Roguebots Arena news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak6
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score81% positive
- Total reviews16
- Release dateJun 16, 2025
- DeveloperBeecat Studio
- PublisherBeecat Studio
Genres: Action, Casual, Indie, Free To Play, Early Access
Company pages: Developer: Beecat StudioPublisher: Beecat Studio
Roguebots Arena Steam news
Roguebots Arena news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Quick patch - 26 August 2026
updated self hp bar color (3 types, depending how low you are in hp)remind me to implement it for more important deployables, like turrets, turrets and turrets laterhp bar stroke dictates what state player is inalso I forgot to mention last patch, that you can adjust hpbar show time (from 0s to 8s, it won't show at all when t is set to 0) in lobby settingsedited out the testing functions so nothing should break when press 1-4 on keyboard(yes if you pressed this buttons you may get various debuffs or upgrades before)hunter mini reworkreverted the buff on his base arrow's projectile speed (it should have the speed of trajectory as the other arrows)nerfed bouncing arrow: bounce scaling now only apply on the main arrow, main arrow will keep bouncing, and gain the target bounce property that's originally on the shardsshards spawn on each bounce, but their bounce count are reduced, shards spr…
- UI update - 23 August 2026
Now the HP of enemies will be shown after you damage them, and status efffects effecting them will be shown above it Although some status effects (mainly Crowd controls) will not be shownalso reworked your own HP bar and shield bar
- Another update - 27 July 2026
nutshell: if there's some bugs that causes you unable to jump/shoot/use abilities, use esc menu to respawn, which should cleanse (probably) and plz tell me in discord server Very Important!!!: updated nearly everything (parenting blah blah blah) so do expect some bugs if you run into a situation where you can't shoot/jump/use skills, try doing unstuck to respawn from the pause menu if this happen and/or respawn didn't solve things, please tell me in discord General changes: all bullets (maybe barring some projectiles that won't matter) now fires from camera, and crosshairs have been realigned to center , and realigned all crosshairs maybe I've left a few projectiles behind that have a hitbox so big it doesn't matter melee classes may get a few more upgrade chances now (just a few) New classes: magician: a class that uses cards to reload and abilities picks cards instead of upgrades (you…
- 0.2.8 update - 21 January 2026
Important notice!!!since ue5 decided to fk assets in my project randomly, I had to rollback to last backup, kinda lost some progresses, so perhaps some fixes prior to this will become unfixed lmao, let me know again in discord if the lobby menu not appearing problem appeared againbut yeah I might have just handled all of these again and things might just be smoothNutshell:HP and dmg tweak globalgunner/detective/doll/pirate mini-reworktrickster/blaster/assassin released(blaster and assassin are programmed, but they'll be using model from other class, and have no animations)next update will have: a few new cards for detective/gunner (just a few, don't get your hopes up)mini-rework on commander (mainly Q ability)actual model and animations on blaster and assassinmaybe another new classDetails:tweaked some classes base hp to make them harder to harder to burst down in first few rounds, basi…
- v0.2.3 - 19 October 2025
WIP stuffs: (not implemented yet)trickster and blaster: actually already programmed, available if I got the anims updamage direction indicator (if I actually finished it)doll's rework sweeper and dualshot's card translations actual patch notes: 0.2.1 hopefully fixed the bug where clients lobby menu didn't open when back to lobby, and bugging when joining after quitting without closing the game FINALLY!!!! if it works perfectly, you don't need to quit game after every match Scout:reduced scout's shurikens' bleed amount to nerf his close range burst damagefixed a bug where scout's throwable's hit won't register at point blankincreased the above projectiles's speed so they are more consistent to hitninjaincrease shaken and slashwave's projectile speedincrease max additional attack damageslightly increase base hp so she won't be easily killed round 1increased her damage boosting cards for b…
- ver 0.2.0 - 1 October 2025
3 new classes (to a total of 3) Dualshot: mobility focused, low ammo, but using any movement abilities reloads your guns with different ammunitions Hunter: can hit you through cover, slow reload/atk speed, can kite with a dash Sweeper: switches between 2 forms, has different abilities, weapons and passives meanwhile, has an ultimate skill that requires you to deal damage in order to charge it up added widget animations for cards reworked some debuffs
- Polishing 1 - 25 June 2025
changed menus and some buttons to be less bland added VFX for some status effects added status bar so you can see opponents adding reworked bleed so it fades slower right after applying removed doll class (will come out after reworking)
- 6/16 - 16 June 2025
fixed a bug that causes .io mode to not work added message for boss and infect modes when player is lower than the threshold
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 26 August 2026 | Quick patch | 1842212951296223 |
| 2 | 1 October 2025 | ver 0.2.0 | 1811772772441004 |
| 3 | 25 June 2025 | Polishing 1 | 1803527891477276 |
| 4 | 16 June 2025 | 6/16 | 1802354289694614 |
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