- 9/8/2026 - Server Maintenance Fixes - 8 September 2026
The server went offline for a bit while we fixed some issues related to the recent server merges: Reimport the contents of lost transfer chests Brewing recipe random seeds are fixed to pre-merge values Some players couldn't access their custom titles Gave Fae character access if the account had it on any migrated server
- Voltronin' Update - 3 September 2026
9/3/2026 This update features the highly-requested merger of low-population servers, plus our first batch of Steam achievements, new UI screens, and more. Server Merge During the game's launch we added new servers too quickly, which has left some servers with low populations that make finding a group difficult. But merging servers wasn't really an option available to us -- until now! In this update, the Laeth, Miraverre, Strekios, and Dreva servers have been combined into one. The new improved Dreva server contains all of your characters from all of these worlds. If your characters were on Strekios, Miraverre, or Laeth, you may see the following changes: Your character name may have changed if that name was already in use on Dreva or another merged world If this happens to you, you can pick a new name via a new "Player Rename Golem" in Serbule, standing next to the "Account Package Gole…
- Ambient Volume Fix - 12 August 2026
Fix: ambient sound effects weren't controllable by the ambient volume slider. (Yes, it's a 16gb download for that! Bear with us as we hit every possible obstacle on the road to deploying our new on-disk setup.)
- August 10, 2026 - Bugfix Minor Update - 11 August 2026
Barbran changes Eltibule quest now requires Giant Snail Shells instead of Perfect Giant Snail Shells. If you had the Eltibule quest active, it has been versioned and removed from your quest log. Your next visit to Barbran will reset your quest status so you can grab a new one. General success chance for winning the weekly bonus roll increased from 2% to 2.5% Goblin Bits are now more party-loot friendly. Drop rate also slightly increased. Everything Else Fixed performance regression from last update that caused some users to have slower loading screen Unfortunately this fix requires you to re-download much of the game. This time the "suck" flag has been turned off (metaphorically) (and almost literally) Improve logic around your current target's appearance changing while remaining selected Fix visible internal hotspot in Amulna (aka the translucent pink cube) Pull Harold's chest out of t…
- Daily Login Rewards, Situational Awareness, New Animal Art - 30 July 2026
July 30, 2026 Note: this update requires an almost-complete re-download. The benefit is that the game will require about 10gb less space on your machine, and the changes should result in smaller patches in the future. Daily Login Rewards You now receive a daily login reward on each calendar day after your first login. The initial rewards are geared toward new players and come with hints on how to use them. For instance, the first day's reward is some empty bottles. The second day's reward is a shovel. As you continue to log in, the rewards become more valuable, eventually being worth 1-2k Councils per day. On some days you'll also receive a new title. (This isn't a "login streak" system, meaning the rewards don't reset; you'll always get the next reward in the list whenever you next log in.) Each day's reward can only be claimed on one of your characters, although the titles are shared…
- Update Notes: June 22 & June 23, 2026 - 24 June 2026
This is a big one, with new content, new game systems, and new rendering changes. As always, we don't go into too much detail about new content because we want to let you discover it. But we'll point you in the right directions: New Dungeon: Statehelm Crypt The Statehelm Crypt has been redone with new artwork, and the previously perma-locked door to the group-dungeon area can now be opened! (You have to pull a lever at the end of the solo part of the Crypt to open the group door. But the solo part's pretty short.) This is a new level 100 experience for a group of 6 players. It's intended to be "tough but fair". We'll see how you feel about it and make changes if necessary. Important: because this dungeon was completely redesigned, when you log in you may be stuck in a wall or other geometry. Don't panic; first try the command `/stuck` in chat to fix yourself. If that doesn't work, send…
- The Crafting Caravan Returns! - 15 May 2026
A roaming caravan of master crafters have stopped at the Red Wing Casino for a few days of rest, restocking, and a chance to study some of the local crafts. They have rented the Theater Room for their staging area. Go pay them a visit and see if they can help you advance your craft skills faster!
- Update Notes: April 18, 2026 - 18 April 2026
This update is primarily for one thing: to try to stop Windows Defender Firewall from blocking our game. The game's ability to connect to our server is being blocked for some users (but not all -- including us; we can't reproduce this). We haven't changed any code related to our networking in years so we presume this behavior is due to some new requirement that Microsoft is enforcing. Looking at our code, we make an HTTP web call at startup instead of an HTTPS web call. We've fixed this, and are hoping it appeases Microsoft's inscrutable filter. If it doesn't, remember that you can always whitelist the game yourself. If you want to whitelist by port, the game needs HTTPS access as well as TCP port 9003 access to *.projectgorgon.com. But we also have a nice allotment of other fixes! Statehelm fixes: You can now cook in the Goblin's Armpit! Fix post office wall that lets you walk through…
- Update Notes: April 15, 2026 - 15 April 2026
More bug fixes! Fix intermittent broken interactibles in Statehelm Increase nighttime brightness of Statehelm Fix for camera offsets in some animal forms (particularly fox and owl) Fix item compare tooltip showing the wrong text Fix the character create screen showing "RacialValue" and "SkinDetail" instead of the correct labels fix bug with Landri the Cold not offering training fix: Rebeccah the Whisperer no longer requires advanced bard-school training to train basic glassblowing recipes localization: actually use the new item tooltip string field fix vampire changes not actually being live
- Update Notes: April 14, 2026 - 14 April 2026
This is a bug-fix update with various improvements and adjustments thrown in. Terminology Change: "Vulnerable" Previously, the word "vulnerable" had two very different meanings in the game. Monsters could have vulnerabilities to certain types of damage, such as Fire Vulnerability. Monsters could also "Feel Vulnerable" spontaneously during combat (indicated by a purple sphere around them), during which certain abilities deal more damage to these "vulnerable targets". We've renamed this second meaning from "Vulnerable" to "Off-Guard". Where previously the word "VULNERABLE" would float by, you'll now see "OFF-GUARD". Ability and buff descriptions are updated similarly. No behavior changes, only terminology change. Prodigy Adjustments The "Prodigal Epiphany" buff from earning a Prodigy Level no longer stacks with itself While we don't consider this an illegal exploit, we do consider it a ga…
- Garden Invasion + Errana Bunny Egg Hunt - 4 April 2026
Defend your crops and look for eggs! Head over to Sie Antry's farm in Eltibule to begin either event.
- Update Notes: March 11, 2026 - 11 March 2026
A quick bugfix update: Fix grass-related performance issues Address some performance hiccups related to vegetation calculation Fix bug causing framerate spike when a new character model disappears Fix Serbule well collider Fix Serbule fountain collider Bear On the Barn has once again become Bear In the Barn minor lighting tweaks in casino Disable some fancier camera-based lighting tricks for now until they can be reimplemented for Unity 6.3. (You will probably not notice the difference) The number of not-visible nameplates that updates per frame has been doubled, and is now configurable by the setting "Nameplates Processed per Frame" (from 25-1000, default is 100) New special setting: "MaxNameplateLoads", determines how many brand-new nameplates can spawn at once. Defaults to 5 Fix bug with a Wind Ward mod sometimes causing lag spikes Bard Prodigy unlock now requires Like Family with Or…
- Update Notes: March 10, 2026 - 10 March 2026
This is primarily a tech update: we've changed major versions of the Unity engine to address some crash bugs. But of course there's lots of other stuff too: New Unity Version To fix some issues, we've upgraded to Unity 6.3 LTS. This is a major version upgrade (though hopefully the last one for a year or so). All Unity version upgrades are scary and prone to cause (or reveal) exciting new bugs; please report any that you see! In conjunction with this change we have made significant changes to the vegetation and environmental render pipeline. It's expected that there will be some minor issues (such as weird color grading) here -- again, please report problems. Redwing Casino Changes We've added a new shopping mall to the Red Wing Casino! This is sort of a "sneak peek" version: it's still being fleshed out, but it's nice enough already that we wanted to get feedback and, more importantly,…
- New retro-styled MMO hits a new Steam high because players are... attending a poetry event? - 24 February 2026
Amassing over 3,000 positive reviews is quite the achievement for an indie project. And that feels doubly true when we're talking about a paid indie MMORPG styled after many dead and buried online adventures from the early 2000s. But that's exactly what Project: Gorgon has managed to do, and its recent peak player achievement wasn't caused by a new feature getting everyone out of town to hunt in the wild, but with a spontaneous community event. A poetry slam. And it isn't the first time it's happened. Read the rest of the story... RELATED LINKS: Co-op viral hit Peak is still growing strong, and this fantastic indie is 52% off right now Minecraft enjoyers, this spectacular-looking voxel game from a solo dev should probably be on your radar Ex Sanguis is the most stylish XCOM-style roguelike I've ever played
- Laeth Server is Live! - 23 February 2026
The fifth server, named after Laeth, the Goddess of Time and Space, is now live! We suggest that all new players start their adventure there.
- Update Notes: February 21, 2026 - 21 February 2026
Known Patch Issue: The special setting MaxActiveLoads=-1 no longer works. Having this setting will result in all interactables to be non-selectable and/or non-usable. To fix this and still maintain fast loading, change -1 to something like 500 or better and then save changes. The issue should instantly fix itself. This is a bug-fix update with a few little other things attached. Other things first: Monster Density Adjustments This update continues our revamp of outdoor spawn density, this time revisiting Kur Mountains, Sun Vale, and Ilmari Desert. The spawners will now maintain a minimum density level regardless of the number of players in the area. In addition, overall monster density and loot/harvestable density is increased. These areas are also using new and improved "don't spawn a monster on player's heads" logic. Due to how our spawners work this logic is not infallible, but it's…
- Update Notes: February 17, 2026 - 18 February 2026
This is a bug-fix update. Horse Turning: Our recent change to fix framerate-dependence in movement caused some unexpected behavior with horse turn radius. These issues are fixed now. And now that they are fixed, you may see some differences in turn-speed based on your horse's Friendliness stat: higher friendliness results in higher turn speed. (Self-mounting animals gain turn speed as they level up their animal skill.) Also note that various horse gear also boosts turn speed, and some of it needs to be rebalanced now that these fixes are in. If your horse is still insanely fast at turning, try taking off your reins for now. Other Fixes: Fix bug causing the camera to sometimes get stuck to your mouse after letting go of right-click Remove invisible colliders throughout Serbule Fix some tree visuals in Serbule Fix for Serbule rocks changing color as you approach them Ferris Blueheart in V…
- Update Notes: February 15, 2026 - 15 February 2026
This is a bug fix update that also has some art changes. Fix camera jitter that gets worse the higher your framerate Horse speeds are no longer partially tied to your framerate Tweak handling of horse-related textures, to hopefully reduce crashes Fix for horse hair physics not working NPC nameplates are now blue by default Revised environment in Serbule - mostly lighting, sky, vegetation Revised environment in Casino - some props, lighting Revised environment elsewhere - vegetation More Statehelm graphical optimizations Fixed Casino not switching portals between each moon phase as intended Added measures to Nelson Ballard to prevent alt farming of his free 1000 councils. The lockout for receiving more Councils on a different character is 1 day (per server) Similarly, Fae starter chests can only be used once per day per server to prevent players from cheese-alting Fixed damage display of…
- Strekios Server is Live! - 6 February 2026
The third server, named after Strekios, the god of self-improvement, is now live! If you're looking for a challenging experience in a new world, then this server is for you! In addition, in an effort to cull overcrowding on the Dreva server, we are discontinuing demo access to Dreva until further notice. We will lock demo access at midnight US EST tonight. Demo players will be welcome to visit Arisetsu or Strekios. We thank you for your understanding and apologize for the inconvenience.
- Update Notes: February 5, 2026 - 6 February 2026
This update fixes the following: New server hardware for Dreva server Fix bug causing your personal horse to not have the correct texture The Map UI now tries to fix itself if it finds itself broken after zoning More safely remove horse textures from memory Fix padding of pet check window Fix north/south reference in Mirraverre dialog (Desert dream) Reduce monster aggro radius in desert dream Add Demo player access to desert dream