- Giant Life - Release! - 7 June 2019
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F34868207%2F00071bfdf1371b6f57fd59dd9f86c132b4b5cd11.gif Well hello guys! Today we are releasing the version 1.0 of Giant Life, a VR physic puzzle game. Play as an angry giant through a virtual reality journey, exploring the realm, destroying settlements and frightening its inhabitants. Main features: 5 special throwable projectiles. 22 unique levels. More than 50 destructible structures. Finger tracking for Valve Index, HTC Vive and Oculus rift controllers. Vikings, Knights and Pirates. Cute low poly graphics. Suggestions: We hope you guys enjoy the game, and if you have any suggestions leave them in the suggestion section in the community hub: https://steamcommunity.com/app/1081250/discussions/2/ Bug reports If you find any bugs feel free to report them in the community hub section. https://steamcommunity.com/app/1081250/…
- Giant Life: The final countdown + Pre-Release Giveaways! - 31 May 2019
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F34868207%2F5930b08d579f88c1d0d63c22805f5a3dbfe8d6a3.gif Hello there guys! We are very happy to announce that Giant Life is now officially out of beta. Now we are on the final countdown until release: June 7th. Also we have a special announcement to make: During the course of the week we will be selecting players that comment and like this post, and they will receive a free copy of the game for testing purposses! Start smashing that like button and comment bellow! ːcamperː The Patagoniart Team.
- UPDATE: 1.20 - BLACK SAILS & MULTIPLE SAVES. - 8 October 2016
Well guys, since we've added a fix patch last week. We've decided to implement all the new features we've been working on the past months: Fixed graphical glitch in the library section. Fixed bug where seeds will go to the negatives. Graves will now decay over time, making those sqm available for building again. Added pirate raids. These new enemies will sail to your island from time to time and try to plunder your town. These attacks will depend on your village size, a bigger town will catch the attention of more pirates. Prepare and defend yourself! Added multiple saves. Now you can save you can save and load to five (5) different worlds. We will keep on working on the workshop features and posible trading the sea merchants for the next update. IMPORTANT: OLD SAVES WILL NOT WORK IN THIS VERSION DUE TO THE IMPROVEMENTS MADE TO THE SAVE SYSTEM. Hope you guys enjoy it! And, as usual, if…
- UPDATE: 1.20 - BLACK SAILS & MULTIPLE SAVES. - 8 October 2016
Well guys, since we've added a fix patch last week. We've decided to implement all the new features we've been working on the past months: Fixed graphical glitch in the library section. Fixed bug where seeds will go to the negatives. Graves will now decay over time, making those sqm available for building again. Added pirate raids. These new enemies will sail to your island from time to time and try to plunder your town. These attacks will depend on your village size, a bigger town will catch the attention of more pirates. Prepare and defend yourself! Added multiple saves. Now you can save you can save and load to five (5) different worlds. We will keep on working on the workshop features and posible trading the sea merchants for the next update. IMPORTANT: OLD SAVES WILL NOT WORK IN THIS VERSION DUE TO THE IMPROVEMENTS MADE TO THE SAVE SYSTEM. Hope you guys enjoy it! And, as usual, if…
- UPDATE: 1.19 - 4 October 2016
Well guys, it's been a couple of crazy months working on the other projects. But we still have the time to come back and improve Pixel Survivors. Here are the Patch notes: Improved the the AI in stress cases. (Villagers will now priorize food and clothing over other less important tasks.) You can now train soldiers one time, by upping and lowering the soldier training limit. Fixed some graphical glitches. Fixed scenario where winter will last forever. Corrected some growth rates in trees. We will keep on working on the multiple saves. Also planning on adding a workshop to share your amazing towns! Hope you guys enjoy it! And, as usual, if you find any bugs, leave them in the "Bug Report" Section in the Community Hub! To read the update history, go to: http://steamcommunity.com/app/342970/discussions/4/ The Patagoniart Team. :camper:
- UPDATE: 1.19 - 4 October 2016
Well guys, it's been a couple of crazy months working on the other projects. But we still have the time to come back and improve Pixel Survivors. Here are the Patch notes: Improved the the AI in stress cases. (Villagers will now priorize food and clothing over other less important tasks.) You can now train soldiers one time, by upping and lowering the soldier training limit. Fixed some graphical glitches. Fixed scenario where winter will last forever. Corrected some growth rates in trees. We will keep on working on the multiple saves. Also planning on adding a workshop to share your amazing towns! Hope you guys enjoy it! And, as usual, if you find any bugs, leave them in the "Bug Report" Section in the Community Hub! To read the update history, go to: http://steamcommunity.com/app/342970/discussions/4/ The Patagoniart Team. ːcamperː
- Gates Motel - Our new horror game! - 21 May 2016
Well guys, it has been a couple of weeks of resting, playing and testing Pixel Survivors, just for the fun of it. But now we've decided to present our new horror tittle on Steam Greenlight. So far it made it to the top #100 of the ranking. We would like you guys, those who followed us for almost 2 years, to share your thoughts and vote for it if you would like to see it on Steam. What's the game about? The game puts players in a motel off the main road, where they will play as a woman who has to confront two kinds of nightmares: The owner of the establishment as well as her own, deep, dark fears. Your job is to avoid the same fate previous tenants had to suffer while making your way to the telephone to notify local authorities and be rescued. A playable demo of the game will be available in the upcoming weeks. Help us get through the Steam Greenlight! http://steamcommunity.com/sharedfil…
- Gates Motel - Our new horror game! - 21 May 2016
Well guys, it has been a couple of weeks of resting, playing and testing Pixel Survivors, just for the fun of it. But now we've decided to present our new horror tittle on Steam Greenlight. So far it made it to the top #100 of the ranking. We would like you guys, those who followed us for almost 2 years, to share your thoughts and vote for it if you would like to see it on Steam. What's the game about? The game puts players in a motel off the main road, where they will play as a woman who has to confront two kinds of nightmares: The owner of the establishment as well as her own, deep, dark fears. Your job is to avoid the same fate previous tenants had to suffer while making your way to the telephone to notify local authorities and be rescued. A playable demo of the game will be available in the upcoming weeks. Help us get through the Steam Greenlight! http://steamcommunity.com/sharedfil…
- SUNDAY CONTEST! [CLOSED] - 8 May 2016
Every once in a while we will make some random contest giving away Steam Wallets, and some games. Today's sunday contest is: - Take the a screenshot of your best looking village. PRIZES: 1st: 5 USD Steam Wallet. 2nd: A copy of random game! 3rd: A copy of random game! 4th: A copy of Pixel Survivors for a friend.end. 5th: A copy of Pixel Survivors for a friend.end. The screenshots with more likes will win. - Minimun village population:15 Villagers. - We require at least 10 screenshots for the contest to take place Enjoy the playthrough... and don't forget to take a screenshot (f12). WINNERS: 1st: freezing_rain 2nd: sleipnir 3rd: Buckey 4th: Dobra_Dusza 5th: CTL Congratulations to the winners, to get your prizes contact me through Steam, or send an e-mail to [email protected]. The Patagoniart Team.
- SUNDAY CONTEST! [CLOSED] - 8 May 2016
Every once in a while we will make some random contest giving away Steam Wallets, and some games. Today's sunday contest is: - Take the a screenshot of your best looking village. PRIZES: 1st: 5 USD Steam Wallet. 2nd: A copy of random game! 3rd: A copy of random game! 4th: A copy of Pixel Survivors for a friend.end. 5th: A copy of Pixel Survivors for a friend.end. The screenshots with more likes will win. - Minimun village population:15 Villagers. - We require at least 10 screenshots for the contest to take place Enjoy the playthrough... and don't forget to take a screenshot (f12). WINNERS: 1st: freezing_rain 2nd: sleipnir 3rd: Buckey 4th: Dobra_Dusza 5th: CTL Congratulations to the winners, to get your prizes contact me through Steam, or send an e-mail to [email protected]. The Patagoniart Team.
- UPDATE 1.08 - FULL RELEASE + HOTFIX! - 5 May 2016
Well guys, the day has come. Today, after almost 2 years of development we are leaving Early Access. We have learned a lot this past year on Steam, and we loved to interact with the community as the game improved over the months. It took over 50 patches and major updates to get the game where it is right now. We've tried to improve what you guys think needed polishing for this patch, as well as adding new structures and a finalle to the game. http://oi68.tinypic.com/imrpg0.jpg Without further rambling here are the patch notes: VERSION 1.0: Added intermitent red blink warning to the some important resources in the top tab. Redesigned the main code of the game. Higher performance improvements on lower cpus. Added animation to the chicken pen. Major improvements to the task assigments of the villagers. (Important to keep in mind that villagers can only do so much per day. If you have plent…
- UPDATE 1.08 - FULL RELEASE + HOTFIX! - 5 May 2016
Well guys, the day has come. Today, after almost 2 years of development we are leaving Early Access. We have learned a lot this past year on Steam, and we loved to interact with the community as the game improved over the months. It took over 50 patches and major updates to get the game where it is right now. We've tried to improve what you guys think needed polishing for this patch, as well as adding new structures and a finalle to the game. http://oi68.tinypic.com/imrpg0.jpg Without further rambling here are the patch notes: VERSION 1.0: Added intermitent red blink warning to the some important resources in the top tab. Redesigned the main code of the game. Higher performance improvements on lower cpus. Added animation to the chicken pen. Major improvements to the task assigments of the villagers. (Important to keep in mind that villagers can only do so much per day. If you have plent…
- FULL RELEASE - COMING SOON! - 30 April 2016
Well guys, we've been working like maniacs the past few weeks: Polishing game mechanics here and there. Fixing bugs like there is no tomorrow. Adding the final end game structures. Making animations and interfaces. Redoing the tutorial. Polishing the pathfinding. We will add some videotutorials if you have any doubts if you are new to the game We are pretty satisfied with testing of our Beta testers, and we want to thank them for doing an amazing job at finding bugs and glitches. So the team gathered yesterday and we've finally have a release date: Thursday 5th of May. (05/05/2016) We will keep working in the game adding small things and always keeping an eye out in the forums to listen to you guys. We feel it's time to move on with new projects. It has been an amazing two years since the pre-alpha build in Desura until now, a complete game. We will keep the price at USD 3,99 so more pl…
- FULL RELEASE - COMING SOON! - 30 April 2016
Well guys, we've been working like maniacs the past few weeks: Polishing game mechanics here and there. Fixing bugs like there is no tomorrow. Adding the final end game structures. Making animations and interfaces. Redoing the tutorial. Polishing the pathfinding. We will add some videotutorials if you have any doubts if you are new to the game We are pretty satisfied with testing of our Beta testers, and we want to thank them for doing an amazing job at finding bugs and glitches. So the team gathered yesterday and we've finally have a release date: Thursday 5th of May. (05/05/2016) We will keep working in the game adding small things and always keeping an eye out in the forums to listen to you guys. We feel it's time to move on with new projects. It has been an amazing two years since the pre-alpha build in Desura until now, a complete game. We will keep the price at USD 3,99 so more pl…
- UPDATE 0.73.9 - WHO'S THE LEADER? - 17 April 2016
Well guys, today we are presenting the 0.73.5. A patch dedicated to fixing the bugs created on the 0.73. As well as polishing and bugfixing plenty of broken stuff, we've added a new texture to the townhall. As well as a prototype for a leaderboard. 0.73.5: Bug Fixed: Help Gui of some books not displaying correctly. Bug Fixed: Upgrading Boats to tier 4 when Gamma book not learned. Bug Fixed: Removing saplings/growing trees is now posible. Bug Fixed: Fish spawning on land. Bug Fixed: Villagers will now properly go to healing if sick or injured. Bug Fixed: Stats from villagers are now saved when pausing/loading. Bug Fixed: Fixed the chance of getting the pest. Bug Fixed: Mines creating a crash after loading. Bug Fixed: Villagers will now eat at different times. Bug Fixed + Addition: Removing rain will now stop the water animation for better performance. Retextured and Resized the TOWNHALL.…
- UPDATE 0.73.9 - WHO'S THE LEADER? - 17 April 2016
Well guys, today we are presenting the 0.73.5. A patch dedicated to fixing the bugs created on the 0.73. As well as polishing and bugfixing plenty of broken stuff, we've added a new texture to the townhall. As well as a prototype for a leaderboard. 0.73.5: Bug Fixed: Help Gui of some books not displaying correctly. Bug Fixed: Upgrading Boats to tier 4 when Gamma book not learned. Bug Fixed: Removing saplings/growing trees is now posible. Bug Fixed: Fish spawning on land. Bug Fixed: Villagers will now properly go to healing if sick or injured. Bug Fixed: Stats from villagers are now saved when pausing/loading. Bug Fixed: Fixed the chance of getting the pest. Bug Fixed: Mines creating a crash after loading. Bug Fixed: Villagers will now eat at different times. Bug Fixed + Addition: Removing rain will now stop the water animation for better performance. Retextured and Resized the TOWNHALL.…
- UPDATE 0.73 - STRUCTURES, STRUCTURES AND MORE STRUCTURES! - 13 April 2016
Well guys, it has been a couple weeks since our last beta patch, and finally we've got it working. Plenty of new structures were added to the game, as well as general bug fixing and polishment to the beta build. The beta testers are doing a great job so far finding bugs and helping us solve them. We will keep on realising unique content for the testers, as time goes by. Without further rambling here is what we've added for the new Update: http://i68.tinypic.com/2rf5xd5.jpg NEW STRUCTURE: Church. Will rise the Mana capacity by 100, boost the mana regain and defend the village of the undead on the red perimeter. Requires learning Ocultism I. NEW STRUCTURE: Flooding Tank. Will flood a small pond where villager will be able to grow and harvest new types of crops. Requires learning Agriculture II. NEW CROP: Rice. Can be planted in the small pond the Flooding Tank creates. (+food) NEW CROP: J…
- UPDATE 0.73 - STRUCTURES, STRUCTURES AND MORE STRUCTURES! - 13 April 2016
Well guys, it has been a couple weeks since our last beta patch, and finally we've got it working. Plenty of new structures were added to the game, as well as general bug fixing and polishment to the beta build. The beta testers are doing a great job so far finding bugs and helping us solve them. We will keep on realising unique content for the testers, as time goes by. Without further rambling here is what we've added for the new Update: http://i68.tinypic.com/2rf5xd5.jpg NEW STRUCTURE: Church. Will rise the Mana capacity by 100, boost the mana regain and defend the village of the undead on the red perimeter. Requires learning Ocultism I. NEW STRUCTURE: Flooding Tank. Will flood a small pond where villager will be able to grow and harvest new types of crops. Requires learning Agriculture II. NEW CROP: Rice. Can be planted in the small pond the Flooding Tank creates. (+food) NEW CROP: J…
- UPDATE 0.72 - THE LIBRARY! - 30 March 2016
Well guys, we finally were able to finish the hierarchy tree and add the library (Structure picked by you guys a few months back) to the game, as well as some other interface improvements, new types of trees. So far we've handpicked 15 people to beta test Pixel Survivors and receive some extra features in game. If you would like to apply, we will take another 15 batch in the upcoming weeks. Contact us to: [email protected] http://oi67.tinypic.com/jrr47o.jpg Without futher to say, here is the first Beta Build available in Early Access: Improved the GUI. Added new structure: The Library. Added new trees: Willow tree and Birch tree. (Learning required) Added small interaction buttons with buildings on right click. Added books to be learned in the library. These learned books will allow the creation of new structures and improvements to the village (Upgrade system) Boats will only be…
- UPDATE 0.72 - THE LIBRARY! - 30 March 2016
Well guys, we finally were able to finish the hierarchy tree and add the library (Structure picked by you guys a few months back) to the game, as well as some other interface improvements, new types of trees. So far we've handpicked 15 people to beta test Pixel Survivors and receive some extra features in game. If you would like to apply, we will take another 15 batch in the upcoming weeks. Contact us to: [email protected] http://oi67.tinypic.com/jrr47o.jpg Without futher to say, here is the first Beta Build available in Early Access: Improved the GUI. Added new structure: The Library. Added new trees: Willow tree and Birch tree. (Learning required) Added small interaction buttons with buildings on right click. Added books to be learned in the library. These learned books will allow the creation of new structures and improvements to the village (Upgrade system) Boats will only be…