SPSTEAMPULSELIVE ANALYTICS
Destination Sol

Destination Sol Steam metadata

MovingBlocks | Feb 5, 2015 | game

Released

2players observed · 23 September 2026 - 00:55:36 UTC

ActionIndieRPGFree To PlayFree to PlaySteam Store

  • Latest observed players2 · 23 September 2026 - 00:55:36 UTC
  • SteamPulse tracked peak5
  • Units sold (VGI)80,791
  • Revenue (VGI)No data available
  • Review score79% positive

Destination Sol metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players2 · 23 September 2026 - 00:55:36 UTC
  • SteamPulse tracked peak5
  • Units sold (VGI)80,791
  • Revenue (VGI)No data available
  • Review score79% positive
  • Total reviews1,362
  • Release dateFeb 5, 2015
  • DeveloperMovingBlocks
  • PublisherMovingBlocks

Genres: Action, Indie, RPG, Free To Play

Company pages: Developer: MovingBlocksPublisher: MovingBlocks

Top Steam chartsTop 100 gamesGame directorySteam Store page

Destination Sol Steam metadata

Destination Sol metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/342980/metadata
Steam Storehttps://store.steampowered.com/app/342980/
Steam Communityhttps://steamcommunity.com/app/342980
PCGamingWiki search
IGDB searchSearch IGDB for Destination Sol

Reviews, pricing, and metadata

Review summary

Mostly Positive

79% positive, 1,076 positive, 286 negative

Price and discount

Free to play

Platforms

Windows, Mac, Linux

Categories

Single-player, Partial Controller Support, Steam Cloud, Family Sharing

Achievements

Not available

Platform releases
  • Steam 6 February 2015

Latest Steam announcements

  • 2.1.0 Release - 5 April 2023

    The 2.1.0 release is here! There isn't a great deal of new content in this release but a lot of work has been done behind the scenes to make the game much more stable and easier to develop. As with the last release, we're including four extra modules with the base game: federal, syndicate, salvage and warp. Thanks to everyone who contributed to this release! The game's open source and if you want anything in the game, you can help to make it happen. Release Highlights New World Generation New UI Framework (good for players with irregular screen resolutions) New Tutorial Working maze collisions Many fixed bugs and fewer crashes With the new world generation, you may have to start a new game. Older worlds are not likely to remain the same. Here's a brief look at the updated UI: Changelog Additions Replaced UIs using a new UI framework (NUI) Replaced the old tutorial and added new sections…

  • v2.0.0 Official Release - 10 July 2020

    We're finally back with another release after three long years! The biggest thing to have happened in that time is the integration of the Gestalt framework. This means that: Modding is now much, much easier. Check out how to create your own module with a few simple steps!Modules can more easily be added to the game. Simply drag the folder into the modules directory!More ships! More guns! More s! All in various modules we've got under the Destination Sol organization on GitHub. Note that some of these modules may be unstable or imbalancedNo in-game interface to select modules yet, sorry! We hope to add this in a future version There have been many other small changes over this time and as such it's just impossible to list them all. Here are the highlights: Significant code cleanups and enhancementsMany, many bug fixes (and probably just as many bug introductions!)Brand new logo and anima…

  • v2.0.0 beta is here! - 5 April 2020

    Check it out! Switch to the open beta branch and give the game a whirl! Beware that there are likely to be bugs, crashes and all sorts. Please note that you will not be able to continue an old game after upgrading. Report any issues here The biggest thing to have happened is the integration of the Gestalt framework. What this means: - Modding is now much, much easier. Check out this wiki page with instructions on how to create ships and other items - Modules can more easily be added to the game. Simply drag the folder into the modules directory! - More ships! More guns! More s! All in various modules we've got under the Destination Sol organisation on GitHub. Note that some modules may be unstable There have been many other small changes and as such it's just impossible to list them all. Here are the highlights: - Significant code cleanups and enhancements - Many, many bug fixes (and pr…

  • Yes, project is still alive, and might be in for a big community project :-) - 30 April 2018

    For those not following on GitHub it is hard to stay up with development activity, one could even think the project has stalled, but that's far from reality :-) During summer of 2017 we had one Google Summer of Code student assigned to Destination Sol, which got part of our Gestalt game library applied to DS, allowing modules to work properly (real modding, woo!) - there are even several actual modules adding new factions and ships working, adding more content to the game. For 2018 we had a promising GSOC proposal to finish implementing Gestalt for game logic, content, and eventually multiplayer, but didn't end up with enough slots from Google to fit it. Instead we're considering a similarly structured community project, which might also get into better staying on top of our social networks, web presence, Steam, and so on. Read more in our dev forum - there'll be a meeting this coming w…

  • v1.4.1 - Misc quality of life fixes - 15 September 2016

    Patch release with some recent fixes related to v1.4.0 and in general :-) Mercenaries now start with an appropriate weapon so they'll be helpful without an awkward weapon item throwing phase. Huzzah! Crash from trying to load a ship with too many items in the save (should be OK to load broken old saves with) Allow volume control for both sfx and the new music separately Optimization for how the new music is loaded Minor extras like docs and project logistics Special thanks to JGelfand on GitHub for most the work! :-) In other news: During Terasology's participation in Google Summer of Code (we got sponsored by Google to mentor three students working with us over the summer) one of the students also took a look at integrating our primary code library from Terasology into DS. First round should allow for easier asset usage (think defining ships) as well as adding new content in modules (m…

  • v1.4.1 - Misc quality of life fixes - 15 September 2016

    Patch release with some recent fixes related to v1.4.0 and in general :-) Mercenaries now start with an appropriate weapon so they'll be helpful without an awkward weapon item throwing phase. Huzzah! Crash from trying to load a ship with too many items in the save (should be OK to load broken old saves with) Allow volume control for both sfx and the new music separately Optimization for how the new music is loaded Minor extras like docs and project logistics Special thanks to JGelfand on GitHub for most the work! :-) In other news: During Terasology's participation in Google Summer of Code (we got sponsored by Google to mentor three students working with us over the summer) one of the students also took a look at integrating our primary code library from Terasology into DS. First round should allow for easier asset usage (think defining ships) as well as adding new content in modules (m…

  • v1.4.0 finally released, now with soundtrack goodness! - 19 July 2016

    Official soundtrack by NeonInsect released at last! Note that the app size went up a fair bit for that reason (9ish mb to 61mb with bundled JREs on top of that for PC) The way our Android build is prepared also changed a bit, could be unexpected issues, especially on older devices. Other changes - Star gates should no longer spawn within each other - Ship icon should be visible while jumping between gates - Equipped weapons should persist through reloads - Lots of technical refactoring for later improvements - Credits updated - Mouse cursor *may* behave better in some edge cases reported occasionally (we upgraded LibGDX, the game library used by DS) For playing on a PC we now also integrated the CrashReporter originally designed for Terasology, so it should be easier to report crash issues. Don't forget to check out http://hastyhamster.net for a new game from Milosh, original creator of…

  • v1.4.0 finally released, now with soundtrack goodness! - 19 July 2016

    Official soundtrack by NeonInsect released at last! Note that the app size went up a fair bit for that reason (9ish mb to 61mb with bundled JREs on top of that for PC) The way our Android build is prepared also changed a bit, could be unexpected issues, especially on older devices. Other changes - Star gates should no longer spawn within each other - Ship icon should be visible while jumping between gates - Equipped weapons should persist through reloads - Lots of technical refactoring for later improvements - Credits updated - Mouse cursor *may* behave better in some edge cases reported occasionally (we upgraded LibGDX, the game library used by DS) For playing on a PC we now also integrated the CrashReporter originally designed for Terasology, so it should be easier to report crash issues. Don't forget to check out http://hastyhamster.net for a new game from Milosh, original creator of…

  • A New Game by the Original Author - 9 July 2016

    Hello fellow gamers! Yesterday we've published a new Android game! Basically each level is a maze with water, and you have to tilt your phone/tablet to make water flow! Physics-based water simulation included! Visit the game website to find out more: http://hastyhamster.net (We've also made a Greenlight submission, but it needs a total re-design! v__v)

  • A New Game by the Original Author - 9 July 2016

    Hello fellow gamers! Yesterday we've published a new Android game! Basically each level is a maze with water, and you have to tilt your phone/tablet to make water flow! Physics-based water simulation included! Visit the game website to find out more: http://hastyhamster.net (We've also made a Greenlight submission, but it needs a total re-design! v__v)

  • v1.3.1 - mouse freedom and better logging - 11 October 2015

    This is a small patch release with a couple fixes before we embark on something a little bigger in v1.4.0 Changes: Mouse is less tied to the windowed version of the game, free to move in and out when in the menu. Game crashes should put a logged reason why in a little popup Minor renaming of some stuff No Android release as there'd be no noticeable changes. On the horizon activity is picking up and we'll likely prepare the nice soundtrack donated by NeonInsect soon. PrivateAlpha is getting to work again reorganizing some things and is looking at the 2D physics/image editor tool to see if we can rejuvenate it and make it easier to edit/add ships. FredoMaster fittingly popped up recently and started working on ship art, there's a nice preview just posted in the artwork section of a new boss ship, coming one day to a dark empire near you!

  • v1.3.1 - mouse freedom and better logging - 11 October 2015

    This is a small patch release with a couple fixes before we embark on something a little bigger in v1.4.0 Changes: Mouse is less tied to the windowed version of the game, free to move in and out when in the menu. Game crashes should put a logged reason why in a little popup Minor renaming of some stuff No Android release as there'd be no noticeable changes. On the horizon activity is picking up and we'll likely prepare the nice soundtrack donated by NeonInsect soon. PrivateAlpha is getting to work again reorganizing some things and is looking at the 2D physics/image editor tool to see if we can rejuvenate it and make it easier to edit/add ships. FredoMaster fittingly popped up recently and started working on ship art, there's a nice preview just posted in the artwork section of a new boss ship, coming one day to a dark empire near you!

  • v1.3.0 - controller support, input mapping, and mouse fixes - 2 August 2015

    We just published v1.3.0 where the primary feature is controller support :-) You can now pick "Controller" as your input method and map any axis to ship related actions (menu stuff is still handled via mouse). You can also tweak your hot keys and such. Finally we've done a bunch of mouse fixes, mostly from issues noted on Windows 8 and/or in fullscreen. Please let us know if there are any noticable mouse issues left. Fullscreen on Win8 (and 10?) may still run in a weird fixed window that doesn't take up the whole screen, that's a separate issue that isn't solved yet. Changes Added partial controller support. At this stage the ship can be controlled using a controller while the menu items can be accessed via keyboard or mouse. Added the ability to change the controls from the options menu, i.e. change the key and controller mapping. Escape key can now be used to quit the game from the ma…

  • v1.3.0 - controller support, input mapping, and mouse fixes - 2 August 2015

    We just published v1.3.0 where the primary feature is controller support :-) You can now pick "Controller" as your input method and map any axis to ship related actions (menu stuff is still handled via mouse). You can also tweak your hot keys and such. Finally we've done a bunch of mouse fixes, mostly from issues noted on Windows 8 and/or in fullscreen. Please let us know if there are any noticable mouse issues left. Fullscreen on Win8 (and 10?) may still run in a weird fixed window that doesn't take up the whole screen, that's a separate issue that isn't solved yet. Changes Added partial controller support. At this stage the ship can be controlled using a controller while the menu items can be accessed via keyboard or mouse. Added the ability to change the controls from the options menu, i.e. change the key and controller mapping. Escape key can now be used to quit the game from the ma…

  • v1.2.0 - internal improvements to hull (ship) definitions - 26 July 2015

    This has been in beta for a little while and nothing major has come up so we're releasing it and moving on with v1.3.0 which adds controller support! Beta for that should be out soon :-) 1.2.0 Change Log Restructured the way ships ("hulls") are defined in code and text files. Now each ship has its icon, texture, and text-based data under a single directory named for the ship. We've created a guide on How to Add a New Ship based on this version. Guide: http://steamcommunity.com/sharedfiles/filedetails/?id=481833955

  • v1.2.0 - internal improvements to hull (ship) definitions - 26 July 2015

    This has been in beta for a little while and nothing major has come up so we're releasing it and moving on with v1.3.0 which adds controller support! Beta for that should be out soon :-) 1.2.0 Change Log Restructured the way ships ("hulls") are defined in code and text files. Now each ship has its icon, texture, and text-based data under a single directory named for the ship. We've created a guide on How to Add a New Ship based on this version. Guide: http://steamcommunity.com/sharedfiles/filedetails/?id=481833955

  • Now Available on OS X and Beta Update - 13 July 2015

    OS X Now Supported We're pleased to announce that Destination Sol is now available on OS X. Version 1.1.1 has now been released which add supports for OS X. Windows and Linux users will also see a small update as this version is rolled out. 1.2.0 Beta Available We have an early release of version 1.2.0 which is now available for beta testing. Anyone interested in helping beta test should head over to this discussion for more details.

  • Now Available on OS X and Beta Update - 13 July 2015

    OS X Now Supported We're pleased to announce that Destination Sol is now available on OS X. Version 1.1.1 has now been released which add supports for OS X. Windows and Linux users will also see a small update as this version is rolled out. 1.2.0 Beta Available We have an early release of version 1.2.0 which is now available for beta testing. Anyone interested in helping beta test should head over to this discussion for more details.

  • First new release (v1.1.0) available for beta testing! - 28 June 2015

    Hi all :-) We're still adding the final touches to a new release process. But we've gotten a decent amount of fixes in and thought we'd try a beta release here on Steam (and on Google Play) We've had it tested by a few people but before unleashing it on Steam & Android proper wanted to see if we could get a few more testers, just in case something is flawed in our process. To beta test on Steam: Go to your library, right click Destination Sol, and enable Beta on its tab. Wait for the update, launch, confirm v1.1.0 in the bottom left and that the game works. To beta test on Android: Go join our G+ community then opt in for beta testing. - the app should update on your device or you can install it if you don't have it yet We're particularly interested for testing on Linux here on Steam as well as Android in general. Change notes: Migration to GitHub and general tidying up of code & struct…

  • First new release (v1.1.0) available for beta testing! - 28 June 2015

    Hi all :-) We're still adding the final touches to a new release process. But we've gotten a decent amount of fixes in and thought we'd try a beta release here on Steam (and on Google Play) We've had it tested by a few people but before unleashing it on Steam & Android proper wanted to see if we could get a few more testers, just in case something is flawed in our process. To beta test on Steam: Go to your library, right click Destination Sol, and enable Beta on its tab. Wait for the update, launch, confirm v1.1.0 in the bottom left and that the game works. To beta test on Android: Go join our G+ community then opt in for beta testing. - the app should update on your device or you can install it if you don't have it yet We're particularly interested for testing on Linux here on Steam as well as Android in general. Change notes: Migration to GitHub and general tidying up of code & struct…

Patch notes and updates

S.noRelease datePatch nameGID number
115 September 2016v1.4.1 - Misc quality of life fixes4249665521681362938
219 July 2016v1.4.0 finally released, now with soundtrack goodness!4249665521681363076
311 October 2015v1.3.1 - mouse freedom and better logging4249665521681363387
42 August 2015v1.3.0 - controller support, input mapping, and mouse fixes4249665521681363535
526 July 2015v1.2.0 - internal improvements to hull (ship) definitions4249665521681363686
613 July 2015Now Available on OS X and Beta Update4249665521681363847
728 June 2015First new release (v1.1.0) available for beta testing!4249665521681364002

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID342980
Live current players2
SteamPulse tracked peak5
Live count (today's peak floor)2
PriceFree to play
Free to playYes
Discount0%
Original price USD
Current price USDFree
Release dateFeb 5, 2015
DeveloperMovingBlocks
PublisherMovingBlocks
Owners estimatedNot available
SteamSpy owner estimate minimum500,000
SteamSpy owner estimate maximum1,000,000
Review typeMostly Positive
Positive review percent79%
Positive reviews1,076
Negative reviews286
Total reviews1,362
Steam recommendationsNot available
AchievementsNot available
Average playtime forever481 minutes
Windows supportYes
macOS supportYes
Linux supportYes
Parent gameNot available
Store URLhttps://store.steampowered.com/app/342980/

Short description

Pilot your ship in the seamless open world made of space, planets, and more. Find new ships and equipment, find allies and beat all the enemies in this open source space shooter!

About this game

Destination Sol is Open source! Destination Sol is an open source game, if you would like to contribute to the game you can find it under MovingBlocks on GitHub. About the Game Destination Sol is an open-source, free-to-play hardcore arcade/RPG. You start as a pilot of a small fighter ship on the edge of a star system, and you're free to explore the game world, land on planets, fight with enemies, upgrade your ship and equipment, hire mercenaries, mine asteroids, and more. Key Features: Randomly generated open world, consisting of 2 star systems, planets, asteroid belts and mazes. Ability to seamlessly land on planets. 3 planet types. Enemies of many different types, ally fighters, traders, outposts. 6 ship types to pilot. Over 50 items to equip -- weapons, shields, armor. Open Source Android version is also available on our web site.

Supported languages

English

Steam categories

Category IDCategory
2Single-player
18Partial Controller Support
23Steam Cloud
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus10Violência fantasiosa Violência
steam germany12Gewalt
igrs13Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: Free
  • Highest observed: Free

Destination Sol's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is Free, the highest is Free, and the first visible tracked price is Free. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Destination Sol's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at Free, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at Free. The latest run records Free for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: Free
  • Current list price: Free
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Destination Sol at Free in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSDFreeFree0%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at Free.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1FreeFreeNo changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at Free.

DateCurrent priceOriginal priceDiscountSource
2026-09-23FreeFreeNo discountSteam Store

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Project Zomboid45,38323 September 2026 - 02:23:18 UTC122,811467,999The Indie Stone
Path of Exile 240,86022 September 2026 - 21:33:06 UTC578,562209,717Grinding Gear Games
Warframe40,04523 September 2026 - 00:13:09 UTC181,509676,031Digital Extremes
Stardew Valley38,83823 September 2026 - 01:35:48 UTC236,6141,016,067ConcernedApe
tModLoader31,75725 July 2026 - 06:44:20 UTC78,825365,372TML Team

Action

GameLatest observed playersTracked peakReviewsDeveloper
Counter-Strike 2434,13123 September 2026 - 03:30:11 UTC1,818,3689,826,471Valve
Dota 2375,60823 September 2026 - 03:30:13 UTC1,291,3282,758,031Valve
Apex Legends™232,32422 September 2026 - 13:05:08 UTC624,4731,047,228Respawn
WARDOGS229,66522 September 2026 - 23:33:30 UTC399,748Not availableBULKHEAD
Valheim131,53423 September 2026 - 02:56:05 UTC498,478533,888Iron Gate AB
Delta Force111,76722 September 2026 - 13:05:09 UTC246,418192,933Team Jade
Aniimo105,64022 September 2026 - 12:42:24 UTC111,475Not availablePawprint Studio
Marvel Rivals89,20223 September 2026 - 02:27:57 UTC642,333409,518NetEase Games
The Binding of Isaac: Rebirth76,26922 September 2026 - 14:56:02 UTC156,156391,633Nicalis, Inc., Edmund McMillen
Tom Clancy's Rainbow Six Siege69,21722 September 2026 - 21:32:24 UTC200,4761,547,383Ubisoft Montreal
Team Fortress 265,33722 September 2026 - 13:05:08 UTC253,2251,230,475Valve
Grand Theft Auto V Enhanced64,24122 September 2026 - 13:05:15 UTC161,805217,159Rockstar North

Indie

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS229,66522 September 2026 - 23:33:30 UTC399,748Not availableBULKHEAD
Bongo Cat133,20323 September 2026 - 01:34:35 UTC193,859108,446Marcel Zurawka, Julius Krüger
Valheim131,53423 September 2026 - 02:56:05 UTC498,478533,888Iron Gate AB
TBH: Task Bar Hero60,80622 September 2026 - 23:54:25 UTC546,13043,714Nugem Studio, Tesseract Studio
Slay the Spire 254,77323 September 2026 - 01:57:03 UTC574,638199,438Mega Crit
Wallpaper Engine52,41123 September 2026 - 02:02:58 UTC150,2711,008,495Wallpaper Engine Team
Palworld52,32123 September 2026 - 02:05:31 UTC2,101,535451,088Pocketpair
Rust47,91623 September 2026 - 02:50:21 UTC259,6461,359,516Facepunch Studios
Project Zomboid45,38323 September 2026 - 02:23:18 UTC122,811467,999The Indie Stone
Stardew Valley38,83823 September 2026 - 01:35:48 UTC236,6141,016,067ConcernedApe
Geometry Dash37,02422 September 2026 - 22:22:31 UTC108,707590,977RobTop Games
tModLoader31,75725 July 2026 - 06:44:20 UTC78,825365,372TML Team

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