SPSTEAMPULSELIVE ANALYTICS
Shards of Order

Shards of Order Steam metadata

Fardust | Jul 28, 2026 | game

Released

23players observed · 23 September 2026 - 12:33:47 UTC

AdventureIndieRPGStrategySteam Store

  • Latest observed players23 · 23 September 2026 - 12:33:47 UTC
  • SteamPulse tracked peak600
  • Units sold (VGI)14,694
  • Revenue (VGI)$114,000
  • Review score91% positive

Shards of Order metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players23 · 23 September 2026 - 12:33:47 UTC
  • SteamPulse tracked peak600
  • Units sold (VGI)14,694
  • Revenue (VGI)$114,000
  • Review score91% positive
  • Total reviews211
  • Release dateJul 28, 2026
  • DeveloperFardust
  • PublisherAwaken Realms

Genres: Adventure, Indie, RPG, Strategy

Company pages: Developer: FardustPublisher: Awaken Realms

Top Steam chartsTop 100 gamesGame directorySteam Store page

Shards of Order Steam metadata

Shards of Order metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/3432480/metadata
Steam Storehttps://store.steampowered.com/app/3432480/
Steam Communityhttps://steamcommunity.com/app/3432480
PCGamingWiki search
IGDB searchSearch IGDB for Shards of Order

Reviews, pricing, and metadata

Review summary

Very Positive

91% positive, 191 positive, 20 negative

Price and discount

$9.99

Platforms

Windows

Categories

Single-player, Steam Achievements, Full controller support, DualShock Controller Support, DualShock Controller Support, DualSense Controller Support

Achievements

17

Platform releases
  • Steam 28 July 2026

Latest Steam announcements

  • Hotfix v1.0f21 - 3 August 2026

    Hotfix v1.0f21 is live!Fixed missing localization/localization errors in some places.Improved herbalist UX.Fixed missing journal entry in Shining Lights... quest.Added an equipped icon in crafting/upgrade.Fixed story event header label.Improved skill respec UX.Added a line that points to the hero an enemy is attacking on intent hover.Fixed moving showing wrong time cost on hovering over a character that had momentum on it.Fixed various combat bugs.Fixed a softlock that occurred in one Breathless Sands event with Azure Wine staff equipped.Rebalanced some village fights.Reduced skill tree tiers costs.Fixed an issue with cards that require targets, while no valid targets are in combat.Fixed an issue where sometimes enemies attacked slots they weren't targeting.

  • Shards of Order (PC) Review - 1 August 2026

    I was pretty interested in Shards of Order when I initially saw it because it looked like it was borrowing some ideas from one of my favourite roguelike RPGs: Darkest Dungeon . It just presented itself with a vibe that it would be a gruelling experience that keeps you coming back for more. But the more I saw of it, the more it became clear that it wasn’t going for Darkest Dungeon but a seemingly long-forgotten type of RPG. Card-based RPGs are somewhat of a lost art nowadays, as most games tend to lean into the randomness factor that comes with using a deck of cards for attacks or progression for roguelike experiences. But Shards of Order isn’t trying to be a roguelike—in fact, the game’s Steam Page felt the need to specify as much. Instead, it evokes the days of Lost Kingdom or Baten Kaitos with a true card-based RPG that is as satisfying as it is challenging. The story in Shards of Ord…

  • Hotfix v1.0f20 - 31 July 2026

    Hotfix v1.0f20 is live!Fix for inspect tooltip.Safer save files handling.Fixed getting stuck in dungeon after defeating Serath.

  • Hotfix v1.0f19 - 30 July 2026

    Hotfix v1.0f19 is live!Fix for the CRC Mismatch error, blocking some players from progressing.Perseverance card now has exhaust.Riddle in Shrike's Lair won't respawn anymore.Added level 4 upgrades to all armors.Fixed forest guard armor localization error in Polish.

  • Hotfix v1.0f18 - 30 July 2026

    Hotfix v1.0f18 is live!Fix for infinite loading when starting battles.Rebalanced Upper Marina battles.Momentum can no longer be abused for infinite movement.Implemented Compute-Shader compatibility on game launch.Revise+ now costs 3 blue mana.Fixed getting stuck on enemy interactions after exiting dungeons.Fixed Stalwart card missing parameter localization.Fixed stuck inputs after opening menu during discard selection.We Regenerate quest now always contains 3 battles.Arcane Path now shows damage upgrade outside of the player's hand.Fixed various combat bugs.Added exception handling for corrupted game install.Amplify card now executes properly.

  • Hotfix v1.0f10 - 29 July 2026

    Hotfix v1.0f10A new hotfix is live!Fixed missing localizations in various places.Fixed main menu blocked inputs on controllers.Fixed multiple Church Key drops.Added a notification with a reason for respec block.Increased EXP on some boss encounters.Fixed frozen marina checkpoint softlock.Fixed occasional softlock that would occur on the right side of the village.

  • Hotfix v1.0f9 - 29 July 2026

    Hotfix v1.0f9Thanks so much for playing Shards of Order! We keep a close eye on your bug reports, both in-game and online, so if you encounter any issues, don't hesitate to let us know.For now, a new hotfix v1.0f9 has been released. Details below.Fixed brute villager empty action.Fixed blacksmith in Frozen Marina giving infinite upgrade materials.The monster whale in the crystal cavern can now be properly charmed.Game remembers previously set language.Fixed various translation errors and missing parameters.Fixed Lost Knight battle not proceeding if he was killed instantly.Increased Chinese font size by 35%.Fixed game not showing all available resolutions.Fixed bug that prevents the player from respecing properly.Fixed softlock which prevented players from progressing near the cages of the village.Nerfed Invertioner enemy in Breathless Sands - it applies 3 less Invert status.

  • Shards of Order is OUT NOW! - 28 July 2026

    Hello everyone!We’ve made it! Shards of Order is finally out on Steam, and you can get your hands on it!Please take a moment to sit back and celebrate the launch with us! Let's stay with our dedicated release trailer:But what even is Shards of Order?!Chances are, some of you folks are seeing our game for the first time and wondering what we're all about. Worry not, we've got you covered!Shards of Order is a dark fantasy RPG (yes, not a roguelike) that throws out the rulebook for deckbuilding & card-based combat. How do we do that? There are no turns and no mana points. Every enemy acts on a visible countdown, and every card you play winds those counters down, shifting the whole flow of the fight. We love card-based combat, yet wanted to implement something unique to the genre - hopefully it works for you!You'll have to master the art of creating a perfect deck, especially considering th…

  • NOT a Roguelike - 24 July 2026

    Hello Everyone!Just one last stretch before the release, right?! We're excited, and we hope the same goes for you! The clock is ticking, and the countdown is finally coming to a close. Speaking of countdowns, here's our final pre-release trailer for you!Now, we had some important questions regarding Shards of Order coming from you - is it a rogueLIKE? Is it a rogueLITE?The thing is, it’s none of those.Shards of Order is an RPG with card battles; it has a full story and an experience points-based progression system. When you level up, you unlock new cards or upgrade the ones you already have. There is no progression reset, no runs, no random encounters, etc. You follow a coherent story, you encounter NPCs, you make choices, you grow in power. Just like in any other RPG, you simply hit your enemies using cards. You can immerse yourself in the game, the story, dialogues, item descriptions,…

  • Almost there! - 17 July 2026

    Hello EveryoneOnly 11 days until Shards of Order releases, but we’re still hard at work improving and fixing things to make the game as enjoyable as possible. It's mostly bugfixes, but we’re also adding content, changing sidequests around, improving wording, and all that good stuff, which makes the game a much more seamless experience. Shards Of Order In ActionA large portion of our week was filled with us watching influencers, streamers, and reviewers having a go at our game, all the while noting down and fixing whatever we noticed could still be improved. It was a very reassuring experience because… well… They really enjoyed their time while playing our game! This was especially nice because we didn’t launch any sponsorships or stuff like that; we simply sent people keys and gifts and told them just to do and say whatever they felt like.Aside from just feeling nice, it also gave us a…

  • Polishing the experience - 10 July 2026

    Polishing the experienceHello EveryoneThose last few weeks are especially important because, as we approach the final stretch before the release, we focus mostly on little things that may not make a huge difference in the game on their own, but added together show our love and care for the project. It's hard work, but it really pays off as the game can change its feel completely in a matter of days.SteamdeckRight now, we're deep into polishing Steam Deck support, so you can just sit back and enjoy a flawless experience on release day. We're still waiting on Valve's official checkmark, but here's the deal: it's already running great, and there's even more firepower coming before launch, with more optimizations on its way!In combat: ~55 FPS on battery, 60+ FPS when plugged in.On the map: 90 FPS when plugged in (Steam Deck's max), with occasional drops to 60 FPS during map events. Also, 60…

  • Drip Check - 3 July 2026

    Hello Everyone!The release is looming closer and closer, and the game is really taking full shape now. Our last post obviously didn’t cover every change we’ve made throughout the last few months, so this one is gonna show off some of the things we didn't mention. Shield CapA major balancing factor is tying the maximum shields you can gain to your current equipment. A major factor in that is obviously the armor; aside from granting special passives like in the demo, each of them also comes with a maximum amount of shields that you can gain while wearing it. This makes sense from both a logical standpoint, as well as really helps us with balancing the game. We really wanted to make shields persist instead of expiring, and keeping them that way while also giving them an unlimited cap was unsustainable in the long run, so we got rid of the latter.Drip CheckWhile we’re on the topic of new ar…

  • We Have a Release Date! - 22 June 2026

    Hello Everyone!It’s been some time since we last posted here, and we have some explaining to do. The last two months certainly haven’t been easy; we’ve had a couple of internal issues, but we’ve managed through them. Now, we’re nearing the last stretch of the development cycle for Shards of Order, and in celebration of that, we’ve decided to take a little time off to talk about what has changed and showcase a few things.First and foremost, the one thing everyone has been waiting for and the reason you clicked on this post - the release date. We’re stoked to announce that: Shards of Order will release next month on the 28th of July 2026!And our newest trailer will give you a glimpse of what's coming:It certainly has been a journey, and to finally be able to see the finish line gives us a much-needed boost of motivation. With that out of the way, let's focus on the game itself and talk ab…

  • Playtests vol.2 & PAX Conclusion - 2 April 2026

    Hey everyone!Second Round of PlaytestsSo, the main storyline of our game has been implemented; however, it still needs polishing and lots and lots of testing. If you’ve missed the chance to join the playtests the last time, this is your opportunity to hop aboard and help us improve the game based on your feedback. This time, we’re looking for opinions regarding recent changes we’ve made based on the previous round of playtests and internal testing. Most notably, we rebalanced the difficulty, which, we’re hoping, will make the experience less frustrating. We still want the game to be difficult, but not to the point where every fight requires the player to use 100% of their potential, and that's kinda hard to do without a fresh outlook on the game. We’re also looking for any broken builds that could make the laughably easy, so try to go wild on the deckbuilding aspect. Register via the li…

  • Meet us at PAX East 2026 BOSTON - 23 March 2026

    From March 26 through 29, our representatives will be attending the PAX East gaming convention happening in Boston, US. Over there, you will be able to play an exclusive build of the game, which we prepared to best show off the strengths of our game and different mechanics not yet present in the demo. If you’re planning to attend, come by and say hello. We’d love to meet you at the Games from Poland booth, No. 15078. Here's the event's main site if you’re interested in finding out more!https://east.paxsite.com/en-us.htmlDevelopment UpdateWe’re 95% done with the base storyline and are currently polishing the game, fixing the bugs, improving our UI and UX, and adding side quests. Regarding that, there's going to be big news coming in early April, as we’re gonna be comfortable sharing the official release date of Shards of Order and announcing some other rather exciting news. We’re also pl…

  • RPG Progression - 4 March 2026

    Hello Everyone!Last time we posted was around a month ago, and what a month it has been. We’re finishing the last area of the game and designing the final boss, and I wish we could just show everything off, but we’d rather you play the game and experience it all by yourself. We’re not really implementing any new mechanics at this stage and are just pumping out tons of content, which we don't wanna spoil too much, but we also don’t wanna go radio silent. So one of our designers prepared a short read about some of the tools we give the player that allow them to shape and react to the world around them, as well as some other stuff. Enjoy.Let your heroes do the talkingAttributesThere's more to cards than meets the eye. When browsing the Skill Tree, you'll notice that apart from different effects and keywords, some cards also contain Attributes. This means that these cards have a vital role…

  • Playtests starting soon! - 4 February 2026

    Hey everyone!As mentioned in our previous posts, the development is progressing well, but as the playtime keeps increasing, there’s more room for holes, balance issues, and those pesky bugs. And so, the time has come, when we come asking for your help. If this game is something you’re passionate about and want to help out with, we implore you to sign up for our playtesting program. Before the full release, we’re planning to conduct around 4 playtests, each targeting a different area of the game. The first test will begin sometime next week and will target the shrike’s nest and the village. We’re starved for other people’s opinions and have done all the testing we can, so the game is stable enough that it won't cause frustration and accurately represents the direction we’re heading in.We’re looking for feedback on our lore. We want you to try different builds and share your input on bala…

  • Balance Changes & Item Design - 29 January 2026

    Hello EveryoneThe game is growing at a steady pace, and it constantly impacts how we see things; it challenges our initial systems and established foundations. This post will explore one of the problems we faced as the playtime increased. Other than that, one of our designers wanted to share their thought process when designing the items for our game. Enjoy!Balance ChangesWe were initially super happy with how our characters required players to build up combos over a few redraws. Constantly thinking five moves ahead to maximise the effect of some cards was fun in the demo because it was short. When you have to fight 10 or 15 battles against minor enemies to reach a new area, the process becomes very tedious and tiring. The most irritating thing was how complicated some of the cards were.That’s why we decided to adjust our approach. We made some of the cards easier to understand, as thei…

  • Lore Dive: The Lost - 25 January 2026

    Hello Everyone!This week we prepared something new, a post dedicated entirely to exploring the worldbuilding and lore around our game. It will serve as both an interesting read for you, as well as a tool for us developers to get feedback, spot inconsistencies and improve the quality of our lore. They’re not meant to spoil the story of the game, but to help unfold and wrap our heads around the outlandish world of Shards Of Order. These types of posts will now be a recurring theme that will sometimes come out in between our regular devlog updates. Tell us what you think about posts like these, and enjoy!Welcome to the land of the ShardsThe world did not end in a bang; it simply began to silently unravel itself, slowly dissolving into a sea of nothingness. The Laws that govern the world are gone. Were they stolen? Shattered? Who knows. The Final Sin, for which all creation has to suffer. T…

  • Quests, Journal & New Faction - 16 January 2026

    Hello Everyone!The main story of the game is more than half way finished. We’re making content at a very good pace and are already expecting the game to go well past the 10 hour of gameplay mark. However the most important thing is that this time is not filled up by repetitive fetch quests, and boring stories. As the game grew we came up with new ideas, expanded our tools and I personally think we created something that will end up being worth your time. This post aims to share some of those ideas with you, and of course show off some new baddies as well. Enjoy!QuestsIt was important for us to design Quests that offer a variety of interactions and outcomes. We don’t want to be limited by dialogue options – your gameplay performance may push the quest in an unpredictable direction as well. Lose a fight and you might not get another chance to try. Succeed in a skill check and find out tha…

Patch notes and updates

S.noRelease datePatch nameGID number
13 August 2026Hotfix v1.0f211839676055895222
231 July 2026Hotfix v1.0f201839676055888218
330 July 2026Hotfix v1.0f191839676055885505
430 July 2026Hotfix v1.0f181839676055885066
529 July 2026Hotfix v1.0f101839676055883114
629 July 2026Hotfix v1.0f91839676055882277

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID3432480
Live current players23
SteamPulse tracked peak600
Live count (today's peak floor)23
Price$9.99
Free to playNo
Discount0%
Original price USD$9.99
Current price USD$9.99
Release dateJul 28, 2026
DeveloperFardust
PublisherAwaken Realms
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeVery Positive
Positive review percent91%
Positive reviews191
Negative reviews20
Total reviews211
Steam recommendations599
Achievements17
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/3432480/

Short description

A grim RPG with card-based combat where nothing stays dead. Lead a party of survivors through a world undone by shattered Laws. Restore them and reshape the rules of the game—but be ready to face the consequences.

About this game

Shards of Order - Supporter Edition Shards of Order – Supporter Edition is the ultimate way to experience the game and support its creators. This bundle includes the full game and the Supporter's Pack, filled with digital extras for those who want to dive even deeper into the shattered world. Shards of Order (base game) A grim, dark fantasy RPG with card-based combat, set in a decaying world where nothing stays dead. Lead a party of survivors, restore the shattered Laws that once governed existence, and reshape the rules of the game—but be ready to face the consequences. Supporter's Pack Additional digital content, accessible in-game only: Game Soundtrack – the original score composed to match the game's grim, atmospheric tone, alongside licensed tracks by Dzivia, full of epic tones and choral voices. Game Artbook – a collection of hand-crafted concept art and illustrations that shaped the dark fantasy vibe of the game, from character designs to key locations. Print-and-Play Tarot Cards – a set of arcana cards steeped in magic and mystery, ready to print and use for your own divinations. Or just to display. Your call. Digital Treasure Map – for those who aren't just restoring the Order, but also chasing treasures along the way. About the Game Shards of Order is a dark fantasy RPG that throws out the rulebook for deckbuilding & card-based combat. There are no turns and no mana points. Every enemy acts on a visible countdown, and every card you play winds those counters down, shifting the whole flow of the fight. Time is your most valuable resource. Misjudge, and your team is sure to crumble. Master the art of shared deckbuilding; there are three heroes, but only one set of cards. Every card you add affects the drawing odds. Will you build around one main hero and stack the deck in their favor, or spread the strength across the whole party and keep everyone in the fight? Reality is coming apart. The ancient Laws that once held life, death, and time in place have been stolen or shattered. What’s left is a world where identity fractures and the dead refuse to stay buried. A handful of survivors set out to put it back together, one broken Law at a time. Yo…

Supported languages

English * , French, German, Simplified Chinese, Polish * languages with full audio support

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
28Full controller support
55DualShock Controller Support
56DualShock Controller Support
57DualSense Controller Support
58DualSense Controller Support
23Steam Cloud
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus16Violência Extrema
steam germany18Drastische Gewalt
igrs18Kekerasan Horor

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $9.99
  • Highest observed: $9.99

Shards of Order's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $9.99, the highest is $9.99, and the first visible tracked price is $9.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Shards of Order's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $9.99, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $9.99. The latest run records $9.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $9.99
  • Current list price: $9.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Shards of Order at $9.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$9.99$9.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $9.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$9.99$9.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $9.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$9.99$9.99No discountSteam Store

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Valheim141,56823 September 2026 - 14:27:16 UTC498,478533,888Iron Gate AB
WARDOGS131,51923 September 2026 - 08:59:38 UTC399,748Not availableBULKHEAD
Rust95,24223 September 2026 - 15:41:27 UTC259,6461,359,516Facepunch Studios
TBH: Task Bar Hero79,79423 September 2026 - 16:25:20 UTC546,13043,714Nugem Studio, Tesseract Studio
Wallpaper Engine57,42823 September 2026 - 17:55:21 UTC150,2711,008,495Wallpaper Engine Team
Slay the Spire 254,24623 September 2026 - 17:00:19 UTC574,638199,438Mega Crit
Palworld53,33023 September 2026 - 17:51:43 UTC2,101,535451,088Pocketpair
Project Zomboid51,15923 September 2026 - 17:16:41 UTC122,811467,999The Indie Stone
Stardew Valley42,48023 September 2026 - 17:17:33 UTC236,6141,016,067ConcernedApe
Don't Starve Together40,13223 September 2026 - 14:37:08 UTC122,662531,182Klei Entertainment
Crosshair X33,76023 September 2026 - 15:26:04 UTC87,92844,617CenterPoint Gaming

RPG

GameLatest observed playersTracked peakReviewsDeveloper
Valheim141,56823 September 2026 - 14:27:16 UTC498,478533,888Iron Gate AB
Aniimo118,26623 September 2026 - 13:11:56 UTC118,266Not availablePawprint Studio
Warframe108,79323 September 2026 - 16:58:54 UTC181,509676,031Digital Extremes
Rust95,24223 September 2026 - 15:41:27 UTC259,6461,359,516Facepunch Studios
TBH: Task Bar Hero79,79423 September 2026 - 16:25:20 UTC546,13043,714Nugem Studio, Tesseract Studio
Palworld53,33023 September 2026 - 17:51:43 UTC2,101,535451,088Pocketpair
Project Zomboid51,15923 September 2026 - 17:16:41 UTC122,811467,999The Indie Stone
Baldur's Gate 345,31123 September 2026 - 16:34:50 UTC875,343836,282Larian Studios
Diablo® IV42,91723 September 2026 - 14:17:00 UTC64,51869,242Blizzard Entertainment, Inc.
Stardew Valley42,48023 September 2026 - 17:17:33 UTC236,6141,016,067ConcernedApe
Don't Starve Together40,13223 September 2026 - 14:37:08 UTC122,662531,182Klei Entertainment
Arena Breakout: Infinite34,88223 September 2026 - 15:13:30 UTC65,94478,112Morefun Studios

Strategy

GameLatest observed playersTracked peakReviewsDeveloper
Dota 2782,54023 September 2026 - 17:56:10 UTC1,291,3282,758,031Valve
Slay the Spire 254,24623 September 2026 - 17:00:19 UTC574,638199,438Mega Crit
Baldur's Gate 345,31123 September 2026 - 16:34:50 UTC875,343836,282Larian Studios
Hearts of Iron IV41,68923 September 2026 - 17:54:38 UTC93,196366,107Paradox Development Studio
Don't Starve Together40,13223 September 2026 - 14:37:08 UTC122,662531,182Klei Entertainment
Arena Breakout: Infinite34,88223 September 2026 - 15:13:30 UTC65,94478,112Morefun Studios
Football Manager 2629,59123 September 2026 - 12:04:28 UTC82,75035,608Sports Interactive
RimWorld26,56923 September 2026 - 17:55:50 UTC95,851239,107Ludeon Studios
7 Days to Die23,87423 September 2026 - 16:29:34 UTC124,449398,822The Fun Pimps
Sid Meier’s Civilization® VI23,70623 September 2026 - 08:59:42 UTC162,314378,077Firaxis Games, Aspyr (Mac), Aspyr (Linux)
Mount & Blade II: Bannerlord22,98623 September 2026 - 11:23:39 UTC248,034297,199TaleWorlds Entertainment
Black Desert21,66523 September 2026 - 17:51:22 UTC59,91792,632Pearl Abyss

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