SPSTEAMPULSELIVE ANALYTICS
Clockwork Sword

Clockwork Sword Steam news

Clockdrive Games | Apr 22, 2025 | game

Released

0players observed · 25 September 2026 - 16:33:05 UTC

ActionIndieFree To PlaySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak10
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score76% positive

Clockwork Sword news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak10
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score76% positive
  • Total reviews97
  • Release dateApr 22, 2025
  • DeveloperClockdrive Games
  • PublisherClockdrive Games

Genres: Action, Indie, Free To Play

Company pages: Developer: Clockdrive GamesPublisher: Clockdrive Games

Top Steam chartsTop 100 gamesGame directorySteam Store page

Clockwork Sword Steam news

Clockwork Sword news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Clockwork Sword April 24th Patch Notes - 25 April 2025

    Some small changes and fixes after the 1.0 release! Updates: Made some small changes to the tutorial area to help with smoother onboarding Buffed the electricity charge 'chain lightning' from 5 dmg -> 13 dmg, every 1.2 sec -> 1.0 sec Healthpacks can now be picked up even when the player is at full health Changed the default dash key to "L SHIFT". This can be re-bound in the settings. Bug Fixes: Fixed an exploit related to the score where players could die and receive a single duplicate score per-level Attempted a fix at a rare bug causing players to not be able to dash on certain systems/regions Your feedback helps us to make some final tweaks and changes before we consider Clockwork Sword a finished game! Thanks for playing, Clockdrive Games

  • The Big 1.0 Update! - 22 April 2025

    https://i.imgur.com/Fos3VTi.png Hey Clockwork Players! We have just now released our massive 1.0 update! This means we are officially out of Early Access and are a fully released game! Let's cover as many of the changes as we can. Firstly, check out our launch trailer: https://www.youtube.com/watch?v=x0XGBEHZxKg New Content & Features The Lab Exhibit! This includes a new elemental charge (acid), 2 new enemies, and a new miniboss. https://i.imgur.com/rZNXK9Q.png https://i.imgur.com/gfJ43zP.png The Final Boss, Mechanical Hydra! The Hydra will present a tough challenge and a new POV during a multi-phase intense boss fight to close out the game with a bang! https://i.imgur.com/jcvUSXb.png The Score System! During gameplay, you'll earn points for killing enemies, clearing levels, and will receive more points based on how fast you take out each group of enemies and the final boss. This also c…

  • Clockwork Sword April 1st Patch Notes - 2 April 2025

    While it may be April Fools Day, this patch is no joke! Let's give you a rundown of what's been changed and how it will effect the game. Updates: Adding two more volume sliders to control for music & SFX separately Adjusted the the tutorial of the game to be more smooth & easy to follow Improved the gameplay of most enemies in the game, including updating the visual feedback of the airship and coal cart bosses All levels received gameplay tweaks to checkpoints, healthpack placement, enemy activation, some minor layout changes The sword received a buff to its basic attack, and now its 'max attack' has 360 degree radius & improved feel Added screen mouse-lock Destructible objects now split into less pieces to help with performance & exploits Improved some VFX with enemies and weapons Minor update to the menu UI Slightly updated some item tooltips to be more readable and more accurate to g…

  • Early Access Release / The Path to 1.0 / Feedback Survey - 24 March 2025

    Hey Clockwork players! We are now released onto Early Access, which is super exciting for our team! Now that you can get hands on with the game, we want to talk about what's coming in the future and how you can directly give us feedback. Early Access Timeline We plan to release out of Early Access by the beginning of May 2025. We'll use this time to work on our planned '1.0' content, collect feedback from our players, and perform an abundant amount of bugfixes, QoL improvements, and some visual upgrades. We currently are not planning on doing weekly updates to fix bugs, as our timeline is fairly small. However, if you are encountering a severe bug, whether visual or game-breaking, please make sure to let us know! The '1.0' Release Features As we plan to fully release by May, we want to share our plans for the further content that will be added to the game. This is what it currently look…

Patch notes and updates

S.noRelease datePatch nameGID number
125 April 2025Clockwork Sword April 24th Patch Notes1797820624475156
22 April 2025Clockwork Sword April 1st Patch Notes1795917897280166

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.