Gridiron Masters '98 news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed players1 · 22 September 2026 - 02:20:35 UTC
- SteamPulse tracked peak10
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score81% positive
- Total reviews27
- Release dateMay 7, 2026
- DeveloperSoftware98
- PublisherSoftware98
Genres: Indie, Simulation, Sports
Company pages: Developer: Software98Publisher: Software98
Gridiron Masters '98 Steam news
Gridiron Masters '98 news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Update - 0.4.1 - 21 July 2026
--Gameplay--------------- -Made conference standings segment not list division leaders for college level. --Bugs------------------- -Fixed FGs not tracking in fast sim total stats.
- Update - 0.4.0 ***Save Breaking*** - 20 July 2026
--Gameplay--------------- -Added the ability to get job offers from college teams while in pro and vice versa. -Added basic draft review show in SportsZone. -Temporarily disabled discussions in weekly recaps. -Players created at world gen now have season stats for each entry in their history. -Increased total pass/rush yards in fast sim. -Added strength of schedule to the rankings of teams. Playing teams grants a value based on strength and then doubles that value on a win. Values early in the season are less reliable than later. -Increased action points / board size ceiling for high legacy teams. -Changed ranking system to a weighted system of season stats and strength of schedule (resume). -Changed college playoff selection to just be top 16 teams (SOS seems to rank teams well). -Added a new fast sim engine. -Increased the effect of higher disparity between teams in the fast sim (driv…
- Update - 0.3.8 ***Save Breaking*** - 3 July 2026
--Gameplay--------------- -Increased roll chance for player abilities. -Decreased variance on fast sim inputs. --UI/UX------------------ -Added a report tab in game summary which outlines which units outmatched which, OL performance, overall advantages, etc. -Combined Passing and Receiving tabs in game summary screen. -Added mail notification when new AD/GM is hired. --Bugs------------------- -Fixed recruiting profiles only having high importance on title contention.
- Update - 0.3.7 - 1 July 2026
--Gameplay--------------- -Added the ability to click on competing teams in recruiting/free agency and view their team values. --UI/UX------------------ -Added button to go to user team coaches from available coaches list in off-season. --Bugs------------------- -Fixed crashing bug when trying to click on "recruit" button on recruiting screen when there is a coach vacancy on user team. -Fixed recruiting/free agency tab in player screen showing the incorrect value in contention row. It was showing all time rather than last 5 years.
- Update - 0.3.6 - 30 June 2026
-Fixed team seeds in playoff bracket screen showing as 0 after first round.
- Update - 0.3.5 ***Save Breaking*** - 30 June 2026
--Gameplay--------------- -Having multiple scouting reports on a player now increases the accuracy relative to coach skill. -Removed "speaking" to coaches and managers. -Managers now display their patience on their panel. -Ai coaches now have coach reports that function the same as scouting reports. -Ai coaches now have a development curve like players do. -All coach classes can now view positional matchups in matchup screen, previously only Tactician. --UI/UX------------------ -Made the window mode the user set in options be set when the game starts. -When rechecking a player/coach, the report shown is now set to the most current one. -Added a button to go to roster from draft screen. -placed most recent year in character history at the top of the list. --Bugs------------------- -Fixed free agents not showing up in free agent screen. -Fixed year tabs in stats sometimes having gibberish…
- Update - 0.3.4 - 28 June 2026
--Gameplay--------------- -Added Native American last names. --Bugs------------------- -Fixed a crashing bug where selecting a show to generate when the current week is past the length of the league's schedule. (Again)
- Update - 0.3.3 - 28 June 2026
--Gameplay--------------- -Changed the seeding of the playoff the snake seeding. --Bugs------------------- -Fixed a crashing bug where selecting a show to generate when the current week is past the length of the league's schedule.
- Update - 0.3.2 - 28 June 2026
-Added window mode in options screen
- Update - 0.3.1 ***Save Breaking*** - 27 June 2026
--Gameplay--------------- -Multiple scouting reports are now stored on players each time they are scouted and can be viewed individually. -Changed recruiting profiles to always have 5 items; location, team legacy, coach legacy, win % and title contention. Location has 3 modes; state, region or conference and title contention has 2 modes; berths and titles. -Increased the chance of rolling abilities in fast sim. -Increased the effect of pep talk. -Reduced offseason recruiting cycles to 6 from 8. -Added coach hire/fire segment to CPSN SportsZone. --UI/UX------------------ -Added AP spent, max AP, highest AP by an offering team and user rank in player list for recruiting/free agency. -Changed scouting report tab to have CO details on the right side. -Moved CSPN SportsZone to a selection screen which separates shows by college or pro and gives more generation options. New audio files are de…
- Update - 0.3.0 ***Save Breaking*** - 19 June 2026
----------Gameplay----------- -Added in season recruiting for college level. -Added in season free agency for pro level -Draft board now fills up automatically plus the ability to have several user picked prospects. -Removed skill grades, replaced with a less accurate overall scout "Opinion". -Changed the number of consumables each coach class grants as the HC as well as CO. -Removed blind manager denials as well as the "Front Office" resources system that drove it. -Removed player "investment" values. -Teams now decide all recruiting, free agency and draft board resources which are then scaled by managers. -Removed the ability to full sim at world generation. It simply takes too long now. -----------UI/UX------------- -Added "PLAY" button to schedule screen. -Removed the grey background on UI buttons. -Removed language about "default worlds" in new world screen. -Remade the contract, c…
- Update - 0.2.0 ***Save Breaking*** - 21 May 2026
-Fixed pep talk and start QB buttons not appearing when they should. -Fixed coaches not being logged in history sometimes. -Fixed contract scores on job offers not showing as the default 60/200. -Fixed the breakdown of contract results not adding up to the current contract score. -Added context values to contract like (+7) on contract score and the previous and now current AD/GM expectation. -Changed division standings team list to show division record rather than overall record. -Removed "promotes" info from AD/GM panel and moved "management" to top row. -Fixed user coach technically being fired even when continuing the same job. -Fixed user coach contract duration changing before contract expires. -Fixed schedule printing the current rank of the listed opponent instead of the one at the time of play for past games. -Changed playoff screen to start zoomed out. -Changed control buttons…
- Patch - 0.1.24 ***Save Breaking*** - 17 May 2026
-Fixed league history not showing all champions for every year (some were skipped). -Fixed changes to a loaded world persisting when you back out and load again without exiting the game. -Fixed certain screens increasing memory usage without decreasing after leaving. -Fixed a bug where looking at a previous game summary would not work after saving and loading back. -Fixed certain HC abilities no longer being available after week 1 (pep talk, start QB, etc). -Added duration to coach contracts based on team legacy. Coaches cannot be fired before duration is up. -Getting fired now removes 50 legacy for HCs only
- Patch - 0.1.23 - 15 May 2026
***Save Breaking*** -Added a new league screen that will eventually hold various standings, histories, player rankings, etc -Added league and division standings screen -Changed pro team records panel showing bowls to division titles instead -Added league history that shows all the national/mega bowl champions -Added forced fumble tracking on for the defense -Added rankings of the teams' yds/g, yds allowed/g, pass yards/g pass yards allowed/g, rush yards/g and rush yards allowed/g -Added the ability to sort teams by stats in standings -Added home field advantage to regular season games and playoff games
- Patch - 0.1.22 - 14 May 2026
-Added synergy between HC class and CO classes. CO classes give the HC +1 of their respective class ability and influence miscues if too many coaches are the same class. -Fixed birthdate not always matching age -Fixed college logos sometimes appearing on a pro player (the pro player was still set to college level) -Fixed pro years not being correct on certain players -Added player history generation for players in non full sim worlds
- Patch - 5/12/2026 - 1 - 13 May 2026
-Fixed popup saying "please hire coaches" even looking at non user team player that current has no coaches -Added a new character perks display during coach creation -Fixed pro roster and free agent players not having the correct years in non full simmed worlds. -Fixed pro players that fill the list if there are not enough free agents not showing the correct years -Corrected typo in Minnesota Pro team name -Made team legacy more of a factor in job offers -Fixed stats not setting to current year when viewing player
- 5/11/2026 - 1 - 12 May 2026
Please delete any previous default worlds that came with the build. -Fixed draft board players missing from draft -Fixed generated free agents at world gen having incorrect pro years -Fixed a crashing bug when viewing teams in standings when the user team is at index 0 -Fixed top pro team getting the first pick in the draft when it should be opposite -Combined Careerist and Manager classes into a new Executive class -Changed setting QB starter to only 2 times in a season -Added ability to pep talk a player for 1 game for Executive class -Fixed QB set to starter not always being starter when sorting depth chart -Fixed a crashing bug when looking at player screen after coaches have left team -Fixed audio sliders not working -Fixed re scouting after leaving and returning to player list -Fixed duplicate job offers
- 5/10/2026 - 3 - 11 May 2026
-Fixed ages not being correct in world generation -Fixed Manager, Scout buttons on roster screen to show up at the right time -Fixed a crashing bug when scouting players -Fixed scouting reports not showing up
- 5/10/2026 - 2 - 11 May 2026
-Fixed resignations not being removed team
- 5/10/2026 - 1 - 11 May 2026
-Fixed max player acquisitions and max speech not being reset after reloading a save -Fixed a team distributing the INTs their own QB threw to their own defense -Removed hyphens from SportsZone text options -Removed deprecated save key folder from being created on start up -Added the ability to change players within the same position from inside player screen -Gave the Careerist class a mod that increases the chance that coordinators stay -Made resignations happen to all teams not just the user team -Gave the Scout class the ability to reassess a scouting report a limited number of times -The depth chart now resorts based on any new information from reassessing scouting reports -Gave the Manager class the ability to set the starting QB
Patch notes and updates
Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.
