SPSTEAMPULSELIVE ANALYTICS
Gridiron Masters '98

Gridiron Masters '98 Steam news

Software98 | May 7, 2026 | game

Released

1players observed · 22 September 2026 - 02:20:35 UTC

IndieSimulationSportsSteam Store

  • Latest observed players1 · 22 September 2026 - 02:20:35 UTC
  • SteamPulse tracked peak10
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score81% positive

Gridiron Masters '98 news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed players1 · 22 September 2026 - 02:20:35 UTC
  • SteamPulse tracked peak10
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score81% positive
  • Total reviews27
  • Release dateMay 7, 2026
  • DeveloperSoftware98
  • PublisherSoftware98

Genres: Indie, Simulation, Sports

Company pages: Developer: Software98Publisher: Software98

Top Steam chartsTop 100 gamesGame directorySteam Store page

Gridiron Masters '98 Steam news

Gridiron Masters '98 news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Update - 0.4.1 - 21 July 2026

    --Gameplay--------------- -Made conference standings segment not list division leaders for college level. --Bugs------------------- -Fixed FGs not tracking in fast sim total stats.

  • Update - 0.4.0 ***Save Breaking*** - 20 July 2026

    --Gameplay--------------- -Added the ability to get job offers from college teams while in pro and vice versa. -Added basic draft review show in SportsZone. -Temporarily disabled discussions in weekly recaps. -Players created at world gen now have season stats for each entry in their history. -Increased total pass/rush yards in fast sim. -Added strength of schedule to the rankings of teams. Playing teams grants a value based on strength and then doubles that value on a win. Values early in the season are less reliable than later. -Increased action points / board size ceiling for high legacy teams. -Changed ranking system to a weighted system of season stats and strength of schedule (resume). -Changed college playoff selection to just be top 16 teams (SOS seems to rank teams well). -Added a new fast sim engine. -Increased the effect of higher disparity between teams in the fast sim (driv…

  • Update - 0.3.8 ***Save Breaking*** - 3 July 2026

    --Gameplay--------------- -Increased roll chance for player abilities. -Decreased variance on fast sim inputs. --UI/UX------------------ -Added a report tab in game summary which outlines which units outmatched which, OL performance, overall advantages, etc. -Combined Passing and Receiving tabs in game summary screen. -Added mail notification when new AD/GM is hired. --Bugs------------------- -Fixed recruiting profiles only having high importance on title contention.

  • Update - 0.3.7 - 1 July 2026

    --Gameplay--------------- -Added the ability to click on competing teams in recruiting/free agency and view their team values. --UI/UX------------------ -Added button to go to user team coaches from available coaches list in off-season. --Bugs------------------- -Fixed crashing bug when trying to click on "recruit" button on recruiting screen when there is a coach vacancy on user team. -Fixed recruiting/free agency tab in player screen showing the incorrect value in contention row. It was showing all time rather than last 5 years.

  • Update - 0.3.6 - 30 June 2026

    -Fixed team seeds in playoff bracket screen showing as 0 after first round.

  • Update - 0.3.5 ***Save Breaking*** - 30 June 2026

    --Gameplay--------------- -Having multiple scouting reports on a player now increases the accuracy relative to coach skill. -Removed "speaking" to coaches and managers. -Managers now display their patience on their panel. -Ai coaches now have coach reports that function the same as scouting reports. -Ai coaches now have a development curve like players do. -All coach classes can now view positional matchups in matchup screen, previously only Tactician. --UI/UX------------------ -Made the window mode the user set in options be set when the game starts. -When rechecking a player/coach, the report shown is now set to the most current one. -Added a button to go to roster from draft screen. -placed most recent year in character history at the top of the list. --Bugs------------------- -Fixed free agents not showing up in free agent screen. -Fixed year tabs in stats sometimes having gibberish…

  • Update - 0.3.4 - 28 June 2026

    --Gameplay--------------- -Added Native American last names. --Bugs------------------- -Fixed a crashing bug where selecting a show to generate when the current week is past the length of the league's schedule. (Again)

  • Update - 0.3.3 - 28 June 2026

    --Gameplay--------------- -Changed the seeding of the playoff the snake seeding. --Bugs------------------- -Fixed a crashing bug where selecting a show to generate when the current week is past the length of the league's schedule.

  • Update - 0.3.2 - 28 June 2026

    -Added window mode in options screen

  • Update - 0.3.1 ***Save Breaking*** - 27 June 2026

    --Gameplay--------------- -Multiple scouting reports are now stored on players each time they are scouted and can be viewed individually. -Changed recruiting profiles to always have 5 items; location, team legacy, coach legacy, win % and title contention. Location has 3 modes; state, region or conference and title contention has 2 modes; berths and titles. -Increased the chance of rolling abilities in fast sim. -Increased the effect of pep talk. -Reduced offseason recruiting cycles to 6 from 8. -Added coach hire/fire segment to CPSN SportsZone. --UI/UX------------------ -Added AP spent, max AP, highest AP by an offering team and user rank in player list for recruiting/free agency. -Changed scouting report tab to have CO details on the right side. -Moved CSPN SportsZone to a selection screen which separates shows by college or pro and gives more generation options. New audio files are de…

  • Update - 0.3.0 ***Save Breaking*** - 19 June 2026

    ----------Gameplay----------- -Added in season recruiting for college level. -Added in season free agency for pro level -Draft board now fills up automatically plus the ability to have several user picked prospects. -Removed skill grades, replaced with a less accurate overall scout "Opinion". -Changed the number of consumables each coach class grants as the HC as well as CO. -Removed blind manager denials as well as the "Front Office" resources system that drove it. -Removed player "investment" values. -Teams now decide all recruiting, free agency and draft board resources which are then scaled by managers. -Removed the ability to full sim at world generation. It simply takes too long now. -----------UI/UX------------- -Added "PLAY" button to schedule screen. -Removed the grey background on UI buttons. -Removed language about "default worlds" in new world screen. -Remade the contract, c…

  • Update - 0.2.0 ***Save Breaking*** - 21 May 2026

    -Fixed pep talk and start QB buttons not appearing when they should. -Fixed coaches not being logged in history sometimes. -Fixed contract scores on job offers not showing as the default 60/200. -Fixed the breakdown of contract results not adding up to the current contract score. -Added context values to contract like (+7) on contract score and the previous and now current AD/GM expectation. -Changed division standings team list to show division record rather than overall record. -Removed "promotes" info from AD/GM panel and moved "management" to top row. -Fixed user coach technically being fired even when continuing the same job. -Fixed user coach contract duration changing before contract expires. -Fixed schedule printing the current rank of the listed opponent instead of the one at the time of play for past games. -Changed playoff screen to start zoomed out. -Changed control buttons…

  • Patch - 0.1.24 ***Save Breaking*** - 17 May 2026

    -Fixed league history not showing all champions for every year (some were skipped). -Fixed changes to a loaded world persisting when you back out and load again without exiting the game. -Fixed certain screens increasing memory usage without decreasing after leaving. -Fixed a bug where looking at a previous game summary would not work after saving and loading back. -Fixed certain HC abilities no longer being available after week 1 (pep talk, start QB, etc). -Added duration to coach contracts based on team legacy. Coaches cannot be fired before duration is up. -Getting fired now removes 50 legacy for HCs only

  • Patch - 0.1.23 - 15 May 2026

    ***Save Breaking*** -Added a new league screen that will eventually hold various standings, histories, player rankings, etc -Added league and division standings screen -Changed pro team records panel showing bowls to division titles instead -Added league history that shows all the national/mega bowl champions -Added forced fumble tracking on for the defense -Added rankings of the teams' yds/g, yds allowed/g, pass yards/g pass yards allowed/g, rush yards/g and rush yards allowed/g -Added the ability to sort teams by stats in standings -Added home field advantage to regular season games and playoff games

  • Patch - 0.1.22 - 14 May 2026

    -Added synergy between HC class and CO classes. CO classes give the HC +1 of their respective class ability and influence miscues if too many coaches are the same class. -Fixed birthdate not always matching age -Fixed college logos sometimes appearing on a pro player (the pro player was still set to college level) -Fixed pro years not being correct on certain players -Added player history generation for players in non full sim worlds

  • Patch - 5/12/2026 - 1 - 13 May 2026

    -Fixed popup saying "please hire coaches" even looking at non user team player that current has no coaches -Added a new character perks display during coach creation -Fixed pro roster and free agent players not having the correct years in non full simmed worlds. -Fixed pro players that fill the list if there are not enough free agents not showing the correct years -Corrected typo in Minnesota Pro team name -Made team legacy more of a factor in job offers -Fixed stats not setting to current year when viewing player

  • 5/11/2026 - 1 - 12 May 2026

    Please delete any previous default worlds that came with the build. -Fixed draft board players missing from draft -Fixed generated free agents at world gen having incorrect pro years -Fixed a crashing bug when viewing teams in standings when the user team is at index 0 -Fixed top pro team getting the first pick in the draft when it should be opposite -Combined Careerist and Manager classes into a new Executive class -Changed setting QB starter to only 2 times in a season -Added ability to pep talk a player for 1 game for Executive class -Fixed QB set to starter not always being starter when sorting depth chart -Fixed a crashing bug when looking at player screen after coaches have left team -Fixed audio sliders not working -Fixed re scouting after leaving and returning to player list -Fixed duplicate job offers

  • 5/10/2026 - 3 - 11 May 2026

    -Fixed ages not being correct in world generation -Fixed Manager, Scout buttons on roster screen to show up at the right time -Fixed a crashing bug when scouting players -Fixed scouting reports not showing up

  • 5/10/2026 - 2 - 11 May 2026

    -Fixed resignations not being removed team

  • 5/10/2026 - 1 - 11 May 2026

    -Fixed max player acquisitions and max speech not being reset after reloading a save -Fixed a team distributing the INTs their own QB threw to their own defense -Removed hyphens from SportsZone text options -Removed deprecated save key folder from being created on start up -Added the ability to change players within the same position from inside player screen -Gave the Careerist class a mod that increases the chance that coordinators stay -Made resignations happen to all teams not just the user team -Gave the Scout class the ability to reassess a scouting report a limited number of times -The depth chart now resorts based on any new information from reassessing scouting reports -Gave the Manager class the ability to set the starting QB

Patch notes and updates

S.noRelease datePatch nameGID number
121 July 2026Update - 0.4.11838407329269136
220 July 2026Update - 0.4.0 ***Save Breaking***1838407329267560
33 July 2026Update - 0.3.8 ***Save Breaking***1836506165569360
41 July 2026Update - 0.3.71836506165566069
530 June 2026Update - 0.3.61836506165563615
630 June 2026Update - 0.3.5 ***Save Breaking***1836506165563490
728 June 2026Update - 0.3.41836506165558710
828 June 2026Update - 0.3.31836506165558359
928 June 2026Update - 0.3.21836506165557485
1027 June 2026Update - 0.3.1 ***Save Breaking***1836506165557381
1119 June 2026Update - 0.3.0 ***Save Breaking***1835871199305893
1221 May 2026Update - 0.2.0 ***Save Breaking***1833334318569496
1317 May 2026Patch - 0.1.24 ***Save Breaking***1832700592795411
1415 May 2026Patch - 0.1.231832700592790757
1514 May 2026Patch - 0.1.221832700592788024
1613 May 2026Patch - 5/12/2026 - 11832700592785221
1712 May 20265/11/2026 - 11832065502822794
1811 May 20265/10/2026 - 31832065502820338
1911 May 20265/10/2026 - 21832065502820166
2011 May 20265/10/2026 - 11832065502820158

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