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Friday Night Knockout

Friday Night Knockout Steam news

Codegnat Studios | Jul 1, 2025 | game

Released

0players observed · 25 September 2026 - 19:06:53 UTC

ActionIndieEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peakNot available
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive

Friday Night Knockout news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peakNot available
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive
  • Total reviews1
  • Release dateJul 1, 2025
  • DeveloperCodegnat Studios
  • PublisherCodegnat Studios

Genres: Action, Indie, Early Access

Company pages: Developer: Codegnat StudiosPublisher: Codegnat Studios

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Friday Night Knockout Steam news

Friday Night Knockout news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Balancing Update - 20 August 2025

    Hello, all! This update aims to make the game make more sense. I made the hurtboxes and hitboxes more accurate to the animations that really change where the player is visually. In addition, I animated all of the hirelings that Laura summons and made their hitboxes and hurtboxes reflect their bodies. Previously, the hireling that would be summoned next was previewed through a fading black silhouette after the previous one was summoned or when the player would cycle to the next hireling. Now the silhouette is gone and replaced with an ever-present image seen on the bottom right of the players’ driver’s licenses. There are also some aesthetic changes, including a big combo display that appears beginning at x2 combo as well as more palettes for Laura. Changelog:Removed a hireling, redesigned a hireling, updated all of the hirelings’ data, and animated all of themAdded indication of what hi…

  • CPU and Quality of Life Update - 11 August 2025

    Hello, everyone!This update has a big addition and a lot of quality of life updates:Added Single Player Quick Match: Play against a variety of CPU difficulties!Added health depletion in training modeFixed bug that didn't allow for proper player palette selectionFixed bug that didn't allow players to teleportVarious minor aesthetic improvementsVarious minor bug fixesIt was very fun adding the CPU into the game. Enjoy!

  • Early Access Release! - 10 July 2025

    Hello, Friday Night Registrees! It’s Alex. It’s been a while, but this update isn’t an update at all, it’s the first Early Access release! It’s finally here, hooray! Here’s the changelog: Cleaned up Laura’s animationsVarious bug fixes Okay, wait a minute. This changelog isn’t going to look representative of the work that actually was put into this update. This is historic, so let me give some more detail. For this update, I did all of Laura’s animations. That’s 197 glorious hand-animated frames for you to enjoy. In addition, I cleaned up two of the stages’ visuals. I also completely overhauled both the game physics and how the game handles everything. It was a lot. Here’s a more specific changelog: Cleaned up Laura’s animations, including: dash_forward, block, land, air_medium_punch, air_heavy_kick, light_punch, crouch_heavy_punch, medium_punch, throw_forward, damage_prone_air, dmg_supi…

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