- New Dungeon Added - 11 September 2026
1) Added a new dungeon area for testing. Includes new monsters and a quest.2) Updated the game economy. To upgrade gear, you no longer need to trade-inthe standard equipment to receive the upgrade (in most cases).For balancing, the prices to upgrade and craft gear have changed.Also, I've reduced the material cost needed to upgrade or craft, yet raised thegold needed to make equipment as compensation.3) As such, I was able to add the Diamond and Adamant+ tiers to the game.4) Added a new dragoon move for Evony to use.5) Reduced the MP cost of spells such as Raise I, Heal II, and so forth.6) Cyclon no longer uses Regen. It was a lot more overpowered than I first realized.7) Removed some waits and adjusted some dialogue.8) Slight adjustments to maps. I spent the most time on the putrescent cave.9) Some tweaks to monster loot, exp, and stats.For the next update, I plan on working on the worl…
- New Village Added - 4 April 2026
1) World map has been updated. Check out the new village! 2) A tome has been added to the game. 3) Updated Arthinias and Timebomb to drop Arena Tokens after a win without the extra wait after the battle. 4) Dropped some more items throughout the game. 5) Changed the marauder image to be closer to that of the assassin. 6) Miscellaneous adjustments. **Next up is finishing a dungeon, continuing the storyline, and more areas.**
- Demo Updated and World Map Expansion - 31 March 2026
1) Made some adjustments to the introduction, bandit cave, and reduced the monster encounter rate in some areas. 2) These changes have been made to the EA version as well. Additionally, a new area, monsters, and a bounty have been added (EA). 3) Set the chest by Paladin Strom to appear by default. It was possible for collision to occur with the player, which was unintended (if that happened, sorry about that!). 4) Added some more items to the game. 5) Updated some text for npc's and other prompts. ***A few hours ago, I updated the game but got a sync error? Anyways, I've tried it again and it went quick without that error this time.*** **Next up is a new town by Windfall. I plan on finishing a dungeon as well. My goal is to update once a week until final launch, or as needed.** If you have any questions or comments, add a discussion post and I'll get back to you. Also, you can support m…
- Demo Updated and World Map Expansion - 31 March 2026
1) Made some adjustments to the introduction, bandit cave, and reduced the monster encounter rate in some areas. 2) These changes have been made to the EA version as well. Additionally, a new area, monsters, and a bounty have been added (EA). 3) Set the chest by Paladin Strom to appear by default. It was possible for collision to occur with the player, which was unintended (if that happened, sorry about that!). 4) Added some more items to the game. 5) Updated some text for npc's and other prompts. **Next up is a new town by Windfall. I plan on finishing a dungeon as well. My goal is to update once a week until final launch, or as needed.** If you have any questions or comments, add a discussion post and I'll get back to you. Also, you can support me on Youtube - Swiftcrushing. Thanks and good luck!
- Storyline Progression and More! - 21 March 2026
1) Continued the storyline and updated the Quest Log. 2) Added two new skills for Alexander to learn. -If you've already passed the levels to learn these, you can go to Your Home in Windfall and select those skills. 3) Added a few monsters and a new tome to the game. 4) Increased the MP cost for Evony's skill, Renewing Strike, to 45 from 30. -However, the attack would miss at times, which has been corrected. 5) Increased the level requirement for some of Trissa's late-game skills for balancing. 6) General adjustments to some text and timing.
- Library and Bug Fixes - 15 March 2026
1) Updated logic to correct a player losing the walking animation after a cutscene. To fix the animation after the Kraken fight, go to Your Home and select "Fix Walk" from the menu. (Sorry about that!). You should only have to do this if you fought the Kraken before this update. After a brief moment, you should see the character move as normal when walking. 2) Added some music tracks to the library. I'll be adding more as the story progresses. 3) Lowered the volume of the track that plays in the cave NW of Mestonne. **I just wanted to fix these items before the major update I'm working on. I'm hoping to finish the next update a week from this post.**
- Tome Added - 15 March 2026
1) A tome has been added somewhere within the game world. 2) Fixed the logic within the exchange portion of the arena to where Zolde will ensure that you can obtain a 2nd copy of the Tome of Fire I. -In case you weren't able to before, you can try to exchange your arena tokens for it now. 3) Added a Refresh Tomes option at Your Home in Windfall. If it seems like the count was off, that's because technically...it was. As of this update, there should be 18 tomes in the game (Tome of Deception counts!). 4) Fixed an issue where the player could teleport to a cutscene before the intended time. 5) Adjusted an encounter within the Griffyn Cave. 6) Added a new item somewhere in the game world. 7) Corrected a few typos and some logic to speed some things up. **My goal with the next update is to continue the main storyline, add new locations, quests, and more!**
- New Bounty Added - 13 March 2026
1) As indicated on the last update post, I was looking at adding more bounties to the game. -After taking some time to review everything, I was able to add a bounty to this update. 2) I've also added a new cave, updated the desert map, and added a few monsters. 3) Economy -Long story short: For example, Smithy will now require a Shield Frame to make a shield from scratch. He only required these for upgrading shields before. However, I've reduced the material cost to upgrade gear from steel onward to compensate for this change. When upgrading to Gold+ and Adamant+ gear, the amount required by Smithy was a lot higher than I'd originally intended. **Sell back price for crafted gear is 30% of shop price vs the usual 25%** 4) Fixed some miscellaneous items, text, and tested everything I could think of. 5) For older game saves, I'm trying to support those as best as I can. -If you go to Your…
- Kraken Lair is now complete! - 7 March 2026
Thanks everyone for your patience. I'm proud to say that with this update, you can now fight the kraken! -Evony and Alexander can learn new skills. For Evony, she can learn Renewing Strike at level 40. For Alexander, he can learn Pacify at level 24. **In case you've already reached a higher level, and haven't learned either skill, you can head over to Your Home in Windfall, go to the armor stand, and interact.** -Switched the placement of the Goblin Tower and the Thieves' Hideout. -When a player uses Take, Rough Up, and Lavish - the counts will be more accurate moving forward. -Reduced the cost to craft certain accessories. As a result: -Reduced the sell back value of Opal, Jade, Amber, and Aquamarine Rings. -Increased the sell value of the Halo Ring. This was for balancing as my goal for crafting is a 33% sell back price vs the 25% for most other items. -Adjusted some npc dialogue and…
- Dragoon Ascension Update - 28 February 2026
1) Expanded the putrescent cave. Specifically, B1 is a larger and more complete area now. Be sure to check it out! 2) I've made some adjustments to a few npc's dialogue, added a few names that were missing, and brought in a few items. I'll continue to add more monsters, items, etc in the coming weeks. 3) Updated dragon to drop more GP after a win in the arena, instead of by chance. 4) I've tested the quest log, intel, and stat key items. These should all be working as intended. If you run into any issues, let me know. Now that I've made these changes, my exclusive focus will be on finishing the kraken lair and working on the desert map. I plan on adding bounties as well. Depending on how far I get with the above changes, I'm thinking another 2-3 bounties will be added.
- Dragoon Ascension Update - 25 February 2026
1) Added two new quests to the game:-Speak to Paladin Strom in Mestonne to start The Order questline.-Speak to Captain Jack in Saxonburg Harbor to start the "Lost on Land" quest.2) Added a new forest northwest of Mestonne, as well as new monsters to battle.3) Expanded crafting to include jewelry and explosives.-Speak to any Jeweler to look at those new jewelry options to craft.-Added new items, such as Silver, to craft new rings and so on.4) Balanced monster stats and adjusted some drops from those fought in the desertall the way to the ice mines.5) When Alexander goes to take an item from an enemy, his luck stat will influencethe quality of drops from certain monsters.6) Updated the quest log to be slightly faster and cleaned up some of the logic.-For example, players can select Completed and then select an individual area to viewthat data.7) An option to sail from Saxonburg Harbor to…
- Dragoon Ascension Update - 15 February 2025
1) Fixed the teleport option for the arena treasure hunt 2) Added a new quest to active and completed within Quest Log 3) Small bug fixes
- Dragoon Ascension Update - 15 February 2025
1) New treasure hunt in the arena has been added for 12 tokens 2) New dungeon with more enemies added 3) Balancing for Glacier Pass area monsters 4) New items to craft
- Dragoon Ascension Update - 10 February 2025
1) A new skill for the dragoon has been added (Dynamo). Level 50 special attack. 2) Guard ring token cost is now 9 from 13 at the arena exchange. 3) Lykos are now slightly faster with a bit more defense and m.defense. 4) When stampede is used, it will make the skill sound once instead of for each enemy. 5) Updated some icons for display text that weren't correct.
- Update Notes for Feb 7 - 7 February 2025
1) Added a new enemy 2) Fast travel location added and timing fixed 3) Slight adjustments to gauntlet menu text 4) Added a new quest to active and completed in Quest Log 5) AP cost for lavish reduced from 39 to 29 6) New take and rough up loot for jellyfish