RogueJack21 news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak207
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score69% positive
- Total reviews209
- Release dateJan 22, 2026
- DeveloperZandbox Studio
- PublisherZandbox Studio
Genres: Casual, Indie, Strategy
Company pages: Developer: Zandbox StudioPublisher: Zandbox Studio
RogueJack21 Steam news
RogueJack21 news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Patch 1.04 is now LIVE! - 6 February 2026
Changes/Balancing Smoke Bomb now sets your hand value to 18 instead of 17.Cursed Padlock now only requires 1 diamond card to trigger, but can only trigger 2 times per battle.Silk Handkerchief now steals 3 chips per diamonds cards instead of 2.Cigar Cutter now steals 8 chips instead of 5.Rabbit's foot now grants +20 Luck instead of 15.House's Codex now steal chips equal to your total Diamonds value in hand, as long as it is equal to 10 or more.Twisted Hourglass now grants +20 Luck as long as you end the turn with less than 20 Luck.Clover Token now grants +6 chips per card instead of +4 per numbered cardShuffled Razor now grants +4 damage instead of +3.Rigged Magnet can now trigger regardless of the hand value, but can only trigger 2 times per battle.Red String Bracelet now grants triple the card value as luck, instead of double.Phantom Purse now steals 10 chips instead of 7.Backroom Buch…
- Patch 1.03 is now LIVE ! - 3 February 2026
Bug Fixes: Fixed issues with text going out of bounds in some languagesFixed some issue with how the damage numbers were displayed when going over 99 damage Balancing: Added more layers in the backend to control enemy behavior, allowing for a more balanced and fair experience for playersThe final boss now no longer win in case of a push Changes: Removed the "Next/Skip" button on the reward screen: Turns out many players clicked it before even picking rewards!
- Patch 1.01 is now LIVE - 24 January 2026
Patch 1.01 is now LIVE Thanks a lot to everyone who took the time to report bugs, and even showing us how to replicate and fix them! We are still working hard on all the bugs found since the release of the game, and will then move on to add more Quality of Life features, as well as new content in the new few weeks :)Bug Fixes:- Fixed an issue causing the game to sometimes crash after defeating a boss- Fixed an issue causing your current progression in the run not to properly be displayed on the top bar after reloading the game- Fixed an issue with the "Apprentice Thief" event sometimes causing the game to crash- Fixed issues with cards sometimes appearing too small, or even not appearing- Fixed some translation and text issues- Casinos Names are back : The salted Cage and The house- Shifted Mask can now change to worn mask.- The contract : Fail a lucky draw is not blocked anymore.- Than…
- See you at the Taipei Game Show! - 12 January 2026
Hello gamblers!We have some exciting news! RogueJack21 has been selected to participate in the Taipei Game Show this year!This is a huge milestone for the game. Mel & I (the 2 developers of the game) will be there in person to showcase the game, meet players, and watch you all try to survive the casinos of Noir City.With the game launching globally on January 22, the timing couldn't be better. If you are attending the event, please stop by the booth to say hi, play a run, and chat about deckbuilding strategies!Here is where to find us:Event: Taipei Game Show 2026 Time: January 29 to February 1Location: TaiNEX 1 (Taipei Nangang Exhibition Center Hall 1) B2C Zone Booth: Indie House (Booth S18)Thank you all for the wishlists and support so far. We can't wait to see you there!The Zandbox Studio Team
- RogueJack21 Launches January 22! - 15 December 2025
After almost 2 years of development, we are thrilled to finally announce the official release date for RogueJack21! The House opens its doors on January 22 2026. A massive thank you to everyone who has believed in this project. We’ve been blown away by the positive feedback and can’t wait for you to get your hands on the final version.In the meantime, the Demo is available to play right now and will remain active until launch! We’ve just updated it with tons of new content and balancing adjustments, so don’t hesitate to jump in and test your luck. See you at the tables! 🎲
- Major Content & Visual Update - 18 September 2025
Thanks to the recent popularity of the game, we have received tons of valuable feedback from the community (both on the forum & Discord), and we can't thank you enough for that. We have made significants changes to how trinket signergies with each suit, and came up with the following principles: Spades = Health Manipulation (Increase Max health / Regen health),Heats = Damage Manipulation (Increase Damage but taking damage in return, Damage on bust)Clubs = Luck/Blackjack Manipulation (Triggering a blackjack effects, Reveal Cards, Increase/Steal Luck)Diamonds = Hand Value/Chips Manipulation (Modify Hand value and Enemy Stand value / Increase enemy Chips so that you can steal more)We also recently hired a new artist to come up with new visuals for all enemies, and although this is still in the work, you should already see some new character portraits in the game! New Content: Silver Card U…
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 6 February 2026 | Patch 1.04 is now LIVE! | 1823825466498348 |
| 2 | 3 February 2026 | Patch 1.03 is now LIVE ! | 1823191198615803 |
| 3 | 24 January 2026 | Patch 1.01 is now LIVE | 1822556746163940 |
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