- 2026-05-20 | Patch Notes - 20 May 2026
Fixed translation errors in some item descriptions.
- 2026-05-14 | Patch Notes - 14 May 2026
Hero's base Combat Power increased by 50Balance adjustments for Early-to-Mid stage (Small Cave ~ Yellow Dragon Valley)Overall difficulty of Early-to-Mid stages has been eased.Base Gold acquisition in Early-to-Mid stages increased by 15%–40%.Increased Maximum Gold Capacity5,000 → 7,500Increased Treasure Chest drop rate from Normal MonstersBase drop rate of Treasure Chests when defeating Normal Monsters has been increased.0.0005% → 0.00065%Adjusted "Dog Beating Staff" effectOriginal: Damage and Attack Range increase by 2% per 1 Treasure Chest obtained.Changed: Damage and Attack Range increase by 3% per 2 Treasure Chests obtained.Bug FixesFixed an issue where HP bar values were not immediately updated when Max HP changed in the Hideout.
- 2026-05-11 | Patch Notes - 11 May 2026
Added 4K Resolution support (3840×2160).Added a feature to check Evolution Active Skill information in the Skill menu.Check details and formulas (Active Skill + Curios) for previously obtained Evolution skills.Click 'Obtainable Active Skill' to switch to 'Obtainable Active Skill (Evolution)' mode.
- 2026-05-06 | Patch Notes - 6 May 2026
Fixed an issue where sprites appeared corrupted in certain scenes (Logo, Epilogue, etc.) when using HDR settings.Fixed an error where the sprite rendering order of certain NPCs was swapped in the Epilogue scene.
- Murim Survival Official Launch Announcement - 28 April 2026
Hello, this is Sunwood Games.Thanks to the invaluable feedback and warm support from our players during the year-long Early Access journey, Murim Survival will officially launch on May 5, 2026.Ahead of the official launch, the 1.0 version patch has already been applied in-game so you can play it right away. We would like to express our deepest gratitude to all the martial artists who have joined us on this long journey, and we want to share the direction of the already-applied 1.0 update and our pricing policy for the official launch.1. Laying the Groundwork for the Official LaunchThis 1.0 update focused heavily on strengthening the game's foundation to meet more players worldwide.Global Support: Added 7 new languages and completed localization QA.Optimization & Polishing: Optimized UI/UX for language expansion and completed final polishing to enhance overall game quality.Store Page Rev…
- 2026-04-28 | 1.0v Patch Notes - 28 April 2026
Major UpdatesAdded 7 global supported languagesJapanese, French, German, Spanish, Portuguese (Brazil), Russian, ItalianComplete soundtrack revampRemixed all BGMs and significantly improved sound qualityReplaced boss BGMs for the Underforest and Snowfield of MemoriesReplaced BGMs for the Hideout and Dragon FortressAdded exclusive BGMs for the 3 endings and epilogue scenesAdded 8 new equipment itemsBalance AdjustmentsMartial Arts balancingReduced base damage and attack range of Sword combo attacks by approximately 10%Equipment balancingIncreased Attack, Luck, and Evasion stat boosts of Trust of God by approximately 10%Reduced the HP penalty of Blood NecklaceOther & Quality of Life ImprovementsFixed various text typos and translation errorsModified some dialogues (e.g., Developer's Letter) — does not affect overall story progressionMythic grade equipment will now appear with a low probabil…
- 2026-02-27 | 0.5v Patch Notes - 27 February 2026
New ContentAdded Active Skill Synergy and Curios Synergy systemsAdded Ascension LV difficulty for Snowfield of MemoriesAdded 2 new Mythic Special EquipmentObtainable in Yellow Dragon Valley, Underforest, and Snowfield of MemoriesAdded 2 new Active Skills and 2 Evolved SkillsAvailable for purchase in the shop after clearing Small Cave and Large CavernAdded Bonus Stat Upgrade systemAfter clearing Underforest, obtainable by purchasing Golden Hammer in the shop or from Snowfield of MemoriesBalance AdjustmentsInitial Martial Arts EnhancementAfter clearing Yellow Dragon Valley, purchasable Azure Wind Manual and Black Flame Manual can enhance starting skillsMartial Arts BalanceFlying Sword attack (spawn) speed increasedThrow Shuriken base damage: 100 → 110Chaotic Blows, Skyshatter Chaotic Blows base damage: 145 → 150Cooldown: 2.4 → 2.2Chaotic Blows max hits: 20 → 24Ice Silver Sword, Sky-Filled…
- Dev Log #4 - 2 February 2026
Hello, this is Sunwood Games.Over the past month, we have focused on implementing new skills and the "Synergy System," which grants special effects by combining various techniques and artifacts. In this post, we would like to share our major progress and future plans.Major Progress1. New Content: Synergy System The Synergy System is divided into two independent categories: "Active Skill Synergy" and "Curios Synergy." Each system operates separately, allowing players to strategically craft diverse builds.Active Skill Synergy (5 Types Completed): Sword, Energy, Hidden Weapon, Taoist Magic, Ancient Martial Arts SynergyCurios Synergy (12 Types Completed): Unique synergies exclusive to various Curios with diverse effects.System Details: By leveling up your Active Skills or Curios, you can increase the corresponding Synergy Tier. Reaching specific milestones will provide powerful bonus effect…
- 2025-12-18 | 0.4v Patch Notes - 18 December 2025
New ContentAdded a new region: 〈Snowfield of Memories〉Added 1 new epilogue : Unlocks after clearing Snowfield of Memories and reaching the “Beneath the peach blossoms” endingAdded 2 new External Techniques and 2 Evolved External TechniquesAdded 1 new Mythic EquipmentAdded the player appearance customization system 〈Transformations> :Accessible from the lower section of the HideoutAdded new shop items unlocked after clearing UnderforestAdded a new Stat Tier : Can be obtained by purchasing the Frost Anvil from the shop after clearing UnderforestBalance AdjustmentsBlacksteel Greatsword : Now gains increased HP regeneration as Waves progressHP Regeneration +6% every 10 WavesBasic Insight : Experience gain bonus reduced from 10% → 8%Curios Drop Rate : Base drop chance reduced from 6% → 5%Upgrade Character :Removed EXP Gain nodes.Replaced with DMG Increase/Decrease-related nodesStage Balance…
- Dev Log #3 - 19 November 2025
Hello, this is Sunwood Games.Over the past month, we focused on developing the new challenge stage “Snowfield of Memories”, as well as new equipment, martial arts, and various additional features. In this post, we’d like to share the major progress we’ve made and our plans moving forward.Development ProgressNew Region: Snowfield of MemoriesMap design and regional characteristics have been completed.Planning and full animation design for the new elite enemy are finished.The Snowfield of Memories is a mysterious land where shadows of the past rise again amid endless blizzards.New ContentImplemented 2 new martial arts and 2 evolved martial arts.Implemented 1 new Mythic weapon.Implemented the player appearance–changing system, Transformations.Added a new stat grade (Level 4), obtainable after clearing Underforest.Other ChangesEnhanced acquisition effects for equipment and martial arts.Updat…
- 2025-10-08 | Patch Notes - 8 October 2025
Corrected several typos and grammar mistakes in English text.
- 2025-10-02 | 0.3.1v Patch Notes - 2 October 2025
Added the Equipment Codex (accessible from the right side of the Hideout) along with one related achievement.Further optimization work has been applied to battle maps. (Certain map objects far from the player are now disabled.)
- 2025-09-29 | Patch Notes - 29 September 2025
Increased the difficulty of certain waves in the Underforest region.Enhanced the final boss in the Underforest region, (increasing its health, attack power, and combat patterns.)
- Update Plans Until Full Release - 27 September 2025
Hello, this is Sunwood Games.With the recent update, we’ve now introduced the final stage and all game endings, bringing the major flow of our Early Access plan to a close.But this is not the end. Until the official release, we’ll continue to deliver additional updates to present the game in a more complete and polished form.Upcoming updates includeAdd challenge stage available after the endingEquipment compendium system to review the gear you’ve obtainedExpanded language support so more players around the world can enjoy the gameIn addition, we’ll keep refining the game through ongoing balance adjustments, quality-of-life improvements, and bug fixes.Our goal is to officially launch between December this year and January next year, and we’ll keep updating the game steadily until then.Your feedback has always been a great source of motivation,and we’ll do our very best to deliver a satis…
- 2025-09-26 | 0.3v Patch Notes - 26 September 2025
New ContentAdded new region : UnderforestAdded 3 new EndingsAdded 3 new Active Skills, plus 3 new Evolved Active SkillsAdded 6 new Legendary Gear and 3 new Mythic GearAdded 3 new CuriosAdded 3 new Forge UpgradeNew shop items available after clearing Yellow Dragon ValleyBalancingHalf Moon Blade: Damage 180 → 150, Cooldown 2.6 → 2.8Full Moon Blade: Damage 360 → 300, Cooldown 2.6 → 3Ruyi Staff Technique: Cooldown 3.2 → 3.6Demon-Slaying Staff Art, Ruyi Staff Technique: Distance-based damage bonus 100% → 60%Thunder Talisman, Thunder Meteor Sword: Cooldown 4.5 → 4Throw Shuriken : Wind: Damage 100 → 120, Cooldown 3.5 → 3.3Fire Taoist Magic: Cooldown 6.2 → 5.8Fire Dragon Taoist Magic: Damage 90 → 100, Cooldown 6.2 → 5.8Yue Maiden Chronicles + Yue Maiden Sword: Final damage reduction 30% → 40%Yue Maiden Chronicles + Moon Reflected in Water: Final damage reduction 30% → 50%Shadow Attack: Now gran…
- Dev Log #2 - 20 August 2025
Hello, this is Sunwood Games.Over the past month, we’ve been focusing on developing the new region “Underforest” along with new equipment and skills. In this post, we’d like to share the major progress we’ve made and our plans moving forward.Development ProgressNew Region: UnderforestThe map design, enemies, regional trait system, and wave compositions are now complete. Underforest is a mysterious underground forest where peach blossoms bloom endlessly.New Content2 new active skills and 2 evolved skills implemented3 new relics implemented9 new pieces of equipment implemented3 new blacksmith upgrades implementedEnding event: planning, dialogue writing, and sprite production completedFinal dialogue updates for companions and Dragon Fortress NPCs before enteringUnderforest completedScreenshotsPlans AheadEnding implementationBalance adjustmentsConsidering new achievements and additional eve…
- 2025-07-02 | 0.2v Patch Notes - 2 July 2025
New ContentNew Region: Yellow Dragon Valley added2 new Active Skills and 2 Evolution Active Skills added2 new Passive Skills added3 new Legendary Gear and 3 new Mythic Gear added3 new Curios added2 new Companion Traits added6 new Forge Upgrades addedNew shop items available after clearing the Large CavernBalance AdjustmentsViolet Mist Divine Bullet : Number of hits reduced from 24 → 20Guardian Sword: Slightly increased spin speed, cooldown, and durationMoon Cutting: Now deals +50% damage to elitesMoon Cutting, Half Moon Blade : Damage reduced from 400 → 360Upon reaching Grade 5 of Whispers of Madness, gain the trait Madness : RampageOther ChangesThunder Meteor Sword: Visual effects updatedModify Health Recovery Effect5 new Steam Achievements added
- Dev Log #1 - 13 May 2025
Hello, this is Sunwood Games! We know many of you have been patiently waiting for the next update, so we wanted to share a quick development update to let you know how things are going. As we’re adding a brand new region along with a variety of related content, the update is taking a bit longer than usual. We kindly ask for your understanding. Unless there are unexpected issues, the next update is still on track for next month or July, as previously announced. Below, you’ll find some details on our current development progress along with a few screenshots—hope you enjoy! https://i.ibb.co/d0cxFJ2S/Image-Sequence-176-0041.png https://i.ibb.co/p691vCDn/Image-Sequence-186-0001.png Content Design & Implementation - Full planning, map design, and region features completed for the new area - 6 types of normal and elite monsters for the region completed - 2 new martial arts skills and 2 evoluti…
- 2025-04-07 Patch Notes - 7 April 2025
-Added QHD resolution (2560x1440) -Fixed a bug where the screen appeared dark when setting monitor HDR in the prologue scene
- Upcoming Update Plans - 7 April 2025
Hello, this is Sunwood Games. We would like to share our upcoming patch and update roadmap with you. No patches planned before the next major version. We believe that most critical issues from the early version have been resolved, and we are now focusing on the development of new content and the next version. In the case of serious bugs or critical problems, we will issue hotfixes as needed. Otherwise, regular fixes and improvements will be bundled into the next update. We always welcome your feedback and suggestions, and we’ll do our best to reflect them in future updates. New region and content updates are expected between June–July, and the final region around September–October. Initially, we planned to add 2–3 regions for the official release. However, after launching Early Access, we realized we needed more time to polish the game. Therefore, we decided to focus on adding two new s…