- Wandering Souls – Development Update: The Final Chapter Is in Progress - 30 September 2026
Hello everyone,We’ve been continuing to work on the next stage of development for Wandering Souls over the past few months.Today, we’d like to share a small update with you:The final chapter will be the last, and one of the most important, parts of this story. We’re continuing to work on the story, environments, artwork, and related scenes and performances.For everyone who has been following Wandering Souls, we know what you’re probably most curious about is — where will this story ultimately lead?Please give us a little more time.We’ll make sure to finish this story properly.We’ve also prepared some small Wandering Souls merchandise, including acrylic pins and art prints, and we’ve finally had the chance to meet some of the people who have supported Wandering Souls in person.There’s still more to come, and we’ll continue to share more details through Steam news and our official channel…
- Wandering Souls - July 27th Update Announcement - 27 July 2026
Bug Fixes & Optimizations:Fixed an issue where the audio slider only controlled sound effects (SFX) volume instead of background music volume.Fixed an issue where certain visual assets were cut off or not displayed properly on non-standard monitor aspect ratios.Fixed an issue that occurred when restarting after failing the chase sequence in Chapter 2.Fixed display issues with certain graphics/images in the latter half of Chapter 4.Fixed text display errors during the temple investigation segment in Chapter 4.Added a button prompt to start the game after entering the rowing minigame.Regarding the Voice ActingThe feature allowing players to select their preferred voice acting version has been fully developed! Once all new voice recording work is completed, this feature will be officially implemented in the full release. Stay tuned!Thank you all for your ongoing support and feedback!
- Wandering Souls - July 17th Update Announcement - 17 July 2026
Bug Fixes & Optimizations:Fixed a visual clipping issue in Chapter 4 during the “Statue” (Wooden Man) minigame when the character moves left.Fixed an issue in Chapter 4 where the interaction prompts would skip too quickly when investigating the area in front of the temple.Fixed display issues with certain graphics/images inside the temple in Chapter 4.Fixed an issue where the achievement “Alas, So Foolish” (可惜糊涂) could not be unlocked properly. Players can now go to “Chapter Select,” load the corresponding node, and play the quail-fighting game against the landlord again to obtain it.Fixed an issue in “Chapter Select” where some “Enter” buttons were unresponsive. You can now also click on the chapter preview images to enter the nodes.Fixed text display errors under Traditional Chinese language settings.Regarding the Voice ActingAfter receiving feedback about the voice acting during the…
- 《Wandering Souls》 Early Access Is Now Available! - 16 July 2026
Hello everyone, thank you for waiting.Today, the Early Access version of Wandering Souls is finally available!Currently, the game includes Chapters 1-4. During the following development process, we will continue improving the game, completing the final chapter, and optimizing the overall experience based on player feedback.As a small indie team, we understand that the current version still has many areas that need improvement. There may be bugs, unfinished details, pacing issues, and parts of the experience that require further polishing. If you encounter any problems while playing, please feel free to share your feedback through the Steam Community, our QQ group, or other channels. We will carefully read every piece of feedback and continue working on fixes and improvements.Through this journey, we hope to bring players a meaningful experience that encourages reflection. When the compl…
- Wandering Souls Release Update: New Date - July 16! - 15 June 2026
Dear Players,Hello everyone.We previously announced with great excitement that the Early Access version of Wandering Souls (featuring the first four chapters) would launch on June 26.Thanks to the invaluable help of our playtesters, the optimization of these first four chapters—including bug fixes and the save system—has been successfully completed. We are currently putting the finishing touches on the voice acting.However, today we must sincerely apologize as we have made the difficult decision to delay the release of Wandering Souls to July 16.When we originally set our release date, we overlooked the Steam Summer Sale—an annual “clash of the titans.” During the Summer Sale, platform traffic fluctuates wildly, and countless blockbuster titles dominate the spotlight. For an indie game like Wandering Souls with limited marketing resources, there is a very high risk of being instantly bu…
- Wandering Souls – EA Release Date & Merchandise Shipping Announcement - 29 May 2026
Thank you for your patience, and we are truly sorry for the long wait.Although not many players participated in this closed test, your enthusiasm and feedback far exceeded our expectations. We sincerely thank every friend who took the time to experience Wandering Souls, and we also appreciate everyone who shared suggestions and pointed out issues in the test group. Through this feedback, both Mifan and we have been greatly encouraged, and we have felt your expectations for the direction of the story.During this time, we have been working hard on polishing the game – adding achievement systems for all chapters, improving save progression, optimizing all voice acting, and reworking the pacing of some story cutscenes. We have also fixed many bugs reported during testing and made various optimizations to the overall game.Wandering Souls Early Access will be released on June 26, and will inc…
- Happy International Workers' Day! A Quick Development Update on WANDERING SOULS - 30 April 2026
Hello everyone!As International Workers' Day approaches, I'm back with another update!Here’s a brief report on our development progress: Currently, Chapter 3 has been mostly built. After the holiday, we’ll focus on adding materials and polishing it up.This means the content of the first four chapters will soon be fully complete—applause, please!On another note, progress on Chapter 5, the final chapter, isn’t ideal at the moment, but we’re still pushing forward with all our efforts. We’ll do our best to bring you a complete story.Thank you all for your long-term support! We love you! And we wish everyone a happy International Workers' Day!
- The Spring Sale is On! ~ - 20 March 2026
Hello everyone! The Spring Sale has officially begun, bringing limited-time, new all-time low discounts for Blind and Secret Opera! Thank you all for your continuous support! While you’re grabbing these great deals, we also hope you’ll take a look at the development progress of our upcoming Chinese-style mild horror game, Wandering Souls ~Here is an update on where we are with Wandering Souls:Chapter 3: The script is now completely finished, and the overall narrative structure and content have been finalized.Game Foundation: The basic framework of the game is over halfway done, with programming and art assets progressing steadily.Chapter 4: The final feedback revisions for the script are expected to be completed next week. Once finished, it will move into the subsequent production pipeline (currently, only the voice acting phase remains to be pushed forward).Chapter 5 ( Chapter): The sc…
- Welcoming the Spring Festival: Updates on "WANDERING SOULS" Development - 13 February 2026
Hello everyone,As the New Year approaches, we would like to update you on the latest development progress of "WANDERING SOULS" before the year ends.Currently, the content of Chapter Four has completed overall revisions and is undergoing final checks and detail inspections to ensure the process, performance setup, and experience meet the expected outcomes. The production of Chapter Three is still progressing, with relevant content continuously being improved. Meanwhile, the script work for subsequent chapters has officially begun, and the overall development pace remains stable.This update also includes the latest game screenshots from some chapters to share our current production progress with you.Thank you all for your patience and support along the way; it is you who have enabled "WANDERING SOULS" to steadily move forward. In the new year, we will continue to refine the content, makin…
- Happy New Year! Game Development Progress Update — Dev Summary & Thank You - 31 December 2025
Hello everyone,Another year has flown by, and we're about to welcome 2026. The entire production team wishes you all a Happy New Year! May the coming year bring you peace, joy, health, and prosperity!We'd also like to give you an update on our game's progress before the holiday:Before the holiday break, we've completed the second phase of revisions for Chapter 4. After the holiday, the team will test Chapter 4 together, with minor adjustments made based on actual conditions. Once the fine-tuning is complete, we'll move into the voice recording phase.As for Chapter 3, the script has now been completed, and we're working on revisions simultaneously. Once Chapter 4's revisions are finished, we'll begin building Chapter 3.That's all for now.Thank you as always for your patience and support. Wishing you all a wonderful holiday!——With love from the entire production team
- 《WANDERING SOULS》 Delay Announcement & Recent Development Update - 12 December 2025
Hello, everyone,This is the WANDERING SOULS team. First of all, we really want to thank you all for your ongoing attention and support for our project, as well as for your patience and understanding! (bows)After the DEMO launch and the crowdfunding campaign, we received a lot of valuable feedback from players. Upon reviewing everything, we've made adjustments to the subsequent chapters, working hard to add more interaction and camera work, hoping to improve everyone’s immersion. During script implementation, we also discovered some issues. To ensure you get a better story experience, some plotlines have been reworked as well.Therefore, we want to sincerely apologize: WANDERING SOULS, originally scheduled for release in December, will be delayed after careful consideration. The new estimated release is Q1 2026.We know this decision will disappoint those who love WANDERING SOULS and have…
- November 28 — Development Log Update for 'wandering souls' - 28 November 2025
Hello everyone,Today is another cleanup-and-overwork day, and I’m here to report the latest progress from the team:Chapter 2 voice acting has been completed and added to the game. Chapter 2 is officially finished (hooray!). The rough build for Chapter 4 is complete; most of the assets have been prepared, and the polishing work is progressing steadily (nearly done). Thank you all for your patience and support—words can hardly express our gratitude. We’ll keep giving it our all and burn the midnight oil.— by the "wandering souls" team
- Development Progress Report - 12 September 2025
Hey everyone 👋 Here’s a little update on our latest progress! Chapter 2 is now basically complete, while Chapters 3 and 4 are still in active development. This time, we’re also sharing some clips of the investigation and interaction gameplay, so you can get a feel for the atmosphere as the story unfolds.Meanwhile, the draft script for Chapter 5 is also being polished, and we’ve got plenty of surprises planned that we’ll reveal along the way.For now, let’s take a look at the new screenshots we’ve prepared!
- "Wandering Soul"Crowdfunding is here~~ - 4 June 2025
Hello, Players! This is the production team of "Wandering Soul"! I'm here with exciting updates on our game's crowdfunding campaign! We are currently developing the game "Wandering Soul", which was officially initiated in mid-2024. From the very beginning, we've been dedicated to blending elements of supernatural folklore with modern game narratives, striving to explore an entirely new way of storytelling. This project is strongly supported by our dear friend—"大口大口吃米饭", a well-known content creator on Bilibili. He not only wrote the script for the game but also contributed his voice acting, beautifully capturing the iconic style of his video creations. Through the medium of gaming, we aim to bring his incredible imagination to life once again. Alongside this, the game will feature original music, stunning art CGs, and innovative gameplay mechanics as we explore new possibilities between…