- 🧈 Patch v0.1.8 - 5 November 2025
🆕 New Content• New Duo: Doom & Bloom • New Weapon: EggsterFires an arcing shell toward the reticleTravel time: 2sHigher Tiers spawn cluster bombs• New Gear: Holy CrapEnemies gain HP but drop more XP and money⚙️ Quality of Life• Added speed-lock option for fast-forward between waves🐛 Fixes• Kitchen Torch (T2) – now correctly scales with items • Happy Meal – made unique; companions can pick up lunchboxes only once • Fixed missing icons in weapon info card • Fixed Auto-Buy button appearing on the Game Over screen (No need to go shopping while dead lol)⚖️ Balancing• Challenge Level 0 (no challenge points spent) is now easier for new playersEnemy HP -20%Enemy Damage -20%Spawn Rate -25%• Armor Items – rebalanced overall; total armor values were too high🥕🩸 Happy killing vegetables!
- 🧈 Patch v0.1.5 - 4 October 2025
🆕 New Stuff • New Items • Happy Meal (T3) – Companion can now pick up lunchboxes for you • Butter Helmet (T1) – +6 Armor • Butter Chestplate (T2) – +12 Armor, -4 Move Speed • New Duo • Wretch & Greedy – a brand-new pairing enters the fight ⚖️ Changes & Balancing • Added Bleed Resistance • Pumpkin now takes 10× less bleed damage than other enemies • Toast Shield Upgrade • Changed from +3 Armor ➜ -2 Armor • Changed from -3 Max HP ➜ -2 Max HP • The Wall (T3) • Armor +5 ➜ +4 • Move Speed -10 ➜ -8 🔧 Micro Changes • Swapped Max HP icon to the new version • Removed unused Bleed Damage stat from the stats display • Adjusted Cancel option on the “Return to Main Menu” button in the shop • Changed Speed Up button text to auto-size correctly 🥕🩸 Happy killing vegetables!
- 🧈 Patch v0.1.4 - 1 September 2025
⚙️ New Features • Inventory Auto Buy Toggle • Items in your inventory now also have an Auto Buy toggle • Lets you turn off specific items so they won’t be auto-purchased 🆕 New Duo Zwieback & Wirbel • Wirbel orbits around Zwieback • When active, player projectiles can bounce off Wirbel • Wirbel’s Armor stat determines how many bounces can occur, even if the player has no bounce chance ⚖️ Balance Changes • Supreme Butter (T5) • Companion Pickup Range: 0 ➜ 30% • Butter Bar (T4) • Companion Pickup Range: 25 ➜ 40 🎨 Graphics • All stat icons redesigned into simpler versions • Based on feedback that the old icons were confusing 🖱️ UI Changes • Added hover tooltips in character selection for weapons • Added a dedicated effects button for weapons • Fixes the old scrolling issues • Updated Special Effects text for better readability 🐛 Fixes • Weapon card outlines now show the correct tier col…
- 🧈 Patch v0.1.3 - 30 July 2025
⚙️ Major New Feature • Auto Buy for items • A new toggle on item cards labeled Auto Buy • If enabled and you have enough money, the item is purchased automatically • Works only for items, not weapons • Should help shorten end-game shop phases significantly 🆕 New Duo • Brioche & Gluttony • A new deadly combo joins the roster • Try them out and let us know how far your stomach can carry you 🖱️ UI Changes • Added a text animation when transitioning from the Main Menu to Character Selection 🐛 Fixes • Fixed the image for Fire Punch - It was showing the wrong icon 🥕🩸 Happy killing vegetables!
- 🧈 Patch v0.1.2.1 - 24 July 2025
🔥 New Items – Burn Build Expansion • Spicy Nugget (T1) • +3% Burn Chance • -2% Explosion Chance • -1% Bleed Chance • Crispy Business (T2) • +15% Burn Spread • 451°F (T3) • +8% Burn Speed • -4% Damage • -4% Attack Speed • Lip Melter 9000 (T5) • +33% Burn Speed • +33% Burn Spread • +33% Burn Chance • -5 Armor • -5 Max HP • -5 Evasion • Plank Temperatur (T6) • +1% Burn Chance • +100% Burn Spread • +100% Burn Speed • -20 HP Regen • -20 Lifesteal • Fire Punch (T2) • +10% Burn Damage • +1% Burn Chance • -3 Ranged Damage • -3% Attack Speed • Fire Kick (T3) • +20% Burn Damage • -5 Max HP • -5 Evasion 📊 New Stats – Burn Mechanics Explained • Burn • Ignited enemies burn for 1 second • Base tick interval is 0.2 seconds • Burn Chance • Chance to ignite enemies on hit • Burn Spread • Chance for burning enemies to ignite others • One ignited enemy can spread to one additional • Burn Speed • Increas…
- 🧈Patch 0.1.2 - 20 July 2025
🧲 New Magnets• More items tagged Damage appear in the shop • More items tagged Attack Speed appear in the shop • More items tagged Armor appear in the shop • More items tagged Max HP appear in the shop • More items tagged Melee Damage appear in the shop • More items tagged Ranged Damage appear in the shop• All magnets scale with Luck⏩ New Feature• Added a Fast Forward button • Lets you change game speed to 1x, 1.5x, or 2x • Speed up the pain🔫 New Weapons• Nail Gun • Pierces enemies and applies nails on hit• Farmer Scythe • On crit, has a chance (scales with Luck) to drop +1 Butter Drop• Reaperoni (Scythe 2) • Has insta-kill chance on crit (scales with Luck)• Kitchen Torch • Burns enemies on contact🧱 New Items – Piercing Focused• Toothpick (T1) • +3% Pierce Chance• Screwdriver (T2) • +5% Pierce Chance • -2% Explosion Chance• Drill (T3) • +10% Pierce Chance • -2% Explosion Chance • -2%…
- 🧈 Patch v0.1.1.8c - 30 June 2025
🖱️ UI Changes • Split the Reroll button into two UI elements • Reroll button now displays reroll cost only • Player money is displayed in its own dedicated UI element • Removed small UI panels for damage tracker and special effect • Added 3 info buttons at the top-left of item and weapon cards • Buttons display Tags, Special Effects, and Damage info • Clicking flips the card to show the relevant details 🆕 New Tag System • Tags are now added to all items and weapons • Clicking the Tag button on an item or weapon card shows current tags 🆕 New Items Master Chef (T3) • +2% Damage for each item with the Damage tag Meat Slicer 9000 (T3) • +2% Attack Speed for each item with the Attack Speed tag Beef Chief (T3) • +1 Max HP for each item with the Max HP tag Meat Wall Jackson (T3) • +1 Armor for each item with the Armor tag 🐛 Fixes • Fixed Steam Deck resolution issues 🔮 What’s Coming in Pat…
- 🧈 Patch v0.1.1.8b - 28 June 2025
🆕 New Enemy Pumpky • Heavy tank unit • Drops into the map dealing damage on impact • Does not move • Deals damage again on hit while stationary • Starts appearing at Wave 17 ⚖️ Balance Changes Reworked reroll cost system • Wave 1 to 10 rerolls are cheaper • Wave 10 to 20 roughly the same with a slight increase towards 20 • Wave 20+ rerolls are more expensive First reroll per wave Wave 1 2 → 1 (-50%) Wave 5 7 → 5 (-29%) Wave 10 16 → 15 (-6%) Wave 15 25 → 29 (+16%) Wave 20 36 → 51 (+42%) Wave 25 46 → 85 (+85%) 5th reroll per wave Wave 1 6 → 3 (-50%) Wave 5 15 → 11 (-27%) Wave 10 39 → 36 (-8%) Wave 15 59 → 70 (+19%) Wave 20 87 →123 (+41%) Wave 25 110 →203 (+85%) 10th reroll per wave Wave 1 11 → 6 (-45%) Wave 5 28 → 20 (-29%) Wave 10 71 → 65 (-8%) Wave 15 105 →125 (+19%) Wave 20 156 →222 (+42%) Wave 25 197 →363 (+84%) • Reduced move speed of Broccoli and Salad by about 10% • Reduced enemy…
- 🧈 Patch v0.1.1.8a - 27 June 2025
🆕 New Duos Crouton and Cheesy (Melee Duo) • Cheesy does not move on its own • The player can knock Cheesy around like a ball • Cheesy deals damage based on launch speed (scales with knockback and companion move speed) • Cheesy bounces between enemies • Bounces once per armor stat • Cheesy grows with each bounce and resets size after the sequence Clover and Dicey (Luck Duo) • Clover starts with +10 Luck • Clover has -10 Damage, -10 Move Speed, -5 Armor, -5 HP Regen, -10 Crit Chance • Dicey rolls left and right • After each roll, Dicey applies a buff to the player for a duration • Buffs can stack • Dicey enters a cooldown after applying a buff • Roll speed scales with Move Speed • Cooldown scales with Cooldown stat • Buff power scales with player Luck 🎮 Gamepad Improvements • Improved gamepad control in the character selection menu • Added an outline to clearly highlight the selected du…
- 🧈 Patch v0.1.1.7c - 31 May 2025
🐛 Fixes • Fixed a bug where the review box options were not selectable 🆕 New Stuff New Weapon – Slamwich • A massive hammer • Very slow • Scales with high Melee Damage and minor Max HP • Gains Max HP based on enemy kills: • +1 Max HP per • 30 kills (Tier 1), 29 kills (Tier 2), 28 kills (Tier 3), 26 kills (Tier 4), 24 kills (Tier 5), 20 kills (Tier 6) New Tier 7 Legendary Item – Sparxsus • The first true legend • Removes all negative armor effects from future items New Item – Wiener Schnitzel (T6) • +100 Max HP ⚖️ Balance Changes Challenge Level 0 • Wave 8 • Enemies have 8% less health • Wave 9 • Enemies have 10% less health • 10% reduced salad spawn rate • Wave 10 • Enemies have 10% less health • 25% reduced celery spawn rate • Wave 11 • Enemies have 10% less health Challenge Levels 1–10 • Enemies have 10% increased health overall 🎮 Controller Support – Bandaid #1 • Improved controll…
- 🧈 Patch v0.1.1.7b - 29 May 2025
🐛 Fixes • Fixed a bug where new items were not appearing in the shop • Fixed missing scaling stats (Attack Speed, Crit Chance, Move Speed) on item cards in the shop • Fixed a bug with Croissant where it would keep spinning after the wave ended • If the Croissant was still spinning when entering the shop, combining or recycling it could break something — this should no longer happen 🆕 New Stuff New Weapon – Windmill Stick (Melee) • Scales with Move Speed • Spin fast, hit hard 🖱️ UX Improvements • Added a new button in the shop to return to the main menu • No more alt+F4 required ⚖️ Balance Changes • Toasters no longer scale as aggressively with super high Luck • This makes runs a bit shorter and slightly more challenging • Lunchbox drop rates from toasters rebalanced: Burnie Sanders (T3) 4% ➜ 3% ToastinatorT1000 (T4) 6% ➜ 4% Lord Toastington (T5) 8% ➜ 5% Sir Toastalot (T6) 10% ➜ 6% ⚙️…
- 🧈 Patch v0.1.1.7a - 27 May 2025
🆕 New Items Rollerblades (T4) • +10% Evasion • +10% Move Speed • -5 Armor • -10 Max HP I'm Out! (T5) • +30% Evasion • -5 HP Regen • -5 Max HP • -5 Lifesteal • -5 Armor ⚙️ Improvements • Improved performance for super bleed builds • If you’ve had lag or frame drops with bleed-heavy runs, let us know if this update helps ⚖️ Balance Changes • All T5 items now cost 30% more 🐛 Fixes • Fixed bug where the achievement "Win a run with Bagel" did not unlock after winning • Fixed bug where the achievement "Win a run with Burger" did not unlock after winning • Fixed a bug where the "Kill 500 Vegetables" achievement could unlock on the first kill • Fixed a super rare bug where a combined weapon would not be destroyed, allowing the player to end up with 7 weapons 🥕🩸 Happy killing vegetables!
- 🧈 Patch v0.1.1.6.c - 26 May 2025
🆕 New Stuff Roast Beef (T4) • +18% Damage • -6% Attack Speed • -6% Move Speed Yellow Flash (T6) • +5 Evasion Cap Kunai (Weapon) • Scales with Melee Damage, Attack Speed, and Crit Chance • Throws 1 kunai per tier on dodge 🖱️ UI & UX • Added a review popup for new players in the win screen 🐛 Fixes • Fixed a bug where the level-up screen popped up before lunchboxes were claimed • Fixed negative move speed cap • You can now go below -100% move speed ⚖️ Balance Changes Clown Shoes (T2) • Added -1 HP Regen TrinityHelp (T2) • Knockback changed from -2 to -1 • Added -1 HP Regen ToastShield (T2) • Max HP changed from -4 to -1 • Added -1 HP Regen Beef Jerky (T3) • Armor changed from -2 to -3 🥕🩸 Happy killing vegetables!
- 🧈 Patch v0.1.1.6.b - 25 May 2025
🆕 New Stuff • 🗡️ New Weapon – Cruster Sword → A giant sword that scales with NEGATIVE attack speed and melee damage → Massive range, slow swings, big chops 🆕 New Items • 🍌 Banana Peel (T1) → +4% Move Speed → -2% Attack Speed • 🤡 Clown Shoes (T2) → +7% Evasion → -4% Attack Speed • 🔨 Hammer Ham (T3) → +6 Melee Damage → -8% Attack Speed ⚖️ Balance Changes • Laxative (T1) → Changed from +6% Evasion ➜ -5% Evasion → Yeah, it’s supposed to be a laxative, not a superpower 🧯 Critical Fixes • Fixed a critical bug where the player could get stuck after opening a single lunchbox → No more softlocks for snackers Just a little patch But it hits hard 🥕🩸 Happy killing vegetables!
- 🧈 Patch v0.1.1.6.a - 25 May 2025
⚙️ New Features • Added Chaos Meter slider in the options menu → You can now adjust or deactivate explosion transparency → Will be expanded later to cover other effects • Added batch opening for lunchboxes → Opens up to 4 at once to speed things up when you're swimming in loot • Item cards now have a colored background based on their tier → Previously used a subtle outline — now it’s ultra clear what's what 🕒 Wave Time Adjustments • Wave durations adjusted to shorten late-game drag: Wave 20 70s ➜ 60s Wave 21 80s ➜ 60s Wave 22 90s ➜ 60s Wave 23 100s ➜ 60s Wave 24 110s ➜ 60s Wave 25 120s ➜ 90s 🐛 Bug Fixes • Taser item now has a proper description → “Taser projectile deals more damage for each bounce” • Trampoline now correctly applies the explosion chance debuff • Baseball Bat T6 no longer turns into T1 after one round • Fat Finger and other limited items can no longer be found in lunch…
- micro hotpatch day 1 v0.115b - 23 May 2025
balanced new wasabi item -30 max hp => -25 max hp
- day 1 patch v0.115 - 23 May 2025
⚙️ Balance & Tweaks • Adjusted item weights for weapons in the first 9 waves • Weapons should now appear roughly twice as often early on • This should make early builds more flexible and fun 🆕 New Item 🔥 BBQ Burger Upgrade (T3) • +2 Damage per Level Up • +15% Enemy Health • Burn them down but expect them to fight back harder Tiny patch but tasty More coming soon 🥕🩸 Happy killing vegetables!
- v0.11 – Day 1 Patch (Part One) - 23 May 2025
🐛 Bug Fixes • Fixed a bug where evasion cap could exceed 80% • The evasion cap item is now properly limited to 3 purchases and will no longer appear in lunchboxes after that • Fixed the leaderboard only showing the last 10 entries — now displays all entries as intended • Fixed Fishing Hook item UI • Previously showed +Crit Chance but was actually giving +Bleed Damage • Fixed a damage tracking bug • Boss hits and bleed effects were being miscounted • Fixed weapon recycle value inflating incorrectly in late game • Fixed Honey companion growing too large • Honey could absorb all bullets, leaving the player unable to defend and guaranteed to die ⚖️ Balance Changes • Lunchbox drop rate from enemies reduced by 5x • You’ll see far fewer drops during waves • Ball weapon now deals 4x more damage • Base damage now scales with knockback force 🆕 New Item 🌶️ Wasabi (T5) • +50% Damage • -30 Max HP…
- 🧈 Bread & Butter – Patch Notes - 17 April 2025
🆕 New Duo: Lord Crumbula & Garly Meet our newest Bread & Butter pair! 🍞 Lord Crumbula Starts with a unique item: Breadborne Heals the player when standing inside a bleed explosion 🧄 Garly (Companion) Prioritizes enemies already bleeding On contact, instantly triggers a bleed explosion, regardless of stack count (if > 0) If no bleeding enemies exist, Garly performs a Blood Sacrifice: Sacrifices money to transform into a bat In bat form, seeks out the first non-bleeding enemy and applies bleed stacks If no money is available, 1 HP from the player is used instead 💡 Quality of Life Increased XP pickup radius Added new visuals for XP drops XP drops now have a subtle pickup animation 🌶️ New Features 📊 Run Summary Added a simple summary screen for both win and death outcomes Gives you a quick snapshot of your run stats ⚙️ Difficulty System You can now modify enemy stats before a run: Hea…
- Bread & Butter Patch Notes - 7 April 2025
⚔️ New Weapons 🥩 Skewer (Melee): Impales enemies in a line. Limited number of enemies can be impaled at once (increases with tier). Impaled enemies bleed out over time. Added base impale chance. ♻️ Recycler: Absorbs enemies (capacity and enemy size based on tier). Converts absorbed enemies into projectiles. Launches automatically when fully loaded. Projectiles scale with % of enemy max HP. 🩸 New Bleed System Bleed Explosion Stack Threshold: Each successful bleed applies a stack. If enough stacks are applied during a single bleed duration, the target explodes, damaging nearby enemies. Bleed explosions apply new bleed stacks to affected enemies. Surplus stacks beyond threshold also apply. 🆕 New Items Bleed-Focused Items: 🧪 Broken Bottle (T1): +2% Bleed Chance 🪒 Razor Blade (T3): +12% Bleed Chance, +10 Bleed Damage, +8 Bleed Duration, -2 Melee Damage, -2 Max HP 🎣 Fish Hook (T4): +18%…