- Gamblin' & Goblins Update is Here! - 23 June 2026
Prisoners...The Fortress has changed.Its halls hide new secrets, deadlier enemies roam the corridors, and somewhere deep inside, a peculiar goblin from the Fairy Realm is waiting for brave—or foolish—adventurers.Welcome to the Gamblin' & Goblins update!🍀 Luck Has ArrivedFortune is now a real part of every adventure.Your Luck is influenced by your dice rolls and the equipment you choose to carry. Every decision can tip the scales between incredible fortune... and absolute misery.If Luck smiles upon you, you may discover Lucky Rooms hidden within the fortress. These rare chambers are filled with shimmering fortune: your statistics receive powerful bonuses, and the treasures you uncover are far more valuable than usual.But this is The Fortress...It never gives without taking.When fortune abandons you, you may instead stumble into Unlucky Rooms, cursed places where your attributes plummet,…
- The Fortress - Companions Update! - 12 May 2026
You thought you were the only one trying to escape the Fortress.You believed no one else could survive its cursed halls, its lurking horrors, and the relentless gaze of the Lich.And yet… someone else was hiding in the dark corridors of the Fortress all along.New Feature: CompanionsThis update introduces 6 unique Companions that can now be encountered during your journey.Each Companion offers powerful bonuses and can completely change the way you approach your runs, opening new strategies, builds, and opportunities for survival.Some may protect you. Some may empower your dice. Some may help you chase Glory itself.But all of them have their own role to play inside the Fortress.Discover them, recruit them, and see how far you can push your builds with your new allies at your side.More updates are coming soon, and the Fortress still holds many secrets.
- The Fortress - Quality of Life Update - 9 April 2026
Quality of Life ImprovementsWe have introduced several quality of life improvements to make the game smoother and more enjoyable. These changes aim to refine the gameplay experience and reduce friction during runs.Steam Cloud SavesSteam Cloud saving is now available. Your progress can now be synchronized across devices, allowing you to continue your adventure wherever you play.Steam LeaderboardsA new Steam leaderboard system has been added. You can now compete with other players and compare your performance, pushing your runs even further to climb the rankings.What’s NextMore major updates are coming soon.We will also be sharing a roadmap that highlights everything that has already been implemented and what is planned for the future of The Fortress.Thank you for your continued feedback and support.
- The Fortress - Class Special Power - 9 March 2026
The Fortress continues to evolve with new ways to shape your strategy and push your builds even further. New Feature: Unique Class Powers Each class now has its own unique special power, allowing players to specialize their builds even more and explore new strategic possibilities. These abilities are designed to reinforce the identity of each class and open new approaches to surviving the Fortress. New Mechanic: Dice Reroll with Health You can now reroll dice by paying with your life. This new mechanic introduces an additional layer of risk and decision making. Sometimes victory may require sacrificing a bit of health to get the roll you need. Balance Changes We have made several balance adjustments to improve the overall gameplay experience and progression. Bug Fixes Various bugs have been fixed to improve stability and gameplay consistency. Thank you for continuing to explore the Fort…
- The Fortress - Glory & Resonance Update - 23 February 2026
The Fortress changes once again.This update introduces Glory, a new system designed to reward mastery, momentum, and bold decisions during every run.Glory SystemEvery enemy defeated now grants Glory, increasing a multiplier that rewards aggressive play and skillful progression.The longer you survive and the deeper you push into the Fortress, the higher your multiplier climbs.New items have also been added to interact directly with the Glory system, allowing players to experiment with new builds focused on maximizing score and efficiency.Whether you have already completed the game or are returning for a new challenge, Glory offers a completely new way to approach every run.New Feature: Item Resonance and CombosPowerful new synergies have arrived.Certain items can now enter Resonance with each other. When three compatible items are combined, they unlock a special Combo bonus, granting add…
- Regional Pricing Reductions - 12 February 2026
We have updated the regional pricing of the game in several countries after a review of Steam’s automatic currency conversions.We noticed that in some regions the converted prices did not accurately reflect local market conditions and purchasing power. To address this, we manually adjusted prices to better match those markets.The largest price reductions have been applied in:BrazilRussiaPolandOur goal is to keep pricing as fair and consistent as possible across regions while maintaining long term support for the game.Thank you for your continued feedback and support.
- Patch note - LOCALIZATION - 9 February 2026
A new update is now live, bringing major improvements, new features, and additional challenge options. Ongoing development will continue with regular weekly updates based on community feedback.LocalizationWe completed a large localization pass across the entire game. All in game texts are now fully translated into:ItalianGermanRussianPortugueseNew Hardcore ModeA new Hardcore Mode has been added for players seeking a more hardcore experience.Increased overall difficultyTougher progressionNew achievements have been added alongside this mode.UI ImprovementsAdded a new UI indicator that shows what happens to player health at the end of each level.A dedicated symbol now indicates that a class specific life die is rolled at level end.This change was introduced based directly on player feedback.Bug FixesFixed several minor bugs.Players who had already unlocked all classes and all relics will n…
- Weekly Update - Achievements - 30 January 2026
Patch Notes 1.0.2The Fortress has received several updates, and this is just the beginning. Starting from now, new features and improvements will be implemented every week, driven by the feedback we receive from the community.AchievementsAdded 42 new achievements, designed to reward exploration, mastery, and perseverance.Bug FixesFixed multiple issues related to items and relics.Resolved specific bugs affecting Iron Strike and Guiding Light.macOS SupportThe Fortress is now available on macOS.Fully supported on both Intel-based Macs and Apple Silicon devices.Quality of Life ImprovementsThe game no longer pauses when minimized or running in the background.Dice tooltips can now be viewed even in rooms where no dice are present. Hover over the dice icon in the player panel or over the dice inventory panel to see them.Save System FixesPlayer names are now correctly saved.Dice icons are prope…
- Weekly Update - 24 January 2026
Weekly Update! (and yes, we heard you )Since everyone asked (and by everyone we mean… really everyone), by popular demand we’ve added the ability to skip all cutscenes.You can now face the Fortress without losing time on things you’ve already seen. Just press ESC and straight into the action. On top of that, we fixed several item-related bugs, including:Overlapping effectsEffects applied to the wrong faces of diceMissing descriptionsToo many dice being added(Sorry about that last one… but you’ll still have to work hard to reach the end. No free wins here.)And we’re not stopping here.We’ve heard your voices echoing through the dark and lonely corridors of the Fortress, and we’re working on the overall game difficulty to make the challenge more engaging. We’re also considering a Veteran Mode for the more hardcore players among you. This week we’ll also be working on:AchievementsCloud save…
- THE FORTRESS - OUT NOW - 23 January 2026
The Fortress is OUT NOW on Steam! Today’s the day! The Fortress has officially launched on Steam, and we’re beyond excited to finally share our first published game with you. If you’ve been following the project (both Stratos and The Fortress) supporting us, chatting with us, or just quietly keeping an eye on it: thank you. Price, launch discount & bundles To celebrate the release, The Fortress launches at €6.99, with a 10% launch discount available until January 26th. There’s also a bundle with The Crazy Hyper-Dungeon Chronicle, another really cool dungeon crawler, which gives you an additional 15% discount on top of the launch offer. Languages & translations At launch, The Fortress is available in English. Good news: Italian, Portuguese, German and Russian are coming in a February update. We’re currently working with Baryonyx on improving the game as much as possible so these addition…
- THE FORTRESS - OUT NOW - 23 January 2026
Prisoners, The Fortress is officially out on Steam. After months of work, testing, balancing, fixing, and reworking, the gates are finally open. Thank you to everyone who followed the project, shared feedback, reported issues, or simply waited patiently. What’s next?Release is not the end. It’s the beginning. Over the coming weeks, we’ll be actively working on: Quality of Life improvementsBalancing updates based on real player data and feedbackBug fixes and polishNew languages Italian, Portuguese, German, and Russian are already in progress and will be added as soon as they’re ready On top of that, we’re already working on new content. A DLC is planned and will be announced soon, bringing fresh challenges and expanding the experience inside the Fortress. Your feedback mattersIf you’re playing the game, your input is incredibly valuable: Tell us what works and what you loveTell us what d…
- Release Date! - 21 January 2026
Prisoners,we owe you an update.Due to an issue during Steam’s review process, we weren’t able to release on the date we initially announced.The issue has now been fully resolved, and we’re finally ready to move forward.The Fortress will officially release on Friday, January 23rd at 9:00 am CET. We’re sorry for the delay, but first we want to thank you again for the support, and excitement you’ve shown during this wait.Seeing each one of you engaged in this project before launch means a lot to the entire team.We can’t wait for you to enter the Fortress.Then… it will be up to you to find your way out. Thank you for your patience and support.
- Weekly Update - 19 January 2026
Development Update!Even though the release has been postponed, development is moving forward at full speed, and the game is getting better every single day.What was planned as the first post-launch update is now being built directly into the release version. Clearer Dice, Deeper StrategyWe’ve completely improved the readability of the dice:you can now instantly see which faces deal damage, give shield, or are do nothing.Even better, the game now highlights enhanced and modified faces from items, just hover your mouse over a die to see exactly how your build is evolving.This means stronger builds, smarter choices, and deeper strategies.Loot That Speaks for ItselfItem readability has been heavily improved:the role of every item now jumps out immediately, making your loot decisions faster and more satisfying. A New Game Over Screen Is ComingWe’re also crafting a brand new Game Over screen,…
- The Fortress - Release update - 17 January 2026
Prisoners,due to an unexpected technical issue, we’ve gone past the release date we previously announced. The situation has been handled and will be resolved in the coming days.We’re sorry for the extra wait, but at the same time, seeing all this excitement for The Fortress is truly energizing. It’s a powerful confirmation of the work, effort, and passion poured into this project, already paying off even before the game is in your hands.We can’t wait for you all to enter the Fortress. Then… it will be up to you to find your way out.💀Thank you sincerely for your support.🕯️
- Monthly (not-so-weekly) Update! - 10 September 2025
It has been a while since our last weekly update… so I guess this turned into a monthly one! But during this month we have been working hard to prepare for Gamescom and to address everything the community has been asking for. We fixed the most annoying bugs:, No more situations where enemies are all defeated but the game does not move forward.,The final cutscene after the boss no longer gets stuck., Texts are now separated from the effects, so they are much more readable (your eyes will thank us)., On top of that, we added some of the features that Gamescom players already experienced: A brand new inventory system. Each inventory slot now has its own color and affects a specific die. This makes the game more strategic and requires more thought about the loot you pick.,The boss has new mechanics… we will not spoil them, but let’s just say he has become nastier., We are also making good p…
- Weekly Update! - 14 July 2025
We’re making steady progress on the goals we had set, right now the upcoming update is in testing and revision, so we’re getting close!In the meantime, we’re also working ahead and have started implementing 3 brand new classes that will be playable in the full game. Can’t wait to share more about them soon.Also... keep your ears open, a big announcement is coming 👀
- Weekly update! - 5 July 2025
Big Change for the fortress, we’ve reworked the equipment system! Now each of the 3 slots has a color (red, blue, or green), and you can only equip items that match the slot’s color. Each item affects the dice of the same color, so you’ll want to plan your loadout carefully. Purple items (like the shield) are wildcards and can go into any slot. Visual Improvement We’re also working on some visual improvements, like an updated settings menu and cutscenes that adapt properly to your screen resolution. On top of that, we’re trying to improve font readability — which is proving to be a real technical challenge due to how the project is set up, but we’re on it. All of this is coming in the update scheduled for Monday, 07/14! Remember! Your feedback give us the right path to follow, join our steam community and the Discord Server to let us know your opinion!
- Join Our Discord! - 30 June 2025
Hey everyone!We’re excited to announce that The Fortress now has an official Discord server! 🎉Whether you want to:Share feedback or suggestionsReport bugs more easilyChat with other playersGet sneak peeks of what's coming next......our Discord is the place to be!We’re building this game with you, and Discord is the best way to stay connected and involved in the development process.👉 JOIN DISCORDCome say hi — we’d love to have you there!
- The Fortress - Demo Update! - 30 June 2025
Hey everyone!We’re incredibly grateful to all of you who played The Fortress demo — your feedback has been amazing and incredibly valuable. Many of you took the time to share your thoughts, report bugs, and suggest improvements. We’ve read everything, and thanks to your input, the demo is now better than ever!Here’s what we’ve fixed in this update:The health bar now increases when you gain extra health.Items sold by the vampire now actually have a price!Fixed an issue where loot could get stuck on the screen.You can now pick up the relic without it disappearing.Your ears are safe — you can finally adjust the volume in the settings!We’ve updated the font to improve readability and save your eyes a bit.The crossbow item will no longer stay on screen permanently.And we’ve made some changes to the game mechanics too:You can now only take one item from loot drops — choose wisely!The special…