SPSTEAMPULSELIVE ANALYTICS
Martial Law

Martial Law Steam metadata

DropDGames | May 26, 2015 | game

Released

0players observed · 6 October 2026 - 08:56:34 UTC

ActionAdventureIndieSimulationStrategy

  • Latest observed playersNot available
  • SteamPulse tracked peakNot available
  • Units sold (VGI)422
  • Revenue (VGI)$2,067
  • Review score29% positive

Martial Law metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peakNot available
  • Units sold (VGI)422
  • Revenue (VGI)$2,067
  • Review score29% positive
  • Total reviews21
  • Release dateMay 26, 2015
  • DeveloperDropDGames
  • PublisherDropDGames

Genres: Action, Adventure, Indie, Simulation, Strategy

Company pages: Developer: DropDGamesPublisher: DropDGames

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Martial Law Steam metadata

Martial Law metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/346150/metadata
Steam Communityhttps://steamcommunity.com/app/346150
PCGamingWiki search
IGDB searchSearch IGDB for Martial Law

Reviews, pricing, and metadata

Review summary

Mostly Negative

29% positive, 6 positive, 15 negative

Price and discount

No longer available on Steam Store

Platforms

Windows, Linux

Categories

Single-player, Multi-player, Co-op, Cross-Platform Multiplayer, Steam Cloud, Includes level editor

Achievements

Not available

Platform releases
  • Steam 26 May 2015

Latest Steam announcements

  • Martial Law patch notes for 12/28/15 version 0.2 - 28 December 2015

    Update Notes Coming Soon.

  • Martial Law patch notes for 12/28/15 version 0.2 - 28 December 2015

    Update Notes Coming Soon.

  • Martial Law patch notes for 6/11/15 version 0.11 - 11 June 2015

    Version 0.11 Graphical changes Increased foliage density for greater realism in some areas Various graphical improvements and optimizations World and AI changes Wolves have been reintroduced into their natural habitat They are not on speaking terms with the AI soldiers Fixed some geometry preventing entrance to some structures Removed some invisible walls Began forming actual terrain and city mapping in SP map Levelled out some terrain in preparation for mapping in some roads and various structures throughout the single player map Mechanics changes Added full body awareness to the player Vehicle has been put back in game Vehicle now has camera control Backend changes Initial stages of crafting system now being prototyped Initial stages of building system now being prototyped Lots ’o’ optimizing happened Known Issues Some invisible walls escaped the purge AI still needs some major tweaks…

  • Martial Law patch notes for 6/11/15 version 0.11 - 11 June 2015

    Version 0.11 Graphical changes Increased foliage density for greater realism in some areas Various graphical improvements and optimizations World and AI changes Wolves have been reintroduced into their natural habitat They are not on speaking terms with the AI soldiers Fixed some geometry preventing entrance to some structures Removed some invisible walls Began forming actual terrain and city mapping in SP map Levelled out some terrain in preparation for mapping in some roads and various structures throughout the single player map Mechanics changes Added full body awareness to the player Vehicle has been put back in game Vehicle now has camera control Backend changes Initial stages of crafting system now being prototyped Initial stages of building system now being prototyped Lots ’o’ optimizing happened Known Issues Some invisible walls escaped the purge AI still needs some major tweaks…

  • Martial Law 5/30 Patch Release notes (v0.1a) - 30 May 2015

    Fully implemented changes: Fixed player health not displaying properly in multiplayer modes. Disabled fall damage on Arena multiplayer maps. Fixed animation glitch on Real Map players. Players in multiplayer matches should now start with their weapons loaded instead of having to immediately reload upon spawning. Fixed footstep sounds in arena map Fixed map icons to correctly depict map selected Disabled sway and bob in multiplayer Testing less aggressive bob in single player Players should now be able to drop items from inventory as intended. Tree meshes have been properly house trained and should now be exclusively outdoors. Streamlined animation on AI entities. Added dead body to AI entities. Changed hunger/thirst to digital readouts for the sake of clarity. Hunger and thirst rates have been slowed down drastically. You should now have enough time to actually discern why you are dying…

  • Martial Law 5/30 Patch Release notes (v0.1a) - 30 May 2015

    Fully implemented changes: Fixed player health not displaying properly in multiplayer modes. Disabled fall damage on Arena multiplayer maps. Fixed animation glitch on Real Map players. Players in multiplayer matches should now start with their weapons loaded instead of having to immediately reload upon spawning. Fixed footstep sounds in arena map Fixed map icons to correctly depict map selected Disabled sway and bob in multiplayer Testing less aggressive bob in single player Players should now be able to drop items from inventory as intended. Tree meshes have been properly house trained and should now be exclusively outdoors. Streamlined animation on AI entities. Added dead body to AI entities. Changed hunger/thirst to digital readouts for the sake of clarity. Hunger and thirst rates have been slowed down drastically. You should now have enough time to actually discern why you are dying…

Patch notes and updates

S.noRelease datePatch nameGID number
128 December 2015Martial Law patch notes for 12/28/15 version 0.24249665521681387521
228 December 2015Martial Law patch notes for 12/28/15 version 0.2341510664130966068
311 June 2015Martial Law patch notes for 6/11/15 version 0.11499118981896479489
411 June 2015Martial Law patch notes for 6/11/15 version 0.114249665521681387622
530 May 2015Martial Law 5/30 Patch Release notes (v0.1a)519383914581428391
630 May 2015Martial Law 5/30 Patch Release notes (v0.1a)4249665521681387727

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID346150
Live current players0
SteamPulse tracked peak0
Live count (today's peak floor)0
PriceNo longer available on Steam Store
Free to playNo current Steam offer
DiscountNot available
Original price USDNot available
Current price USDNot available
Release dateMay 26, 2015
DeveloperDropDGames
PublisherDropDGames
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeMostly Negative
Positive review percent29%
Positive reviews6
Negative reviews15
Total reviews21
Steam recommendationsNot available
AchievementsNot available
Average playtime forever117 minutes
Windows supportYes
macOS supportNo
Linux supportYes
Parent gameNot available
Store URLNot available on Steam Store

Short description

A player inspired community driven survival game set in a crumbling world where you are faced with tough choices to ensure your survival, and much more as I am including a simple yet powerful level editor and heart pounding head to head match modes in both arena and realistic environments.

About this game

What is Martial Law? Right now, it's the framework of a single and multi-player survival game. I emphasize the word "framework". As of now, it has the basic functions and mechanics developed over months upon months by a one-man development team. It is *not*, I repeat *NOT* a complete game. If what you want is a complete game, DON'T buy it. What you are doing by purchasing is supporting an indie developer who has built a mechanical framework and core that will be continually expanded upon in constant cooperation with the community. What you are doing by purchasing is guaranteeing that Prophet can continue to work full time (actually, significantly more than "full time") on the development. What you are doing is funding the continued expansion of the game, whether that means actual additional paid staff or new equipment to build and test the game, or just keeping Prophet from having to split his time between multiple jobs. Who shouldn't purchase Someone who is looking for a finished game Someone who doesn't want to help grow and develop a true indie title Someone who really can't afford the price for something that isn't a finished product Someone with no patience for the unavoidable bugs and delays in WIP software Who should purchase Someone who wants to play a role in building a real, non-zombie based survival game Someone who can afford the price without raiding the piggy bank Someone who is patient, and understands the pitfalls and tribulations of a one-man dev team Someone who really is passionate about indie games Someone who just wants to try something completely new I urge you to think twice, and think deeply before you purchase this game. I believe we are being completely up-front with what it is, and what it isn't. If you have *ANY* doubts, we would strongly encourage you not to buy it now, and instead wait until more features you want have been added. However, if you like what you have seen so far, I welcome you to help Prophet out with a purchase, so that the game can proceed at pace to its eventual full implementation. The more purchases are made, the more resources can be put into speeding up the development, hiring staff, paying artists fo…

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
1Multi-player
9Co-op
27Cross-Platform Multiplayer
23Steam Cloud
17Includes level editor
62Family Sharing

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 6, 2026 to Oct 6, 2026
  • Lowest observed: $0.00
  • Highest observed: $0.00

Martial Law's USD price history spans from Oct 6, 2026 to Oct 6, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $0.00, the highest is $0.00, and the first visible tracked price is $0.00. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Martial Law's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $0.00, from Oct 6, 2026 through Oct 6, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $0.00. The latest run records $0.00 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $0.00
  • Current list price: $0.00
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Martial Law at $0.00 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$0.00$0.000%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $0.00.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$0.00$0.00No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $0.00.

DateCurrent priceOriginal priceDiscountSource
2026-10-06$0.00$0.00No discountSteam Store

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9 War of the Three Kingdoms9956 October 2026 - 05:30:51 UTC2,601

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Adventure

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Indie

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Simulation

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Strategy

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