SPSTEAMPULSELIVE ANALYTICS
Bug Bait

Bug Bait Steam news

Chimera Unchained | Dec 24, 2025 | game

Released

0players observed · 25 September 2026 - 08:15:53 UTC

CasualIndieStrategySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive

Bug Bait news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive
  • Total reviews1
  • Release dateDec 24, 2025
  • DeveloperChimera Unchained
  • PublisherChimera Unchained

Genres: Casual, Indie, Strategy

Company pages: Developer: Chimera UnchainedPublisher: Chimera Unchained

Top Steam chartsTop 100 gamesGame directorySteam Store page

Bug Bait Steam news

Bug Bait news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Bug Bait Roadmap v1.0+ - 27 December 2025

    Hello everyone! With the release of Bug Bait, I thought it would be good to show you where we are headed from here! While v1.0 has been released, we still have plenty in store for future updates and releases. I have put together a roadmap for us to follow so you can keep up with what's happening! So let's break this down a little bit!Our top priority is expansion. While the game is in a complete form, we have plans for so much more. Maps, towers and bosses are already in motion to come to a new update and liven up your game! This will be the major updates, small patches and tweaks will slowly roll out as we find issues through the community, but these are our big goals. Once more content has been added, we will focus on the smaller features, some more achievements, keeping up with feedback and introducing more Quality of Life features. Finally, we have some features in the back burner t…

  • Bug Bait v.1.0 Release!! - 25 December 2025

    You can now begin your journey defending your humble abode from the hordes of bugs! The official Bug Bait v.1.0 update has just dropped with new maps and features for you to explore, including native Linux support. For those of you who played the demo, thank you for your time and feedback, and thank you, everyone, for your patience as we crafted Bug Bait into its full release! As always, if there is any feedback on the game, be sure to contact us through the game, Discord or Steam page! Of course, this is NOT the end. We have more big plans already in motion for the next round of updates to keep your experience fresh and enjoyable! Over the next few hours, a roadmap will be published exploring the various routes we plan to take, but for now, sit back and get baiting! Thank you to everyone following the journey; it really is a Christmas miracle! Happy holidays,Chimera Unchained

  • Bug Bait Demo feature update! - 30 May 2025

    Hello!! We hope you have been enjoying the first demo of Bug Bait! We have had plenty of feedback from you all about our game and we are extremely grateful and look foward to giving you the best experience we can! Recently, we have been working on polishing, updating and fixing issues that were discovered by you and us, along with introducing new features to the game as well! Some of the new features include: Minimap Wave rushing Ambient animations And improved existing features: UI Health bar polish Enemy pathfinding revamp Resource balancing Minor wave tweaking Environmental assets Do you enjoy these changes or hate them? (We hope not hate.) Be sure to join our Discord and give us your feedback on the game! What do you think should be added or changed about bug bait? Some small tweaks and patches will be released over the next few weeks, and some major updates are planned for after th…

  • Bug Bait Roadmap! - 20 May 2025

    Hello! Thank you for your interest in Bug Bait! As our demo has now been released, we have created a rough outline for what we want to start working towards over the next few updates! 01 is pretty general and already in the works. It involves some QOL features and backend improvements. 02 is making the game feel more complete and replayable, with maps, bosses and features! 03 is still very up in the air, with things we have talked about and would like to add to the game (but don't hold it against us if it doesn't make the final cut). If you have any suggestions, be sure to let us know. We hope you are looking forward to more Bug Bait content! As a side note join our discord for discussions and bug facts hehe :^)

Patch notes and updates

S.noRelease datePatch nameGID number
130 May 2025Bug Bait Demo feature update!1800991756337915

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