- [4.0.0] Description revamp - 7 July 2025
FeaturesMake item description color-coded and the number dynamicShow next item preview countdownAdd item Lucky cat
- [3.3.0] Steam cloud - 30 June 2025
FeaturesSave files are now backup by steam cloudAdd 1 steam achievementAdd item Saw, The art of war, trophy, Double-edge sword, Cow, Cheese and recipesBug FixesRussian roulette keeps reviving the devilRefactoringsClub sandwich now needs a cheese
- [3.2.0] Club sandwich - 23 June 2025
FeaturesAdd item Bond, Chicken, Lettuce seed, Club sandwich, Pruning scissor, Go and recipesAdd more game speed optionsBug FixesGrindstone should only downgrade one itemDevil stuck as a reaperProp statistics are not reset between each roundResume game causes the game round to revert back to 20 regardless the actual roundRefactoringsDevil only mocks once per roundArtifact made of a club sandwich instead of breadThe percentage of all plants is 10 instead of 15Wheat seed gain 1 crop per required
- [3.1.0] Russian roulette - 16 June 2025
FeaturesFull screen modeAdd item Russian roulette, Hammer, Anvils, Lock pick, Gold key, Pickaxes, Sugarcane, Ink and paper and their recipesRefactoringsRed sports car now reset payback countdown instead of substract game round
- [3.0.0] UI and Performance - 9 June 2025
FeaturesUI revampActivate auto-select when activating auto-use all items to reduce confusionInventory sorting also stack same items togetherFixesInventory flickers when enabling or disabling itemsRefactoringsSapling and Wheat seed put a counter on every round to reduce confusionPayback based on how many rounds have passed instead of current round to maintain difficulty curveManage prop pooling to improve the performance of thousands of propsAuto-sort is always activated
- [2.2.0] Kill the devil - 2 June 2025
Features The devil has blood and killable now Add items Gunpowder, Bullet, and recipes Automatically play the fishing game if auto-use is activated Add item coal recipe The devil will ask the player to play for more rounds for every 20 rounds, as long as the player has blood Add a relic page and unlock information after the end of the game if the player kills the devil Fixes All items enabled at the end of the round should respect the show filter Refactorings Revoke and refund the game round skill since it's a challenge, not an upgrade
- [2.1.0] Artifact - 26 May 2025
Features Add a item type tab to filter which type of items to show in the inventory Add audio compressor prevent sonic boom Add back to title button in the setting page Auto-scroll when mouse enters the beginning and end of inventory Add auto-sort the same item in the inventory Add item Artifact compression Fully upgraded item can be transformed by artifacts and brought to the new game Item can now automatically select required items Bug Fixes Fishing game was affected by game speed Incorrect poker profit calculation Item threesome and 69 also modulo decimal part Yacht game description width Refactorings Auto-use item supports all types of items Cap the profit at the max integer in case someone reaches it Refresh is free but limited every round Revert the changes of Big Two, Devil's Toast, Jackpot, Queen of Spades, Sickle, and Poker. Since it's a good idea to let players keep the abilit…
- [2.0.0] Fishing and precision - 19 May 2025
BREAKING CHANGES Store the profit as an integer instead of a float number under the hood. This should prevent unwanted number rounding, in theory. The player's bank might be affected by this; otherwise, the game should feel the same Features Ability to rearrange the item's order Add item fishing rod , fishing hook , fishing worm, steel ingot, and correspond recipes Add payback highlight based on the game round Bug Fixes Missing dice description and sub-view Missing playing card description and sub-view Refresh button is blocked by some UI elements Wheat's image doesn't display in the statistic list properly Wheat's particle doesn't display inside the list properly Refactorings Make big two, devil's toast, jackpot, queen of spades, sickle, and poker less effective due to it being way too easy to let the number overflow Automatically use the same protection items with the same name instea…
- [1.5.0] Mineral - 12 May 2025
Features A recipe type is added, now recipe items will not be consumed Add items: Mine, Stone pickaxe, Ingots, Grindstone, Sapling, and corresponding recipes Add items: Remote control and Red sports car Refactorings Let max blood starts from 3; otherwise it's too hard Make the wheat seed count up instead of down to align with the sapling
- [1.4.0] End game early and skill - 5 May 2025
Features Add a peaceful ending at the end of round 20 Add a hint for the last round Add a skill page; use blood to improve your skills Bug fixes 10 dollar coin did not reflect upgrades The probability of gaining a new wheat seed
- Revamp 1.3.0 - 28 April 2025
Features Add a sub-preview for the item description Show property details on mouse hovered Show "will profit" next to the item details Refactorings Make all items increase effectiveness based on upgrades, instead of just simply add number of uses. Merge all D6 items into a single XD6 Make item details floating Disable 100 dollar bill since it's repetitive
- Changelog 1.2.0 - 21 April 2025
Features Add a "New" hint for the first met item to the devil's offers Add items Sum of cards for each playing card suit Add new upgrade available hint Add prop overview Bug fixes Unable to load "Only show available items" setting Unable to use Wheat seed if it didn't use at the beginning of the round Refactorings Merge poker related items into item Poker for better control Disable dice and poker related items since there are better version exist Scale payback based on the game round
- Changelog 1.1.0 - 14 April 2025
Features Hide unavailable items (and add a dedicated toggle in the setting) Show project version Bug Fixes Missing simplified Chinese fonts Unable to scroll prop result Refactorings Make Wheat seed grow automatically (since players are very likely to click every round) Separate setting save file and game save file (your setting will reset due to this refactoring)