SPSTEAMPULSELIVE ANALYTICS
Ember and Blade

Ember and Blade Steam metadata

LINE Games Corporation | Q3 2026 | game

Coming Soon

GameSteam Store content

ActionRPG

  • Steam app typegame
  • Steam App ID3470500
  • PriceNo longer available on Steam Store
  • Release dateQ3 2026
  • DeveloperLINE Games Corporation

Ember and Blade metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Steam app typegame
  • Steam App ID3470500
  • PriceNo longer available on Steam Store
  • Release dateQ3 2026
  • DeveloperLINE Games Corporation
  • PublisherLINE Games Corporation
  • Parent gameNot available

Genres: Action, RPG

Company pages: Developer: LINE Games CorporationPublisher: LINE Games Corporation

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Ember and Blade Steam metadata

Ember and Blade metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/3470500/metadata
Steam Communityhttps://steamcommunity.com/app/3470500
PCGamingWiki search
IGDB searchSearch IGDB for Ember and Blade

Reviews, pricing, and metadata

Review summary

No user reviews

Review score unavailable, 0 positive, 0 negative

Price and discount

No longer available on Steam Store

Platforms

Windows, Mac, Linux

Categories

Single-player, Steam Achievements, Full controller support, Captions available, Gamepad Recommended, DualShock Controller Support

Achievements

Not available

Platform releases

No data available

Latest Steam announcements

  • Demo 2.1 Patch Notes - 18 September 2026

    1. Improved Blessing VisualsBlessings from the five angels—Michael, Selaphiel, Uriel, Galiliel, and Remiel—now look and behave more distinctly by level and star rank. 3-star blessings have unique hit effects.Reworked projectile targeting and hit behavior, duration bonuses, Love Flare projectiles, and the Viral Toxicity ground field.Blessing effects now use a semi-transparent halftone treatment, with adjustable transparency in Options.Added a separate Blessing SFX volume setting and lowered blessing sound volume overall.Optimized several Galiliel, Uriel, and Remiel blessing effects.Rewrote all blessing descriptions to match their actual behavior, with separate Autocast / Light Attack / Heavy Attack / Dash descriptions in nine languages.2. Specialized Blessing LinksElites can now carry Light Attack, Heavy Attack, or Dash links. Pick up a link and bind a blessing to that action to activate…

  • 💝 Ember and Blade Demo 2.0 Survey Event! ⚔️ - 3 September 2026

    Participate in the Ember and Blade Demo 2.0 Survey and win a Steam Key for the Full Game!🎁 Event Rewards10 lucky winners will be selected to receive a Steam Key for the full game upon release!📌 How to Enter 1. Follow our official X (Twitter) account👉 https://x.com/EmberandBlade 2. Complete the survey (Make sure to include your X handle/ID!)👉 https://forms.gle/xfTkqASxDq83f6sq8 3. After completing the survey, leave your X ID in the channel! 👉 https://discord.gg/a2YkCdDdzNWinners will be notified individually via DM with further details during October.We look forward to your participation! 🙌Thank you!

  • [Notice] Known Issue in Demo 2.0 - 3 September 2026

    Hello, this is the Ember and Blade development team. We’d like to inform you about an issue identified in Demo 2.0. \ Arcana: Vessel of Hoarding │ Max HP per Amber Dust Arcana: Money Is the Best Medicine │ HP restored per Amber Dust If the game exits abnormally (crashes or is force-closed) while you have either of these Arcana, then after restarting, the game will crash again immediately upon obtaining any currency (Amber, Blood Crystals, Dew, etc.). \ At the moment, the only way to play normally is to manually delete the entire save folder. Please delete the folder at the following path: Save folder paths Windows : %USERPROFILE%AppDataLocalLowLinegamesEmberAndBlade MacOS : ~/Library/Application Support/Linegames/EmberAndBlade * Deleting the entire save folder will reset all game progress.The patched build distribution for Steam and the Epic Games Store has been completed. We are prepar…

  • [Director's Note] Introducing myself with Demo 2.0 - 3 September 2026

    Introducing myself with Demo 2.0. Hello. I’m STEEL, Design Director on Ember and Blade. This is my first time greeting players directly through a Director’s Note. With Demo 2.0, we’ve reworked the game’s core, with a particular focus on the action systems. Rather than wrapping this up in a few lines of patch notes, I wanted to use this Director’s Note to explain directly what we changed and why, and to hear your valuable feedback. Why Demo 2.0? The harshest feedback from the previous demo focused on core gameplay, with comments like: “It’s not bad, but the action feels a bit dull, and there aren’t enough active choices for the player.” This was also a major point of internal debate for the dev team, as we struggled to balance intuitive controls with a strong identity as an action game. The combat was satisfying on a basic level, but the simplistic control scheme lacked depth, and there…

  • Demo 2.0 Patch Notes - 3 September 2026

    Demo 2.0 Patch Notes 1. Action System Renewal Combo System Added : Different combos trigger depending on the sequence of light and heavy attacks. Each combo has unique animations and attack ranges, and can be used to interrupt elite enemies’ attacks. Stamina System Added : Dashing and heavy attacks now consume stamina. Consumption varies by combo type, and fully depleting stamina briefly puts you into an exhausted state. A stamina gauge and exhaustion indicator have been added to the UI, and both recovery speed and max stamina can be increased through growth. Improved Input Responsiveness : Attack pre-input handling and target have been refined so that consecutive attacks flow more smoothly. Combo Camera Effects : The camera now reacts dynamically as combos progress. Secondary Weapon (Crossbow) Removed : The auto-firing crossbow, a secondary weapon, has been removed. Related UI text and…

  • [Director’s Note] A Sharper Battlefield, a More Vivid Sanctuary - 27 August 2026

    Hello, I’m Sean Jung, Art Director at Ember and Blade.It’s been a while since I last reached out! It feels like just yesterday I introduced myself in last year’s dev log, yet here we are, on the verge of launching Demo 2.0. A lot has happened both in and beyond the game since then, and the world we’re building has changed in many ways. In particular, for Demo 2.0 we focused on streamlining the player experience into ACT 1 and refining it so you can enjoy more fun and a richer sense of the world in that segment. We’ve made the battlefield more intuitive, and we’ve enhanced the Sanctuary you return to after battle with greater depth and detail.## Even a Single Act Needs MomentumWhile gathering feedback from players of Ember and Blade, one concern kept coming up repeatedly.“The early part of the game feels a bit slow.”This feedback likely isn’t just about visuals, but it pushed our develop…

  • [Dev Note] 1 vs. 1,000: Achieving Technical Excellence - 20 August 2026

    1 vs. 1,000: Achieving Technical Excellence Hi everyone, this is my first time writing to you. I’m Danny, the Technical Director of Ember & Blade. In this developer’s note, I’d like to share the technical challenges our small team tackled, and the engineering behind Ember & Blade’s massive 1 vs. 1,000 Musou-style combat. ──────────────────────1. Prototyping Before we officially started development, we had just one question we wanted to answer during our initial prototyping stage: "Is a 1 vs. 1,000 gameplay loop actually viable in a 3D environment?" Ever since I was a kid playing games like Dynasty Warriors, I’ve always had a deep passion for action games where you carve your way through endless waves of enemies. That’s why we started Ember & Blade with a single, clear mission: to build a 3D Survivors-like that lets you mow down enemies in 1 vs. 1,000 combat, while capturing that classic…

  • Where Are We Headed – Director’s Note - 19 June 2026

    Hello everyone,I'm J. Kim, Director of Ember and Blade.Today, I want to talk about a decision that's going to shape the future of Ember and Blade.Over the past few months, we've spent a lot of time asking ourselves whether the current version of Ember and Blade is the best version it could be.We're currently working on a new demo that goes far beyond bug fixes, balance adjustments, or polishing what's already there. Instead, we're rebuilding one of the most important parts of the game: combat itself.In this note, I'd like to share how we arrived at that decision.Back in April 2025, we released the first public demo of Ember and Blade.Since then, we've gone through Steam Next Fest, rebuilt large parts of the game, and earlier this year launched what we internally called the "Demo Rebuilding" effort. Between April and May alone, we shipped four major updates and five hotfixes.With each ne…

  • Demo Version Hotfix Update (26.05.20) - 20 May 2026

    Greetings, Demon Hunters,To improve the overall gameplay experience and address issues reported by players, a new hot fix has been applied. Please see the details below:The length of Prologue A has been reduced by 30% to 40%.Now, the result screen does not appear when you die in Prologue C.A trigger has been added to move directly to Lumi after the first cutscene in the Sanctuary.The issue where lag occurs during voice playback has been fixed.Some translation errors have been fixed.We appreciate your patience and continued support as we work to provide a better experience for everyone.- Ember and Blade Team

  • Demo Version Hotfix Update (26.04.27) - 27 April 2026

    Greetings, Demon Hunters, A new hotfix has been deployed to address multiple gameplay and system issues discovered following the recent update. System & UI• Save System: Fixed a critical issue in the save slot menu where the first slot appeared selected by default, but clicking “Delete” would unintentionally remove the most recently played save file. • Client Stability: Fixed an issue where the game client would hang or freeze for 20–30 seconds when quitting the game on Windows. • UI/HUD: Fixed a bug where the HP and Interaction HUDs appeared prematurely before a cutscene had fully ended. • Forge: Fixed an issue where placeholder “default” text appeared when opening a Rune for the first time in the Forge. Gameplay & Combat• Weapons & Arcana: Fixed an attack animation bug when equipping a Hammer and acquiring an Arcana with an 80% attack speed reduction. Previously, this caused the first…

  • Demo Version Hotfix Update (26.04.22) - 22 April 2026

    Greetings, Demon Hunters, We’ve rolled out a hotfix to resolve several gameplay and system-related issues identified after the latest update. Fixes & Updates: • Prologue: Fixed an issue where two Lucians would appear when moving to the upper right• Cutscenes: Fixed an issue where the reflection map would occasionally display incorrectly in the prologue• Audio: Fixed an issue where an attack warning sound was temporarily included• Audio: Fixed an issue where NPC voices in the citadel were heard reversed left and right• Steam Deck: Additional optimizations applied• Boss Room: Fixed an issue where monsters would occasionally attack or spawn even after entering the boss room• Visuals: Fixed the effect that occurs when x2/x3 luck happens upon selecting Blessing We’ll continue monitoring feedback and overall stability following this update. If you encounter any additional issues, please repor…

  • Demo Version Hotfix Update (26.04.21) - 21 April 2026

    Greetings Demon Hunters,We have deployed a hotfix to address several gameplay and system-related issues identified following the latest update.Fixes:• Fixed an issue where the Artifact Closet cutscene would not trigger• Fixed an issue where dew was not dropping from the Arbor Reach• Fixed an issue where the achievement did not unlock after reaching the final level of the Arbor Crucible• Fixed an issue where the select button did not appear for the first Blessing upon leveling up• Fixed an issue where UI sounds did not play during cutscenesImprovements:• Adjusted heavy attacks. Just-frame inputs can now be triggered using the heavy attack key• Disabled the ability to open the pause menu while the player is in a dying state• Implemented various cutscene-related fixes• Fixed an issue where UI focus could occasionally be lost when opening Shay’s Rift UI while using a controllerWe will conti…

  • Ember and Blade Demo – Patch Notes (2026.04.21) - 21 April 2026

    Greetings Demon Hunters,A new chapter begins. Step into an enhanced experience with a brand-new prologue, the triumphant return of Arbor’s Crucible, refined combat systems, full voice acting, and smoother gameplay across the board. This is the biggest demo update yet.Begin your journey with a newly added prologue designed to deepen world immersion, enrich the story, and create a stronger opening experience. Existing players can start a new game to experience it firsthand.Enter the challenge once more. Act I is now fully playable in the demo, alongside a reworked version of the demo-exclusive endgame content.Combo activation now triggers through Dash Attacks against elite enemies, creating a more aggressive and rewarding combat flow. Weapon stats have been slightly decreased as part of the balance adjustment. Precision matters. Timed re-inputs during special attacks now unleash empowered…

  • Ember and Blade Demo – Patch Notes (2026.03.24) - 24 March 2026

    Greetings Demon Hunters, This update introduces exciting new meta content and enhances the overall combat experience, giving you more ways to customize your playstyle and enjoy more dynamic battles. Check out what’s new below. Experience strategic, build-driven gameplay through diverse Arcana combinations. A total of 54 new Arcana cards has been added (10 Major / 44 Minor), allowing players to create distinct playstyles based on their selections. • Major Arcana Major Arcana defines the core direction of a build. These powerful cards shape how each run is approached, often offering strong effects alongside meaningful trade-offs or conditions. • Minor Arcana Minor Arcana enhance and support your build. While they provide additional flexibility and synergy, stronger effects may come with corresponding penalties or conditions. Developer Note: The Arcana system is designed to open up multipl…

  • Ember and Blade Demo – Patch Notes (2026.03.10) - 10 March 2026

    Greetings Demon Hunters, As stated in our roadmap, Phase 2 of the game improvement initiative is now live. This update introduces gameplay adjustments, performance optimizations, and improvements based on community feedback. Below are the specific changes included in this patch update: Improvements: Quality of Life Improvements Currency Visibility: Currency icons now appear in item descriptions, making it easier to quickly identify the required resources. Red Dot Notifications: A red dot notification system has been added to highlight newly unlocked content. Codex Added: A new Codex feature has been introduced. Key gameplay guides and information can now be viewed through the Codex. Control Options Attack Toward Cursor: Added an option that allows attacks to be aimed toward the mouse cursor. Key Binding Option: Players can now freely customize their preferred key bindings. Other Improve…

  • Demo Version Hotfix Update - 3 March 2026

    Greetings Demon Hunters,We have released a hotfix to address several gameplay and system-related issues identified after the latest update.Below are the specific changes included in this hotfix:Fixes:Resolved an issue where Prologue Grace did not function correctly with Level 3 Blessings.Fixed an issue where “Non-Stop Riff” damage was not properly counted toward total Blessing damage in the post-game summary and Fenrix Observation Diary.Resolved an issue where the game would fail to progress past a black screen on certain operating systems, including systems using Turkish language settings.We will continue monitoring feedback and stability following this update. If you encounter any further issues, please report them through our Discord server so our team can investigate promptly.- Ember and Blade Team Stay ConnectedFollow our channels for updates, dev posts, and community events:Discor…

  • Ember and Blade Demo – Patch Notes (2026.02.24) - 24 February 2026

    This update marks the first major step in our demo improvement roadmap.This patch focuses on clarity, progression depth, and combat flow. It includes core system overhauls and one of the most requested features from the community, the minimap.New FeaturesA minimap has been added to improve navigation and combat awareness.You can now see nearby terrain, enemies, and key interactable objects while exploringSystem OverhaulsBlessing System Rework The Blessing selection and leveling structure has been redesigned.Choices are now clearer, scaling is more consistent, and build identity is stronger across runs.Relic System ReworkRelic equipping and unlock mechanics have been restructured.Relics now integrate more naturally into progression and provide clearer strategic impact.Arbor’s Grace Upgrade ReworkThe Arbor's Grace upgrade system has been rebuilt. The upgrade tree and costs for Arbor enhan…

  • Ember and Blade - Demo Update Roadmap - 23 February 2026

    Ember and Blade Demo Update Roadmap for 2026In continuation of our last announcement, we’re excited to share our structured demo update plan for the next three months.From February through April, Ember and Blade will receive monthly updates focused on improving core systems, combat feel, and early-game clarity. Each phase builds toward a stronger, more complete version of the game ahead of our 2026 release.Here’s what you can expect: Phase 1 – FebruaryOnboarding Experience Improvements• Gauntlet weapon adjustments• Improved Act I level flow• New monsters in Act I• Minimap added• Blessing system rebuilt• Relic system rebuilt Phase 2 – MarchQuality of Life Improvements• Red dot notification support• Key binding options• Twin-stick option support• Shay’s Hideout improvements Phase 3 – MarchNew Content and Combat Improvements• Arcana Meter progression content• Rune slot progression content•…

  • Dev Diary: New Year Update + Development Progress - 19 February 2026

    Greetings from the Ember and Blade team.Happy New Year!We’re deep into development and 2026 is shaping up to be a big year for us.Thanks for sticking with the project and continuing to push us with your feedback.Today we’re sharing a new in-development build. In the video you’ll see:Part of the Act 3 boss fightGameplay with the new weapon type, the GauntletEarly prototype footage of a new bossA short Chapter 3 cutscene previewAs always, this is work in progress. Timing, UI, and effects are still being tuned. The full video will be uploaded to our official YouTube channel.Act 3 BossThis boss fight is built around pressure and control.You’re dealing with tight close-range threats while managing space at the same time.The phase transitions deliberately shift the pace of the fight.If you’re not paying attention, the rhythm will break on you.Our stance on bosses is simple. You should beat th…

  • Celebrate the Holidays in Ember and Blade Demo - 12 December 2025

    Greetings community! As we wrap up the November Thanksgiving Update and the Leaderboard event, we wanted to close theyear on a festive high note. With Christmas around the corner, the Sanctuary of Oblivion has taken on a new holiday look. Step inside and enjoy the season’s atmosphere! We also want to share a warm thank you with everyone who has supported Ember and Blade. Your feedback and enthusiasm shaped the demo every day. This year brought plenty of work, challenges, and excitement, and your support made all of it worthwhile.We’re moving ahead with new content and improvements as we prepare for our 2026 launch. As we head into the new year, we hope you’ll stay with us on the road ahead.If you want to see how your feedback is being reflected in development, follow our channels and speakdirectly with the team. You’ll get the latest news, updates, and early looks at what’s coming next…

Patch notes and updates

S.noRelease datePatch nameGID number
13 September 2026Demo 2.0 Patch Notes1842846814441774
220 May 2026Demo Version Hotfix Update (26.05.20)1833334318565418
327 April 2026Demo Version Hotfix Update (26.04.27)1830797770241695
422 April 2026Demo Version Hotfix Update (26.04.22)1830797770229794
521 April 2026Demo Version Hotfix Update (26.04.21)1830163047268027
621 April 2026Ember and Blade Demo – Patch Notes (2026.04.21)1830163047267548
724 March 2026Ember and Blade Demo – Patch Notes (2026.03.24)1827626365765126
810 March 2026Ember and Blade Demo – Patch Notes (2026.03.10)1826362059932399
93 March 2026Demo Version Hotfix Update1825727806719534
1024 February 2026Ember and Blade Demo – Patch Notes (2026.02.24)1825093633196118
1117 October 2025Ember and Blade Demo – Patch Notes (2025.10.17)1813674388966264
1215 October 2025Ember and Blade Demo – Patch Notes (2025.10.15)1813674388898097
1313 October 2025Ember and Blade – Steam Next Fest Demo : Release Notes 10/13/20251813041031333100
1429 July 2025Ember and Blade Patch Notes - 2025.07.291806064758764025
1524 July 2025Ember and Blade Patch Notes - 2025.07.241806064758598525
1618 July 2025⚡Demo Version Hotfix (Patch Completed)1805431065364689
1718 July 2025⚡ Hotfix Announcement: Demo Version Update (Planned)1805431065360794

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID3470500
Live current players0
SteamPulse tracked peak0
Live count (today's peak floor)0
PriceNo longer available on Steam Store
Free to playNo current Steam offer
DiscountNot available
Original price USDNot available
Current price USDNot available
Release dateQ3 2026
DeveloperLINE Games Corporation
PublisherLINE Games Corporation
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeNo user reviews
Positive review percentNot available
Positive reviews0
Negative reviews0
Total reviews0
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportYes
Linux supportYes
Parent gameNot available
Store URLNot available on Steam Store

Short description

Become the immortal hunter and stand against the archdemon Asmodeus. Cut through bullet-hell swarms, clash with Souls-like bosses, and harness celestial blessings that reshape your powers each run. The demons are rising—raise your sword.

About this game

Ember and Blade is a survivors-like adventure that blends strategic combat, elaborate boss battles, atmospheric visual design, and a dark, intricate storyline. As a demon hunter bound to temporary immortality through an angel’s pact, you enter the realm where the archdemon Asmodeus has been sealed for centuries and encounter Ariella, the lone guardian of its seal. Entangled in her tragic fate, you must carve through endless demons and face the question—can destiny itself be defied? CARVE THROUGH ENDLESS HORDES As the immortal hunter, sweep across battlefields teeming with demons in fast-paced survivors-like action. Every swing scatters foes, every run escalates the chaos, and only your blade stands between order and oblivion. HELLSENT BOSS ENCOUNTERS Face the Judicators of Fate—once mortals who sold their souls to become demons, now wielding immense power and devastating attacks. Only precise timing, careful strategy, and the edge of immortality can carry you to victory. HARNESS HEAVENLY BLESSINGS Angels grant you powers beyond mortal reach. Choose between their heavenly gifts and forge evolving strategies that change with each run. Your path is never the same twice. Immortality does come with certain perks. DEFY THE CYCLE OF DEATH Each fall is only the start of another run. Resurrection brings deeper secrets and the chance to twist fate itself. ATMOSPHERIC WORLDS AND DYNAMIC BATTLES Step into a realm forged by divine fire and demonic corruption. A visually rich world awaits with balanced design, unique characters, vibrant colors, and vivid effects that bring every battle to life.

Supported languages

English * , Korean, Simplified Chinese, French, German, Spanish - Spain, Japanese, Portuguese - Brazil, Russian * languages with full audio support

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
28Full controller support
13Captions available
60Gamepad Recommended
55DualShock Controller Support
56DualShock Controller Support
57DualSense Controller Support
58DualSense Controller Support
23Steam Cloud
62Family Sharing

Regional ratings

BoardRatingDescriptors
kgrb15Violence or Fantasy Violence (폭력성) Suggestive Themes (선정성)
dejus14Linguagem imprópria Violência
steam germany12Gewalt Derbe Sprache
igrs13Penggunaan bahasa Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $0.00
  • Highest observed: $0.00

Ember and Blade's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $0.00, the highest is $0.00, and the first visible tracked price is $0.00. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Ember and Blade's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $0.00, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $0.00. The latest run records $0.00 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $0.00
  • Current list price: $0.00
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Ember and Blade at $0.00 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$0.00$0.000%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $0.00.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$0.00$0.00No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $0.00.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$0.00$0.00No discountSteam Store

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