- New Baja Stunt-Track Added in Celebration of the Mexican Entertainment System! - 21 September 2026
For the second consecutive year, Race Jam is proud to be a part of the Mexican Entertainment System Steam festival! Our level designer, Joe, grew up in Baja California, Mexico, and lived there throughout the development of Race Jam. As a huge fan of off-road racing, he was excited to bring a little piece of Baja to the game, so to celebrate being part of the event, we’ve designed a brand-new stunt track inspired by the Baja desert, home of the world-famous SCORE races like the Baja 1000!We hope you enjoy this new stunt track! Happy racing!
- Race Jam v1.0.4 Introducing Online Progression and Quick Races! - 18 September 2026
New FeaturesOnline Ranks have been added to Race Jam! Progression levels 1-20 set up. New Rank Up Notification.Quick Race Matchmaking is now fully set up up to 8 players.New quick race lobby visuals.Track ImprovementsCyber Rain City has received major improvements.Added new props to fill scenery and improve framerate. Resized buildings around the downtown area. Fixed issue where Cyber Rain would not appear. Fixed broken 'Starting Grid' camera views. Reworked lighting and occlusion. Pizza World improvements.Reworked final turn for better traffic flow. Added new props to the outside area to better frame the final turns.Fixed broken 'Starting Grid' camera views. Reworked occlusion. General Fixes and QoL AdditionsSet up warning for restarting Multiplayer Races.Added a 'In Development' notification for Sippin menu button. Added new trim colors for Bacuda, Cordell, and Realest J. Fixed Chase…
- Race Jam v1.0.3 - 6 September 2026
General Fixes Replaced place holder icons with new vehicle icons for Bacuda, Cordell, and Realest J.Added the 3 new tracks to the Gauntlet Mode rotation.Fixed an issue that registered double inputs on the Gauntlet Menu.Fixed an issue with Traffic not disabling when option is selected on NY Highway and Coffee Run.Fixed an issue with lap count improperly resetting when option is selected.Fixed broken mission requirements for Secret Mission unlocks.Track ImprovementsChase and Collect Modes set up on new tracks (Cyber Rain City, Pizza World, and Upstate).Fixed transparent floor texture on Pizza WorldFixed broken cop spawns on Upstate and Cyber Rain City.AdditionsAdded rumble effect when charge boosting.
- Race Jam v1.0.2 - 30 August 2026
General Fixes and New Vehicles!Added three new vehicles:BacudaCordellRealest JFixed an issue where players could become stuck during the first race of a Gauntlet run.Adjusted path points and speed markers for opponent vehicles on the new tracks.Track ImprovementsImproved visibility on Pizza Planet:Added directional arrows to help guide players around the track.Added background elements to better frame the track.Adjusted the material colors of race barriers to improve track visibility and framing.Fixed texture pop-in issues on Temple, Jeff’s Turnpike, Cyber Rain City, and Pizza World.Progress & ResultsNew tracks now correctly save and display best lap times and total race times.Fixed an issue where Hyper Cup results and star ratings were not being saved correctly.
- Race Jam v1.0.1 - 28 August 2026
- Fixed issues with laps not counting on new tracks - Fixed lighting issues on new tracks - Improved visual optimization on Upstate - Improved arrow visibility on Pizza World - Temporarily switched streamer mode to mute music (We are fixing streamer mode now and change it back as soon as its ready) New vehicles and more are still coming today/tomorrow. We had to pause the rollout of the new content to fix these issues first but now we are back on track.
- Race Jam 1.0 Release is Here! - 27 August 2026
Hey everyone! Race Jam is officially out of Early Access! The update is large, so it will be done in parts. First part is already up and includes the 3 new tracks! 6 PM EST - New vehicles.9 PM EST - Online Progression.We’ll also be actively patching bugs and addressing any issues throughout today and into the weekend.If you run into any bugs, glitches, or other issues, please let us know! You can report them in the Bug Reports channel on our Discord or through the Steam Community Hub.Thanks for all your support throughout Early Access! We’re excited to finally bring the full Race Jam experience to everyone!
- Race Jam EA v.0.7.3 Online Beta Patch Notes And 1.0 Release Date Announced - 21 August 2026
General Fixes and AdditionsAdded a new Race Kit button to the Instruction Manual.Traffic ImprovementsOverhauled traffic behavior to make traffic move quicker and more consistently with the flow of vehicles.Improved traffic pathing. Traffic vehicles now correct their direction and return to their paths substantially faster.Fixed an issue where traffic vehicles could disappear during races.Online ImprovementsOverhauled the End of Online Race screen.Fixed an issue where online lobby players could encounter problems when trying to Ready Up.Fixed an issue where vehicles could become stuck in an explosion loop during online races.Fixed an issue where the game could crash if the host quit while loading a track.Added online rank displays.Camera ImprovementsAdded an option to prevent the camera from resetting after manually adjusting its position.Special AnnouncementRace Jam is officially exitin…
- The Multiplayer Beta is now live! - 7 August 2026
Race Jam's Online Multiplayer Beta is now live and ready for everyone to enjoy! As we've mentioned in our discord, this is an early online build, so you should expect to run into bugs, potential disconnects and some rough edges. We'll be working around the clock over the next few days to improve the experience. Right now players can host or join existing lobbies, and we're working on setting up quick races very soon!If you run into any issues, please let us know! The quickest way to be able to see your feedback is by letting us know on our discord. Every report helps us track down problems and prioritize fixes, so we'll be keeping a close eye on all of your feedback.You'll probably also notice a lot of small Steam updates over the next few days We'll be patching the game as quickly as fixes are ready, so expect a few updates while the beta is underway.Thanks so much for helping us test…
- Online Multiplayer Beta Starts Tomorrow 6 pm EST! - 3 August 2026
Quick beta update!We were hoping to have everything ready for this weekend, but we've got two final disconnect issues we want to fix before launch. Once those are resolved, the beta will be ready, and everyone who owns Race Jam will get access to multiplayer.We're planning to open the beta on Tuesday, August 4th at 6pm EST. We'll announce it here on Steam, Discord, and our social media. During the beta, we'll also be hosting some community events where you can race against us and leave us any feedback or bug reports, and we'll continue adding new functionality and polishing the multiplayer experience.I a couple of weeks, we'll also extend the beta to the demo so even more players can join in.Thanks so much for your patience while we iron out these last few bugs. We want the online multiplayer beta to be as smooth as possible, and we think taking this little bit of extra time will help u…
- News on Race Jam's Online Beta and 1.0 Release - 17 July 2026
Hey everyone!We wanted to share an update on Race Jam's release schedule.We're moving the 1.0 release from July 30 to August 20. Instead, July 30 will mark the launch of the Online Multiplayer Beta.Polishing the online multiplayer has taken a bit longer than expected. Combined with the time needed to finish designing our new tracks, we've decided to give ourselves an extra 20 days to ensure the 1.0 release delivers the complete experience we want for everyone.The good news is that the Online Multiplayer Beta is still on track to launch on July 30! We're excited to get it into your hands while we spend August finishing the new tracks, vehicles, and final polish for the full release.We sincerely apologize for the delay, and we appreciate your patience and support. Taking this extra time will help us deliver the best possible version of Race Jam.Thank you so much for following Race Jam! If…
- Race Jam EA v0.7.2 - AI and UI Improvements - 14 July 2026
AI and TrafficImproved Traffic AI behavior. Traffic vehicles now react to one another, slowing down or avoiding each other when necessary.Improved opponent AI traffic detection and avoidance.UI Additions and ImprovementsLeaderboards now display player profile pictures and profile backgrounds selected when creating a profile.Adjusted UI layouts for track-specific leaderboards.Looking AheadAs we continue polishing Online Multiplayer in preparation for the beta, we'll be releasing a series of smaller updates throughout the week. We apologize for any inconvenience these frequent updates may cause, and we appreciate your patience as we work towards the 1.0 release. More news on the Online Multiplayer Beta coming soon!
- Race Jam EA v0.7.1 - Bug Fixes, Balancing, and QoL Additions - 1 July 2026
General FixesFixed an issue where entering a new name would not function correctly when using keyboard controls.Added additional keyboard and mouse bindings:Charge Boost can now be activated with Left Click in addition to Q.Repair can now be activated with Right Click in addition to E.Updated stunt control bindings on Keyboard.Stunt Bump is now mapped to V.Stunt Push is now mapped to C.Added a new Flashing Effects option, allowing players to customize or reduce flashing visual effects.Gameplay ImprovementsAdjusted opponent start-up speeds during rolling starts. AI vehicles now accelerate more naturally instead of immediately pulling far ahead at the start of races.Reduced the maximum damage vehicles can receive from collisions with other players and environmental objects, resulting in more balanced combat.Implemented balance adjustments for Rollin.
- Race Jam EA v0.7.0 - Fan Favorite Vehicles - 20 June 2026
This update brings 4 new vehicles to the growing Race Jam roster, traffic improvements, and more backend work on the upcoming online multiplayer beta.New VehiclesAfter listening to the players, we've added 4 fan requested vehicles! "Rollin'" based off the SL500 Mercedes Benz and unlocked at level 3."Special Request" based off the 6th Gen Honda Accord unlocked at level 8. "Friend" based off a cherished childhood memory unlocked at level 17."Ambassador Transport" In honor of Race Jam's very own Polish Ambassador, AgBi, unlocked at level 27, or by a Special Mission in the 90's tour mode. Balancing and FixesImprovements'Mirth Mobile' stats UI updated to reflect new specs.Mission 19 time trial set to 1 lap only. Improved traffic pathing on LA Freeway.Thanks to everyone who has shared feedback and suggestions for new vehicles! We currently have at least three more vehicles planned before the…
- Race Jam EA V0.6.3 - Multiplayer Backend Progress and Small Fixes - 10 June 2026
General FixesFixed Temple reset point near the finish line.Fixed a wall collider and extended the adjacent ramp on PJI.Fixed airtime rotation errors.ControlsChanged the keyboard look back key to Tab.Updated helicopter controls so Caps Lock now works independently of Shift when performing rotations.Track ImprovementsReduced the standard total laps from 3 to 2 on NY Highway and Joe's Room.Adjusted the ramps leading outside on Joe's Room.Added edges to round out the hood of the parked vehicle in the garage sale are on Joe's Room. Future DevelopmentOnline Multiplayer development continues!We're currently preparing for a multiplayer beta planned within the next couple of weeks.For more information on the upcoming beta and regular development progress updates, be sure to join our Discord community here: https://discord.gg/7WRrtG2TW3
- News on Race Jam's 1.0 Release - 21 May 2026
Hey everyone!We’re announcing a change to Race Jam’s 1.0 release date, moving it from May 28th to July 30th.We have been hammering away at the online multiplayer and have set up all features and functionality that we planned. However we want to take a little more time to polish up the experience and make sure it reaches the standards we have for all aspects of Race Jam We’ll be holding a closed beta for Online Multiplayer by the end of this month and continue to improve the experience based on both our own testing and player feedback. If you already own the game, let us know if you would like access to it!In addition to polish, the next two months will include implementing our online ranks and progression system, adding 3 new tracks, and introducing a few new vehicles. We’ll also be putting Race Jam on sale on May 28th.We apologize for the delay, but the extra time will allow us to deli…
- Race Jam EA v0.6.2 - Bug Fixes, QoL Additions, and Backend Setup for Online MP - 10 May 2026
General FixesFixed an issue where the backspace key would not function correctly when using keyboard controls while typing a new name or cheat code.Fixed an issue where brake lights would not illuminate correctly when using keyboard controls.Fixed an issue where traffic vehicles could become invisible after resetting.Race ImprovementsImplemented rolling starts for races.. Vehicles now begin moving and automatically position themselves before the race begins, helping races start faster and feel more dynamic.Adjusted the countdown timer to better support rolling starts.Sped up the opening of the Triassic Track gate to accommodate rolling starts.Please continue sharing your feedback on rolling starts as we’ll be making additional adjustments and improvements over the coming weeks.Future DevelopmentOnline Multiplayer progress continues!We’ve successfully completed our first internal multipl…
- Race Jam EA v0.6.1 - Online Multiplayer is Coming! - 15 April 2026
This update sets up some backend stuff for the online multiplayer. We are going to be pushing a few small updates this week as we get more and more components of the online mp set up. If you would like to take part in our first online beta join the Race Jam discord. We will be posting information there about the beta there.
- Race Jam EA v0.6 - How to Play greatly improved - 8 April 2026
This update completely revamps the How to play menus. They now explain all of the concepts and game modes properly. They also have accompanying videos that display the concept being explained.
- Race Jam EA v0.5.9 - Drift Boosts buffed, Minigame Skip set up in Gauntlet Mode - 5 April 2026
Improved Drift Boost - The force enacted on your vehicle when coming out of a drift should be more powerful - The improvement scales with how long you drift. Short drifts shouldn't feel much better while longer ones will feel way stronger - Note: We are trying to improve the incentive for drifting on the tracks. Let us know your thoughts on whether drifting feels more useful now. Added warning when going back to main menu after failing minigame in Gauntlet Mode Set up ability to skip Minigame in Gauntlet Mode Reduced amount of time you can stay in slow motion when using perk Repositioned Fight for Position text at start of race Adjusted Cel Shader on all Opponent Vehicles Adjusted Cel Shader on all Police Vehicles Racing Wheel Support Fixed
- Race Jam EA v0.5.8 - New Steam Achievements! - 31 March 2026
General FixesAdded reminder text of the ability to fight for position before countdown (rolling start).Disabled barrier at the starting gate during countdownNew AchievementsSet up Steam Achievements for 50, 100, and 200 races won.