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Twelves:Shadow

Twelves:Shadow Steam news

JuLu Studio | Jul 17, 2025 | game

Released

0players observed · 25 September 2026 - 08:04:34 UTC

ActionIndieRPGSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak68
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score35% positive

Twelves:Shadow news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak68
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score35% positive
  • Total reviews160
  • Release dateJul 17, 2025
  • DeveloperJuLu Studio
  • PublisherJuLu Studio

Genres: Action, Indie, RPG

Company pages: Developer: JuLu StudioPublisher: JuLu Studio

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Twelves:Shadow Steam news

Twelves:Shadow news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Update Note 251029 - 29 October 2025

    Fixed parry direction issues.

  • Update Notes 251014 - 14 October 2025

    1.Fixed a bug where the protagonist could not properly enter Shadow Strike state when activating it exactly as Spirit Energy was fully depleted.2.Added the ability to select video quality for opening and ending cinematics.3.Optimized the combat experience against the Spirit Form of Sanctity (Chén Dragon) and Spirit Form of Compassion (Xū Dog) (performance improvements).4.Adjusted combat stats for the final consecutive battles.

  • Update Notes - 250925 - 25 September 2025

    1.Optimized the attack behavior logic of the Spirit Form of Compassion (Hài Boar), resolving an issue that could cause model twisting/deformation during attacks. 2.Optimized the attack animations of the Spirit Form of Sanctity (Chén Long), fixing an issue where certain moves could not cancel the recovery animation after blocking. 3.Fixed a bug where the Large Long would continue attacking the player after defeating player and upon revival. 4.Fixed a bug in the gamepad key rebinding interface that required a mouse click for selection; all remapping operations can now be performed using only the gamepad.

  • Update Note 250923 - 23 September 2025

    1.Adjusted the battle experience against the Spirit Form of Whispers (Sì Snake) based on feedback.2.Fine-tuned the battle experience against the Spirit Form of Insight (Wèi Goat) based on feedback.3.Adjusted the battle experience against the Spirit Form of Solace (Shēn Monkey) based on feedback.4.Updated the unlock conditions for certain stages.

  • Update Notice - 250922 - 22 September 2025

    New Content: 1. New Combat VFX: Grapple moves now feature prominent red glow effects. Normal posture attacks (unblockable) now have warning indicators. 2. Spirit Parry Mechanic: Successfully parrying boss red-glowe grabs with Shadow Invocation now causes bosses to enter a kneeling stagger state. 3. Protagonist Performance Optimization: (1) Added blade bracing: Hold block to enter Brace stance (consumes Stamina; empty Stamina causes exhaustion state). Note: Spamming block without cost has been removed. (2) Added sidestep dodge: Press Sprint for a short dash. (3) Updated dash attacks: Faster startup frames. (4) Increased movement speed. (5) Improved initial attack speed. (6) Enhanced turning responsiveness: Quick directional changes. (7) Optimized dodge distance and feel. (8) Improved healing responsiveness: Can immediately heal after dodging/attacking. (9) Minor character stat adjustment…

  • Twelve Shadows demo version released and future updates previewed - 4 August 2025

    Official Announcement from JuLu StudioGreetings everyone,Twelves: Shadow has been available for some time, and we're deeply grateful for the overwhelming feedback and suggestions from our players. Your engagement means everything to us.Through your voices, we've identified key concerns:Overreliance on sword-clashing mechanics limiting gameplay diversityExcessively aggressive boss patterns overwhelming player capabilitiesThese issues have understandably caused hesitation among prospective playersOur Commitment to ImprovementTo address this, we're releasing a free demo featuring a single boss encounter. This allows hesitant players to experience core gameplay before purchasing.Development Roadmap① Player Ability EnhancementsIncreased mobility and offensive options② Boss AI ReworkImproved combat rhythm and strategic depth③ Story ExpansionNew cinematic sequences for critical plot points④ Tu…

  • Patch Notes 250723 - 22 July 2025

    Performance Optimizations & System Improvements 1.Optimized frame drops during Hour of the Monkey's ability animations. 2.Reduced stuttering in Hour of the Tiger's skill effects. 3.Improved frame stability during Blade Clash QTE. Further optimizations planned. 4.Fixed camera glitches triggered by Blade Clash in the Final Gauntlet. Monitoring ongoing. 5.Added 5 Chain Invocation guides to Shadow Shard Interface. 6.Streamlined Hour of the Horse's arena by removing redundant smoke VFX. 7.Restored missing hit-sound effects in the Final Gauntlet. 8.Shortened recovery time after throw/grapple attacks. 9.Increased Shadow Strike rewards with guaranteed Spirit Core drops.

  • Update Notes 25072104 - 20 July 2025

    Critical Fixes & Gameplay Improvements 1.Fixed Spirit Form of Compassion clipping through boundaries in Phase 2. 2.Reduced occurrence of rapid phase-transition attacks (e.g., Spirit Form of Sanctity's Dragon Assault). 3.Added cooldown to grab/throw attacks for all bosses except Spirit Form of Fury. 4.Optimized drop rates in the Final Gauntlet to facilitate 5-Chain and Thirteen Orphans (Shísānyāo) Invocations. 5.Added skip function to opening CG (mitigates black screen issues). Root cause analysis ongoing. 6.Patched wall-clipping during corner executions. 7.Fixed terrain collision bug in Spirit Form of Sanctity's Phase 2 landing. 8.Resolved wall-stuck issue during Thirteen Orphans Invocation. 9.Fixed progression reset when replaying cleared stages. 10.Reduced occurrence of character freeze when casting Shadow Invocation. *Monitor via .* 11.Improved tracking on Spirit Form of Solace's Tri…

  • Update Notes 071904 - 18 July 2025

    Patch Notes: Critical Fixes & Improvements Based on player feedback, we've urgently addressed several progression-blocking issues. This update includes: 1.Fixed unskippable cutscenes in the Hour of the Dog boss sequence. 2.Resolved progression halt in the tutorial when Spirit Elixirs were depleted. 3.Fixed tutorial softlock if Chain Invocation (Q Skill) was activated prematurely. 4.Addressed missing controller icons when no controller type was preset. 5.Patched issue where pausing disrupted Boss behavior patterns. 6.Added prominent VFX cues above "The Shadow" before the final battle. 7.Fixed dialogue breaks during interactions with the Wheel of Destiny and The Shadow. 8.Reworked Spirit Form of Insight's Phase 2 mechanics: #Charge Attack no longer knocks down players #Allows Blade Clash counterattacks against follow-up strikes Other reported issues are logged and will be addressed in ong…

  • Update Notes 071821 - 18 July 2025

    Many bugs have been discovered recently. Thank you for your support, and we sincerely apologize. We are working hard to fix them! This update includes: 1.QTE changed from 3 buttons → 2 buttons 2.Increased pickup range for dropped items 3.Fixed an issue where entering other levels without completing the dialogue with Shadow would prevent access to the final level

  • "twelves:shadow" Releasing Now!! - 18 July 2025

    Hello everyone, it's wonderful to meet you.We're JuLu Studio, an indie team from Guangzhou, China.Today, we're incredibly proud to announce—Our game is officially live on Steam!As a Boss Rush title, every encounter represents our heartfelt dedication.From core combat mechanics to phase transitions, counter opportunities, and satisfying climaxes—we poured our souls into crafting each Boss with unique personality and memorable moments.Though limited in resources, we strived to tell a complete story.We hope these characters' struggles will resonate with you as you uncover their secrets.The tale of Twelve Shadows... is also the story of us at JuLu.We're a small team, and what you see is the culmination of our absolute best effort.Should you encounter any issues, please let us know—we'll address them promptly.To all who supported us on this journey: thank you for believing in our vision.Now,…

Patch notes and updates

S.noRelease datePatch nameGID number
129 October 2025Update Note 2510291814942955101157
214 October 2025Update Notes 2510141813041031361147
325 September 2025Update Notes - 2509251811772772242913
423 September 2025Update Note 2509231811138915552247
522 September 2025Update Notice - 2509221811138915508848
64 August 2025Twelve Shadows demo version released and future updates previewed1806698490806496
722 July 2025Patch Notes 2507231805431065509560
820 July 2025Update Notes 250721041805431065443841
918 July 2025Update Notes 0719041805431065380895
1018 July 2025Update Notes 0718211805431065371063

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