- Update Log #08 New Character Druid Arrives on the Pioneer Server! - 31 July 2026
Oi~ folks! We're bringing the real stuff this time!!Let me put it as directly as possible: this update is absolutely BEEFY!The Pioneer Server will welcome the seventh character in Devil's Card after the King: the DruidA nature-attuned Druid who freely switches between Wolf and Deer forms based on hand card colors. Maximum skill expression!Additionally, the Gladiator chip system has undergone a massive rework (come give it a taste!)On the Official Server, we've also heavily reworked the Petrification system, simplified character unlocks, and completed a series of balance adjustments and bug fixes~↓ Detailed update log below ↓👀Pioneer Server LaunchHow to ParticipateJoining is super simple — just manually switch to the test branch:Right-click "Devil's Card" in your Steam LibrarySelect "Properties"Click "Betas"Enter "2026PlayerTest" in the "Private Betas" fieldSteam will automatically down…
- Update Log #07 — Thief Buff + Petrification & Silence Mechanic Optimization - 3 July 2026
Bug FixesFixed an issue where skill sound effects would still play when all sound was turned offFixed an issue where Mending Rock's judgment condition caused multiplayer games to freezeFixed an issue in \ where abnormal reward arrangement during the reward selection phase caused the game flow to freezeFixed an issue where Law Web Resonance caused abnormal skill mana costsOptimized prerequisite suffix conditions for some chipsMechanic AdjustmentsPetrification (\)Old: Until the current round's \ alternates, cannot leave the hand by any means other than being played.→New: Can only leave the hand by being played (removed at \ of a \)Silence (\)Old: While in hand, cannot cast skills. Discarded at end of turn, or can be played by spending 5 \.→New: Cannot cast \ this turn. Can be removed by spending 5 \ to play it (each time \ is applied, the \ required to remove it is reduced by 1, to a mini…
- Update Log #06 — 2 New Mechanics + New Multiplayer Features, 20% Off Summer Sale - 26 June 2026
Oi~ fellas!Got two great pieces of news for you today!Demon Card is part of the Steam Summer Sale — 20% off, matching our historical low! It'll stick around a while longer, so grab your buddies and jump in!On top of that, after some time in the lab, we've been cooking — just in time for the Summer Sale, here comes another mid-sized update!Here's the TL;DR. In this update, we're introducing:Two new mechanics: \ and \.These two new mechanics will take the game's strategic depth to another level — you finally have ways to counter some of those absurdly unbeatable builds!New content includes 9 related universal chips, 9 character-specific chips, and 2 new skills.A bunch of new multiplayer features: save/load, ban chips, turn timer, and other custom rules (finally, when something goes wrong, you can just pick up where you left off T T).Balance adjustments: tons of chips, skills, and suffixes…
- 50K Copies Sold! Updated Roadmap Reveal + 20% Off Sale Now Live - 13 June 2026
Oi~ Everyone!!50,000 COPIES!!!Apokerlypse has officially hit 50,000 units sold worldwide. (We might actually break even T T)Seriously — thank you all so much for the love and support.We know that number behind the screen is fifty thousand real human beings, constantly drawing cards, racking their brains, and getting their skulls blown off by bombs they never saw coming. Every QQ group bug report, every negative review with actual suggestions tucked inside — we treasure all of it.So, to give back to everyone who got us here, we've made a big decision.🗺️ Major Roadmap Upgrade!That milestone image on the store page? It was just concept art before.But —To thank you all, every single node on that roadmap — every game mode, every character, every feature — effective immediately, ALL FREE.No tricks. Everything going forward will follow this upgraded roadmap, delivered for free.A whole lot mor…
- New Hero: King Is Finally Here! - 5 June 2026
Oi, brothers!The sixth hero we promised you — the King — is finally here!!We’re really sorry for keeping everyone waiting for so long. To make sure he feels right, the King went through one very painful full rework T TThat’s why he took so much time...But the good news is: today, we’re finally serving him up~The sixth hero — King | Playtest Now Live!The King is a card player who can pile up mountains of treasure, combining pressure, explosive card play, and unique special abilities.In other words, he can easily build up massive high-value bombs and give himself a huge hand of cards to choose from. But before you spend your fortune down to nothing, you’d better find a way to clean out your hand...👑King · Playtest Now Live!To make sure the new hero feels good to play, while also making sure he doesn’t break the current hero balance — and doesn’t end up too deep in the gutter either —We’l…
- Patch Notes #04 Ongoing Bug Fixes - 22 May 2026
Hello everyone! Great to see you all again~ Most of our development resources have been focused on creating a new character this week (coming very soon!), so this week's update list will be a bit shorter.We've focused on fixing some critical bugs, such as achievement unlock issues. We hope this update will satisfy all you achievement hunters out there~Bug Fix ListChipsChip \ does not correctly reduce the opponent's mana under certain circumstancesChip \ causes abnormal skill costsSkillsEmpress skill \ cannot hatch dragon eggsEmpress skill \ cannot hatch dragon eggsAffixesEmpress trait \ triggers incorrectly Empress trait \ activates multiple times in multiplayer Alchemist trait \ adds an abnormal number of Shock cards in multiplayerShopAbnormal card faces appear in Advanced Card Packs The shop does not sell certain chips that should be normally obtainableMultiplayerIncorrect came…
- Patch Notes #03 | New Thief Build & Balance Tweaks & Massive Bug Fixes - 15 May 2026
Hey everyone! After taking some time to regroup and polish things up, we’re back this week with another update for Apokerlypse!On top of our weekly bug-killing routine, we've also rolled out some balance tweaks for skills and a variety of optimizations:New ContentNew Thief Chips AddedCharge-EpicWhen skip: Randomly enchant 1 card with HazeInfinite Bomb-EpicIf a Bomb is played to end a combo, Bomb Cap + 2 next turnGhost Blade-EpicEnd Combo: Add 1 Satan Jr.Preparation-EpicStart Combo: The Mana cost of 1 random skill is reduced by 2 for this turnKira the Killer-EpicDuring Combo: K Bomb required cards - 2Volt Thief-EpicAfter Battle Start, cards added will be enchanted with ElectrifiedToolbox-EpicPlay a Triple in Combo: Cast equipped skill with a Mana cost of 4 or lessFly on the Wall-EpicBattle Start: If a player holds 4 or more cards of the same card value, enchant them with…
- 20,000 Copies Sold! 2nd Milestone Unlocked! - 8 May 2026
Hey everyone!It's been a little over a week since Apokerlypse launched, and a lot has happened.Let's start with the most important thing —🏆 The second sales milestone has been hit!If you look at the roadmap on our store page, the first milestone — "Characters increased to 6" — was already unlocked.And now the second one — 20,000 copies sold, characters increased to 8 — has officially been reached.So next up, two new heroes will be joining the table. New skills, new tokens, new build strategies — all of that is already in the works.As for who they are and what playstyles they bring, we'll show you as soon as they're ready!🎁 Raffle Prizes — Sooner Than PlannedWe were originally going to send out the community raffle and viewer match prizes all at once on May 25th. But we thought about it and decided — let's not wait. We've started sorting through the winner lists and will get t…
- Patch Notes #02: Spider Reworked! Smoother Card Selection & Tons of Bug Fixes - 5 May 2026
Hey there, everyone!Since the launch of Devil Card a week ago, we’ve received tons of amazing support and feedback from players (and of course, quite a few bug reports T_T). We’re truly grateful for all the love you’ve shown Devil Card!So, during the Labor Day holiday, the Devil Card team didn’t take a single day off! We’ve been nonstop updating the game!Every piece of feedback you send us is taken seriously — that’s why this week we mainly focused on fixing a large number of bugs, as well as optimizing both single-player and online experiences and balancing.Our goal is to solidify the current gameplay experience before moving forward with new content.The new characters and modes we promised are on their way, so rest assured!Devil Card will keep receiving long-term updates. We’re also working on the roadmap for upcoming updates, which we expect to reveal around mid-May — stay tuned, it’…
- Patch Notes #01: New Spider Priestess Builds + A Bunch of Bug Fixes - 30 April 2026
Hey hey hey everyone! We're thrilled to bring you the first update just one day after Apokerlypse's launch!This update focuses primarily on urgent bug fixes, along with some sneaky buffs to the Spider Priestess and the Rogue:New ContentSpider Priestess — 4 new chips added:\ The Spider God also gains gold when devouring cards.\ When the Spider God can neither devour nor weave, it resets 1 card instead.\ The Spider God can now be played; when played, all web cards are played as bombs.\ The Spider God can now be played; when played, randomly applies a large number of enchantments to cards in hand.Rogue — 1 new skill added:\ The Rogue can swap hands with the enemy, then apply Smoke Screen.Bug FixesChipsChip \ could not grant immunity to the freeze effect of chip \.Chip \ was non-functional.Gladiator chip \ was not triggering correctly.Chip \ combined with chip \ caused an i…
- Launch Week 20% Off – Only $7.99! - 29 April 2026
Before anything else—a huge apology: we held one last round of internal testing to make absolutely sure we delivered the quality you deserve. That pushed our release a few hours past the original Steam store countdown. We’re so sorry for the wait, and truly thankful for your patience. We promise it was worth it.Oi! Everyone! IT’S FINALLY HAPPENING!!!Wilson here – the dev behind this beautiful madness.After countless sleepless nights of grinding, my hands are literally shaking as I type this—Apokerlypse is officially live. TODAY. RIGHT NOW.Sitting here in our tiny office, a handful of us staring at the screen, palms absolutely sweating. What started as a half-joking “what if we made a roguelike card game?” is now actually in your hands. The all-nighters, the versions we scrapped and rebuilt—stack ’em up and they’d be thicker than a hundred thousand decks of cards (lol). But man, it was s…
- Livestreaming - 28 April 2026
Livestreaming
- Launching April 28! $7.99 During Launch Week! - 18 April 2026
Oi~ everyone!It's Wilson here~Today I can finally share the most important news before launch — all those sleepless nights of grinding are about to pay off!Good News 1: Apokerlypse launches April 28!After countless days and nights of grinding, I can finally announce —Apokerlypse will officially launch on Steam at on April 28!I said soon and I meant it. No more delays this time. For real!!!P.S. In order to meet everyone with the best possible quality, we will conduct one more round of additional final self-testing on the launch day itself. The official release time is expected to be a little later than the time shown on Steam (possibly by a few hours). Thank you for your patience! For more information, you are welcome to Join Our Discord.Good News 2: Priced at $9.99, 20% OFF launch week — only $7.99!We debated this for a long time. We want as many people as possible to play our game, so…
- Free Prologue Available Now & VS Mode Playtest This Weekend! - 17 April 2026
Oi~ everyone, long time no see!It's Wilson here~After grinding day and night, we've got something BIG cooking:Triple Good News!!!Apokerlypse full release is coming soon, FREE Prologue launches today, and VS Mode Playtest opens this weekend!First things first: VS Mode Playtest Sign-ups are OPEN!The multiplayer VS mode you've all been asking for is ready to roll!We're launching a limited-time VS Mode Playtest this weekend — head to the Steam store page and click 【Request Access】to sign up now!Grab your friends, create private lobbies, and see who gets their hand emptied first! (doge)Limited spots available, first come first served — don't sleep on it!Full release coming soon? Have a free Prologue to tide you over!The full version of Apokerlypse will be in your hands VERY soon! I promise! REALLY SOON!!But until then, we've cooked up a FREE Prologue to get your card-slinging fix early~Hell…
- Limited-Time VS Mode Playtest Teaser & Free Prologue Incoming! - 24 March 2026
Oi everyone, it's been a minute!As we get closer to the official launch of Apokerlypse, you can expect to hear from us a lot more often. We're popping in today with two massive pieces of news:🃏 Limited-Time VS Mode Playtest Kicks Off in Mid-April! The vs mode we promised is finally nearing completion! We're aiming to run a limited-time playtest this April so you can experience the absolute chaos of slinging cards with your friends. Once the playtest wraps up, we’ll be using your feedback to fine-tune and optimize the experience.If you're down to join the fun, come hang out in our Discord! For those already in the server, keep an eye on the announcements—as soon as the Playtest goes live, you'll be the first to know how to grab an access key!📖 Free Prologue Launching Concurrently—The Apokerlypse Prequel!We wanted to do something a little different with the Prologue compared to our…
- Dev Log #03: Gameplay Boost! Controller Support & Balance Tweaks - 16 January 2026
AdditionsController SupportNew hand strength rule: Straight/Triplet Pair/Tube now follows a unified comparison rule, length first, then card value (Consistent with Bomb comparison rule)New Mana/Bomb chip packsNew Character Selection InterfaceNew shortcut operationsEnglish versionNew performance-related featuresImproved card selection/playing feelNew visual cues (table tap response, skill hover, full mana reminder, etc.)Centralized pop-up notifications during battlesMore detailed Gems and AffixesNuclear bomb visual effectAnd moreNew sound effectsNew error feedback functionImproved battle logImproved game settingsImproved TutorialFixesDue to the large number of bugs fixed, only the major ones are listed belowFixed the issue where certain opponents may cause the game to freezeFixed the loading failure on some devicesFixed the bug where Dragon Eggs/Dragons were played along with other cards…
- Nominated for IndiePlay Best New Star! Multiplayer Development Kicks Off! - 21 November 2025
Oi~ Long time no see! Sorry to keep you all waiting! After Steam Next Fest, we received a ton of feedback and suggestions from everyone. So, over the last few months, we took it all to heart, reflected deeply ("learned from the pain," as they say), and made massive innovations to the gameplay. Now, it's finally ready to be served! With this grand comeback, we’re bringing you two pieces of exciting news!🥇 News #1: indiePlay Nomination + Exhibiting at WePlay ShanghaiA huge morale booster for our team: Apokerlypse (Demon Cards) has been nominated for the 2025 indiePlay China Indie Game Awards! A big thank you to the judges for the recognition, and of course, an even bigger thanks to every player who provided feedback during the early tests. Your support is what got us here. To celebrate this nomination, we’ll be taking the game to the 2025 WePlay Expo in Shanghai. If you happen to be in S…
- Apokerlypse x Steam China Showcase 2025 - 23 July 2025
DEMO NOW LIVE!!Feel free to try it!!!
- The Winners are In! - 100 Keys Giveaway! - 2 July 2025
Hey Card Sharks!First off, a massive thank you to everyone for your incredible enthusiasm for Apokerlypse during Steam Next Fest! We were thrilled to see so many of you climbing the ranks, reaching Platinum, and sharing your feedback with us.Now, for the moment you've all been waiting for... the giveaway results! Let's see if Lady Luck was on your side!Congratulations to the following 100 lucky players who reached Platinum rank and entered the giveaway!How to Claim Your Prize: We will be sending the full version Steam key for Apokerlypse to the email address you provided in-game. The emails will be sent out within the next 8 business days. Please keep an eye on your inbox (and don't forget to check your spam folder, just in case!).\All keys will be distributed by July 10th. We appreciate your patience!If you believe you are a winner and have not received your key via email after 5 busin…
- Thief Arrives! & 100 Steam Key Giveaway! - 11 June 2025
The Brand-New EN Localization for Next Fest is Now Live!!!Greetings, Card Fiends!After a week of non-stop grinding, we’ve not only squashed a mountain of bugs (and probably created a small hill of new ones), but we've also packed Apokerlypse with a ton of new features based on your feedback! (Check out our last announcement, Dev Log #02, for all the deets).But most importantly, a new, rule-breaking friend has crashed the party today—Thief!Meet Character #4: Thief! 🗡️This sly character specializes in creating "surprises" at the card table.His core mechanic, \, lets him play multiple hands in a row!With the right build, he can string together a dozen moves, leaving your opponent wondering what just hit them...One moment your opponent is pondering their life choices, the next they're facing a hurricane of cards!And what's an update without some goodies?For Steam Next Fest, we've prepared…