SPSTEAMPULSELIVE ANALYTICS
Hopetown

Hopetown Steam metadata

Longdue Games | To be announced | game

Coming Soon

GameSteam Store content

RPG

  • Steam app typegame
  • Steam App ID3481610
  • PriceNo longer available on Steam Store
  • Release dateTo be announced
  • DeveloperLongdue Games

Hopetown metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Steam app typegame
  • Steam App ID3481610
  • PriceNo longer available on Steam Store
  • Release dateTo be announced
  • DeveloperLongdue Games
  • PublisherLongdue Games
  • Parent gameNot available

Genres: RPG

Company pages: Developer: Longdue GamesPublisher: Longdue Games

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Hopetown Steam metadata

Hopetown metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/3481610/metadata
Steam Communityhttps://steamcommunity.com/app/3481610
PCGamingWiki search
IGDB searchSearch IGDB for Hopetown

Reviews, pricing, and metadata

Review summary

Review data unavailable

Review score unavailable, 0 positive, 0 negative

Price and discount

No longer available on Steam Store

Platforms

Windows

Categories

Single-player, Steam Achievements, Full controller support, DualShock Controller Support, DualShock Controller Support, DualSense Controller Support

Achievements

Not available

Platform releases

No data available

Latest Steam announcements

  • 75,000 Wishlists! 🎈 - 11 September 2026

    Hey everyone,We have a massive milestone to celebrate today: Hopetown has officially reached 75,000 Wishlists here on Steam! To everyone who has hit that button, shared the game, or joined our community: thank you from the bottom of our hearts.We are right back to work on the next chunk of development, but we couldn't skip a chance to share this moment with you all.If you haven't added Hopetown to your wishlist yet, you can do so right here on our store page to follow along with our development journey!

  • Telltale’s Choices Matter Festival Special: Hopetown Art Update - 10 August 2026

    Hopetown is officially participating in Telltale's Choices Matter Festival on Steam! To mark the event, we’ve just released a fresh update showcasing some of the major progress our art and world-building teams have been working on. We’ve given Hopetown’s world a thorough visual refresh, refining atmospheric lighting, textures, and environmental depth to make every conversation and choice feel even more immersive. Check out our ‘before and after’ teaser video that reflect some of these art changes..

  • Hopetown Inspirations: The History of Disco Elysium Part 2 ft. Veljo Hagu - 27 March 2026

    Veljo Hagu was the first Unity developer hired on Disco Elysium. He shaped the game’s unique skill system and translated ambitious vision into groundbreaking gameplay.Before you dive into this interview, don’t forget to wishlist Hopetown on Steam to follow development and help us reach more players.Hopetown Inspirations: The History of Disco Elysium as told by Veljo Hagu | Part Two: Technical Origins In this interview, Veljo reveals:How 24 skills stayed narratively impactful without becoming min-max puzzlesWhy removing combat opened space for narrative innovationThe biggest technical challenge: marrying dense narrative with reactive systemsHis advice for developers: execution matters more than perfect vision"The first time I heard Mikee Goodman's narration in the beginning dialogue, I got goosebumps. It was just that powerful."Veljo's approach to integrated systems and team momentum inf…

  • Hopetown Inspirations: The History of Disco Elysium as told by Martin Luiga - 27 February 2026

    The History of Disco Elysium is a special series in which we ask our narrative lead Martin Luiga — one of the founding members of the ZA/UM cultural movement that brought the world Disco Elysium — our most burning questions about the making of Disco and the early days of ZA/UM.Before you dive into this interview, don’t forget to wishlist Hopetown on Steam to follow development and help us reach more players.Hopetown Inspirations: The History of Disco Elysium as told by Martin Luiga | Part OneHow was Disco Elysium really made? Our narrative lead Martin Luiga, one of ZA/UM's founding members, tells his story.In part one of this special series, Martin shares:The early days of ZA/UM in 2000s EstoniaMeeting Robert Kurvitz and forming the collectiveHow chaos turned into the beloved cRPG we know todayWhy personal freedom was the secret ingredient"I would say that Disco Elysium is a fruit of ma…

  • On The Record: Gerard | Hopetown Senior Writer | Developer Interview - 6 February 2026

    Welcome back to On The Record, our behind-the-scenes series exploring the minds, methods, and inspirations of our team. This month we’re exploring how words become world with Gerard, a senior writer for Hopetown. Before you dive into this interview, don’t forget to wishlist Hopetown on Steam to follow development and help us reach more players. On The Record: Gerard HowardTell us a little about yourself — who you are, and what you do on Hopetown. I’m just a lil guy from Ireland, really. But I also happen to be an avid gamer and collector of books (I can genuinely build furniture with what I’ve got). I’m a screenwriter, author, and now one of the writers/narrative designers on Hopetown. My goal here is to make at least ONE person ugly cry with a character I wrote. How did you first get involved with Hopetown? What drew you to the world and its style of storytelling? I happened to work on…

  • Off the Record | The Bartender’s Philosophy - 15 January 2026

    Welcome to Off The Record, our monthly peek behind the scenes of Hopetown. A look into the strange, shifting narrative RPG we’re building with far too many red strings pinned to our walls. You can bury a lot underground. Doesn’t mean it stays put. In Hopetown, the truths that people whisper after midnight are often more revealing than anything they print. This transcript was found scrawled on the back of an old bar menu from The Lowest Point — the kind of place where rumours, regrets, and spilled drinks all share the same sticky surface. The Bartender’s Philosophy They say the trick to tending bar is knowing when to listen and when to pretend you didn’t hear a damn thing. I think that’s most of life really, just selective hearing dressed up as wisdom. You’d be surprised what people confess once they’ve had a few. The miners talk of things that don’t hold true in the light of day. Those…

  • On The Record: Anastasia | Hopetown Concept Artist | Developer Interview - 8 December 2025

    “Every corner of Hopetown should feel like it remembers something you don’t” On The Record | Developer InterviewWelcome back to On The Record, our behind-the-scenes series exploring the minds, methods, and inspirations of the Hopetown team. This month we’re stepping into the concept stage, where mood becomes world, with Anastasia. From surreal architecture to everyday details that just feel a little off, Anastasia helps define Hopetown’s painterly tone and the uncanny nostalgia that shapes its world. Before you dive into this developer interview, don’t forget to wishlist Hopetown on Steam to follow development and help us reach more players.Between Realism and DreamTell us a little about yourself — who you are, and what you do on Hopetown? I'm an artist, I enjoy many kinds of creative work, but drawing has always had a special place in my heart. Over time, I discovered concept art! And…

  • On the Record with Dan & Varia - 30 October 2025

    "Stories aren’t just told. They’re lived, remembered, and reshaped." Welcome back to On the Record, our behind-the-scenes series exploring the minds, methods, and inspirations of the Hopetown team.This time, we’re joined by writers Dan and Varia, who’ve been helping shape the tangled narrative threads of Hopetown. From inspirations drawn from books, games, and real-world influences, to what it means to write for a “psychological RPG driven by story, depth, and danger,” they share how narrative forms the backbone of the town.In our conversation, they talk about:✏️ How they became involved in the project ✏️ The inspirations shaping Hopetown’s world and dialogue ✏️ What “a psychological RPG driven by story, depth, and danger” means to them ✏️ The feelings they hope players take awayAnd of course, they take on a round of quick-fire questions — from NPC archetypes to their strangest Google s…

  • On The Record: Astri Lohne - 25 September 2025

    Welcome back to On The Record This time on On The Record, we’re stepping into the visual heart of Hopetown. Art director Astri Lohne has been a huge part of shaping the game’s strange, beautiful world. A place balanced between the familiar and the surreal.In this interview, Astri takes us behind the scenes of Hopetown’s art direction, sharing how the environments came to life and how she approached creating characters who feel at home in this uncanny setting. She also talks about the creative choices behind the game’s isometric style, the oddest places she’s found inspiration, and more.Behind the CanvasTell us a little bit about yourself – who you are, and what you do on Hopetown.I’m Astri, the art director on Hopetown! I’ve been working as a concept artist for the past 10 years, which is something I’ve been obsessed with ever since I was a teenager and I realized someone has to draw al…

  • On The Record: Martin Luiga - 22 September 2025

    We’re officially on the record.On The Record is our new behind-the-scenes series exploring the minds, methods, and inspirations of the Hopetown team. We're kicking things off with lead writer and worldbuilder Martin Luiga — whose work helped shape the unforgettable world of Disco Elysium. Martin joined the Hopetown team in early development, bringing his sharp eye for layered storytelling, twisting truths, and worlds that bend to the people who walk them. In our conversation, Martin shares what drew him to Hopetown, the kind of players he thinks will feel most at home here, and what he hopes they'll take away when the credits roll. You'll also hear about the parts of his Disco Elysium experience that prepared him for this project, and how he approaches the art of weaving story into systems.Martin’s work on Hopetown continues to help shape the strange, layered fabric of the town we’re bu…

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID3481610
Live current players0
SteamPulse tracked peak0
Live count (today's peak floor)0
PriceNo longer available on Steam Store
Free to playNo current Steam offer
DiscountNot available
Original price USDNot available
Current price USDNot available
Release dateTo be announced
DeveloperLongdue Games
PublisherLongdue Games
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeNot available
Positive review percentNot available
Positive reviews0
Negative reviews0
Total reviews0
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLNot available on Steam Store

Short description

Designed by some of the team behind the groundbreaking Disco Elysium, Hopetown is a narrative-first RPG with resonant storytelling and seismic conversations. Things will change under your nose and under your heel. Words will be your weapons, and you'll make your own truth.

About this game

You are a journalist in a world reset after The Flare, a coronal mass ejection that wiped out global communications decades ago, ushering a new dark age called The Hush. Investigate a mystery set in the island town of New Greenwich. Deploy words as weapons and choose between three distinct writing styles: investigative, sensationalist, or vogue. Define your character's background including your gender and style of journalism: play as a pencil-pushing Correspondent, a hyper-opinionated Columnist, or a clickbait slinging Gonzo. Harvest truth or sell lies - whatever it takes to make the front page. Amongst Hopetown’s creators are some of the amazing talent that made Disco Elysium a reality, with the combined efforts of Martin Luiga, Veljo Hagu, Olga Moskvina, Piotr Sobolewski, and Lenval Brown. Define your style of journalism with a robust set of skills and personas. Be an iron-fisted fashionista, an unseen spectre of secrets, or a brooding sleuth. An armoury of combinations are at your disposal, allowing you to role play as the journalist you want to be. Each skill’s voice is a sharpening tool to help you craft your own. Use numerous methods of persuasion to acquire interviews from NPCs for that story-breaking quote, take indisputable photographs to discover clues and evidence, and gather observations in your trusty notebook to untangle a mass web of narrative threads. Or skip the hard work and dust off an old photo and make up a quote if you think a lie will sell better. You have everything you need, now it’s time to light the fuse. Choose your evidence, push your angle, and utilise your chosen style of writing to elicit big changes in a large, politically charged open-world. Characters, factions, and the world beyond will respond accordingly to every word… so choose what you publish very carefully. At your side is your trusty, idealistic photographer with an unyielding commitment to The Truth and their craft. You’ll navigate an old mining town - New Greenwich - located along the rain-battered coast of Eastern Entre, capturing hidden truths in a broken world. But beware - a truthful character might take issue with a journalist who tries to fake evidence f…

Supported languages

English * , Russian, Simplified Chinese * languages with full audio support

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
28Full controller support
55DualShock Controller Support
56DualShock Controller Support
57DualSense Controller Support
58DualSense Controller Support
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus12Drogas lĂ­citas Linguagem imprĂłpria
steam germany12Alkohol / Tabak SchimpfwĂśrte
igrs18Rokok dan/atau rokok elektronik, minuman beralkohol, narkotika, psikotropika, dan/atau zat adiktif lainnya Penggunaan bahasa

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 24, 2026 to Sep 24, 2026
  • Lowest observed: $0.00
  • Highest observed: $0.00

Hopetown's USD price history spans from Sep 24, 2026 to Sep 24, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $0.00, the highest is $0.00, and the first visible tracked price is $0.00. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Hopetown's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $0.00, from Sep 24, 2026 through Sep 24, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $0.00. The latest run records $0.00 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $0.00
  • Current list price: $0.00
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Hopetown at $0.00 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$0.00$0.000%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $0.00.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$0.00$0.00No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $0.00.

DateCurrent priceOriginal priceDiscountSource
2026-09-24$0.00$0.00No discountSteam Store

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