- v3.0.88 (Small patch) - 7 September 2026
- Fixed not being able to take screenshots on steam with F12. - Moved version number from the button right to the top right.
- The V3.0 Update is Out - 23 August 2026
After several months of work, Gravity Storm recieves a big update and a price increase. This update aims to increase the length and difficulty and add more options and better UI. I'm very grateful with all my playtesters who helped me with this new version of the game.There over 100 changes, too many to list them all, so here's a summery:2 new levels, 1 new song, 7 new regular enemies, and 2 new bosses.All the previous levels have been tweaked to make them a bit longer and more challenging. UI and menus went through many changes to make them more intuitive, and have new options like Vsync.Now the player and enemies vertical accelaration is faster, and their fall speed is the same. The porpuse of this change is making the game feel faster and certain interactions more consistent. Also, now that player's vertical acceleration is faster, fliping Gravity is more viable for dodging attacks.O…
- The v3.0 Update for Gravity Storm is coming in August 22 - 25 July 2026
The v3.0 update has been in the making for almost 6 months. It took longer due to several unexpected bugs. This update will come with:7 new regular enemies 2 new bosses2 new levels Better UI Some graphical improvementsRebalancing to every existing level and mechanics And more... The Update v3.0 will be free, but will come with an increase in the base price $9.99, up from $6.99. Test BuildOn Tuesday next week a test build will be available for those who want to give their feedback and help with bugs. To play the test build go to your Steam library, right click Gravity Storm, select "Properties", then "Game versions and betas" and select "V3.0_Test _build".
- Back to v2.2.4 - 7 July 2026
Fixing a very uncommon bug caused a worse bug in the last update. The current available version of the game works fine. The only bug is if you play custom mode with randomized enemies, the game might crash when fighting boss 2. This again is not a common bug.I'll fix all these bugs in the big update that's coming.
- Update v2.3.1 - 25 June 2026
- Now in custom mode, when the option random enemies is on, the second boss will not spawn random enemies. This change is to avoid game breaking bugs. Reminder: a big update is coming.
- Gravity-Flipping Bundle IS OUT, and a Big Update is Coming - 18 May 2026
Gravity-Flipping Bundle With this bundle, you get Gravity Storm and Disaster Arms for 20% off, but if you already own one, the other still has a 20% discount. Disaster Arms is a fun action-packed game with several similarities to Gravity Storm, but it has a bigger focus on fighting bosses and it has a distinct and beautiful hand-drawn style. Click here to get bundleGame trailersA version 3.0 Update for Gravity Storm is Coming!The v3.0 update will address two of the biggest problems with Gravity Storm: its short length, and its high leniency. Also, this update will be more of an expansion than an overhaul since I consider the base game to be quite solid in terms of mechanics, and it mostly lacks length and challenge, There will be many changes, but the main ones are the following:Most of the levels and bosses will be expanded and tweaked to make them more challenging but still fair.New l…
- Changelog v2.2.3 and v2.2.4 - 24 January 2026
Changelog v2.2.3 - Fixed compatibility issues with save files. This problem would render the tutorial unplayable and make the key binding option very confusing Changelog v2.2.4 - Fixed not being able to use PS4/5 controllers to accept and cancel in the menus. - Added new fanart to the illustration viewer. - Corrected a typo in the Spanish localization. - Removed Discord link to the main options. It was removed since I deleted my Discord server. - Added Deleted save file option. This option doesn't delete your score and time from the online leaderboards. - Added TGG Gastby the the credits.If you find any bugs, feal free to report them.
- Soundtrack DLC and Update v2.2.1 - 12 December 2025
GET THE SOUNDTRACKUPDATE V2.2.1Changes and Additions Added Soundtrack DLC for $1.99 (price varies depending on the country)Added soundtrack cover art to the illustrations in the game.Added Steam Cloud Save; now regardless of where you play the game, you always keep your save file.Added in-game achievements for non-Steam versions.Removed "you are a masochist achievement" to incentive people to try and get all the achievements.Now levels are unlocked in the Level Select only after finishing levels.Now the locked achievement icon is a square with a question mark to avoid spoilers.Now you can use the scroll wheel to scroll up and down in the online leaderboards and in-game achievements.Bug FixesFixed Super Flip not changing gravity in certain situations.Fixed invincibility frames being too short after using the super dash. This would usually cause the player to be hit twice by spikes and ot…
- Update v.2.1.3 - 12 October 2025
- Added new fanart by D. Piskorowski to the illustrations.- Tweaks to the final boss theme The Mother Computer.- Fixed game crashing after selecting the option "go to menu".
- Update v2.1.1 - 25 September 2025
-Fixed crash when selecting the option "go to menu".
- UPDATE V2.1.0 - 23 September 2025
New features - Added time and score leaderboards in the title screen. - Added full ps4 and ps5 support. Now you can choose the right icons for those controllers. Bugs - Fixed getting stuck in level 7. - Fixed not being able to chain a super flip with a norml and super dash, and viceversa. - Fixed buggy green door in level 6. - Fixed boss 1's segments not breaking after detaching from the boss. - Fixed when using the super laser a regular shot doesn't come out. Mechanical and level design changes - Lowered health of relentless cube from 26 to 24 (the purple and green cube enemy). - Now, metal boxes can destroy multiple enemies instead of only one. - Now, enemies don't flash when hit unless you shoot them up-close; this is to make it more obvious that the player is dealing double damage. - Layout changes to the tutorial level to better teach how the super dash and super flip work. - Now,…
- UPDATE v2.0.84 - 12 September 2025
- Now you can buffer a dash or super dash even if you are already dashing. - Fixed red boxes being coving the pause menu. - Fixed pause menu freezing when pressing with ESC and ENTER/SPACE - Fixed getting stuck when going from one type of platform to the other - Fixed camera offset not updating when super dashing
- v2.0.82 - 10 September 2025
- Fixed getting "gotta go fast" achievement
- v2.0.81 - 9 September 2025
- Fixed getting stuck small places - Fixed getting Masochist achievement without meeting the requirements (if you already have it, it will be removed)
- UPDATE V2.0.8 - 9 September 2025
Fixed not being able to jump properly in small spaces. Regular spikes how deal 30 damage instead of 35 (Max health is 100), so it deals the same amount of damage as the other hazards in the game. Fixed enemy dying off screen in level 5. Time Bonus now starts at 12,600 intead of 12,000. Added "you are a masochist" achievement.
- Two Days After Release, Update v2.0.77, and Future Updates/DLC - 7 September 2025
Two Days After ReleaseAfter a year and a half of development, Gravity Storm is finally out. I know I should've made this announcement sooner, but I've been pretty overwhelmed with the release of my first commercial game on Steam. Two days after release, GS has gotten 32 sales, or at least that's what Steam says, from what I heard, it might take a while to update the numbers properly, it might be a few sales off. Also, at the time of writing this post, GS (Gravity Storm) only has 5 reviews.Although for a year I did a lot of promotion of this game on several platforms, G is under-performing. I was expecting at least a 100 sales by now, but maybe after getting more reviews, posts and content creators playing GS, things might change. For context, I was hoping at least 3,000 sales in the first 2 months, but it doesn't seem possible anymore. I truly appreciate everyone who bought Gravity Stor…
- Release Date and Update v1.4.1 - 19 August 2025
After so many delays, Gravity Storm finally has an actual release date. Enjoy the release date trailer:UPDATE v1.4.0 and v1.4.1New audio settings, now the sound effects and music volume can be changed separately. There are new sound effects, and overall sound effects are now lower.Some enemies have less health. Many people have complained about this and they have a point.New visual effects to make the game look more appealing.Fixed no death bonus bug.These new has come quite late, but better late and never. The demo won{t have mayor updates anymore.EDIT:I just learned that you can't publish games on weekends on Steam, so the game will come out a day earlier, the 5TH OF SEPTEMBER. Now if you excuse me, I have to edit a new video and clarify this on like 6 different websites... pain.
- Update v1.3.93, Release date?, and Discord Server. - 15 June 2025
ChangelogCombo system added. Now if you destroy two enemies fast enough, a combo will start, you'll have two seconds to destroy another enemy to continue the combos. Combos give you 100 extra points for each enemy destroyed during the combo. You can keep your combo as long as there are enemies close by and you can destroy them fast enough. This is a feature I've been meaning to add for a while, and it might be broken like the score system, I'll let you be the judge.The tutorial received several improvement. These improvements should make certain mechanics more clear both for new players and old ones. Some sound effect are lower and the music is a bit louder. More sound effect options are on their way.Other changes: checkpoint gives you health, the time bonus is now longer, some minor changes to the level design. There are other changes I might be forgetting. PlansThe Next Fest got me qu…