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Long Knives

Long Knives Steam news

Jade Hex | Dec 31, 2025 | game

Released

7players observed · 17 October 2026 - 04:45:27 UTC

AdventureIndieFree To PlaySteam Store

  • Latest observed players7 · 17 October 2026 - 04:45:27 UTC
  • SteamPulse tracked peak34
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score99% positive

Long Knives news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed players7 · 17 October 2026 - 04:45:27 UTC
  • SteamPulse tracked peak34
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score99% positive
  • Total reviews349
  • Release dateDec 31, 2025
  • DeveloperJade Hex
  • PublisherJade Hex

Genres: Adventure, Indie, Free To Play

Company pages: Developer: Jade HexPublisher: Jade Hex

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Long Knives Steam news

Long Knives news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Hotfix - July 23, 2026 - 23 July 2026

    We made the following changes in the latest update: Added a new area Yi Ling in Chapter 2 Pushed the fixes conducted in the past few months

  • Renewing the Logs Feature - 26 April 2026

    In the latest update, the following changes have been made:Improved the History Log interface accessed via the bottom-left menu.Added a free-form Notes feature.Players can now right-click on dialogue lines to record them.Recorded lines will appear on the left side of the History Log interface.A sound effect will play upon successful recording, so there is no need to click repeatedly.The current maximum number of saved notes is 50. Once this limit is exceeded, the oldest entries will be replaced.For Windows version only: Added the feature to scroll down with the mouse wheel to fast-forward through dialogue.

  • Hotfix - April 16, 2026 - 15 April 2026

    In the latest update, the following changes have been made: Changed the protagonist's dialogue box during trials to red. (If this version of visuals hurts your eyes, please provide feedback.) Fixed an issue where certain skill checks could be repeated multiple times. Fixed an issue in Chapter 1 where the trial might start in the wrong circumstance.

  • Compatibility Mode & Minor Bug Fixes - 12 April 2026

    The latest update adapts the game with a Compatibility mode that accommodates a wider range of system configurations. If you find that the game, which previously ran without issue, no longer launches, please leave a message here so we can investigate. Thank you very much. In addition, the following story branch and Save/Load issues have also been fixed: In the Prologue, saving and then loading during the story events of the final day would cause the story to be skipped. In Chapter 1, failing to visit the Jin residence on the first day would prevent the "first arrival" story scene from ever triggering. In Chapter 2, saving and loading while on the ship would cause that day's story events to be skipped.

  • Hotfix - April 3, 2026 - 3 April 2026

    In the latest version update, the following changes have been made: Added a pop-up window during trials that asks whether you would like to enable the 0.5x text speed. Optimized certain branching paths.

  • Hotfix - March 30, 2026 - 30 March 2026

    Over the past month, we have released four version updates and fixed a number of minor bugs. The latest version theoretically includes the following changes: Fixed the issue where dialogues would occasionally freeze while other menus remained accessible. Corrected various typos, grammatical errors, and incorrect story sequences. Added the key mapping for opening the attribute screen with the F1 key. Added the key mapping for opening the log panel with the F2/F3 key.

  • Hotfix - March 5, 2026 - 5 March 2026

    In the current version, the following issues have been fixed: Occasional dialogue freezes while other menus remained accessible. The dog at the Jin residence in Chapter 1 not functioning as intended. A chance in Chapter 1 of being abruptly kicked out to the street during dialogue at the Wen residence. Map display errors in Tang Sect in Chapter 3. The issue where Tang Furong could not be found in Chapter 3.

  • Hotfix - February 24, 2026 - 24 February 2026

    Over the past week, the following issues have been fixed: Resolved a random freeze occurring during certain dialogues in the early game, which prevented conversations from continuing. Fixed an issue where an incorrect map would be displayed under specific conditions in Chapter 1. Corrected a report display error that occurred in chapters after the prologue when using a non-Simplified Chinese interface. Addressed a bug where NPCs would disappear after saving and loading the game during certain story branches.

  • Hotfix - February 17, 2026 - 16 February 2026

    Over the past week, the following issues have been fixed: Fixed various typos, grammatical errors, and bubble display issues. Corrected text display errors in the report in Chapter 2. Resolved an issue where selecting certain options in Chapters 1 and 2 would cause the game to freeze. Additionally, the following functional adjustment has been made: The anti-crash autosave, originally triggered every five minutes, has been changed to save before each dialogue begins. Also, Happy New Year! Due to the holidays, I may not have as much time to focus on the game in the coming days. Thank you for your understanding.

  • Hotfix - February 10, 2026 - 10 February 2026

    Over the past week, two updates were implemented: Revised some wording in Chapter 1 to be more intuitive, improving the experience of free exploration. Based on bug reports, fixed an issue where dialogue options would not appear after saving and loading during conversations at the beginning of Chapter 1. Additionally, we ranked 6th in the 2025 Chinese Indie Game Mini Contest hosted by GamirrorGames! A huge thank you to the organizers and all our supporters! (・`ω´・)

  • Hotfix - February 4, 2026 - 4 February 2026

    Over the past week, the following issues have been addressed in sequence (in chronological order): An issue where servants could be repeatedly dismissed at the Tang Sect. Incorrect display of available action points in certain scenarios. A system bug: after clicking the character's portrait, there was a chance the menu would not retract, causing unresponsive clicks. Additionally, while filling out case reports, you can now press the R key to reset all text.

  • Hotfix - January 28. 2026 - 27 January 2026

    In this update, the following modifications have been made: Corrected some awkwardly phrased sentences. Previously, clicking the icon in the bottom-left corner to open the menu could occasionally cause lagging. This functionality has now been made somewhat smoother. Recently, no new bug reports have been received (aside from issues related to guidance, progression blocks, or certain branching paths). Therefore, it is now considered that the game is in a nearly stable build. From now on, the pace of hotfixes will be slowed to focus on developing the latter half of the game. Thank you all sincerely for your patience and support over the past month!

  • Hotfix - January 26, 2026 - 26 January 2026

    In the recent updates, the following changes have been implemented: Corrected additional typos. Revised the wording in some of the in-game text. Adjusted the time limits for certain timed choices to better reflect realistic decision-making durations. Added red text reminders in City God Temple in Chapter 3 to highlight interactables that are easy to miss.

  • Hotfix - January 23, 2026 - 23 January 2026

    In the recent minor updates, the following issues have been progressively addressed: More typos, awkward phrasing, and display errors. An occasional issue where maps would overlap in Tang Sect. A problem where sound effects would play and trigger repeatedly at high speed when using the fast-forward feature.

  • Hotfix - January 22, 2026 - 21 January 2026

    In the current version, the following adjustments have been made:Optimized the lag issue when bringing up the menu by pressing ESC.Added a fast-forward function (Windows: hold Ctrl or Z; Mac: hold Z).Corrected additional typos and awkward phrasing, primarily in Chapters 2 and 3.Enhanced the branching content at the carriage house in Chapter 1.A prompt will now appear in Chapter 3 if there are unfinished matters at the City God Temple.

  • Hotfix - January 19, 2026 - 19 January 2026

    In the updates on January 19th, the following changes were implemented: The bonuses provided by Proficiency skills now increase progressively with each chapter. The later the stage, the more proficient the skills become.An UI button has been added to the Save/Settings menu (located within the interface displaying attributes). It can now be accessed without relying solely on the ESC key.Modified some dialogues related to the Tang Sect.

  • Hotfix - January 17, 2026 - 17 January 2026

    In the update on January 17th, the following issues were fixed:Various display issues in Chapter 1 and Chapter 2More typosAdditionally, the following two features have been implemented:The game now autosaves every 5 minutes to prevent data loss in case of crashesThis autosave file serves as a backup and is not visible in the load menu;If the game crashes or you forget to save before exiting, clicking "Continue" upon relaunch will allow you to resume from the most recent progress point.You can now press F5 to quicksave, and press F8 or F9 to load that quicksaveQuicksave files are separate from the regular save system and are also not visible in the load menu;This means that even if you pressed F5 a year ago, loading that quicksave will restore the game state from that moment.

  • Hotfix - January 16, 2026 - 15 January 2026

    In the updates on January 15th and 16th, the following modifications were gradually implemented: Added a "To Be Continued" indicator at current story breakpoints. Added a red indicator for Auto-Play mode, positioned above the dialogue box. Corrected some typos. Fixed an issue in Chapter 3 where some dialogue lines repeated in a loop. Resolved some lingering issues in Chapter 1: The issue where the station staff would inexplicably disappear. The problem preventing access to Jin's residence. Frame-rate-related issues causing checks to trigger earlier than intended, which led to missing story content.

  • Important Update - January 14, 2026 - 14 January 2026

    In this update, the following changes have been implemented: Added an Auto-Play feature, which can be enabled in Settings > Other. Fully resolved the issue of inexplicable skipping, fast-forwarding, or screen flickering.

  • Hotfix - January 12, 2026 - 11 January 2026

    I have finally identified the core issue causing the plot to inexplicably skip, jump ahead, or fast-forward to the next day, and have implemented a fix. Additionally, Chapter 1 now includes a few brief opportunities to talk about the suspects with companions.

Patch notes and updates

S.noRelease datePatch nameGID number
123 July 2026Hotfix - July 23, 20261839041357026572
226 April 2026Renewing the Logs Feature1830797770240956
315 April 2026Hotfix - April 16, 20261830163047256017
412 April 2026Compatibility Mode & Minor Bug Fixes1829528821314064
53 April 2026Hotfix - April 3, 20261828894815559058
630 March 2026Hotfix - March 30, 20261828441623108909
75 March 2026Hotfix - March 5, 20261826362059919960
824 February 2026Hotfix - February 24, 20261825093633195975
916 February 2026Hotfix - February 17, 20261824644522846209
1010 February 2026Hotfix - February 10, 20261823825466509345
114 February 2026Hotfix - February 4, 20261823825466492906
1227 January 2026Hotfix - January 28. 20261822556746169816
1326 January 2026Hotfix - January 26, 20261822556746166177
1423 January 2026Hotfix - January 23, 20261822556746162133
1521 January 2026Hotfix - January 22, 20261822556746157731
1619 January 2026Hotfix - January 19, 20261821922921821192
1717 January 2026Hotfix - January 17, 20261821922921818232
1815 January 2026Hotfix - January 16, 20261821922921814441
1914 January 2026Important Update - January 14, 20261821922921809735
2011 January 2026Hotfix - January 12, 20261821288646584685

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