SPSTEAMPULSELIVE ANALYTICS
BlastZone 2

BlastZone 2 Steam metadata

Matt Edzenga | Feb 19, 2015 | game

Released

0players observed · 23 September 2026 - 08:33:51 UTC

ActionIndieShoot 'Em UpBullet HellFast-PacedSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)5,094
  • Revenue (VGI)$15,237
  • Review score66% positive

BlastZone 2 metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)5,094
  • Revenue (VGI)$15,237
  • Review score66% positive
  • Total reviews92
  • Release dateFeb 19, 2015
  • DeveloperMatt Edzenga
  • PublisherMatt Edzenga

Genres: Action, Indie

Company pages: Developer: Matt EdzengaPublisher: Matt Edzenga

Top Steam chartsTop 100 gamesGame directorySteam Store page

BlastZone 2 Steam metadata

BlastZone 2 metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/349260/metadata
Steam Storehttps://store.steampowered.com/app/349260/
Steam Communityhttps://steamcommunity.com/app/349260
PCGamingWiki search
IGDB searchSearch IGDB for BlastZone 2

Reviews, pricing, and metadata

Review summary

Mixed

66% positive, 61 positive, 31 negative

Price and discount

$14.99

Platforms

Windows

Categories

Single-player, Multi-player, Co-op, Online Co-op, LAN Co-op, Shared/Split Screen Co-op

Achievements

55

Platform releases
  • Steam 19 February 2015

Latest Steam announcements

  • v1.38.6.0 - ParticleDetail/ParticleDensity options; many fixes, improvements - 19 September 2026

    Another update is here for BlastZone 2! (v.1.38.6.0) This update adds New ParticleDetail/ParticleDensity detail options, along with other technical improvements to the underlying engine. Full details are below:Converted the existing "Particle Detail" setting to "Particle Density"The setting controls the same particle behavior, just under a new nameAdded a new "Particle Detail" settingThis controls the rendering detail for individual particles, instead of the number of particles spawned for each effectControls how many particle effects use a 2-pass rendering approach, improving color quality of particlesMost particle effects not using the 2-pass approach use additive blending insteadMakes them appear washed out in some circumstances, but has better performanceThe "Low" setting eliminates all 2-pass particle renders, maximizing performanceThe "Normal" setting only uses 2-pass particle ren…

  • v1.38.5.0 - Improved multithreading, online multiplayer bug fixes - 7 July 2026

    A new update has been released for BlastZone 2! (v.1.38.5.0) This update improves multithreading performance and thread prioritization. It also fixes a few online multiplayer bugs. Full details are below:Improved thread parallelism in many areas of the gameImproves performance for processing all enemies, item drops, player bullets, and enemy bulletsAlso improves performance when processing all objects on the client side in an online multiplayer gameReduces processing times of affected areas by up to 25% when there are many enemies/bullets on screenImproved thread prioritization in several areasIncreased Render thread prioritization to further improve frame pacingIncreased the main Particle System thread priority to event prioritization with other systemsGenerally places threads in P-Cores and E-Cores more appropriately for CPUs that don't have a symmetric core layoutFixed lingering enem…

  • v1.38.4.0 - Greatly improved motion fluidity, new sound system cycle rate option - 3 July 2026

    A new update has been released for BlastZone 2! (v.1.38.4.0) This update greatly improves motion fluidity by improving internal thread timing, and improved frame time consistency. This update also adds a new “MT Sound Cycle Rate” option that allows for selecting between several cycle rates for the sound system. Higher cycle rates reduce sound effect latency, but at a slight cost to CPU power. Full details are below: Converted the "Sound Multithreading" advanced option to "MT Sound Cycle Rate"Allows for setting the sound system cycle rate to 60hz, 120hz, 240hz, or syncedHigher sound cycle rates use more CPU power, but reduce sound latencyThe "synced" value is equivalent to "off" from previous versionsThe new "MT Sound Cycle Rate" option no longer requires a game restart to take effectUpdated the external configuration program to utilize the new "MT Sound Cycle Rate" option and work with…

  • v1.38.3.0 - Improved cave environment shaders, kb/mouse latency, texture loading - 11 May 2026

    A new update has been released for BlastZone 2! (v.1.38.3.0) This update improves the cave environment shaders, keyboard and mouse latency, and compressed texture memory consumption and loading times on game startup. Full details are below:Big improvements to all the cave environment shadersImproves lighting quality of the cave backgroundsImproves shader performance of the cave environment by about 30%Improved keyboard and mouse player control latency and rapid action handling when using update rates higher than the frame rateGamepad input already takes advantage of this and didn't need to be updatedOptimized the compressed texture loading processUses 33% less system memory per texture during the loading processImproves compressed texture loading timesTexture VRAM usage during gameplay is unchangedRenamed the "auxiliary threads" advanced option to "boost threads"Updated localization in…

  • v1.38.2.0 Hotfix update - 6 April 2026

    A hotfix update has been released for v1.38.2.0 of BlastZone 2.Improved how data is managed between game threads, also improving multithreading efficiencyUpdated many shaders for the OpenGL 3.0 and 4.6 renderers to fix potential graphics driver compatibility issues

  • v1.38.2.0 - Gamepad handling, config file improvements, fixed demo exploder shot - 19 March 2026

    A new update has been released for BlastZone 2! (v.1.38.2.0) This update improves gamepad handling, fixes the exploder shot animation for the demo version, makes a few improvements to config file parsing using a new format, and updates a few libraries. Full details are below:Reworked much of the gamepad input handling codeImproved data locality to slightly improve performanceImproved general code design to prevent potential bugsFixed missing expanding sphere for the exploder shot for the demo versionUpgraded config file data parsingThere are now discrete field names for all config parametersConfig parameters can now appear in any order in the config fileConfig parameters can now be individually deleted from the config file to reset individual options to defaultsConfig file parsing is much more robust now and less prone to errors if elements of data are malformedThe new format is easier…

  • v1.38.1.1 - Improvements to muzzle flashes, particles, and loading bars - 18 December 2025

    A new update has been released for BlastZone 2! (v.1.38.1.1) This update makes improvements to muzzle flashes, particles, loading bars, and optimizes a few systems. Full details are below:Added gradient effects to the startup loading bar and the leaderboard score submission progress barAdded muzzle light flares for Normal Bolt and Flurry Shot player weaponsOptimized all particle vertex generation, reducing CPU usage for particle system updatesOptimized charge particle creation for all player charging effects, and wave intermission booster charging effectFixed command console misalignment when running a resolution taller than 16:9Refactored how coloring is calculated for all particles across all effectsAs usual, to make sure you have the latest update, launch the game and check the lower left corner for “v1.38.1.1” or higher. Enjoy!

  • New game announcement - Axial Rift - Wishlist now! - 22 October 2025

    Announcing my new game project, Axial Rift! This game uses the groundbreaking voxel rifting mechanic to combine isometric adventure with side scrolling platforming in the same game world! Slice the world at any point, in any direction into sidescrolling sections; creating entirely new ways to solve puzzles, discover secrets, engage in agile melee combat and platforming, and outsmart bosses!The Steam page is up, wishlist now!

  • v1.38.1.0 - Improved player weapon firing rate consistency across all framerates - 29 September 2025

    A new update has been released for BlastZone 2! (v.1.38.1.0) This update improves player weapon firing rates across all frame rates. Previously, low frame rates would have slow or irregular player weapon firing rates. The issue was most noticeable around 20-30 fps, but also had a subtle effect for the 30-59fps range. Now, all frame rates have precisely the same, consistent player weapon firing rate.Here are the full release notes for v1.38.1.0:Greatly improved player weapon firing rate consistency across all frame ratesPreviously, running at a low frame rate (20-30fps) would fire player weapons at a slower, irregular rateThis would make some weapons less effective, unintentionally increasing the game difficultyNow, all frame rates (20-240+ fps) fire player weapons at the exact same rate, and at an even rate without irregularityThis improvement is most noticeable for high firing rate wea…

  • v1.38.0.0 - Improved responsiveness, motion smoothing, fixed time distortion - 28 June 2025

    A new update has been released for BlastZone 2! (v.1.38.0.0) This update improves motion fluidity for all objects in the game, including the player, enemies, bosses, projectiles, terrain, and more! This also makes the game feel more snappy and responsive while the frame rate is fluctuating.The purpose of motion smoothing is to even out position deltas of objects between frames, because when a frame hitch occurs, the larger gap in object positions after the hitch is more noticeable than the frame hitch itself. Now, the drawbacks of doing this are completely gone!The time distortion issue of motion smoothing calculations has been fixed, using much tighter timings than before. This would manifest in slight speedups and slowdowns in object movement during fluctuating frame rates. Refinements have been made so all object motion is integral-correct as well, improving the accuracy of object ve…

  • v1.37.2.1 - Fixed external key installs, discrete gfx prioritization, crash fix - 7 June 2025

    A new update has been released for BlastZone 2! (v1.37.2.1) This update fixes a potential crash bug for CPUs that support the FMA3 optimized code path, as well as an optimization for that code path that results in a ~1% gain in overall performance. This update also prioritizes high performance discrete graphics hardware for laptops using a hybrid graphics setup. Previously, some laptops would erroneously use the slower iGPU, which would greatly reduce game performance. A broken install issue has been resolved for some users who purchased Steam keys from outside Steam. The 64bit binaries are now part of the primary Steam repo, so all users will have them by default, unless 32 bit binaries are needed instead. Previously, both the 64bit and 32bit binaries existed in secondary repos, and some users who purchased Steam keys outside of steam wouldn't have access to those repos, making the gam…

  • v1.37.2.0 - Improved vertex transfer performance in many areas - 2 May 2025

    A new update has been released for BlastZone 2! (v1.37.2.0) This significantly improves vertex transfer performance for several areas of the game. This includes all particles, bullets, HUD elements, menus, text, clouds, water, beams, and more. This results in better overall performance, and reduced hitching, especially on older or slower hardware.Here are the full release notes for v1.37.2.0:Improved the performance of vertex data streamingReduces hitching and slightly improves overall performanceHas a more noticeable effect on older, slower systemsAffects several systems and effects, including:CloudsEnemy bulletsTextHUDMeter barsParticlesBeam weapon animationsWater animationTitle screen animationSlightly optimized gamepad input handlingSlightly optimized spatial audio positioning calculationsImproved the cleanup process for game threads when shutting down the gameAs usual, to make sure…

  • v1.37.1.0 - Upgraded particle system and improved explosion particle effects - 13 December 2024

    A new update has been released for BlastZone 2! (v1.37.1.0) This upgrades the particle system to support a 2-pass approach to particle rendering. What this means is, most particle effects now share a unified alpha channel, and separate the alpha render pass from the color render pass. This allows most particle effects, such as enemy explosions, to maintain their ‘melding together’ effect of adjacent particles, while also being more prominent from the background. The previous additive-only particles would sometimes get blown out or lost in bright backgrounds, or colors closely matching the color of the particles. This new approach leverages multicore CPUs to neutralize much of the increased workload, resulting in only a minor net increase in particle processing time. The rendering side does have an increased load, but is still low enough overall that virtually all systems won’t see a slo…

  • v1.37.0.0 - 3D positional sounds, buffed exploder shots, and many improvements! - 19 June 2024

    A new update has been released for BlastZone 2! (v1.37.0.0) Substantial upgrades have been made to the OpenAL sound system for this update. This includes 3D positional sound sources, tracking object movement for attached sounds, and remastered sound assets that are compatible with the new system. Also, surround sound speaker support has been added, but all the action is in front of the camera. Sound source velocity and doppler effect support has been added to the sound system as well, but are not utilized yet. This update also dramatically cuts down on disk space usage, bringing the maximum install size from 1.4GB down to about 530MB. The greatest disk space savings is for when all high detail terrain DLC is installed. This was accomplished by taking full advantage of custom built asset compression formats for the game engine, and maintains identical quality for all assets in the game.…

  • v1.36.3.0 - Added high frequency update support, improving responsiveness! - 8 March 2024

    A new update has been released for BlastZone 2. (v1.36.3.0) This update adds high frequency update support! This means, even if the game is running at 60fps, the game input and simulation could be running at up to 200hz. This allows for the responsiveness of a high refresh rate display without the need for one. This is similar to other low latency technologies, such as Reflex or Anti-Lag, but this is a single solution effective across all graphics vendors. Other game engines require synchronizing input and simulation updates with the render frame rate, but the BlastZone 2 game engine has been architected in a unique way. It allows for the rendering and input/simulation systems to run completely asynchronously from each other, making high frequency updates possible. This is an exciting new technology, and I can’t wait to hear about everyone’s experience with it! This update also includes…

  • v1.36.2.0 - Improvements to multithreading and performance - 20 December 2023

    A new update has been released for BlastZone 2! (v1.36.2.0) This update focuses on multithreading improvements, and a few performance improvements. This includes reduced frame hitches, up to 10-25% particle system performance gains from improved memory bandwidth efficiency, and a general 10% performance gain from adding support for SIMD FMA cpu instructions. Here are the full release notes for v.1.36.2.0: Most of the advanced multithreading options can now be applied without restarting the game -This includes the following options: --Game Update Multithreading --Particle Multithreading --Auxiliary Particle Threads -Core elements of multithreading management were updated to make this possible -The "Sound Multithreading" option still requires a game restart at this time Improved thread management of the particle system -More of the startup loading process is done asynchronously, slightly…

  • Small maintenance release - 17 September 2023

    This is a small update that makes the following changes: -Cleaned up a few unused data files -Added particle aux thread runtime readouts for the ingame debug display

  • v1.36.1.1 - Several improvements to the 2nd person shooter Mission sequence - 4 August 2023

    A new update has been released for BlastZone 2! (v1.36.1.1) This update makes several improvements to the 2nd person shooter sequence in Mission Mode Area 5, including fixing enemy bullet bugs, and fixed effect alignment and timing. This gives an overall more polished sequence as you dodge from enemy fire, while you’re in their sights! Here are the full release notes for v.1.36.1.1: Improved enemy bullet firing behavior for the 2nd person enemy in Mission Mode Area 5 -Fixed alignment issue between the "charge up" animations and fired bullets from the enemy -Slightly reduced the enemy bullet speed in this sequence -Improved timing for charging/firing bullet events, improving animation smoothness Improved enemy tracking bullet behavior for varying framerates Fixed incorrect Z tracking behavior for tracking enemy bullets -This is most noticeable for the 2nd person sequence in Mission Area…

  • v1.36.1.0 - Improved physics, smoother frame rates, optimizations - 13 July 2023

    A new update has been released for BlastZone 2! (v1.36.1.0) This update adds several technical improvements to the engine. This includes improved, more accurate and consistent physics across any frame rate. There are also a few improvements to frame time consistency, reducing frame hitching that existed in specific situations for some systems, and an improved frame limiter, for a smoother overall experience. This update also includes particle system optimizations, using an additional CPU thread for spawning particles, and reducing frame hitches when many particles are on screen. Here are the full release notes for v1.36.1.0: Improved physics in a few areas of the game -More accurate movement calculations when accelerating objects -Fixes slightly different movement behavior for different frame rates -Affects these areas of the game: --Player throwbacks when firing big weapons or getting…

  • v1.36.0.0 - Mission+ Mode Released! - 2 June 2023

    A new update has been released for BlastZone 2! (v1.36.0.0) This update adds another new game mode, Mission+ Mode! This works similar to “New Game+” in other games, as it starts Mission Mode from the beginning, but with all weapons and abilities unlocked, and all stat upgrades at level 3. To keep the difficulty balanced, this mode is always played at Veteran difficulty, and with fewer lives to start. This mode can only be unlocked once Pilot Mission Mode is completed. Here are the full release notes for v1.36.0.0: Added the Mission+ game mode -Starts the Mission campaign with all weapons and abilities unlocked, and level 3 stat upgrades -Always uses "Veteran" difficulty and fewer starting lives, to offset the more powerful starting loadout -This serves as a new way for advanced players to play the game -Requires completion of Pilot Mission mode to unlock this mode Added new local highsc…

Patch notes and updates

S.noRelease datePatch nameGID number
16 April 2026v1.38.2.0 Hotfix update1828894815566137
217 September 2023Small maintenance release5480373588791900031
34 August 2023v1.36.1.1 - Several improvements to the 2nd person shooter Mission sequence5124585319853015644
410 February 2023v1.34.1.1 - Optimizations and bug fixes5036749277233605361
523 November 2022v1.34.0.2 release - Ship selection menu improvements and BZ1 updates4836332027651948076
610 November 2022v1.34.0.1 release - Bug fixes, better bullet layering - Radeon driver bug fixed6368680725421581829
74 August 2022Bug fixes for the Steam Deck with other fixes and adjustments (v1.33.3.1)4598757090450762544
824 July 2021Maintenance release (+Hotfix) (v1.32.7.2)4038024692291755027
923 June 2021Bugfix release - Multithreading fixes, log output, reduced vram usage(v1.32.7.1)4032392655060719836
1023 February 2021Greatly improved particle CPU core scaling and bug fixes (v1.32.5.0) (+Hotfix)4059402835326545565
114 January 2021Maintenance Release (v1.32.3.5)3917534300114679027
128 December 2020Improved sound multithreading, dialog box scripting, loading bars (v1.32.3.4)3856733878313567508
1324 October 2020Particle system improvements (v1.32.3.3)3895010671342863740
1412 October 2020Improved enemy bullet rendering (v1.32.3.2)3853351107564074078
1530 September 2020Player ship booster improvements (v1.32.3.1)3807188575845736351
1621 April 2020Improved gamepad analog controls (v1.31.3.1)4654976078222640905
177 February 2020Improved texture filtering and performance (v1.31.1.1)2582187916839396811
1820 December 2019Maintenance update for BlastZone 2 (v1.31.0.3)2592316573852124078
1922 November 2019Terrain detail and Options screen improvements for BlastZone 2 (v1.31.0.2)2468465044721281593
2029 June 2019Added Ultra-Wide 21:9 resolution support for BlastZone 2 (v1.29.4.3)2436926440572592540

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID349260
Live current players0
SteamPulse tracked peak2
Live count (today's peak floor)0
Price$14.99
Free to playNo
Discount0%
Original price USD$14.99
Current price USD$14.99
Release dateFeb 19, 2015
DeveloperMatt Edzenga
PublisherMatt Edzenga
Owners estimatedNot available
SteamSpy owner estimate minimum20,000
SteamSpy owner estimate maximum50,000
Review typeMixed
Positive review percent66%
Positive reviews61
Negative reviews31
Total reviews92
Steam recommendationsNot available
Achievements55
Average playtime forever219 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/349260/

Short description

BlastZone 2 is a fast paced side scrolling shooter that combines 2D and 3D gameplay elements with a shifting camera. Play solo or join up with a friend locally or online to battle the alien forces! There are many game modes, ship types, and difficulty levels, find your favorite combination!

About this game

BlastZone 2 is a fast, explosive 2.5D shooter built entirely solo on a custom engine and supported with continuous updates for over a decade. It includes two full games , the complete original BlastZone 1 (classic + enhanced versions) and the expanded sequel BlastZone 2, offering a massive amount of content across 7 game modes, online and local co‑op, and dozens of ship/loadout combinations. Two Games Included — BlastZone 1 + BlastZone 2 Experience the original BlastZone 1 in both its authentic TI‑85‑style form and a fully enhanced “Classic” remake. Then jump into BlastZone 2, a modern 2.5D shooter with cinematic missions, survival modes, and high‑speed arcade action. Fast‑Paced 2.5D Combat Break through enemy barricades at high speed, unleash hyper mode, fire devastating omega cannons, and master seven unique ships — each with distinct strengths, weaknesses, and playstyles. Play solo or team up with a friend in local or online co‑op , combining ship roles for advanced strategies like defender‑and‑gunner pairings. Innovative Mechanics 2D controls with hazards and enemies moving in full 3D space Unique 2nd‑person shooter sequences Cinematic mission encounters with large‑scale bosses Turbo variants for every mode for high‑intensity challenge runs All 7 Game Modes Included BlastZone 1 Original A faithful recreation of the TI‑85 classic to catch up on the series Mission Mode A 35–40 minute cinematic campaign with handcrafted enemy formations, big bosses, and unique 3D gameplay sequences, including a 2nd‑person shooter area. Mission+ Mode A higher‑intensity remix of Mission Mode with all weapons unlocked from the start and significantly more enemies. Classic A Mode (BlastZone 1 Remastered) An enhanced “defend the base” arcade mode with beam weapons, a chain‑based scoring system, and modern effects. Classic B Mode A risk‑reward scoring mode where every action adds or subtracts from a shared points pool. Stop the run at the right moment to maximize your score. Survival Mode Infinitely generated levels with a multiplier system based on precision skill shots. Blitz Mode A high‑density survival variant with massive enemy swarms and a fully powered ship from…

Supported languages

English, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Portugal, Russian, Simplified Chinese

Steam categories

Category IDCategory
2Single-player
1Multi-player
9Co-op
38Online Co-op
48LAN Co-op
39Shared/Split Screen Co-op
24Shared/Split Screen
22Steam Achievements
28Full controller support
29Steam Trading Cards
78Adjustable Difficulty
75Keyboard Only Option
74Playable without Timed Input
69Stereo Sound
70Surround Sound
23Steam Cloud
43Remote Play on TV
44Remote Play Together
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejuslNot available
steam germany12Not available
igrs3Interaksi Daring

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $14.99
  • Highest observed: $14.99

BlastZone 2's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $14.99, the highest is $14.99, and the first visible tracked price is $14.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

BlastZone 2's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $14.99, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $14.99. The latest run records $14.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $14.99
  • Current list price: $14.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records BlastZone 2 at $14.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$14.99$14.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $14.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$14.99$14.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $14.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$14.99$14.99No discountSteam Store

Most visited Steam Store games

RankGameLatest observed playersTracked peak
1Counter-Strike 2686,92623 September 2026 - 08:40:11 UTC1,818,368
2Lost Castle 21,86023 September 2026 - 08:34:08 UTC28,835
3Battle Teams 21222 September 2026 - 23:11:31 UTC7,966
4Once Human14,41423 September 2026 - 07:32:55 UTC231,343
5Dota 2424,68123 September 2026 - 08:37:59 UTC1,291,328
6Lossless Scaling4,28223 September 2026 - 08:15:10 UTC20,899
7Wallpaper Engine63,51423 September 2026 - 06:11:57 UTC150,271
8Party Animals2,16423 September 2026 - 00:13:41 UTC57,806
9Mechabellum1,92223 September 2026 - 06:47:20 UTC5,341

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