Overview
Transport Fever 3 comes from Urban Games and is published by Urban Games. Steam currently lists it for 2026, so SteamPulse focuses the page on launch metadata, followers, regional audience, and store setup rather than unreleased player counters.
Store reviews and relationship
Transport Fever 3 has not launched yet, so player observations, tracked peak, and monthly player history are intentionally hidden. The early signals worth reading are followers, regional audience mix, wishlist age, library-size patterns, and official launch updates.
Language and system requirements
Transport Fever 3 is available in 13 languages including:
7 regional rating boards including esrb, pegi, usk, kgrb, and dejus
| Platform | Type | OS | Processor | Memory | Graphics | Storage |
|---|---|---|---|---|---|---|
| Windows | Minimum | Windows 10 (64-bit) or Windows 11 | Intel Core i5-8400 or AMD Ryzen 5 2600X | 8 GB RAM | NVIDIA GeForce GTX 1060 or AMD Radeon RX 480 or Intel Arc A380, 4 GB VRAM | 90 GB available space |
| Windows | Recommended | Windows 11 | Intel Core i7-13700K or AMD Ryzen 7 7800X3D | 16 GB RAM | NVIDIA GeForce RTX 3070 or AMD Radeon RX 6800 or Intel Arc A770, 8 GB VRAM | 90 GB available space |
| macOS | Minimum | MacOS Sequoia 15.7 or higher | Apple M2 Pro (MacBook Pro 14" 2023) - Apple Silicon Only | 16 GB RAM | Apple M2 Pro | 90 GB available space |
| macOS | Recommended | MacOS Sequoia 15.7 or higher | Apple M4 Pro (Mac Mini 2024) - Apple Silicon Only | 24 GB RAM | Apple M4 Pro | 90 GB available space |
| Linux | Minimum | Ubuntu 24.04 or higher | Intel Core i5-8400 or AMD Ryzen 5 2600X | 8 GB RAM | NVIDIA GeForce GTX 1060 or AMD Radeon RX 480 or Intel Arc A380, 4 GB VRAM | 90 GB available space |
| Linux | Recommended | Ubuntu 24.04 or higher | Intel Core i7-13700K or AMD Ryzen 7 7800X3D | 16 GB RAM | NVIDIA GeForce RTX 3070 or AMD Radeon RX 6800 or Intel Arc A770, 8 GB VRAM | 90 GB available space |
Recommendations and store value
Transport Fever 3 currently has recommendation data pending, while regional audience and wishlist signals can still show who is following the release before launch. Twitch and unit-sales metrics become meaningful only after the game is public.
