Shattered Spines news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak2
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score100% positive
- Total reviews1
- Release dateMar 10, 2025
- DeveloperString Theory
- PublisherString Theory
Genres: Casual, Indie, Early Access
Company pages: Developer: String TheoryPublisher: String Theory
Shattered Spines Steam news
Shattered Spines news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- v2.1.3 Patch - 8 July 2025
Hey everyone! Welcome to our v2.1.3 patch! We hope you've been enjoying the release so far! Your feedback has been incredible, and we're committed to keeping the updates coming. New: Red shard has been added to debug.2 because it was never implemented Tweaks: Gameplay Fixed bug where Tiny.11 was considered the last level rather than Tiny.12 Thanks for playing Shattered Spines! Keep the feedback coming, and we’ll see you in the next patch.
- v2.1.2 (Timer Update) - 8 July 2025
Hey everyone! Welcome to our v2.1.2 patch! We hope you've been enjoying the release so far! Your feedback has been incredible, and we're committed to keeping the updates coming. Patch Highlights HUGE TIMER FIXESTimer will be consistently starting on scene load Timer will reset on Level 1 of a full game run Added backspace function to full pack runsPress R to reset the current level you're on Press Backspace to reset entire full pack run Tiny.7 ACTUALLY gives achievement now (sorry it didn't work the last 2 times!) Reseting on Level 1 resets both timers VisualFixed game version being incorrect in the Extras tab Removed Marathon.2 button because it doesn't exist GameplayJump height is now only dependant on holding down key Speed required to slide has been reduced from 0.33 to 0.25 Reduced the flag raise time from 2 seconds to 1.5 seconds Thanks for playing Shattered Spines! Keep the feedb…
- v2.1.1 Patch - 26 May 2025
Hey everyone! Welcome to our v2.1.1 patch! We hope you've been enjoying the new v2.1a update so far! Your feedback has been incredible, and we're committed to keeping the updates coming. Patch Highlights Tweaks Fixed "bottom_scroll_text" in credits Removed empty launch option Gameplay Fixed Tiny.7 not giving achievements SR.C Changes SR.C art added Fixed typo on Tiny Pack Redid the entire backend so only applicable boards have the collectible% Please excuse the version number saying "v2.1" and not v2.1.1; it will be updated next patch correctly Thanks for playing Shattered Spines! Keep the feedback coming, and we’ll see you in the next patch.
- v2.1 Update! - 24 May 2025
Hey everyone! Sorry it's been a while! Welcome to the v2.1.0 update for Shattered Spines! We know it’s been some time, but we've been hard at work behind the scenes, taking in all your amazing feedback to bring you a big batch of new features, important fixes, and a bunch of fresh tweaks. I planned on this coming out in a few days but I accidentally hit publish on the backend so here it is now! This one’s packed with content, and we’re super excited for you to dive in and check it all out! Update Highlights SR.C BOARD FOR V2! Hope you guys have gotten your practice in! The Speedrun.com board is now live for v2! Submit your runs and let's see who's the best! The SR.C board for the old 1.x version is now located at /Shattered_Spines_Legacy/. We will continue to verify runs on the old version as they come in. NEW TINY PACK! Totaling a ton of very short levels, the Tiny Pack focuses on quan…
- v2.0.3 Patch - 18 March 2025
Hey everyone! Welcome to our third patch! It has now been ONE WEEK SINCE RELEASE! Time flies. Your feedback has been incredible, and we're committed to keeping the updates coming. Patch Highlights: New: First level of Pack One (Credits are listed) Debug Pack Achievements Added backend for hats! Added backend for collectibles! Neither of these features are available yet, but we wanted to show how close they are to implementation! Tweaks & Fixes: Visual In-game timer now matches the rest of the game's font (and not the default Unity font!) Gameplay Fixed a bug where orbs granted infinite jumps rather than a double. What to expect coming soon More levels (and their achievements!) Legacy option to play SSv1 through Steam Hats Collectibles Thanks for playing Shattered Spines! Keep the feedback coming, and we’ll see you in the next patch.
- v2.0.2 Patch - 15 March 2025
Hey everyone! Welcome to our second patch! We hope you've been enjoying the release so far! Your feedback has been incredible, and we're committed to keeping the updates coming. Patch Highlights Tweaks Gameplay Tweaks Fixed double jump arrows being inconsistent Changed double jump ability duration to infinite Re-added hold space for jumping higher (ground and double jump) Thanks for playing Shattered Spines! Keep the feedback coming, and we’ll see you in the next patch.
- v2.0.1 Patch - 13 March 2025
Hey everyone! Welcome to our first weekly patch! We hope you've been enjoying the release so far! Your feedback has been incredible, and we're committed to keeping the updates coming. Patch Highlights New New Straight Line Map After the request, we added a map that's just a straight line! You guys requested it in our Discord, and I'm listening. You can find the map in its own pack at the end of the packs list Also added its own achievement WIP Packs Now Front and Center We've moved the WIP (Work-in-Progress) packs to the front of the pack list, saving you from excessive scrolling. Improved Falling Control Terminal velocity has been capped from 20 to 15, giving you better control when plummeting down. Less panic, more precision. (This should help with falling levels) Tweaks Wall Clipping Fix We've addressed an issue where players could clip into walls after or during a slide. No more une…
- 🚀 Shattered Spines – Early Access is Here! - 10 March 2025
The wait is over—Shattered Spines V2 has officially entered Early Access! This massive update improves movement, physics, and level design. While the game is still a work in progress, we’re excited to give you an early look and hear your feedback. ❗ Important Notes This game is NOT finished. It is actively in development, and your feedback will help shape its future. Rather than delaying, we want to build it with the community’s input. Shattered Spines V1 is now discontinued. While it will still be supported on the Speedrun.com leaderboard, no further updates or content will be added. What’s Available Now New UI – A fresh interface for a smoother experience. Classic Levels from V1 – Ported to V2 with evolving physics (some may be temporarily uncompletable). New Level Pack Previews – The first few levels of each new pack, showcasing their unique mechanics. ⚠️ Note: Due to evolving physic…
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 8 July 2025 | v2.1.3 Patch | 1803527891909797 |
| 2 | 26 May 2025 | v2.1.1 Patch | 1800357164527502 |
| 3 | 18 March 2025 | v2.0.3 Patch | 1794102528222886 |
| 4 | 15 March 2025 | v2.0.2 Patch | 1794102528148914 |
| 5 | 13 March 2025 | v2.0.1 Patch | 1794102528055172 |
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