SPSTEAMPULSELIVE ANALYTICS
MuteX+

MuteX+ Steam metadata

Gassbuster Studios | Aug 29, 2025 | game

Released

0players observed · 22 September 2026 - 22:59:06 UTC

ActionIndieEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)753
  • Revenue (VGI)$4,210
  • Review score100% positive

MuteX+ metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)753
  • Revenue (VGI)$4,210
  • Review score100% positive
  • Total reviews3
  • Release dateAug 29, 2025
  • DeveloperGassbuster Studios
  • PublisherGassbuster Studios

Genres: Action, Indie, Early Access

Company pages: Developer: Gassbuster StudiosPublisher: Gassbuster Studios

Top Steam chartsTop 100 gamesGame directorySteam Store page

MuteX+ Steam metadata

MuteX+ metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/3504980/metadata
Steam Storehttps://store.steampowered.com/app/3504980/
Steam Communityhttps://steamcommunity.com/app/3504980
PCGamingWiki search
IGDB searchSearch IGDB for MuteX+

Reviews, pricing, and metadata

Review summary

3 user reviews

100% positive, 3 positive, 0 negative

Price and discount

$6.99

Platforms

Windows

Categories

Single-player, DualShock Controller Support, DualSense Controller Support, Partial Controller Support, Family Sharing

Achievements

20

Platform releases
  • Steam 29 August 2025

Latest Steam announcements

  • Literally one thing - 1 August 2026

    - Reverted the darkness in Nightmare Growth's boss fight.

  • MuteX+ 1.0 FULL RELEASE - 17 June 2026

    Content11 new Anecdote entries and 2 new Conversation entries for the BestiaryFIlled in any Anobrite entries that didn't have advice yet.NEW BOSSES+: Nightmare Growth+, Masked Failure+20 NEW ACHIEVEMENTS. Most challenge ones will apply retroactively upon opening a level in the level select menu if you've already done them.Visual/AudioAdjusted some Anobrite advice in the Bestiary.Spinners have been given a visual assist aura.The information windows in the Tutorial now automatically open at their respective sections. Modified the Greenie dummies in the Tutorial so that they function like real Greenies.Added an option to turn off Trick Display.Adjusted the UI for the display options.Changed the name of the Powerup window from "Arsenal" to "Powerup Drops".Added a Trick Display for doing the Forbidden Tech successfully.Made the Bramble Trails and Branch Impales of Nightmare Growth visible th…

  • Combat Polish + The Beginning of Bosses+ - 8 June 2026

    I'm finally back after a development break. It's time to finish this game up.ContentNEW LEVEL TYPE: Boss+. After no-hitting a Boss, you can fight a MUCH harder version of them. They also get an additional feature or piece of equipment to set them apart.Added Boss+ versions of Gigabrite and Scarred Experiment.NEW TUTORIAL: Advanced Tutorial. Helps players learn important, more advanced tech that their moveset can do.Rewrote the dialogue for the Basic Tutorial.Added a section to the Basic Tutorial that talks about Anobrite merging, as well as a new page in the Tutorial Menu for it.NEW VISUAL MECHANIC: Trick Display. Doing cool stuff will stack up a popup depending on what trick you did. Visual/AudioScarred Experiment's waves now have a different indicator, instead using a giant red arrow warning to show the path.Every boss attack that has a non-random trigger condition now has a proper in…

  • The Funeral's Witness Update - 21 January 2026

    Content/BalancingNEW LEVEL: Volcano (6-S and 6-E).NEW POWERUP: In Killing Memory. Unlocked by beating 4-SEXPLOSIVE SHIELD REWORK: The explosion isn’t as big anymore, but the shield now gets ejected upon taking a hit. This ejected shield will continuously explode until the powerup duration ends, and the player can either Punch it around or use Bounce to carry it with them.PROGRESSION REWORK: 1-S and 2-S are unlocked from the start, but both of those need to be beaten to unlock 3-S. Beating 3-S unlocks both 4-S and 5-S, and both of those need to be beaten to unlock 6-S.DEMO OUT VERY SOON: It says it'll be released midnight, but don't kill me if it doesn't come out at that time. It's in Steam's hands now. FREE PLAY COMPLETE. Every T1 can have their spawns set, every T2 can be directly spawned, and there's a small list of actions you can enable like healing, godmode, or powerups. You do not…

  • Small Bugfix Patch + Start of New Bestiary - 14 December 2025

    Fixed a bug that was causing Toxxers to spawn when Sweepers should have.Fixed various miscellaneous bugs.Added the New Bestiary, complete with kill-tracking, mutation information, threat level, and advice. There isn't advice for everyone as this isn't finished yet, but it will be finished by next major update.

  • Pre-Volcano Polish Patch (12/9/2025) - 9 December 2025

    Most of what I've been working on isn't quite ready to show or publish yet, but rest assured that Volcano progress is going well.Content/BalancingSeveral countermeasures have been placed to attempt and remove some jank associated with projectile Reflects. They should overall feel much smoother, especially against faster projectiles, and anyone that was struggling with spacing/timing their Reflects will benefit from these changes.The bomb that Drops spawn when dying is now an entity with the same properties as mines. This means that you can punch it and slash it, and killing an enemy with it will give you combo. To compensate, the bomb now detonates faster and has a larger radius (and Drops now roll a mutation chance by colliding with a bomb)Beach's Enemy Count has been increased to 500, and the mutation chance for Drop + Drop -> Torrent has been doubled.A cursor has been added so that c…

  • Pre-Trailer Update - 30 October 2025

    UI Improvements have begun as well as a bunch of other visual polish. Expect an updated trailer soon, alongside the OST being posted on YouTube.Content/BalancingThe Tutorial's info tabs have been reworked to instead be a list of tabs you can navigate through in the pause menu. They become available for access sequentially as you progress the Tutorial and your access to them does not get reset if you leave (though doing that of course resets the tutorial). The pause windows were a step in the right direction all that time ago, but it's time to take the next step alongside the general UI polish.LEVEL SELECT UI COMPLETE REWORK. This should be much more visually pleasing and also much easier for controller users to navigate. The existing level select UI was bugging the shit out of me because it looked bad, ran on terrible code, and was forced to be a nightmare for controllers to navigate. T…

  • Boss Polish Update COMPLETE - 13 October 2025

    This is the remaining part of the update that got interrupted by having to push out an emergency patch. With the Boss Polish patch finished up, Boss Rush is now playable again. Splendid news for those who got there between these patches and thus couldn't play it. My next step after this is to update the trailer/promotional material (because the visuals in there are pretty outdated), so be on the lookout for that plus the soundtrack being posted on Youtube. Content/BalancingMASKED FAILURE CHANGES. Masked Failure was in a good spot, but it had a few bugs and a few nitpicks with its design that I could improve alongside its visual polish. The main target of changes were the Fog Attacks, who got their fog distribution normalized in exchange for massively improving the readability and properties of the Fog Attacks (that way it's not an obscure knowledge check on which Fog Attack it will be a…

  • Emergency Early Patch (10/3/2025) - 4 October 2025

    I was working on the content for the Boss Polish patch, but I had to push this early due to a Unity security vulnerability. So I guess you guys get some early content! DUE TO THIS EARLY FORCED PUSH, BOSS RUSH IS CURRENTLY NOT PLAYABLE DUE TO BOSS POLISH BUGS. I will of course fix this as soon as the actual patch comes out. Content/Balancing SCARRED EXPERIMENT ADJUSTMENTS. Scarred Experiment always irked me due to its mix of bugs (movestacking), weird band-aid balancing (like healing whenever doing the Mutation Attack so that people didn't steamroll it, or poorly-indicated guarding during the Rock Slam), and inconsistent behaviors (movement during attacks having weird logic and causing unreactable pivots). So, alongside the new health bar, I gave it several touch-ups. The boss should now overall be harder, but in a way that's more fair/learnable. It should also better carry out the theme…

  • Beginning Boss Polish (9/30/2025) - 30 September 2025

    Smaller patch this time around, but do not fret. I'll be working on polishing up all the bosses and finishing Stonespark next. Additionally, I wanted to clear up something I claimed in GentlemannPyro's stream of the Private Test around a month ago (even though nobody has brought it up). I said there would be a demo ready by Early Access launch, but now I'm moving the demo back to instead come out on full release. In return, the demo will contain Grassy Grove alongside the original planned demo content. Content/Balancing Gigabrite's Slam now rains down Greenies in an area around him. The Slam had its nerf coming, but now it's a bit too easy, so I gave it a little extra effect to help that. Scarred Experiment's Mutation Attack now has a quick and small knockback attack before the first dash. Originally, players who got too close during the Mutation Attack's startup would get stunned by th…

  • Small Fixup - 22 September 2025

    Fixed a bug that made Endless Mode not properly track time records on every level other than Grassy Grove. Experimenting with a different text color for description text (put it in the Tutorial's pause windows). If this is received well, I'll move it over to the other instances that the description text color is used (bestiary entries, level descriptions, etc.), but im overall still trying to find the right UI scheme for the game. Fixed the issue that caused the Brakeslash part of the tutorial to progress when the player does a Spinslash. I thought I fixed this but it turns out I didn't, so this is the real fix. Fixed a bug that made all trees disappear in Forest Endless Mode. Fixed Sporer having 2 health. Shouldn't affect Forest's difficulty too much, but I have no idea why I gave them 2 health. Fixed a bug where restarting a level from Endless Mode did not keep the level in Endless Mo…

  • Powerup Visual Polish Patch - 22 September 2025

    Content New Powerup: Knife Overcharge. Unlocked by clearing Forest. Drop, Oiler, and Boxer are now spawnable in Practice Mode. New Bestiary Entries: Guard Grephous Company Intel and MutiN Log. Gliding Footwork's speed boost has been adjusted to make the player's speed consistent throughout the entire swing. Additionally, Slashes now become Spinslashes during Gliding Footwork. Visual and Audio Powerups have received an improved look, and their pickup now has a universal frame to hold the powerup image. Overdrive and Gliding Footwork have received visual effects. The powerup duration text is now polished, and a screen effect for picking up a powerup has been added. Sprite's bolt has new VFX (might be standard for energy attacks going forward). Ranger's boomerang has been given the standard physical projectile trail. Adjusted the sound cues for dashing indicator attacks so that they line u…

  • The First of Many (9/14/2025) - 14 September 2025

    After taking a good post-release break, I'm back to working on the game. Bestiary The Bestiary has received part of its visual polish. I need to figure out a way to make the image component properly size every sprite like how they are in-game to make that part not look scuffed, but every other change did its job. Added the missing entries, so now every Anobrite should have an entry (even if there's no log) except for Bruiser. Added 1 new log : Hellion Grephous Company Intel. The enemy image within the entry is now animated for each Anobrite. The entry's enemy background now changes depending on what level the Anobrite is most seen in (or most known to be in). Fixed the scroll bar being the same length for every log, meaning that scrolling will no longer lead to a lot of empty space after the log. Visual As part of the Bestiary polish, a majority of the Anobrites now have their properly-…

Patch notes and updates

S.noRelease datePatch nameGID number
11 August 2026Literally one thing1839676055890559
214 December 2025Small Bugfix Patch + Start of New Bestiary1818752592131655
34 October 2025Emergency Early Patch (10/3/2025)1811772772530005
430 September 2025Beginning Boss Polish (9/30/2025)1811772772397804
522 September 2025Small Fixup1811138915523955
622 September 2025Powerup Visual Polish Patch1811138915508838
714 September 2025The First of Many (9/14/2025)1810503566523895

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID3504980
Live current players0
SteamPulse tracked peak1
Live count (today's peak floor)0
Price$6.99
Free to playNo
Discount0%
Original price USD$6.99
Current price USD$6.99
Release dateAug 29, 2025
DeveloperGassbuster Studios
PublisherGassbuster Studios
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review type3 user reviews
Positive review percent100%
Positive reviews3
Negative reviews0
Total reviews3
Steam recommendationsNot available
Achievements20
Average playtime forever314 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/3504980/

Short description

MuteX+ is a challenging hack-and-slash that focuses on dynamic and varied enemies. Make the most out of a moveset built around a slash, punch, and dash to cleave through the six Anobrite nests -- each ending with their own boss -- while mastering the game's unconventional but precise movement.

About this game

Heavily inspired by the flash game Amorphous+. With your cursor guiding every movement, fight through mutating enemies in a uniquely-challenging arcade hack'n'slash experience. Each level full of dynamic enemies, events, and bosses demands true mastery over your action mechanics and knowledge, and there is nothing to stop you from achieving that. ____________________________________________________________ OVERVIEW You play as Brig, a researcher given an experimental weapon by her company's military division. She must cut through and search the nearby Anobrite nests by force in hopes of finding something that will end her company's stagnating war, whether it be a simple resource or the secret workings of a completely different organization. LEARN YOUR ENEMIES Mid-combat, T1 Anobrites have a chance of merging into T2 Anobrites when they collide with eachother. The output is consistent, depending on which two T1 Anobrites collide. Each Anobrite has its own behavior, attacks, and unique interactions with the player's moveset. Learning how to fight each one (and even multiple at the same time) is as important as mastering your moveset when it comes to success. MASTER YOUR MOVESET Brigand's moveset starts with a simple Slash, Punch, and Dash. Each ability has its own properties and variants depending on when it is used, resulting in a large variety of unique combos and tech out of a simple foundation. For example, Dashing into an enemy lets you Bounce off of them, making you invincible to attacks and turning your Slash into an unstoppable Spinslash. And those are the only I-frames you're getting. OVERCOME A CHALLENGE LIKE NO OTHER Brig automatically moves and aims towards the player's cursor . Additonally, your Dash is not a dodge roll. Every facet of MuteX+ demands mastery of unconventional action mechanics, but rewards you with a truly unique and satisfying arcade-style experience for taking the challenge. As you clear through each nest and fight each boss that awaits you at the end, know that there is no artificial progression to rely on. Only your skill and knowledge will result in victory, and there is a learnable out to every situation. ____________…

Supported languages

English

Steam categories

Category IDCategory
2Single-player
55DualShock Controller Support
57DualSense Controller Support
18Partial Controller Support
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus6Violência fantasiosa
steam germany6Fantasy-Gewalt
igrs13Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $6.99
  • Highest observed: $6.99

MuteX+'s USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $6.99, the highest is $6.99, and the first visible tracked price is $6.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

MuteX+'s tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $6.99, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $6.99. The latest run records $6.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $6.99
  • Current list price: $6.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records MuteX+ at $6.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$6.99$6.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $6.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$6.99$6.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $6.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$6.99$6.99No discountSteam Store

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