SPSTEAMPULSELIVE ANALYTICS
Fight Ascension

Fight Ascension Steam news

Erivan.L | Apr 8, 2025 | game

Released

0players observed · 25 September 2026 - 08:09:37 UTC

ActionIndieSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive

Fight Ascension news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive
  • Total reviews3
  • Release dateApr 8, 2025
  • DeveloperErivan.L
  • PublisherErivan.L

Genres: Action, Indie

Company pages: Developer: Erivan.LPublisher: Erivan.L

Top Steam chartsTop 100 gamesGame directorySteam Store page

Fight Ascension Steam news

Fight Ascension news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • 1.0.32 Hotfix - 7 May 2025

    BALANCE - Perfect Defense is now easier to trigger. - The damage animation for the second combo of the heavy punch is now longer. - Fireball consumes fewer bars. - Fire Sweep consumes fewer bars. - Ultimates now grant more Special bars. FIXES - Fixed an issue where music and background audio would stop playing when using Fireball too frequently. - Fixed an issue where Fire Feet Spin would occasionally stop moving forward.

  • 1.0.25 Hotfix - 29 April 2025

    NEW - Ultimate damage is now displayed in the Game Types menu. - Specials and Ultimates that have the Retaliation Boost now show this in their descriptions. BALANCE - Retaliation Boost can now be triggered multiple times. - When having 3 Specials, the number of enemies in Stage 1 has been reduced from 10 to 9. - Ultimate damage has been increased. FIXES - Fixed an issue where Score drops wouldn’t spawn when killing some enemies at the edge of the stage. - Fixed FireBall stopping in mid-air when missing a target at long distances. - Fixed Critical Damage applying to attacks that don’t use fire.

  • 1.0.21 Hotfix - 15 April 2025

    NEW - Critical Damage now triggers a blue animation on the enemy's body to indicate that it has been activated. - The Retaliation Boost description in the Gameplay Types menu is now clearer, specifying that it can only be activated by Specials and Ultimates. - The Critical Damage description has been updated to clarify that the fire changes to blue when activated. BALANCE - When using 3 Specials, the purple-eyed enemy will appear starting from Stage 3, while the two-headed enemy begins appearing from Stage 1. The enemy count on screen remains increased from 8 to 10, instead of 10 to 12. - The (Damage from basic attacks) improvement was reduced from 50% to 42%. - The (Damage in Ultimate Attacks) improvement was increased from 25% to 80%. - Increased the usage limit for improvements from 3 to 4. - Increased Ultimate meter gain from punches. FIXES - Fixed an issue where pause menu options…

  • Stage 1 Improvements, Balancing & Fixes - 14 April 2025

    NEW - New information has been added to the Gameplay Tips menu about getting up quickly when knocked down. BALANCE - Now in Stage 1, there is a chance of stronger enemies appearing, which increases with the use of two or three Specials. The number of enemies will increase from 8 to 10, and then to 12. This change was made to prevent Stage 1 from becoming too easy for players who have already gained more experience with the game. Some players reported that Stage 1 became boring after mastering the gameplay, with the fun starting only from Stages 2 and 3 onward. 10 enemies when two Specials are being used + chance to spawn two-headed enemies. 12 enemies when three Specials are being used + chance to spawn purple-eyed enemies and two-headed enemies. - Fire Ball score cost adjusted. - Fire Ball Special bar cost adjusted. - Fire Boost damage reduced from 40 to 30. FIXES - Fixed the icon for…

Patch notes and updates

S.noRelease datePatch nameGID number
17 May 20251.0.32 Hotfix1799088287812189
229 April 20251.0.25 Hotfix1797820624633324
315 April 20251.0.21 Hotfix1796631172418960
414 April 2025Stage 1 Improvements, Balancing & Fixes1796631172370541

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.