SPSTEAMPULSELIVE ANALYTICS
ZombUs

ZombUs Steam news

Gaia n' Games, ZombUs | Apr 25, 2026 | game

Released

0players observed · 24 September 2026 - 08:27:22 UTC

ActionAdventureIndieRPGSimulationSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score67% positive

ZombUs news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score67% positive
  • Total reviews3
  • Release dateApr 25, 2026
  • DeveloperGaia n' Games, ZombUs
  • PublisherGaia n' Games

Genres: Action, Adventure, Indie, RPG, Simulation

Company pages: Developer: Gaia n' Games, ZombUsPublisher: Gaia n' Games

Top Steam chartsTop 100 gamesGame directorySteam Store page

ZombUs Steam news

ZombUs news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • V0880 Update - Minor update - 14 September 2026

    Player Feedback & Bug Fixes Each magazine type grants its attribute boost only once per map. Avalon Map: Collision bug (footstep SFX) in the lake and river. Increased the player's cooldown time—players can now sprint for twice as long. Decreased item pickup time—players can now loot faster. Visual Improvements Information about weapons in the Mastery system after unlocking their schematics. New Features New explosive items that can work both for and against the player. Radioactive Bear (only from the Lethe map onwards).

  • V0870 Update - Minor update - 5 September 2026

    Player Feedback & Bug Fixes General game optimization (vertex colors removed). Visual Improvements Blood decals when zombies die. A more polished New Game menu. Truck dashboard. New Features Interaction Message shows weapon quality and type of ammo for range weapons.

  • V0860 Update - Minor update - 25 August 2026

    Player Feedback & Bug Fixes Weapon swapping error at spawn: Hotchkiss for Chauchat. Weapon swapping error at spawn: MP5 for MP5K. The MP5 SD rifle was not silenced as it should have been. The AUG (Silencer) rifle was not silenced as it should have been. Visual Improvements Cross in the shot accuracy. Building improvements (doors and windows). New Features New Mastery: Trapistry - The player can place traps (fire, explosive, and special).

  • V0850 Update - Minor update - 15 August 2026

    Player Feedback & Bug Fixes Next map portal bug fixed. Fixed the equipment quality bug (the player react to the quality of the equipment finded). Visual Improvements Access the menu while inside a vehicle. Damage dealt crosshair. New Features New tool added: screwdriver.

  • V0845 Update - Minor update - 9 August 2026

    Player Feedback & Bug Fixes Vehicle collision bug with zombies fixed (not ideal yet). Bear traps and other mechanical traps (stunt bug fixed). Visual Improvements Wardrobe clothing buffs. New Features Vehicle collision with animals implemented.

  • V0840 Update - Minor update - 5 August 2026

    Player Feedback & Bug Fixes The player's rotation speed doubles during melee attacks. Increased item pickup speed. Fixed throwable item throwing. Visual Improvements Improved normals (world). Improved textures (player and zombies). Improved rear wheels effect (dust). Improved dashboard lights (vehicles). New Features Player sliding when switching from running to stealth. Melee attacks can now be aimed.

  • Bug Fix - 29 July 2026

    Main Menu Bug Fix: Fixed an issue where scrap or mythic weapon stock information was missing at certain resolutions.

  • V0830 Update - Minor update - 26 July 2026

    Player Feedback & Bug Fixes Player vision bugs fixed (when the player was heavily injured and entered a vehicle, the heavily injured view was not replicated). When swimming at the mouth of the River Styx near Lake Avalon, sometimes the player starts to walk instead of swim. Rarely, but it did happen that some zombies, after dying, would remain in the game (in reality, there was a feature that allowed for a very small chance of the zombie resurrecting after death - this feature has been deactivated pending further review). Visual Improvements Improved appearance of the Main Menu. The Ray of God is more visible at both long and short distances. Improved underwater player vision. Plumber zombie effect when they ascend. Atmospheric fog improved (player vision). New Features Flashbangs can be damaged and explode upon damage. Ranged weapons now add impulse to physical objects. The lights can…

  • V0820 Update - Minor update - 16 July 2026

    Player Feedback & Bug Fixes Fixed Goals are not shown after the player leaves the vehicle. Added 'Unstuck' button to the main menu to free trapped players. Visual Improvements The Eye of God plays an animation indicating that players can trigger divine aid. Improved pavement textures. New Features Introducing new zombie types starting from Map 3: the Dynamite Zombie and the Molotov Zombie. Player stamina now varies from map to map. Hotter maps consume more stamina.

  • V0810 Update - Minor update - 6 July 2026

    Player Feedback & Bug Fixes Fixed an issue where automatic ranged weapons could jam while firing. Fixed an issue causing zombies to jump unexpectedly. Visual Improvements Improved truck dashboard visuals. Added random zombie head size variations for greater visual diversity. New Features Added a decal effect when Snooper Zombies appear. Improved player stock system messages. Enhanced vehicle driving mechanics.

  • V0800 Update - Minor update - 26 June 2026

    Player feedback/issues found: Rainbows at night - Bug fixed. Visual enhancements: New textures for buildings. New features: Facial expressions for player and zombies. Radioactive animals. Leap of faith (Gaining attribute points and XP).

  • V0790 Update - Minor update - 16 June 2026

    Player feedback/issues found: A new player using an existing slot would inherit the memory of previous activity from the explored maps. Improvement to the stun effect when zombies take damage. Visual enhancements: New textures for the map terrain. Other improvements: Improvement to the stun effect when zombies take damage. New features: Option to turn the starting tutorial on/off. The wardrobes display the modifiers of each piece of clothing. Improved camera movement during crouch.

  • V0790 Update - Minor update - 16 June 2026

    Player feedback/issues found: A new player using an existing slot would inherit the memory of previous activity from the explored maps. Improvement to the stun effect when zombies take damage. Visual enhancements: New textures for the map terrain. Other improvements: Improvement to the stun effect when zombies take damage. New features: Option to turn the starting tutorial on/off. The wardrobes display the modifiers of each piece of clothing. Improved camera movement during crouch.

  • V780 Update - Minor update - 6 June 2026

    Player feedback/issues found:Buoyancy bug - after using a vehicle and attempting to pilot the boat caused it to sink.Region map - the player's position was not updating.Visual enhancements:Mastery icons.New features:Turkish language support.Thrown stones deal damage (example: throwing a rock at an alarmed car triggers the alarm and alerts surrounding zombies).Different melee weapons have different movesets (Sword and Katana).

  • V770 Update - Minor update - 25 May 2026

    Player feedback/issues found: Player position on map now animated - Improved visibility. Equipment switching validated. Invalid slots will cause the item to drop to the floor. Player QoL Skill buttons - Mastery requirements highlighted. New features: Landscape improvement - Imposter trees. Important notes (containing clues about missions or mythic weapons) are recorded in the player's memory. Menu > Resume > Memories. Polish language support.

  • V760 Update - Minor update - 17 May 2026

    Player feedback/issues found: Interact system - More user-friendly Hospital zone - Additional info on threats, opportunities, and goals Redesign of the goals screen (more intuitive) Post-processing environment adjustment Brighter black hours (when there is no sun or moon) New features: Keyboard mapping - Basic functions Sailing buoyancy boats Spike Traps

  • V740 Update - Minor update - 27 April 2026

    Fixing minor translation inaccuracies Enhancement of screen transition fade-in Player requirements: Update character walking speed Reduction of effort rate (stamina consumption)

Patch notes and updates

S.noRelease datePatch nameGID number
15 September 2026V0870 Update - Minor update1842846814448907
225 August 2026V0860 Update - Minor update1841579228678220
315 August 2026V0850 Update - Minor update1840944183781922
49 August 2026V0845 Update - Minor update1840310314349105
55 August 2026V0840 Update - Minor update1840310314338819
629 July 2026Bug Fix1839676055882272
726 July 2026V0830 Update - Minor update1839041357033810
816 July 2026V0820 Update - Minor update1838407329256859
96 July 2026V0810 Update - Minor update1836506165575820
1026 June 2026V0800 Update - Minor update1836506165554257
1116 June 2026V0790 Update - Minor update1835236783573813
1216 June 2026V0790 Update - Minor update1835236783573761
136 June 2026V780 Update - Minor update1834602721193452
1425 May 2026V770 Update - Minor update1833334318576958
1517 May 2026V760 Update - Minor update1832700592795979
1627 April 2026V740 Update - Minor update1830797770241944

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