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The Defenders: The Second Wave

The Defenders: The Second Wave Steam news

FallenMaster | Mar 30, 2015 | game

Released

0players observed ยท 24 September 2026 - 09:28:33 UTC

ActionStrategySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak552
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score57% positive

The Defenders: The Second Wave news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak552
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score57% positive
  • Total reviews97
  • Release dateMar 30, 2015
  • DeveloperFallenMaster
  • PublisherFallenMaster

Genres: Action, Strategy

Company pages: Developer: FallenMasterPublisher: FallenMaster

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The Defenders: The Second Wave Steam news

The Defenders: The Second Wave news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Game should no longer crash if your Steam alias contains funny characters - 13 September 2015

    Apparently game crashed when trying to draw characters which wasn't loaded in the font. Now non-standard characters will be cut from your alias, and if it's all funny characters you will have to use one of the default names, or change the alias :)

  • Game should no longer crash if your Steam alias contains funny characters - 13 September 2015

    Apparently game crashed when trying to draw characters which wasn't loaded in the font. Now non-standard characters will be cut from your alias, and if it's all funny characters you will have to use one of the default names, or change the alias :)

  • Note: The game currently does not work on Windows 10 - 3 September 2015

    This is because apparently the Windows Media Player in Windows 10 isn't working with XNA, which it use to play music. A fix is coming in a near future!

  • Hopefully last bug fixing patch :P - 3 May 2015

    The collision checking should no longer randomly fail to execute. Fixed a problem with the ability Slam, which was introduced when I let the player aim while casting spells. Should no longer lose any settings when resizing the window in the menu. Warning - technical rambling: I finally managed to reproduce the collision problems through a lot of angry clicking and tabbing on game load. Then it took me a couple of hours to realize that the image data failed to load correctly. Apparently I hadn't considered that the sound loading and image loading were using the same resource loader, so I had only made the texture loader thread safe (able to process multiple images at the same time) on its own. If you were unlucky an image and a sound would try to load at the same time, which XNA content pipe doesn't support. You would then get corrupt image data, which messed up the collision checker.

  • Hopefully last bug fixing patch :P - 3 May 2015

    The collision checking should no longer randomly fail to execute. Fixed a problem with the ability Slam, which was introduced when I let the player aim while casting spells. Should no longer lose any settings when resizing the window in the menu. Warning - technical rambling: I finally managed to reproduce the collision problems through a lot of angry clicking and tabbing on game load. Then it took me a couple of hours to realize that the image data failed to load correctly. Apparently I hadn't considered that the sound loading and image loading were using the same resource loader, so I had only made the texture loader thread safe (able to process multiple images at the same time) on its own. If you were unlucky an image and a sound would try to load at the same time, which XNA content pipe doesn't support. You would then get corrupt image data, which messed up the collision checker.

  • Fixed some stuff - 19 April 2015

    You can now play in window mode. You can now aim while casting spells. Bosses drop healing globes, which restore you to full health. A hint has been added at the wave where you encounter the shielded enemies that you can hold attack for a charged strike. Simplified collision code and added error checking, hopefully removing the rare bug where occasionally no collisions occurred.

  • Fixed some stuff - 19 April 2015

    You can now play in window mode. You can now aim while casting spells. Bosses drop healing globes, which restore you to full health. A hint has been added at the wave where you encounter the shielded enemies that you can hold attack for a charged strike. Simplified collision code and added error checking, hopefully removing the rare bug where occasionally no collisions occurred.

Patch notes and updates

S.noRelease datePatch nameGID number
113 September 2015Game should no longer crash if your Steam alias contains funny characters4249665521682747193
219 April 2015Fixed some stuff4249665521682747415

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