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Trek

Trek Steam news

JikanLimited | Feb 28, 2025 | game

Released

0players observed · 24 September 2026 - 21:18:13 UTC

ActionAdventureIndieRPGSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score88% positive

Trek news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score88% positive
  • Total reviews8
  • Release dateFeb 28, 2025
  • DeveloperJikanLimited
  • PublisherJikanLimited

Genres: Action, Adventure, Indie, RPG

Company pages: Developer: JikanLimitedPublisher: JikanLimited

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Trek Steam news

Trek news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Trek Discord server - 3 February 2026

    Join the Trek community on the game's discord server.Discord link

  • UPCOMING: The Grand Update - 19 January 2026

    What's really happening 2 Months ago when I decided to work on the UI/Visual update for this game, things have changed. And I decided to do the biggest update for this game yet. When I released this game, I thought it was ready but it was far from ready. And after all the updates I have done for the game, it wasn't enough. So I stopped adding, and though about changing. This update could be what saves this game, so here is what's coming up in this Grand Update. This is the breaking point for Trek.Major Changes Horse rework. I had a lot of feedback saying that the Horse feels very light, and boring. Which I agree with, so I completely changed the Horse to be something special in this game. As going around the world is one of the biggest charms in this game, so I had to make a Horse that elevates the experience of traveling in the world. The Horse now feels heavier, and the entire movemen…

  • KEY BINDINGS CORRECTION - 23 November 2025

    For anyone who might be confused why there are controller controls text in the key bindings section, but thats just a mistake by my side. Right now I cannot patch it because iam in a middle of an update. So iam just gonna type the correct key bindings here for anyone who doesn't know.Sorry for my stupidity :)these are the default bindings and you dont have to follow them.Ability 1: QAbility 2: EAbility 3: RAbility 4: FBasic Attack: Left mouse buttonCall Horse: HEquip: TIntercat: YJump: Space BarMap: MOpen/Close inventory: IQuest Tracker: NQuick Menu 1: 2Quick Menu 2: 3Quick Menu 3: 4Quick Menu 4: 5Quick Menu 5: 6Return Weapons to Inventory: GRide Horse: VSprint: Left ShiftPlayer Stats: Tab

  • PATCH 1.0.5.6 - 19 November 2025

    this patch was meant to wait until 1.0.6. But because of an urgent bug in the game, i had to drop this patch.And so the new main menu UI is now here. The remaining UI/Visuals will drop with the full patch.HAVE FUN!

  • Back In Development - 10 November 2025

    Whats now?I just want to announce that I am back in developing the game, stronger than before.Continuing the visual update for the game which is really what the game needs right now.Hopefully the update should take less than a month to be completed.Also Controller support will be added alongside cloud backup.Whats next?Once I've seen that the game is in a good state in all of it's aspects, I might start working on the next expansion for the game. Which will be revealed later. The next expansion will have big things happening for the game. New content, and maybe even an overhaul of combat for enemies. When will they start to think.Thats all for now, and thank you for playing my game.

  • Dev status update - 7 October 2025

    Taking a break.Last few weeks i been working on the next update for the game (patch 1.0.6) the visual update. Its an update aims for better UI and visual direction in the game.I will say that i have reach 50% of the update. But at the same time, in real life i have been moving around alot. I don't have access to my pc so i had to work on a friend's laptop temporarily. But now i dont have access to both.So i will be taking a couple weeks break from the game, and then i will be back on development.I have not yet given up on the game, and i hope you haven't too.

  • HOTFIXES 1.0.5.5 - 24 August 2025

    Fixed bug that makes the bosses despawn after intro cinematic note: you need to die once for the fix to work. Other small bug fixes

  • HOTFIXES 1.0.5.4 - 22 August 2025

    Added smooth transition between areas Other bug fixes and small changes

  • HOTFIXES 1.0.5.3 - 4 August 2025

    UI and Cinematic bugs fixed.

  • HOT FIXES 1.0.5.2 - 31 July 2025

    Bug Fixes Cinematic voice lines the forest collision Uka Vanishing "Newbie Collector" function

  • PATCH 1.0.5.1 - 29 July 2025

    Prodigy DifficultyCan only craft Pickaxe and Axe -> Be able to craft only newbie weaponsNew AchievementNewbie Collector Is a new achievement gained by collecting all the newbie weapons in the game(in the future there will be Rare, Epic, and Legendary Collector once all the weapons are added in future expansions)Small Bug Fixes

  • PATCH 1.0.5 - The External Quests update - 18 July 2025

    PATCH 1.0.5 - The External Quests updateIn this update, I begin to introduce The External Quests. External Quests are basically mini-games that can be played more than once, either for the fun of it or to complete the challenges given. Currently there are 4 External Quests, and there will be more hopefully with each coming expansion.Other from the External Quests there are some changes that I will discuss in this post.The External QuestsAs I said, External Quests are mini-games that can be played more than once unlike a normal quest.The Arena:The Arena is a round-based mini-game that gets harder every round. You will be placed in an 'Arena' with all your items (though be ready to equip them fast) as you have 5 seconds break between each round.The Arena has 5 rewards for finishing round 5, 10, 15, 20, 25, 30. the reward increases each time.It also has '2' new achievements for finishing r…

  • PATCH 1.0.4 - A World Update - 2 May 2025

    For the past couple weeks I have been focused on how to make the world more engaging for the player. As to make it more visually appealing, and making it unique. I had an idea to make the player feel like he is in a different place where ever he goes, as to make the areas feel different from each other. World Update Sentrum First step in upgrading the world, by adding more things to it. And one of the biggest challenge was the early game, which the player didn't have much to do. And so more areas has been added around Sentrum as well as more hidden treasures and secrets. So that when the player first leaves Sentrum, he already has things to do and enemies to fight. Also starter materials has been added in Sentrum so the player can craft decent items from the start. The Forest The forest has been entirely improved, the landscape and visually has been changed. More collectables, and overa…

  • PATCH 1.0.3!! biggest patch till now. - 2 April 2025

    PATCH 1.0.3 this patch is the biggest patch till now. This patch improves the game in many ways, gameplay wise, player experience wise, content wise. I will be putting in details everything new in this patch. Gameplay New Quick Menu The new Quick Menu is the biggest improvement on the combat/gameplay. It offers a whole new way of combat with dynamically change weapons and create countless combos with legendary weapons. In this new Quick Menu you will have 5 slots. First 2 slots are for right handed equipment (Swords, large axes, staffs, etc.) The third slot is for left handed equipment (Shields) The last 2 slots are for potions. The player can then equip the weapons using the default keys (2,3,4,5,6) or keys the player chooses. If you equip a weapon and you already hold a weapon, it will be put in place of the weapon you took. for exmp, you have a sword with your hand and an axe in slot…

  • Upcoming PATCH 1.0.3 - 23 March 2025

    The reason the game did not get a patch for 2-3 weeks now is because I am working on a Big Patch I have been taking a lot of feedback from the players and Patch 1.0.3 will include many stuff and many changes into the game. The highlighted changes of Patch 1.0.3: Combat Rework The Combat of the game is gonna be enhanced a lot. Dynamic Switch mechanic is the big change in the new Combat system. Improving that fast-paced combat of the game. Player Experience I listened and many player's issue was navigation around the map. If you may not know, I decided not to include the player marker in the map as i take a different path into navigation where the players needs to know where he is according to the surroundings. So I decided in order to help the player navigate I included a compass in the upcoming patch. Small changes in player experience is actions were limited when mounting the horse (fo…

  • Hotfixes - 3 March 2025

    Small Patch for a Bigger one. Bug Fixes 0 Lightstone notification wont appear anymore every time you die. Can no longer drop from the horse if the map is open. Fixed collisions for boss arenas. Small Change The escape button can now close Stats/Inventory/Map Ui. The upcoming patch will be a bigger one and so will take longer than usual. Upcoming Stuff A compass added to both player UI and Map. Quick Inventory Menu. Be able to open inventory while riding the horse. More achievements. Abilities Mechanic changes for Kahiko and Raio. Quest Tracker on player HUD. Player Damage Indicator. Materials info and NPCS info. Be able to call your horse to make a sound so that you know where it is. See you soon.

  • PATCH 1.0.2 - 2 March 2025

    Added Features and Bugs fixes that help make the player's experience better! ADDED FEATURES Now player can open the pause menu while riding the horse. Crosshair added. Now the player can hide the left icons on the map. Inverted mouse option added. BUGS FIXED Pause menu wont overlap with any open UI. The map wont reset every time it's opened. Any feedback and suggestions are welcomed. and again, Thank you for playing my game.

  • PATCH 1.0.1 - 1 March 2025

    FIRST ever patch in the history of the game!! Though small with just quick bug fixes and changes. BUG FIXES Collison added in the Prolouge lake. Can no longer leave the river at the end of the river. Multi subtitles fixed. Light Stone wont spawn underground. Vengeance shield can be crafted now. If Eitri teleports outside the battlefield she will be teleported back inside. CHANGES Uka and Viro subtitles added. Kahiko fire balls sound effect volume lowered. If you happen to come across any bug or have any suggestions, feel free to report them in the main menu report option. THANK YOU FOR PLAYING MY GAME.

Patch notes and updates

S.noRelease datePatch nameGID number
123 November 2025KEY BINDINGS CORRECTION1816849002017817
219 November 2025PATCH 1.0.5.61816849002008923
324 August 2025HOTFIXES 1.0.5.51808601382554018
422 August 2025HOTFIXES 1.0.5.41808601382482048
54 August 2025HOTFIXES 1.0.5.31806698490823486
631 July 2025HOT FIXES 1.0.5.21806698490690589
729 July 2025PATCH 1.0.5.11806698490629944
83 March 2025Hotfixes1792751526152671
92 March 2025PATCH 1.0.21792751526099773
101 March 2025PATCH 1.0.11792751526074609

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