SPSTEAMPULSELIVE ANALYTICS
Kiloton: Black Company

Kiloton: Black Company Steam news

Smugpire | Jun 2, 2025 | game

Released

0players observed ยท 25 September 2026 - 23:01:46 UTC

IndieStrategySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive

Kiloton: Black Company news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive
  • Total reviews6
  • Release dateJun 2, 2025
  • DeveloperSmugpire
  • PublisherSmugpire

Genres: Indie, Strategy

Company pages: Developer: SmugpirePublisher: Smugpire

Top Steam chartsTop 100 gamesGame directorySteam Store page

Kiloton: Black Company Steam news

Kiloton: Black Company news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Patch 1.0.9 - Fixed crashes happening after missions. - 21 June 2025

    Fixed the mission numbering and crashes that might happen after missions. Thank you for your support.

  • Patch 1.0.8 - Pathfinding and mission fixes - 13 June 2025

    Patch 1.0.8 has bugfixes and a main menu, with some things meant to lead up to the addition of endless mode. A new save button at the management menu A new main menu Fixes to unit pathfinding preventing movement in some cases The flamethrower ammo cost is now cheaper the AN-47 ammo cost is now cheaper Fixes to a bug that resets mission progress if you play a previous mission Quit now returns to main menu Thank you for your support.

  • Update v1.0.7 - 4 June 2025

    Note: Patch is live! Addressing the recent bugs: Added a new mini loading screen so you cant load the next mission before the game properly saves, Updated main menu to be a little cleaner, Range indicators are now more clear, You can select individual units to show their ranges, Movement indicators are more clear, Fixed grid mismatch in mission 8, Music volume now defaults to 20/100 instead of 50/100, Fixed missing Kettle Ranger sprite, Shortened generated employee names Thank you for your support.

  • Post-launch plans - 26 May 2025

    Moving forward - v1.1 and v1.2 plans With the release of the game, I want to tell you about the next plans: v1.1 v1.1 will come a week or two after release, and center around adding Endless Mode. In this mode, it's more of a roguelike challenge of surviving as long as you can, without story. Also adding polish, fixing bugs, and improving many of the animations and balance issues the game may have. Of course, these are fixes I can afford to do slowly. If there are game-breaking issues, those will be addressed immediately v1.2 This one will have to depend on interest, but will include major changes: Resizing of tiles to make the game look less cramped The necessary changes to stats due to new tile sizes Ability to pan camera Mobile version! That will probably not be on Steam, though.

Patch notes and updates

S.noRelease datePatch nameGID number
121 June 2025Patch 1.0.9 - Fixed crashes happening after missions.1802893906797124
213 June 2025Patch 1.0.8 - Pathfinding and mission fixes1802354289589240
34 June 2025Update v1.0.71801617199363538

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