SPSTEAMPULSELIVE ANALYTICS
Soul Chained

Soul Chained Steam metadata

Kyroware Games | Sep 7, 2026 | game

Released

25players observed · 24 September 2026 - 03:48:48 UTC

ActionAdventureIndieRPGSteam Store

  • Latest observed players25 · 24 September 2026 - 03:48:48 UTC
  • SteamPulse tracked peak303
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available

Soul Chained metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players25 · 24 September 2026 - 03:48:48 UTC
  • SteamPulse tracked peak303
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available
  • Total reviewsNot available
  • Release dateSep 7, 2026
  • DeveloperKyroware Games
  • PublisherKyroware Games

Genres: Action, Adventure, Indie, RPG

Company pages: Developer: Kyroware GamesPublisher: Kyroware Games

Top Steam chartsTop 100 gamesGame directorySteam Store page

Soul Chained Steam metadata

Soul Chained metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/3544130/metadata
Steam Storehttps://store.steampowered.com/app/3544130/
Steam Communityhttps://steamcommunity.com/app/3544130
PCGamingWiki search
IGDB searchSearch IGDB for Soul Chained

Reviews, pricing, and metadata

Review summary

No user reviews

Review score unavailable, 0 positive, 0 negative

Price and discount

$6.99

Platforms

Windows

Categories

Single-player, Multi-player, Co-op, Online Co-op, Shared/Split Screen Co-op, Shared/Split Screen

Achievements

8

Platform releases

No data available

Latest Steam announcements

  • Small post launch update v1.1.12 - Bigger changes coming soon - 16 September 2026

    v1.1.12 Increased xp from killing Grundle - players should all mostly level up now after killing Grundle Steam Deck 30fps cap set by default - should lead to smoother overall frame pacing and better feeling performance. Steam deck is still not officially supported but I'm working on it. Fixed an issue with Besieged Keep interior pop-in on very low settings. Removed the feedback questionnaire - feedback was mostly low quality. Please use discord or steam forum for future feedback. Reduced brightness of hit flash - some players found the old flash uncomfortable. Fixed missing character on item pickup UI. Remaining AI sfx replaced.

  • Update Day 3! v1.1.6 more crash fixes - 10 September 2026

    Skipping to v1.1.6 as I made and tested several builds internally before rolling all the changes into this build. Fixed a crash caused by Chinese localisation - similar to the issue cuasing crashes when using Japanese localisation. Fixed several issues with localised text not showing properly for dialogue subtitles. Removed and replaced more Gen AI SFX. More updates to come! Just had to get these crucial crash fixes out of the way first but the next update will be a more general bug fixing and polish update following feedback.

  • Ask Me Anything! - Reddit AMA @ r/gaming - 10 September 2026

    Ask Me Anything!Hey there, Bound Souls! While I've almost always had the time to answer questions on Discord, particularly in the general chat channel, I've never had a public AMA.Now that Soul Chained is finally out, I'd love to answer more than just a few questions - on Reddit! Check out the details below:REDDIT AMA DETAILSSTARTS: NowENDS: When questions stop arriving, I guessWHERE: Post your questions here ~ Reddit AMA @ r/gaming SubredditIn the meantime, I'm running a side story event on the Discord server, giving away Steam Gift Cards per chapter. Don't miss out!Soul Chained @ DiscordBecome Soul-bound!The journey through purgatory is much easier when you're not alone. Catch the latest tips, updates, and announcements by becoming part of Soul Chained's community!Soul Chained @ DiscordSoul Chained @ RedditDon't miss out on all official purgatorial scoop by following our official soci…

  • Patch v1.1.1 major crash bug fix and removal of Gen AI assisted assets. - 9 September 2026

    Fixed a bug with Japanese localisation causing crashes. Removed Generative AI-assisted 3D model for mummy enemy - replaced with a decent looking asset. Removed Generative AI-assisted 3D model for wendogo - replaced with a custom model repurposing zombie 3D model. Replaced several SFX that used Gen AI in their layering - used Freesound.org SFX credit to AdenoMuro.

  • Soul Chained is OUT NOW! - 7 September 2026

    Finally, it's here. Yes, Soul Chained is OUT!The moment I've been waiting for - the culmination of more than two years of sleepless nights, endless coffee cups, and dreams (and/or nightmares) about bugs and glitches - has finally arrived. I can't believe I'm writing these words...SOUL CHAINED IS OUT NOW ON STEAM!For a limited time, you can pick up Soul Chained at a 30% Discount! You can do so here:Of course - the celebrations don't end there! Check out our Launch Events below!Through Rot & Rust - A Soul Chained StoryThey were mortal enemies. Now, death has chained them together.Through Purgatory, a towering nightmare, and the grudges that refuse to die, Roderic and Veyr must decide what they’re willing to sacrifice to reach the end. But this time, their fate isn’t theirs alone - their story is in your hands.To celebrate the game's launch, I wrote up a story event based on the experience…

  • Release Date Confirmed: September 7th + 50K Wishlists! - 1 September 2026

    Great news does come in waves!Remember when I had to delay Soul Chained's release because of Grundle's pixelated grundle, which made it rather hard for Steam to finish reviewing the build? Well, things have finally turned around for the better.I'm happy to announce that Soul Chained is officially set to release next week - September 7th!Also, you may have noticed something else looking a little different around here.The artwork has been out in the wild for a few days now, so some of you may have already spotted it - but yes, that's the new game art and logo for Soul Chained! I really wanted the new look to capture what Soul Chained has become - chaotic, ridiculous, and fun, while still somehow holding onto those dark, Souls-esque roots at its core. Neat, right?And that's not even the only milestone I get to celebrate today! It wasn't too long ago that I shared Soul Chained reaching 40,0…

  • Steam Release Postponed - 28 August 2026

    Well… I wish I were making this up.A few days ago, I shared how Steam was having a HARD time reviewing Soul Chained. They couldn't reach Grundle the Defiler to confirm that his rather impressive pixelated equipment isn't - well, for lack of a better term - pornography.It turns out the situation has gone from anxiously funny to frustratingly funny. Steam needs more time to complete its review, which means the final build hasn't been approved yet.With that said, Soul Chained will no longer be launching on August 31st as planned.For now, the Steam release is delayed until the review is completed and the build is approved. As soon as that happens, I'll post another update confirming exactly when you'll finally be able to enter Purgatory.I can't believe I'm delaying my game because of Grundle's pixelated junk, but here we are.Anyway, thanks for bearing with me, and I apologize to those who w…

  • 40K Wishlists! - 12 August 2026

    Exciting times, Bound Souls!After the release date reveal a week ago, we hit some great strides in the wishlist department - now at 40,000! Two years ago, when I started the project, I never would have imagined I'd reach this number - but now we're here.To everyone who believed in me and my work, I'm eternally grateful.As part of the celebration, here's a little something coming from the recent Voice Chained event. Whether your voice made it to the game or not, I must declare every one of you a hero.Watch the "Voices of the Lost Souls" Trailer here:Two weeks. We're nearly there. See you soon!Become Soul-bound!The journey through purgatory is much easier when you're not alone. Catch the latest tips, updates, and announcements by becoming part of Soul Chained's community!Soul Chained @ DiscordSoul Chained @ RedditDon't miss out on all official purgatorial scoop by following our official s…

  • Devlog #3 - Purgatorial Arsenal & Combat - 15 July 2026

    Hello again, Bound Souls!With Devlog #2 talking mostly about the Soul Chain, it's the perfect time to talk about a similarly important part of the game and something that separates it from its Chained very far cousin - Combat!While the basics are just trying to kill enemies without dying yourself, it may just be much more than that, considering that I've gotten inspiration from the Souls game (Soul Chained, get it?)Alright, enough of the intro. Let's get on with it.Purgatorial Arsenal!Let's go back to the basics - you're in Purgatory. There are enemies - demon-like, monsters. What do you need? Bladed weapons, of course. Check 'em out below.Short Sword - The Classic ChoiceThe Short Sword is the "stamina enjoyer" weapon. It's fast, forgiving, and lets you stay on the offensive without locking yourself into lengthy animations. Individual hits don't hurt as much as the other weapons, but th…

  • Triple Trial - The Pre-Launch Playtest - 10 July 2026

    Test out the trials of Purgatory!With Soul Chained's release closing in, Purgatory must look its best when the first wave of Warlords arrives. To make sure of it, I've planned out a series of playtests.Make sure you're in the know. Check out the details below and register for the playtests now!Triple Trial - The Pre-Launch PlaytestAs the name implies, there will be three separate playtest groups, each focusing on different experiences. The goal for the playtest groups is to finish the game build specifically assigned to each group.Triple Trial - The Pre-Launch Playtest ScheduleSpecific EventDateTimeRegistration StartJuly 10th, 20262:00 PM EDT (Eastern Daylight Time)Steam Key Provision (via Discord)July 16th, 2026All-dayPlaytest Start - ALL GROUPSJuly 17th, 202610:00 AM EDT (Eastern Daylight Time)Playtest End - ALL GROUPSJuly 24th, 202610:00 AM EDT (Eastern Daylight Time)Feedback CloseJu…

  • Post-Next Fest Insights + Demo Update v1.1.11 - 7 July 2026

    Steam Next Fest Is Over!Well... Steam Next Fest is officially behind us.First of all, thank you very much to every single person who downloaded the demo, played it, streamed it, speedran it or simply took the time to leave feedback. Reading through hundreds of comments, bug reports, surveys, and discussions has been both incredibly rewarding and mildly soul-crushing (intended), but in the best way possible.As release gets closer, I wanted to deep dive into what happened during the recent Next Fest, what went wrong, what went right, and what I've already changed because of it.The Bad NewsIronically, despite the Demo v1.0 being the most polished version of the demo from a technical standpoint, it ended up being the least enjoyable version for players. Our average fun rating dropped to 3.55/5, compared to 4.56/5 across previous demo versions. That one definitely stung.After digging through…

  • Soul Chained releases August 2026 @ $6.99! - 19 June 2026

    It's been decided, Bound Souls!We're neck deep in Steam Next Fest - but that doesn't mean news is stopping! Here I am again, telling you exactly what most of you've been asking for since I started sharing this passion project of mine with everyone.I've got a combo for you - a price and a release window reveal!Make sure you're in the know. Check out the details below!It's decided - $6.99After conducting extensive research involving numerology, zodiac signs and creepypastas, I've finally chosen one... $6.99.Why $6.99, you ask? It's not quite 6. It's not quite 7. So yeah, $6.99 it is.So, when will the game be released in full?Easy. August 2026.I haven't locked in the exact date yet, but I can confidently say Soul Chained won't escape August.At some point, I need to unchain myself from the endless cycle of coffee, bug fixes, feature ideas, and convincing myself that adding one more thing wo…

  • Bound by Fortune: Next Fest Giveaway! - 17 June 2026

    Celebrate Next Fest with me with some goodies!Together with the Bound By Time: Next Fest Demo Speedrun Challenge, I'm running a giveaway as another form of celebration for my game's participation in Steam Next Fest!Check out the details below!Bound by Fortune: Next Fest Giveaway!I made it super-easy to join the giveaway - just follow the tasks on the giveaway link below!Bound By Fortune: Next Fest Giveaway!PRO-TIP: Do a neat speedrun of the Soul Chained Demo and submit it for an extra 30 entries in the Next Fest Giveaway! More details about the speedrun challenge event below!Click Here to Visit the Speedrun Challenge News Post!Become Soul-bound!The journey through purgatory is much easier when you're not alone. Catch the latest tips, updates and announcements by becoming part of Soul Chained's community!Soul Chained @ DiscordSoul Chained @ RedditDon't miss out on all official purgatoria…

  • Bound by Time: Next Fest Demo Speedrun Challenge! - 15 June 2026

    Are you fast enough, Bound Soul?As part of celebrating Soul Chained's participation during Steam Next Fest, I'm running a speedrunning competition to see who's the fastest to beat the Soul Chained Demo!Check out the details below!Bound by Time: Next Fest Speedrun Challenge!Soul Chained now has a speedrun.com page, which means I can officially track speedruns! For now, it'll just be the current Demo build.UPDATE: The event has been extended to June 24th!How to join Bound by Time: Next Fest Speedrun Challenge:Download the latest Demo version here.Decide which category you want to participate in - Single-player, 2-player, or 3/4 PlayerUse the Medal app to record your fastest run. Alternatively, you may use other apps to record.Share the link/video to your speedrun attempt in the #bound-by-time channel on our Discord.Leaderboard PrizesPrizes will be given away to those who top the leaderboa…

  • Soul Chained @ Steam Next Fest! - 15 June 2026

    Next Fest is Chain-bound!After months of preparation, updates, bug fixes, and far more late nights than I'd like to admit, Soul Chained is officially participating in Steam Next Fest!To celebrate, the demo has received a major update, a speedrun challenge is on the way, and there's even a giveaway for everyone joining me during the week.Check the details below and don't miss out!The Demo is now in tip-top shape!If you've played the Soul Chained demo way, way before the latest update a few days ago - now's the perfect time to jump back in!The latest update (v1.0) brings a variety of improvements and additions designed to make the experience smoother, more responsive, and more chaotic in all the right ways:Expanded combat systemNew physics interactionsUpdated combat animationsSignificant improvements to the Soul Chain's physics and interactions...and more!Missed the previous post? I got y…

  • Demo v1.0 + New Trailer! - 5 June 2026

    Big news, Bound Souls!June 2026's Steam Next Fest is almost here, and months ago I made the ultimate decision to commit Soul Chained to it. Ever since, I've been working around the clock - not because I've gone mad, but because the alternative is admitting how much work I still have left.To celebrate this perfectly healthy development process, I've released a huge update for the demo alongside a brand-new trailer.Let's take a look at what's new.A Brand-new Trailer!Besides spending the last few weeks wrestling with the demo, I also decided to make a brand-new trailer.Have a look at the new trailer below!Final Final Demo Update - New Final.exe (?)I'm pretty sure this won't be the last "final" demo update. But after countless changes, tweaks, fixes and optimizations, I've finally reached a version of the demo I'm proud to showcase during Steam Next Fest.The Soul Chained Demo is now on Vers…

  • Devlog #2 - The Soul Chain - 2 June 2026

    Welcome back, Bound Souls!Since Devlog #1 mostly introduced the game, I wanted the next ones to dive a bit deeper into how Soul Chained actually plays once players stop panic rolling into each other for 15 minutes straight.But don't take it as an insult - there's absolutely nothing wrong with having fun with the Soul Chain's mechanics. I mean, it's statistically-proven already - it just really takes a while to get used to.So - this one's about the Soul Chain. I'm not dragging out this intro further.The Soul Chain - it's (almost) the game title for a reason...So far into development, the most common mistake new players make is trying to play the game like it’s Dark Souls. Most players initially ignore the chain entirely and just hack-and-slash their way through everything like they’re legally obligated to dodge roll every problem in life.What they eventually realize - usually after sever…

  • Medieval Fest - Updated Demo Release + Events! - 20 April 2026

    Good day, Bound Souls!The Steam Medieval Fest is here, and Soul Chained is taking part! To celebrate, there's a big update to the demo (which you can play right now!), we've got multiple community events running, and the full game is (almost) feature complete! No more delays, let's get into it!Full Game Update + Demo (v1.1.11b)First, an update on the game as a whole: the game is now content and feature complete (except for the single player mode, which is being re-worked).This is a huge milestone, which means that Soul Chained can be played from start to finish. This means the remaining months of development will be 100% focused on polish, optimisation, and removing all of the Gen AI assets in favour of human art/voicework. Unfortunately, as Copilot (and similar programs) have been used to speed up the programming, the Gen AI label on Steam will remain, despite this very much being a hu…

  • Soul Chained Keys Giveaway on Discord! - 10 April 2026

    Good day, Bound Souls!If you're seeing this, thank you so much for being part of our community early on. 🫡Just before a surge of new members happens when things get more active, we'd love to treat you as part of the first wave of Bound Souls! It's easy - count to 500! Check out the details below!Giveaway Event DetailsPRIZE: 1x Soul Chained Steam Key (via random selection in Wheel of Names)EVENT ENDS when the count reaches 500.HOW TO PARTICIPATE: Count with the community in the ⛓️┃counting-chainlinks channel!NOTE: Only those who have counted will be considered in the winner selection pool.Click the button below to join our Discord!Soul Chained Community ServerWait, just ONE key?Yes - but it comes with a twist! We currently have 87 Bound Souls on the server. The more members join, the more keys we'll be giving away for this event!With that said, we encourage you to invite more people to…

  • Devlog 67 - 1 April 2026

    Hello everyone!April is here, which means that the release of Soul Chained is getting closer and closer. I wanted to spend today highlighting different updates that I’ve been implementing into the project to make it a project of both mine and your dreams. IMPORTANT: If your dreams have NOT been acknowledged in this Devlog, you need to urgently share them in the comments. Otherwise, they will be considered null and void. Thank you for understanding. However, today was spent doing motion capture for all of the bosses, which can be pretty hard when you’re a solo dev, and all the bosses are so different, and I really need to inhabit the role. I have to method act, so my family and friends are quite concerned for me during these weeks. But I’m rambling, let’s get to the Patch Notes.Patch NotesBalance ChangesGrundle (Boss 2)Grundle’s third leg has been remodeled and added to his move list. He…

Patch notes and updates

S.noRelease datePatch nameGID number
116 September 2026Small post launch update v1.1.12 - Bigger changes coming soon1844115010488841
210 September 2026Update Day 3! v1.1.6 more crash fixes1843481262692797
39 September 2026Patch v1.1.1 major crash bug fix and removal of Gen AI assisted assets.1843481262690047

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID3544130
Live current players25
SteamPulse tracked peak303
Live count (today's peak floor)25
Price$6.99
Free to playNo
Discount0%
Original price USD$6.99
Current price USD$6.99
Release dateSep 7, 2026
DeveloperKyroware Games
PublisherKyroware Games
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeNo user reviews
Positive review percentNot available
Positive reviews0
Negative reviews0
Total reviews0
Steam recommendations177
Achievements8
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/3544130/

Short description

Soul Chained is a co-op souls-lite adventure where coordination is as vital as skill. Confront your brutal, monster-fied sins, co-navigate treacherous platforms, and endure purgatory with you and your partner eternally bound by the Soul Chain. Remember - one mistake may lead you both to your doom!

About this game

Join our Community About the Game Soul Chained is a solo dev passion project where you and your friends play (and fail) as fallen rival warlords whose souls have been chained together for all eternity. Condemned to wander Purgatory, you must atone for your mortal sins while bound to the very people you once called enemies. The Soul Chain is the center of it all - be it combat, exploration, demise, or victory. What you get: Yeet enemies (or friends) using chaotic chain-physics-based combat Chain Magic, Various Weaponry and Stat Progression Unique bosses and enemy encounters Go crazy with up to 4 players in Online Havoc Mode for maximum jank and chaos Bad Graphics & Equal Opportunity Jiggle Physics A Jank slider that does absolutely nothing, I promise The Soul Chain is neither your friend nor your enemy. Sometimes it creates the most cinematic coordinated attacks imaginable. Other times, it tugs you and your teammate straight into chaos as you die together in frustration. Coil and tie up enemies together, trip bosses, slingshot objects, clothesline groups of mobs... and more. Combat is deliberate, stamina matters, and panic rolling is a lifestyle I actively designed against. Remember - learning how to fight with the Soul Chain IS the entire game. As you ascend the colossal Tower of Purgatory, every chapter ends in a battle with massive manifestations of sin, trauma, regret , or an idea I probably came up with far too late at night. Some will crush you. Others will throw you off ledges. All of them hit HARD. Do you want to hate your friends? Bring up to three and ascend the Tower and Purgatory as a group . You might think - “The more, the better!”, but it usually ends in more accidental chain yanking, more desperate revives, increasingly louder comms, and failing together as one . Are you a masochist? There's a single-player mode too. Instead of being chained to a friend, it’s now a massive glowing ball you'll drag, swing, fight, and fail with throughout your ascension from Purgatory.

Supported languages

English * , Japanese, Simplified Chinese * languages with full audio support

Steam categories

Category IDCategory
2Single-player
1Multi-player
9Co-op
38Online Co-op
39Shared/Split Screen Co-op
24Shared/Split Screen
22Steam Achievements
78Adjustable Difficulty
60Gamepad Recommended
74Playable without Timed Input
55DualShock Controller Support
56DualShock Controller Support
57DualSense Controller Support
58DualSense Controller Support
69Stereo Sound
18Partial Controller Support
23Steam Cloud
44Remote Play Together
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus14Violência
steam germany16Drastische Gewalt

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 24, 2026 to Sep 24, 2026
  • Lowest observed: $6.99
  • Highest observed: $6.99

Soul Chained's USD price history spans from Sep 24, 2026 to Sep 24, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $6.99, the highest is $6.99, and the first visible tracked price is $6.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Soul Chained's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $6.99, from Sep 24, 2026 through Sep 24, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $6.99. The latest run records $6.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $6.99
  • Current list price: $6.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Soul Chained at $6.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$6.99$6.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $6.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$6.99$6.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $6.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-24$6.99$6.99No discountSteam Store

Most visited Steam Store games

RankGameLatest observed playersTracked peak
1Such a guy123 September 2026 - 19:13:33 UTC234
2Counter-Strike 2495,65624 September 2026 - 03:47:25 UTC1,818,368
3Dota 2374,51624 September 2026 - 03:47:42 UTC1,291,328
4Mechabellum2,07824 September 2026 - 03:33:43 UTC5,341
5Battle Teams 29624 September 2026 - 01:25:57 UTC7,966
6Love is All Around 21424 September 2026 - 00:14:09 UTC2,873
7Once Human18,67624 September 2026 - 01:29:19 UTC231,343
8Wallpaper Engine47,38824 September 2026 - 01:29:09 UTC150,271

Related Steam games by tag and genre

Action

GameLatest observed playersTracked peakReviewsDeveloper
Counter-Strike 2495,65624 September 2026 - 03:47:25 UTC1,818,3689,826,471Valve
Dota 2374,51624 September 2026 - 03:47:42 UTC1,291,3282,758,031Valve
PUBG: BATTLEGROUNDS171,18424 September 2026 - 03:47:42 UTC3,236,0272,744,193PUBG Corporation
WARDOGS131,51923 September 2026 - 08:59:38 UTC399,748Not availableBULKHEAD
Valheim125,29524 September 2026 - 02:59:49 UTC498,478533,888Iron Gate AB
Aniimo118,26623 September 2026 - 13:11:56 UTC118,266Not availablePawprint Studio
Marvel Rivals85,58424 September 2026 - 02:17:11 UTC642,333409,518NetEase Games
Warframe83,09724 September 2026 - 01:44:36 UTC181,509676,031Digital Extremes
Apex Legends™71,01224 September 2026 - 02:40:35 UTC624,4731,047,228Respawn
Team Fortress 266,47623 September 2026 - 17:16:16 UTC253,2251,230,475Valve
Grand Theft Auto V Enhanced64,74223 September 2026 - 13:43:35 UTC161,805217,159Rockstar North
The Binding of Isaac: Rebirth59,03123 September 2026 - 16:40:04 UTC156,156391,633Nicalis, Inc., Edmund McMillen

Adventure

GameLatest observed playersTracked peakReviewsDeveloper
PUBG: BATTLEGROUNDS171,18424 September 2026 - 03:47:42 UTC3,236,0272,744,193PUBG Corporation
Valheim125,29524 September 2026 - 02:59:49 UTC498,478533,888Iron Gate AB
Aniimo118,26623 September 2026 - 13:11:56 UTC118,266Not availablePawprint Studio
Apex Legends™71,01224 September 2026 - 02:40:35 UTC624,4731,047,228Respawn
Grand Theft Auto V Enhanced64,74223 September 2026 - 13:43:35 UTC161,805217,159Rockstar North
Delta Force54,12623 September 2026 - 17:32:23 UTC246,418192,933Team Jade
Palworld45,84324 September 2026 - 03:32:41 UTC2,101,535451,088Pocketpair
Rust43,25524 September 2026 - 03:16:16 UTC259,6461,359,516Facepunch Studios
Baldur's Gate 341,67923 September 2026 - 22:02:21 UTC875,343836,282Larian Studios
VRChat40,03424 September 2026 - 01:43:11 UTC74,217261,953VRChat Inc.
Path of Exile 237,12423 September 2026 - 21:38:18 UTC578,562209,717Grinding Gear Games
Grand Theft Auto V Legacy35,98923 September 2026 - 21:56:30 UTC360,7612,058,145Rockstar North

Indie

GameLatest observed playersTracked peakReviewsDeveloper
Bongo Cat149,74024 September 2026 - 01:47:00 UTC193,859108,446Marcel Zurawka, Julius Krüger
WARDOGS131,51923 September 2026 - 08:59:38 UTC399,748Not availableBULKHEAD
Valheim125,29524 September 2026 - 02:59:49 UTC498,478533,888Iron Gate AB
TBH: Task Bar Hero69,04423 September 2026 - 18:56:22 UTC546,13043,714Nugem Studio, Tesseract Studio
Slay the Spire 255,87524 September 2026 - 03:33:35 UTC574,638199,438Mega Crit
Wallpaper Engine47,38824 September 2026 - 01:29:09 UTC150,2711,008,495Wallpaper Engine Team
Palworld45,84324 September 2026 - 03:32:41 UTC2,101,535451,088Pocketpair
Rust43,25524 September 2026 - 03:16:16 UTC259,6461,359,516Facepunch Studios
Project Zomboid40,66324 September 2026 - 03:37:27 UTC122,811467,999The Indie Stone
Geometry Dash37,81523 September 2026 - 21:27:39 UTC108,707590,977RobTop Games
Crosshair X34,25523 September 2026 - 19:52:36 UTC87,92844,617CenterPoint Gaming
Stardew Valley31,77223 September 2026 - 23:46:21 UTC236,6141,016,067ConcernedApe

RPG

GameLatest observed playersTracked peakReviewsDeveloper
Valheim125,29524 September 2026 - 02:59:49 UTC498,478533,888Iron Gate AB
Aniimo118,26623 September 2026 - 13:11:56 UTC118,266Not availablePawprint Studio
Warframe83,09724 September 2026 - 01:44:36 UTC181,509676,031Digital Extremes
TBH: Task Bar Hero69,04423 September 2026 - 18:56:22 UTC546,13043,714Nugem Studio, Tesseract Studio
Palworld45,84324 September 2026 - 03:32:41 UTC2,101,535451,088Pocketpair
Rust43,25524 September 2026 - 03:16:16 UTC259,6461,359,516Facepunch Studios
Baldur's Gate 341,67923 September 2026 - 22:02:21 UTC875,343836,282Larian Studios
Project Zomboid40,66324 September 2026 - 03:37:27 UTC122,811467,999The Indie Stone
Path of Exile 237,12423 September 2026 - 21:38:18 UTC578,562209,717Grinding Gear Games
Stardew Valley31,77223 September 2026 - 23:46:21 UTC236,6141,016,067ConcernedApe
tModLoader31,75725 July 2026 - 06:44:20 UTC78,825365,372TML Team
Graveyard Keeper 230,99224 September 2026 - 00:09:01 UTC49,484Not availableLazy Bear Games

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