Chronominion Idler news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak12
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score83% positive
- Total reviews23
- Release dateMar 3, 2026
- DeveloperIndie Addict Game Studio
- PublisherIndie Addict Game Studio
Genres: Indie, RPG, Strategy, Early Access
Company pages: Developer: Indie Addict Game StudioPublisher: Indie Addict Game Studio
Chronominion Idler Steam news
Chronominion Idler news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- === DEV_LOGS [v.0.2.71] === - 12 May 2026
✅ Completed (feedback-discord) Equipment item actions can now be used directly from the Team Management screen (ui/ux polish) Improved the overall UI/UX presentation to better match the game's theme
- === DEV_LOGS [v.0.2.70] === - 6 May 2026
✅ Completed (bug-low) Fixed an issue where combat emojis could remain stuck on entities even after their duration expired (performance) Improved overall game performance
- === DEV_LOGS [v.0.2.68] === - 4 May 2026
✅ Completed (bug-normal) Fixed an issue where the Auto-Lock setting for "WOOD" could reset after restarting the game (after reconfiguring it post-patch) (performance) Fixed multiple performance issues
- === DEV_LOGS [v.0.2.66] === - 4 May 2026
✅ Completed (polish) Auto-consume potions now works with Global Storage (bug-normal) Fixed incorrect Objective remaining count display (performance) Improved NPC task management process
- === DEV_LOGS [v.0.2.65] === - 3 May 2026
✅ Completed (feature) Added dynamic player buffs based on certain stats (e.g., total time spent online in-game) (performance) Fixed several performance issues (bug-low) Fixed tooltip "Show More" getting stuck (bug-low) Fixed Quest HUD Tracker appearing after loading a save even when no quest is being tracked
- === DEV_LOGS [v.0.2.64] === - 11 April 2026
✅ Completed (feedback-discord) Added current building count display on building cards (feedback-discord) Added “Remove All” option for plants in Place Mode and Selected Building Info
- === DEV_LOGS [v.0.2.63] === - 5 April 2026
✅ Completed (balance) Adjusted base stats for some items (feedback-discord) Added a confirmation step when dismantling buildings that have upgrades (feedback-discord) Added a graphics setting to toggle weather visual effects (feedback-discord) Added an Auto Dismiss checkbox for auto-trading actions tied to Auto-Lock (on start)
- === DEV_LOGS [v.0.2.62] === - 30 March 2026
✅ Completed (feedback-discord) Added an item Auto-Lock system (feature/QoL) Added Auto Buy/Sell to Auto-Lock Target in Trading — the system checks items with Auto-Lock enabled and performs actions to reach the configured target
- === DEV_LOGS [v.0.2.59] === - 24 March 2026
✅ Completed (bug-normal) Fixed an issue where item stacks could remain in the character inventory with a quantity of 0 (hotfix) Cleared items with 0 quantity from character inventory when loading a save
- === DEV_LOGS [v.0.2.57] === - 24 March 2026
✅ Completed (UX) Added a toast notification showing the result of main stat rerolls when using a Scroll of Stat (feedback-discord) Build/Move/Delete actions can now be performed continuously until the player cancels (no longer resets after each action)
- === DEV_LOGS [v.0.2.56] === - 23 March 2026
✅ Completed (bug-normal) Fixed an issue where harvesting one-harvest plants could trigger Emergency Wrap (bug-low) Fixed UI not updating properly after using certain consumable items (feedback-discord) Fixed Compress not working with locked item stacks
- === DEV_LOGS [v.0.2.55] === - 20 March 2026
✅ Completed (feature) Added crafting for certain items (balance) Adjusted drop rates for some resource items (balance) Nerfed and buffed various equipment items (feature) Added the ability to dismantle Mystic-tier equipment (feedback-discord) Added Top Damage chart settings (feedback-discord) Added item icons to the Trading action panel
- === DEV_LOGS [v.0.2.54] === - 19 March 2026
✅ Completed (translation) Adjusted names and descriptions for some items to better fit their context (bug-low) Fixed an issue where changing character order caused arrow navigation in the character sheet to stop working (balance) Reworked the Element Conversion damage formula (excess values will be utilized by Unique Item abilities in the future)
- === DEV_LOGS [v.0.2.53] === - 19 March 2026
✅ Completed (bug-low) Fixed an issue where the Buy action did not reset after locking an item in Trading (bug-normal) Fixed a bug where a locked character in Recruitment could disappear after being dismissed
- === DEV_LOGS [v.0.2.52] === - 18 March 2026
✅ Completed (feature) Added new upgrades for some buildings (feature) Added a dynamic upgrade for the Chrono Core – "Manual Token Reservoir" (feature) Added a dynamic upgrade for the Chrono Core – "Temporal Pulse" ⚠️ What's next? (feature) Add dynamic player buffs based on certain stats (e.g., total time spent online in-game)
- === DEV_LOGS [v.0.2.51] === - 16 March 2026
✅ Completed (feature) Added a dynamic upgrade for the Chrono Core – "Temporal Vault" (feedback-discord) Added access to the "Deposit All" button from the character sheet (feedback-discord) Tooltips now display the total amount of resources owned ⚠️ What's next? (feature) Add new upgrades for the Chrono Core (feature) Add dynamic player buffs based on certain stats (e.g., total time spent online in-game)
- === DEV_LOGS [v.0.2.49] === - 14 March 2026
✅ Completed Improved leaderboard updates: scores can now update whenever you are online (previously required beating your highest World Level record) (feedback-discord) Added an option to select quantity in the crafting system (feedback-discord) Linked background effects to the “Show Background” setting Added new upgrades for some buildings ⚠️ What's next? (feature) Add new upgrades for the Chrono Core
- === DEV_LOGS [v.0.2.47] === - 14 March 2026
✅ Completed (QoL) Increased the number of cards in the first Recruitment from 1 → 3 (hotfix) Fixed locked Recruitment cards not resetting after being selected (balance) Adjusted the cost of some Trading Outpost upgrades ⚠️ What's next? (feature) Add new upgrades for the Chrono Core (feedback-discord) Add an option to select quantity in the crafting system
- === DEV_LOGS [v.0.2.46] === - 13 March 2026
✅ Completed (feature) Added a dismantle system for Unique Items to obtain fragments for future use (feature) Added the Trading Outpost building (increase max budget / extend duration / extra item slot) (feedback-discord) Removed the behavior where the camera resets position when entering Building Mode (balance) Nerfed the Worker skill "Flying Hammer" (bug-high) Fixed an issue where moving an Immortal Tile building did not reset its "Memory of Growth" for buildings larger than 1x1 ⚠️ What's next? (feature) Add new upgrades for the Chrono Core (feedback-discord) Add an option to select quantity in the crafting system
- === DEV_LOGS [v.0.2.45] === - 12 March 2026
✅ Completed (feedback-discord) Added the ability to lock a character in Recruitment (gives time to remove a character from the team or properly review their stats) (feedback-discord) Arrow key navigation between characters now follows the order of the list ⚠️ What's next? (feature) Add Trading Outpost building (increase max budget / extend duration / add extra item slot) (feature) Add a dismantle system for Unique Items to obtain fragments for future use
Patch notes and updates
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