- Regular Update - 28 May 2026
First of all, thank you for all the feedback. We carefully read your comments, suggestions, and gameplay impressions.In this update, we mainly focused on improving gameplay comfort and overall quality of life.New Features• Key rebinding has been added You can now fully customize controls and remap keys to your own preferences.Quality of Life Improvements• You can now freely look around while dashing• Jump height has been increasedFuture Heroes!If you still haven’t tried the game, now is a great moment to jump in.You can grab the full version or try the demo and experiment with the first available combinations of demonic cores and weapons.
- Update – New Content and Major Gameplay Changes - 21 March 2026
This update focuses on new content and overall quality of life improvements. We took your feedback very seriously and used it to introduce significant changes to the core gameplay.The game is now more accessible, but that does not mean less is happening, quite the opposite. The gameplay remains intense, while giving the player more control and more meaningful decisions during combat.As announced, elements now play a key role in gameplay.The tutorial has also been updated, so we recommend starting a new game to fully experience all the new mechanics.New Features• Poison element cores have been added. New enemies related to this element have also appeared. These cores can be applied to weapons, causing bullets to poison enemies for a few seconds.• New weapon types have been added: Shotgun – short range, high damage, perfect for eliminating multiple enemies at once Sniper rifle – slower, b…
- We’re getting closer to the next update! - 19 March 2026
We’re currently actively testing the latest changes to make sure everything runs smoothly and is ready for release.This update will focus on improving the overall game experience, including various gameplay tweaks, fixes, and general polish. It will also be a direct response to player feedback. The game will become more accessible on standard difficulty levels. Cores will play a much bigger role in combat. Instead of chaotic encounters in the field, the gameplay will become more clear and structured.At the same time, we’ve decided it’s the right moment to move on from our current AI-generated graphics. We will introduce a new main graphic and logo - something that better reflects the direction and identity of the game. Both the new visual elements and gameplay changes will be released together in the upcoming update.More details coming soon.
- Work in Progress, The Update's Coming Soon! - 16 November 2025
It’s been a while since our last announcement, but that definitely doesn’t mean we’ve been inactive. We’ve been working at full speed, and preparations for the upcoming update and the release of the full version are moving forward as planned.We want to thank you for your patience and, most importantly, for all the feedback you’ve given us. We read everything, we analyze everything, and many of the upcoming changes are a direct response to your suggestions.In the upcoming update you’ll find, among other things: • New quality of life improvements, including balancing core effects and upgraded weapon behavior • Two new weapon types • New cores • Grind portals, which we’re finally opening • Additional improvements and features that we’ll reveal in detail once the update launchesWe also have a small surprise prepared, waiting behind the scenes, but we’ll share the details once the update is…
- Update #1 – Thank you for your feedback! - 29 July 2025
Thanks to your reports, we’ve prepared the first patch with some important improvements:Japanese Translation Fixes We're working on improving the Japanese localization. If you notice any issues, please let us know on Discord or in the Steam Community discussions.Early Game Balance On Blessed and Easy difficulty levels, the first enemies have been nerfed to make sure every player can comfortably get through the tutorial and initial encounters.Join our Discord community, share your thoughts, and help us make the game even better.
- Isekai: I'm an FPS Hero... NOW AVAILABLE ON STEAM - 25 July 2025
The Early Access version of Isekai: I'm an FPS Hero... has just launched – and this is only the beginning. Your feedback is incredibly important to us – join our Discord or share your thoughts on the Steam discussion forum.What awaits you:fast-paced FPS action with a bullet hell twistreal challenges, especially on Hard difficultya combat system based on rank and progression – the higher your level, the stronger the demonsa unique storyline featuring goddesses, summoning, and online shoppinga cute world slowly consumed by chaos – and only you can stop itLooking for adrenaline, humor, and an unconventional story? Dive into Isekai today. Buy now on Steam and join the players who took up the challenge.Join us on Discord
- Early Access Coming July 25! - 2 July 2025
Hey everyone,We’re excited to announce that Isekai: I'm an FPS Hero will launch in Early Access on Steam on July 25, 2025!This is a big milestone for us — we’re a small indie team, and that's why we’ve chosen to release the game in Early Access. We want to give you a chance to play it early, but more importantly: we’re counting on your feedback. Your thoughts and suggestions will help us polish the systems, balance, and overall content.You can find more information about Early Access on the main Steam page of the game. We'll also be sharing more details as the release approaches — so stay tuned!We also invite you to join our Discord community — it's the best place to talk directly with the devs, share your feedback, report bugs, or just hang out and chat about the game:https://discord.gg/BPXaCw8hSJThanks for being with us,
- We’re sharing selected gameplay footage from the Isekai Demo. - 6 June 2025
The video focuses on key gameplay elements: combat, core management, weapon upgrades, and the inventory system. Dialogues and story scenes have been partially skipped to highlight pure action and core mechanics.Feel free to watch and let us know what you think!— Team BEPLAYER
- Hotfix Patch Notes - 4 June 2025
White Core Nerf: Reduced the defensive power when slotted into weapons. Little Bears Fixed: These cute troublemakers now deal proper damage again. Boss & Officer Balance: Slightly adjusted combat difficulty to improve pacing. Pantheon Candle Textures: Fixed texture issues for candle models. Name Localization: Improved character name localization across the game. Thanks for playing, and stay tuned for more updates!
- Update #3 – Your Greatest Challenge Yet! - 3 June 2025
This is the biggest update to the demo so far – and here’s why: Battle Against the First Demon Lord Officer You can now face the strongest enemy in the demo to date – the First Officer of the Demon Lord. We’ve teased him before, and now the time has come. The fight is fast-paced, intense, and action-packed – a true test of your reflexes and skill. New Difficulty Selection Before entering the portal to fight either the Demon Boss (returning from earlier versions) or the Officer, you'll now choose your difficulty: 🔹 Normal 🔹 Hard Your choice affects the challenge… and the reward. Save System Added By popular demand, we’ve added a save system! Now you can keep your progress and try different approaches without losing everything. Improved Gunplay We’ve updated the shooting mechanics – it’s now faster, smoother, and more responsive. Every weapon feels better to use. New Music We’ve replace…
- 🛠️ Small hotfix just dropped! - 17 May 2025
– Fixed a few glitches & text issues – Reload exploit patched: you can’t switch weapons mid-reload to refill ammo anymore 🔫 Thanks for playing! 💬
- Update #2 – Even More Action Based on Your Feedback! - 16 May 2025
Thank you so much for all the feedback after the first update – it’s been incredibly helpful! Based on your input, we’ve prepared a new set of changes to make the gameplay more dynamic and enjoyable. Here’s what’s new: 🐻 More action! – Boss fights are now more intense and dynamic. – Additional enemies now appear along the routes between objectives. – Extra bears spawn in villages during the boss encounter. 🔫 Combat and balance improvements – Enemies that are resistant to a specific elemental weapon now display shield indicators when hit. – It is no longer possible to kill enemies through portals. – The pistol is now set to single-shot mode, as originally intended. – Fixed a bug that caused slow firing speed for the pistol on some systems. – Weapon range rebalanced (pistol and rifle). 🗺️ UI and dialogue improvements – Goddess portraits now appear during their mission-related dialogue.…
- Steam Demo – Player-Recorded Gameplay! - 14 May 2025
After releasing the demo on Steam, several players recorded their gameplay and shared it with us. Thank you so much for your support — we're excited to showcase one of the recordings! 🙌 — Team BEPLAYER
- Update #1 – First updates Based on Your Feedback! - 10 May 2025
Thank you to everyone who played Isekai: I'm an FPS Hero and shared their thoughts with us! 💌 Your feedback is invaluable – here’s what we’ve already improved: 🔤 Fixed fonts – special characters in various languages (e.g., Ukrainian) now display correctly. ⚙️ New settings menu! – we’ve added basic options: Audio, Quality, and Keymapping (currently view-only – key remapping will come in a future update!). 🔫 Faster pistol firing – the early-game combat feels more dynamic. 🗿 Fixed stone projectiles – rocks thrown by the cute-but-deadly bears no longer roll on the ground and deal unintended damage. 💎 Easier core collection – no more jumping to collect floating cores – just walk underneath them. ❤️ Bigger enemy health bars – improved visibility during combat. ⚡ Faster stamina regeneration – more action, less waiting. 👹 Nymaria boss updated – on your second visit to the region, the boss…
- Demo now available! Isekai: I'm an FPS Hero.. - 8 May 2025
We’re thrilled to announce that the demo for our game "Isekai: I'm an FPS Hero.." is now available on Steam! 🎉 You’ve been accidentally summoned to another world... by a sneezing goddess of shopping. Sounds absurd? That’s just the beginning. In the demo: 🌸 meet the goddesses and complete their quests, 🌈 dive into a colorful anime world full of adorable creatures – and find your place in the Pantheon, ⚔️ face off against dark monsters, servants of the Demon Lord, 🛒 purchase weapons from an online store – imported straight from the real world, 🧪 collect cores, upgrade your gear, and try to survive increasingly intense enemy waves, 👑 all served with a wink to isekai tropes and anime humor. This is just the beginning of the adventure – and you can help shape it! Share your thoughts, feedback, and suggestions on our Steam forum or Discord. Thanks for your support, and see you in the Pa…
- Recorded demo gameplay – now on Steam! - 8 May 2025
We’ve just uploaded a full, uncut gameplay recording of the latest demo to the game’s Steam page. It’s not a live stream, but a pre‑recorded video from an internal build, so you can see exactly how the game looks—no cuts, no marketing make‑up. ^^ Thanks for sticking with us! If you like the direction we’re heading, add the game to your wishlist 💚 and let your friends know. See you in the comments— and in Isekai: I’m an FPS Hero..! — Team BEPLAYER
- Beta Demo Testing Has Begun! - 5 May 2025
We’re excited to announce that beta testing for our demo is now live! The game is coming to Steam soon, but before that happens – we want YOU to be the first to dive into our isekai world. 👾 Want access to the beta version? Join our Discord Hop into the #beta-demo channel and you’ll receive a beta key. Spots are limited, so don’t wait too long! 💬 Feedback, bug reports, memes – all are welcome on our Discord! Your thoughts will help us polish the demo before release. See you in the Pantheon! 🌸 With divine regards, The Isekai Team
- Early DEMO lands on May 8! - 1 May 2025
What’s inside the demo? •Meet the first four goddesses (Luck, War, Life and Death, and Technology) and explore their divine hangout—the Pantheon.. • Rescue the souls of villagers turned into deadly teddy bears—and earn the goddesses’ gratitude. • Buy your first weapons and learn how to upgrade them with combat‑earned cores.• Claim your first blessings—powerful gifts from whimsical deities. • Take on your first serious foes—demons that have appeared on the island. • Face the first boss—a tough opponent who can call in reinforcements. How long is it? A full run—from meeting the goddesses to defeating the boss—takes about 30–45 minutes. Your feedback = a better game Join our and share your impressions. Wishlist + Follow
- 🎮 Demo incoming! 🎉 - 16 April 2025
The first portal has been opened... -> 🌀 Link here It's the beginning of chaos that smells like gunpowder and... blessings from a clumsy goddess. Luckily, you just showed up — with access to an online shop. In the upcoming demo, you’ll get a taste of Arkadia’s madness: ✨ murder-hungry teddy bears 🔥 a boss you can’t kill (yet) 🛠️ upgrades, blessings, and divine drama And this is just the beginning. 👉 Add the game to your wishlist, hit follow, and if you’ve got ideas to throw at the devs — hop on our Discord The more of you there are, the more divine the chaos gets!
- 🌸 Dev Log #2 — Arcadia: The Island of Blessings - 2 April 2025
Before we start blasting demons and casting spells like maniacs, we’d love to take you on a chill stroll through one of the islands in the Arcadian archipelago — one that hasn’t yet been consumed by chaos and evil creatures. 🌿 Welcome to Nymaria, Midori’s favorite island Midori — the goddess of nature, weather, and the elements — has a soft spot for this place. As she puts it: "Even the rain here tastes like lemonade." It's her favorite place. That's why the weather is always nice, the island's residents are happy, crops grow on their own, and the teddies dance in praise of each new day. There are three villages on the island, where locals honor the goddesses — but one in particular gets most of the love. 🧸 Life here? A total fairytale! So far… everyone’s living their best life. Midori handles the weather, Riskia takes care of trade, and Riza… well, she’s not like the others, but the…