- Dream Slayers Update v0.11 - 29 December 2025
What's New?CORENew Quest SystemQuest progress will reset sadly but Achievements will still be kept.Quest is also able to be ignored now if you decide to not continue the Hollow Kings Dialogue path.Re-Doing starter quest system and changing order / text of quests.Adding new basic quest to get "Goobers" to help fight along your side.New Dialogue System for NPC'sDREAM LANDVisual Wall added where town barrier is. This will eventually be removed allowing the player to adventure out in the forest.Added a new holiday theme script to give live to the dream land on holidays.Added temporary holiday theme to dream land that will go away soon.DUNGEONS / ENEMIESNew Dungeon Tier ( Starter Dungeon )This is a very short version of the dungeon. This is also where future systems will be worked in to help the player better understand the combat system.Lowered enemy health in this tier.Lowered enemy score…
- Release Update v0.10 - 4 December 2025
What's New?PLAYER / COMBATPlayer Movement Re-Design.New Movement animations / camera re-work for going backwards.New Dodging animation & system for dodging backwards.Beta enemy / target lock system with middle mouse ( middle mouse to enable / disable )Auto finds next closest enemy within 25 meters on current target death.Will improve and add more in next couple patches.When being hit, the hit animation will now only interrupt combat when it's a critical improving overall combat flow ( being able to take a hit while also hitting / moving )Sprint ToggleChanges to stamina checks for sprinting now allowing to sprint until stamina is at a full 0.Potential memory leak issues fixed with player input system.Other small bug fixes / changes.ENEMIES / DUNGEONDungeon / Combat score re-designEnemies now give more combat score per killTime has less of an effect on overall scoreScore now cannot go low…
- Release Patch v0.095 - 30 November 2025
What's New?NEW / CHANGED2 New pet types with 4 variations each. ( 8 more Total )Hermit CrabFlying BatAdded Luck gem to crafting table Boss Attack VFX changes to warn player of attack position and timing.Dungeon tile stone / wall overlap issues fixed with blocking stairs.Small changes to spirit hound, serpent & dream walker AI code.Main Menu and Steam Store page changes.Working on more bug fixes as well as more enemies & content for the T1 dungeon as well as starting work for the v0.1 update which should introduce Ice Dungeons, Silver Ore and lots of other things to unlock and progress through.
- Release Patch v0.09 - 25 November 2025
What's New?PLAYERRanged Attack overhaul for all elements including basic ranged attackStamina is now gained when completing a successful combo after x1.5Swipe Speed and Size gems now work for all available ranged attacks.Stamina is now taken when spamming repeat attacks ( only super slight. )Changes to player stamina reduction from other methods reducing overall stamina use.Equipped Consumables now show in the bottom of the screen with a QTY label.OTHERNew Armour blueprint added to chest loot tables ( Try using luck gems if you are having a hard time )Pets No longer slide around when navigatingEnemy navigation stopping distance for close up enemies changed to avoid pushing the player around and keeping distance.Added more goobers ( Little minions ) around the Dream Land ( Main Village )Lots more coming soon, will be working on other major bug fixes as well as adding the new ice dungeon,…
- Release Patch v0.08 - 23 November 2025
What's New?ENEMIESNavigation Updates ( Should slide around less when roaming as well as not try and walk through the player as much )Changes to the enemy attack distance and trigger distance to start attacking. ( More updates on this soon) Enemy rotation when in close distance changes, now allowing the players to "juke" attacks and have a buffer before the enemy will turn towards the player with each enemy having unique buffer lengths.OTHERChanges / fixes to loot table percentages and drop rates.More integration with the luck gem and luck mechanic.Fixes on first player load having equipped gear but nothing in the inventory.
- New Player Flow & General Update v0.07 - 22 November 2025
What's New?MAIN MENUNew Main menu position within the town.No more fly in animation, now you can get right into the actionShortened starting disclaimer message.Make the starting disclaimer faster.DREAM LAND /MAIN VILLAGEAdded tips throughout the dream-land / village to aid players on how to play the game.Added Attack Dummy / scarecrow near the crafting table and craft shop.Used to practice combos and combat before going into the dungeon.Changes to starter gear stats.Other small changesDUNGEON / ENEMIESEnemy loot pouches will now always drop with changed loot tables and more involvement with the luck mechanic.Enemy loot pouches will not drop right away instead of at the end of the animation.Added tips throughout the dungeon to aid players on how to play the game.Updated pathing for enemiesSlight changes to enemy combat and how it rotates within close ranges.Major changes coming soon the…
- Release Patch v0.06 - 19 November 2025
What's New?DUNGEONSerpent Enemy now no longer hits player on deathEnemy AI look at player mechanic changed when in close ranged ( still needs changing )Multiplayer health scaling adjustments & UI fixes.Added resources to collect inside boss-room.Boss Entry room cinematicIncrease total boss stamina recover time ( more time for player to hit while recovering )Added more health the the first nightmare boss.Decreased roof swinging blade damage down to 20.Fixed loot desc interact key UIOther small changes.PLAYERItem descriptions are now much harder to glitch on screen resulting in less times an item description will stay active when hovering while closing.Re-Equip system of which ever weapon was equipped before mining begins.Other small changes
- Minimap Introduction / Release update v0.05 - 18 November 2025
What's New?PLAYER / GAMEAdded Mini-map feature with point of interest icons when pressing M.Added breadcrumb feature in mini-map for more spacial awareness with settings.New key-bind added for mini-map feature -defaulting to "M"Trading post issue involving losing items on disconnect fixed.Fixed score upload glitch where actual score is not what was being uploaded.Now able to use combat while in UI menus.Now able to rotate camera while in UI menus using right click.ETCDungeon sound no longer plays after death.Added guide tab in extra's page on main menu.UI Fixes in main menu multiplayer tabLot's more to come and thank you for those who are being patient and understand the scale of this project for one person. Thank you all and can't wait to add & fix more.
- Release Patch v0.04 - 17 November 2025
What's New?DUNGEONSpirit hound spawn location changedSpirit hound now die when killing whoever spawned it.Small changes to UI while inside dungeon.PLAYERMushroom resource gather time lowered from 3 to 2 seconds.Crafting table indicator now always active.Added link to guide in pause menu while working out tutorial.Storage quest text changed.Fixed stair collisions near guitar playerFixed all tree collisions in dream land / village.Exit prompt message changed.Other small collision fixes.
- Release Patch v0.03 - 16 November 2025
What's New?LEADER-BOARD / ETCFixed Leader-board scores not being uploaded properlyFixed leader-board scores not displaying properly Fixed player combat UI in bottom left overflowing past the screen.Other small bug fixes coming very soon!
- Release Patch v0.02 - 15 November 2025
What's New?PLAYER / UIFixed player not being able to jump on rocksAdded player ranged attack indicatorFixed player emote panel staying active instead of being a toggle.Fixed falling though floor on transition tiles.New keybinds for closing player UI menu's ( 'Q' )Other small bug fixes.ITEMSFixed essence sell pricesFixed material item descriptionsFixed other small glitches with moving items into loot storage's.
- Release Patch v0.01 - 15 November 2025
What's Fixed?PLAYERFixed Player List UI blocking in game windows.Fixed Glitch where equipping consumables would clear all armour.Fixed Occlusion culling issues with specific items. Re-Baked navigation meshes.Fixed accidental dismantling of items / ores.Other small bug fixes.With any bugs or issues you might encounter, I ask kindly that you bring it to my attention as I will do my absolute best to fix it. Thank you for being patient and can expect much more to come from this project.- The Dev
- Pre-Release Patch Notes: v0.59 - 22 October 2025
NEWLY ADDEDCORE / GAMEReal-time player data encryption.Steam Cloud integration.Added leader-boards for dungeon extract score.Added way to clear all player data ( ` + Left-Arrow )Added new crafting window UINew UI animations and more.Added more crafting recipes for weapons and armor.New UI on dungeon extraction w/ score and more info.PLAYERPlayer Level now saves properly.Player level now used to unlock new dungeon types.Added XP & combat score on enemy death.Scroll issue fixed with dungeon select.scroll issues fixed while in shop.DUNGEONNew dungeon combat score to track progress and skill.New Ice Dungeon for levels 15+New essence drop on boss death ( used for enchanting )Boss code updates & bug fixesAdded boss / nightmare death animationAdded stamina mechanics to the bossAdded new boss AOE and VFX attacksPortal opens on boss death instead of always being active.Fixed enemies spawning und…
- Pre-Release Patch Notes: v0.58 - 16 October 2025
NEWLY ADDEDMENU / COREUpdated project to new unit version to avoid security issuesNew keybinding system in options menu.Slight rework to current input systemSimple server creation tool with options for private roomsServer browser & UIFixed settings menu while in dream land.Added single player / offline play.PLAYERPlayer combat updates & small changes.Added combo timer & combo timer UI.Added UI to track combo information.Added interact sounds with inventory.Small bug fixed and other small UI changes.OTHERDream land terrain work.Dream Land painting workBoss code updates for detection range & enabling / disabling UI.Dungeon extract portal changes.
- Pre-Release Patch Notes: v0.57 - 9 October 2025
NEWLY ADDEDDUNGEONSBoss Mechanics added & First boss added.Improved Dungeon restart / reload mechanic.Dungeon tile optimizationsCamera cinematic for when entering a boss room.Dungeon length and tier modifier changes.ENEMIESAdded support for multiple enemy types & more dynamic elements per enemy type resulting in a more unique interaction with similar enemies.Fixed glitch of enemies being able to walk on walls.General bug fixes and animation changes.PLAYERPlayer stamina fixes when sprintingFixed player camera from clipping through world objects and terrain.Fixed player weapon not properly loading on game re-load.Ability to roll while in air ( flipping ) - must jump from heights taller than the player.Small UI scale fixes to player HUD.General player bug fixesDREAMLANDNew Time Keeper spawning animations and VFXTime keeper bug fixes and general polishBig tree now has proper collisionsSculp…
- Pre-Release Patch Notes: v0.56 - 2 October 2025
NEWLY ADDEDDREAM LANDCreated new mountain range for behind the center tree.New foliage added in main town.New terrain floor sculpting for outside the dream land town.New terrain painting work all around the dream land.New forest area started behind center tree.CAMERA & UINew offset for the player follow to ensure no UI clipping with feet.New camera follow code and event system for in game cinematic scenes.New custom camera spline system for the camera to smoothly follow a path to introduce bosses and the game in general.Subtle camera setting changes & optimizationsNew player UI overhaul ( still WIP )Hot-bar & Combo UIHealth & Stamina UIXP & Notifications UIOTHER CHANGESNew Main Menu screenNew starting animation when selecting realmRe-work on dungeon VFX when selecting a tier.New Endless dungeon tier for endgame content.Touch up and some new dungeon tilesLots more to come
- Pre-Release Patch Notes: v0.55 - 24 September 2025
NEWLY ADDEDDUNGEON & ENEMIESPolished and added more hand crafted dungeon tiles now with the cave variation.New foliage added to dungeon tiles.New culling system for dungeon tiles in attempt to improve performance.Dungeon enemy spawning code re-work.Dungeon tier system setup as well as framework for infinite dungeons with scaling difficulty for endgame content.Unique room setup for dungeons as well as tweaking the seed & spawn system.PLAYER & COMBATEnemy knock-back mechanic added on attack.Screen effects and slight shake when taking damageXP is now gained on kill as well as other actions.Total Inventory space has been increased.Player bug and movement fixes.Added an emote system to better express yourself.More animation smoothing and value tweaking.OTHER CHANGESAdded NPC to handle selecting the dungeon tiersAdded Animations and VFX when selecting dungeon tiers.Slight changes to the free-…
- Pre-Release Patch Notes: v0.54 - 17 September 2025
NEWLY ADDEDDUNGEONHand crafted new cave dungeon tiles with custom props and vegetation per each tile.New cave / dungeon look & overhaul on height / space.New cave / dungeon lighting and VFX.Glow ParticlesSmokeRaysother smaller particlesAdded Roofs to all dungeon / cave tiles & fixed door glitches with improper placeholder assets.Created new boss tile for the dungeon as well as more variation in overall tile size.PLAYER & COMBATOverhaul on combat system and combat flow.New Combo system with combat, unique combo's will increase damage!New XP system when gathering resources or fighting enemies.Updated notification system for the player.Updated Quest tracking system for the player.Re-Worked animation transition & smoothing for combat animations when moving and while still.ENEMIESAdded new enemy "Spirit Warrior"Added the first Nightmare Boss "The Pantheon" ( Still WIP )Re-Introduced enemy "S…
- Pre-Release Patch Notes: v0.53 - 11 September 2025
NEWLY ADDEDNPC'sImproved / Created a new NPC manager script to handle all types of NPC'sAdded NPC walking & action animationsAdded NPC'sHollow KingGoober x3SorcererPriestessVillagerAdded IK for dynamic head tracking to most NPC's static & walkingFOREST & TERRAINFurther sculpted & painted mountain rangesPainting forest area & riverAdded points of interest inside the forest ( small camps, caves, etc.DREAM LANDAdded crafting bench to town circle areaReplaced tree with new statue in the town center.Fixed vendor stand positions.Steps up to the hollow king have been fixed.Added more VFX and particles to the dream land.OTHER CHANGESUIEnergy depletion mechanic update & health UI update.HOUSES & BUILDINGSUpdated exterior options for houses, creating a new outside look to keep things fresh.Added 2 more houses to the dream land ( tower and basic house )Slightly re-organized housing positions & rot…
- Pre-Release Patch Notes: v0.52 - 4 September 2025
NEWLY ADDEDANIMALS & AINew dynamic AI script to cover all potential animal AI & interactions.Added AnimalsVillage CatsChickensBirds / Eagles.GoatsSheepSnailsSnakeSpiderToadsWolfsMovement and controller setup for all new animalsAdded death & hit animationsFOREST & TERRAINSculpted a new distant mountain rangeSculpted a new forest area with riverAdded TreesAdded ShrubberyAdded Animals Listed above.Added Water mill near moving water / river area.OTHER CHANGESFREE CAMAdded auto tracking systemExtra option to auto set focus distance for depth of field effectsAdded new UI menu to tweak all settings of the free-camSmall bug fixes for free cam with velocity and elevation changesAdded more mouse smoothing w/ options to adjustAdded disable UI option for screenshots, etc.Merged the main player follow and free-cam to making switching more seamless.RESOURCE GATHERINGUpdated resource gathering system…