SPSTEAMPULSELIVE ANALYTICS
DRAFTYCAR 2

DRAFTYCAR 2 Steam news

Speedway Labs | Aug 18, 2025 | game

Released

0players observed · 25 September 2026 - 13:31:01 UTC

RacingSportsEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak10
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score97% positive

DRAFTYCAR 2 news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak10
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score97% positive
  • Total reviews29
  • Release dateAug 18, 2025
  • DeveloperSpeedway Labs
  • PublisherSpeedway Labs

Genres: Racing, Sports, Early Access

Company pages: Developer: Speedway LabsPublisher: Speedway Labs

Top Steam chartsTop 100 gamesGame directorySteam Store page

DRAFTYCAR 2 Steam news

DRAFTYCAR 2 news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Netcode Improvements - Testing at 9pm ET Tonight! - 27 August 2025

    We'll have an organized test tonight to try out some of the netcode changes. This should be a massive improvement when cars start crashing, but I need 5-10 people online to see. Hope you can join us at 9pm ET tonight!

  • VSync Now Available and Softlock Fixed for Single Player Races - 26 August 2025

    VSync is now an option at the bottom of the settings menu. The softlock after crashing in single player races has been resolved.

  • Oops (Not Able to Race Bug Fixed!) - 25 August 2025

    When music was set to "OFF" players couldn't race. Oops! It's been fixed.

  • Mini Seasons (Up to 36 races) are working with in-game points standings! - 25 August 2025

    You can now select "Mini Season" when starting a server. This will initiate "Season Mode" which will allow you to track points for the duration of the season. A few notes: As of right now, a user must finish the first race of the season in order to be added to the standings and subsequently have their points tallied. Working on a fix for this! Season standings can be viewed when you return to the lobby. There will be a UI element automatically populated on your screen. Also in this build: Shortened up the intro cinematics for each race, to save about 10 seconds. Removed duplicate chat widgets for spectators and before the race starts when input is disabled.

  • Updated drafting physics & netcode update - 24 August 2025

    Further improvements to the drafting physics Small netcode update

  • Physics Updates - 24 August 2025

    After seeing a lot of runs stall out near the front of the field, DRAFTYCAR officials wanted that changed immediately. All physics have been updated accordingly. The #1 truck has a new paint scheme

  • Game Menu Glitch Fixed - 23 August 2025

    Fixed an issue where you'd try to collapse the game menu and it would overlay another menu on top of it in certain scenarios. This was introduced a couple of builds ago. Early access things.

  • v1.68 - 23 August 2025

    Adjusted physics for all cars Adjusted chat widget Adjusted blowover physics (WIP) Adjusted crash likelihood based on the amount of laps the race is.

  • Text chat enabled - 22 August 2025

    Text chat is enabled! You can now chat in both the PP Lounge and Race Sessions. There will probably be a couple of scenarios where input is disabled and you cannot text chat, but I will iron out those issues soon.

  • v1.65 - 21 August 2025

    Fixed a bug that would stop the race from finishing. Adjusted physics for the leader to make leading less overpowered.

  • v1.65 - 21 August 2025

    Players can no longer hit 260 mph.

  • Steering Issue - 20 August 2025

    The previous build bugged the keyboard steering. Quick fix to resolve that.

  • v1.62 - 20 August 2025

    Fixed an issue where the server's car would crash out of the race and sometimes delete all of the cars May have fixed an issue where spectators would see the race running order fill the entire screen and make it so the user cannot see the race. Fixed issue where players couldn't see running order as cars cross the line to complete a lap after crashing out of the race. Added logic so players do not inherit crash camera if they are about to slide across the line wrecking on the final lap Tweaked crash physics and likelihood Top speed adjusted for all cars Changed blowover effect so cars catch more air Moved the finish line camera back so players can see more of the chaos Steering sensitivity has been tweaked

  • 1.59 - 19 August 2025

    Fixed an issue where AI cars were crashing too frequently.

  • 1.58 - 19 August 2025

    Updated physics to avoid parking lot/gridlock style racing.

Patch notes and updates

S.noRelease datePatch nameGID number
127 August 2025Netcode Improvements - Testing at 9pm ET Tonight!1809235871559340
226 August 2025VSync Now Available and Softlock Fixed for Single Player Races1808601382598398
325 August 2025Oops (Not Able to Race Bug Fixed!)1808601382584308
425 August 2025Mini Seasons (Up to 36 races) are working with in-game points standings!1808601382566619
524 August 2025Updated drafting physics & netcode update1808601382551741
624 August 2025Physics Updates1808601382532785
723 August 2025Game Menu Glitch Fixed1808601382525158
823 August 2025v1.681808601382495460
922 August 2025Text chat enabled1808601382462527
1021 August 2025v1.651808601382433495
1121 August 2025v1.651808601382430762
1220 August 2025Steering Issue1808601382414198
1320 August 2025v1.621808601382411060
1419 August 20251.591808601382390701
1519 August 20251.581808061939492181

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