- Happy Summer, everyone! - 25 June 2026
The sun is shining, the days are long — and it’s the perfect time to dive into something new. Morphing Bullets is now on sale, so if you’ve been waiting for the right moment, this is it!And while you’re here, I am excited to announce something fresh: Camino Ghosts, an open‑world survival crafting adventure set in a mysterious world full of loot, crafting, exploration, and discovery. If you haven’t found it yet — now’s the time to check it out. Camino Ghosts on SteamEnjoy the summer, enjoy the games, and stay curious!
- Unity Security Patch - 4 October 2025
A security vulnerability was identified that affects games and applications built on Unity versions 2017.1 and later for Android, Windows, Linux, and macOS operating systems. There is no evidence of any exploitation of the vulnerability, nor has there been any impact on users or customers. Unity have proactively provided fixes that address the vulnerability, and they are already available to all developers. The vulnerability was responsibly reported by the security researcher RyotaK, and we thank him for working with us.
- Major Update "One" - 30 September 2025
New Map – The Base Dark A brand-new playground of chaos has arrived! The Base Dark is a bigger, moodier version of the classic Base map. Expect pitch-black corners, thick rolling fog, and the perfect setting for some next-level hide-and-seek… or ambushes.FSR 3 Upgrade FidelityFX Super Resolution has been bumped to FSR 3. Every GPU that meets the game’s official requirements can now enjoy smoother frames and sharper visuals. Brave souls with unsupported GPUs will automatically fall back to FSR 2 so nobody gets left behind.Better Hit Detection All player hit colliders got a tune-up. Headshots, limb hits, and body shots are now more accurately detected.Lighting Pass Several maps received lighting tweaks so you’re no longer either blind in total darkness or blinded by a rogue sunbeam.Network Stability All known disconnects caused by sneaky network gremlins have been squashed.Performance Pol…
- Major Update – “The Harbor” - 28 July 2025
Welcome to one of the biggest updates yet! Reworked, reloaded, and refined the experience – and now it's time for you to dive into the fog.New Map: “The Habor” Say hello to The Habor, a gritty, fog-drenched harbor where danger hides behind every container. There are no weapons at spawn – you’ll need to explore, scavenge, and secure your gear before the chaos starts. The low visibility makes this a tense, tactical experience. Who’s breathing behind that crate? Friend or foe? You’ll have to find out the hard way.Performance Upgrades Cleaned up, tightened code, and squeezed out unnecessary overhead to give you a smoother ride across all machines.Faster loading times – spend more time playing, less time watching loading bars.Reduced VRAM usage – your GPU will thank you, especially on longer sessions.FSR updated – now supports a wider range of graphics cards and brings real FPS gains, not ju…
- Patch Notes – Update #1 - 19 June 2025
Fixes & Tweaks:Fixed an issue where players could shoot through some walls.Fixed a bug where players became invincible after finishing a round while morphed. Sorry, you’re mortal again.Fixed some crashes related to FSR. If it’s still crashing your game, please let me know.Fixed a crash that occurred when multiple cameras were active at the same time.Fixed a raytracing Luma glitch that made things... glow wrong.Fixed a missing collider on the parking garage map.Fixed several LOD settings that caused objects to pop in too late.Gameplay & Tech:Adjusted the range of all weapons. Think it’s too much or too little? Please cry at the steam forum.Upgraded the game to Unity 6.1.7 for better stability and future features.Added a few logs and debug tools to keep an eye on things behind the curtain.Prepped the world and scripts for the upcoming maps and features. The future is coming...Reminder: Fi…
- Morphing Bullets is now available in Early Access! - 30 May 2025
Morphing Bullets is officially live on Steam. This marks the beginning of our Early Access journey — a phase focused on refining gameplay, gathering feedback, and growing the game together with the community. All core features and content planned for launch are ready — including maps, characters, and weapons. But Early Access also means things may still break, glitch, or surprise you in ways we didn’t intend. If you run into issues or have suggestions, we’d love to hear from you — every report helps make the game better. Before you jump in: Please read the — it contains important info on how to set up multiplayer, how dedicated servers work, and how to avoid known bugs and glitches. FAQ Known Issues & Quick Tips Thank you for your support — now go cause some chaos! Morph smart. Shoot fast. Adapt faster.
- Early Access Is Coming – What To Expect - 20 May 2025
The Early Access release is just around the corner — May 30th, 2025, 17:00 CESZ — So far, development has gone smoother than expected — no game-breaking bugs in sight, no massive scope creeps (yet), and even a few features that were meant to come later already snuck their way in. Here’s a quick look at what’s ready, what’s coming, and what you might want to prepare for. What’s Ready at Launch? 3 unique maps and 3 fully playable game modes Warehouse chaos, spooky parking garage, and a military base — all ready for action. 9 weapons + 1 medkit From precise tools of destruction to full-on crowd-control madness. 5 distinct characters, each with their own stats and Aura Skills Sprint faster, tank more damage, regenerate, fade into the background, or shield the whole team. 7 unique morphs Trap enemies, slow them down, scout their position, set them on fire, blow them sky-high, laser them out…
- Dev Preview – Today: Aura Weapons - "When Chaos Finds You" - 8 May 2025
Hey everyone! Today a look to the Aura Weapons. They don’t follow the rules. They appear when they want. And when they do… they change everything. Aura Weapons are powerful tools of destruction that appear randomly during matches – or sometimes not at all. You can't rely on them, but when one shows up, you better grab it fast. What Makes Aura Weapons Special? No reloading. No mercy. Aura Weapons are high-powered and fire until they break – no clips, no cool-downs. Short lifespan, big impact. These weapons don’t last long, but they hit hard. Use them wisely before they vanish. Spawn behavior. Completely random. You might see one every match. Or none at all. It’s chaos. Controlled by design. Grenades. Grenades are also part of the Aura Weapon system – and yes, they hurt. Aura Weapons add another layer of unpredictability and fun to every match. They reward map control, sharp eyes, and fas…
- The Early Access Release Date Is Set! - 17 April 2025
Yes, it’s happening. We finally have a date for the Early Access launch of Morphing Bullets! Development has been progressing faster than expected. The final tests are underway, the last bugs are being squashed, and things are looking really solid. In fact, a few features that originally planned after the Early Access launch are already finished... and might sneak their way in earlier than planned. Still taking a few more weeks to fine-tune everything – not because we’re behind, but because we don’t want to rush the final details. This also gives us time to ensure stability, polish, and maybe a little surprise here and there. Save the Date: 🗓️ May 30, 2025 – 17:00 MESZ Here’s when the gates open around the world: 🌍 17:00 CEST / MESZ 🇺🇸 08:00 AM PDT 🇺🇸 11:00 AM EDT 🇯🇵 00:00 JST (May 31) 🇦🇺 01:00 AEST (May 31) Get ready to morph, run, scream, and survive in pure chaos. Morphing…
- Dev Preview – Today: The Maps - 15 April 2025
Hey everyone! What would Morphing Bullets be without places to fight, transform, and explode into chaos? Let’s take a look at the three maps that will be available when Early Access launches. Each one is designed to offer a different kind of tension, whether it’s tight close-quarters or wide-open danger zones. The Warehouse Dark, dusty, and full of danger. This labyrinth of high shelves and narrow corridors offers great ambush spots and vertical movement. But don’t get too comfortable on the ground floor – it’s covered in thick fog that limits visibility and makes for some surprise encounters. Abandoned Parking Garage Abandoned, eerie, and full of dead ends. This level brings a claustrophobic horror vibe, with dark stairways, tight passages, and the constant feeling that you’re not alone. Perfect for players who love stealth, surprise attacks – or just getting spooked by sudden morphs.…
- Dev Preview – Today: The Little Things - 8 April 2025
Hey everyone! While the big features tend to grab the spotlight, there’s a lot happening behind the scenes in Morphing Bullets. Today, we’re shining a light on some of the smaller systems and hidden details that help shape the overall experience. 🧬 The Perk System Yes, there will be perks – small passive bonuses that enhance your character's abilities. The system is tied to your player level and works fully automatically. You don’t need to equip or manage anything. Just play, level up, and benefit. Perks are optional and can be disabled by the server admin. The system will roll out during the Early Access phase. 🌐 Server Setup You can play via Steam Peer-to-Peer or on a dedicated server – your choice! Both options are fully customizable, allowing control over match length, map rotation, team setup, and more. Dedicated servers won’t be available via SteamCMD at launch. However, the ser…
- Dev Preview – Today: The Characters - 2 April 2025
Hey everyone! It’s time for another sneak peek as we gear up for the Early Access launch. Today, i introducing the five playable characters you’ll get to know (and probably love or curse) on the battlefield. Each character in Morphing Bullets brings their own unique stats and Aura Skill to the fight – so choosing your favorite isn’t just about style, it’s about how you play. Here’s who’s waiting for you: 👟 Brunhilde Fastest sprinter in the game. Great for flanking and quick repositioning. Aura Skill: Extra Life – restores health. 🛡️ Elon Tanky and tough – higher health pool means he’s hard to take down. Aura Skill: Extended Morph Time – morphs stay active longer. 🔧 Mordo Heals himself passively over time, making him hard to finish off. Aura Skill: Personal Shield – a bubble just for you. 💨 Rondo Built for stamina – more running, more staying mobile. Aura Skill: Translucent – become…
- Dev Preview – Today: The Lobby - 31 March 2025
Hey everyone! Today, I want to give you the very first sneak peek into Morphing Bullets. Over the next few weeks leading up to the Early Access release, I’ll be sharing more behind-the-scenes looks and gameplay insights with you. Let’s kick things off with the lobby Now sure, a 3D lobby isn’t unheard of – but instead of staring at a static player list, you’ll be in a proper space between battles. Here you can chill out, watch ongoing matches as a spectator, and prepare for your next round. Once your match ends, you’ll automatically return here. It’s also the place where you’ll pick your team before the next fight begins. In this area, admins can also start the next match manually or show naughty players the door. More previews are on the way soon – stay tuned and let us know what you think! ➡️ Got feedback or questions? Drop by the Steam forum and leave me a message! Thanks for being pa…