Leaks In Space news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak3
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score73% positive
- Total reviews15
- Release dateNov 23, 2025
- DeveloperFrostech Game Studio
- PublisherFrostech Game Studio
Genres: Action, Adventure, Indie, Simulation, Early Access
Company pages: Developer: Frostech Game StudioPublisher: Frostech Game Studio
Leaks In Space Steam news
Leaks In Space news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Update Version 0.L7 patch notes - 21 September 2026
Greeting everyone, we have made several fixes and improvements in this update:The pirate Ratdan POI now actually spawns in Pelagos, the quest some blocked by it.Fixed the drone being stranded or frozen when you jump between sectors.Fixed the drone fetching items far outside its expected reach.Fixed parts vanishing when a ship splited. Severed sections now break off as proper debris instead of disappearing.Every part description was rewrittenFixed several crashes and exceptions reported by Unity diagnostic Note that save might affected by this update possible lost of item or complete reset.Want to drop us a suggestion/feedback? Hop on our discord server:Discord Server
- Update Version 0.L6 patch notes - 14 August 2026
Greeting everyone, we have made several fixes and improvements in this update:Station quest panel redesigned: clearer accept/abandon/complete flow.NPC chatter dialogs now show proper character display names.Fixed critical issue where after game load, a few space lounge quests couldn't be completed.Fixed critical issue where the interaction panel never appeared, so players couldn't figure out how to dock at a station or interact with anything.Fixed settings screen never opening on the main menu.Fixed player ship's spawned parts becoming invincible.Fixed some errors and a bunch of minor bugs, and updated the Unity patch version.Note that save might affected by this update possible lost of item or complete reset.Want to drop us a suggestion/feedback? Hop on our discord server:Discord Server
- Second Major update - Leaks In Space v0.L - 11 August 2026
Hello scavengers! Here are highlights of what you can expect in this Major Update:Station Objective OverhaulThe station objective \ which was more of a temporary solution anyway, used to be dull panels, with text slots listing whatever jobs the station had open. Now interactive Space Lounge scene appears where player can pick up a job by talking to characters present there. The depth in this space lounge scene comes from four stacked art layers, the background, balcony, bar, and front table. Each one is a separate set of sprites with a parallax factor setup. It reads the mouse relative position to pan scene left or right with varied speeds individually, to feel things far or near.Damage Type SystemDamage is no longer a single value, by default that's Kinetic. there are also Heat and Acid that deal damage over time. Heat spreads to neighboring parts or dissipates, but begins dealing dama…
- Ship Controls and Physics | Devlog #4 - 20 July 2026
Hey everyone! I am back again with cool stuff to share before next major update kicks off! Ship and Camera Movement OverhaulI've been tinkering with the ship's movement lately and finally got it to a point I'm happy with. The old setup felt like flying a sprite glued to the center of camera, and the movement was too stiff to feel like it was actually in space. so I reworked both the ship's movement and the camera follow.The ship is now a free floating physics object. I ripped out the old manual drag calculation. Input is applied along the ship's local axes and tapers off as it reaches max speed. Every input now applies force, and the ship maintains momentum, rather than the previous "hold-to-move and release-to-stop" mechanic.Bullets give the ship knockback based on their mass and speed while impacts shove the target at the contact point. Additionally, Collisions deal damage based on ve…
- Update Version 0.K24 patch notes - 19 May 2026
Hello there, Scavengers! We’re back with another patch update for you:- Fixed: Bullet hit point effect was not properly centered.- Fixed: Pelagos station never gave a PowerNode upon side quest completion.- Fixed: Derelict "The Nap Trap" was not activated.- Fixed: Station side quests were not deducting requested items.- Balancing: Increased the cost of tier 2 and tier 3 parts but reduced the PowerNode requirement to 1. Important Note: This update maybe affect existing save files, potentially resulting in lost items or a complete progress reset.Want to share suggestions or feedback? Join our Discord server:Discord Server
- Update Version 0.K22 patch notes - 17 May 2026
Greetings everyone, This update addresses a critical quest-blocking issue where a quest related ship fail to spawn after loading a save while the quest was active. Special thanks to phoenix135 on Discord for the help in finding this.Additionally, several optimizations have been implemented. Please note that while performance should improve, one specific behavior still unknown to me. on my Linux, scene loading may take 2 to 3 minutes, whereas it super faster on Windows, so I need more feedback regarding this.Important Note: This update maybe affect existing save files, potentially resulting in lost items or a complete progress reset.Want to share suggestions or feedback? Join our Discord server:Discord Server
- Update Version 0.K21 patch notes - 9 May 2026
Greeting everyone, we have made several fixes and improvements in this update:Added: Continue button to the dialogue box panel.Added: Popup alert text for completing station quest objectives.Added: All Station share one Common Station inventory (Ender Chest?)Slightly increased Pelagos difficulty.Fixed: Echo19 could get stuck in loop while collecting item.Fixed: Echo19 could not pass items to the player while player moving.Fixed: Broken Pirate Bounty Hunt quest.Fixed: Several dialogue lines with grammar issues.Fixed: Part Craft panel not properly considering items in the station cargo inventory.Fixed: Part Info panel with proper part side name, including adjusted values.Fixed: Delivery quests not detecting items already present in the player inventory.Several Errors and a Crash fixes and improvement.Note that save might affected by this update possible lost of item or complete reset.Want…
- Announcing Our First Major Update - Leaks In Space - 4 May 2026
Hello Scavengers!Leaks in Space is finally getting its first major update after releasing as EA. This wouldn’t have been possible without YOU and your suggestions on the Steam Community and Discord, and those few but super helpful bug reports! Speaking of updates, this week we will update our Roadmap outlining our development plan leading up to 2026, and beyond. Here is what we achieved so far :DSTATION & POWER NODEWe've given the space station a fresh new look with improved graphics and GUI.We’ve updated almost all of the game’s interface, especially the Ship Builder! Ship builder will now allow you to craft parts using buildable item resources. And now with Tier 1 parts, you will have Tier 2 and Tier 3 parts which will be costlier than Tier 1 parts. With this update, you'll be able to craft Tier 1 and Tier 2 parts, but we're still working on economy and resources that justify crafting…
- Major Update v0.K Beta is now Live! - 15 April 2026
Hey!Happy to announce that Leaks in Space's Major Update v0.K on Beta branch is now live on steam for anyone interested in giving it a try early on. We recommend Playtesters to report bugs using bug-reports discussions on our discord server as it is well organized and easy to access for devs.What's New?1. Multiple Space Stations across different sectors New stations spread across sectors, each with their own needs, and unique designs 2. Station Progression and Ship Power point reward Assist stations with their local problems and earn Power Points to expand your ship. 3. Ship Part crafting and Power point requirement Craft ship parts from gathered resources, with certain functional Parts allocated Power Points to operate. 4. Ship Builder Improvements and tools Expanding part tiers and new shapes for better customization, plus rotation and undo/redo tools. 5. Better GUI and LayoutsCleaner…
- Storyline & Quests | Devlog #3 - 3 April 2026
Hi everyone!We’ve been working hard to make the game even more enjoyable! We’ve added some exciting new questlines, improved the world design, and polished the dialogues, plus, a bunch of other cool things to share! Dialogue And Quest System:Let's talk about conversations! We're now using a really cool dialogue and quest system in our workflow, it's the one that has already been used and tested in games like Disco Elysium. Thought, we want to give player a lot of freedom to explore, so we won't be as heavy on the story and dialogues. We’ve also given each character some personality, sequencing, and sfx events, which should make dialogues feel more fun to read.One interesting thing about this system is that the space station and jump gates are actually technically set up as characters, so a dialog appears on interaction with them as if they were an NPC! This dialog system is fully code-i…
- Player ship, World | Devlog #2 - 30 March 2026
Hey!Welcome to another Devlog! We added ship's Tier 2 and Tier 3 versions of all current ship parts, new Ship Repair system, A bit info about jump gate Pass access system, added couple of new asteroids clusters along with their resource and finally changed the whole HUD of the game! Player ShipTier systemAs explained in Devlog #1, Ship builder will now allow you to craft parts using buildable item resources. And now with Tier 1 parts, you will have Tier 2 and Tier 3 parts which will be costlier than Tier 1 parts. With this update, you'll be able to craft Tier 1 and Tier 2 parts, but we're still working on economy and resources that justify crafting Tier 3 parts.Your ship is made up of different parts, and each one has its own strengths, things like Armor, how well it holds up to leaks, and overall Hull point (Hp). Plus, these parts can actually contribute to your ship’s overall abilitie…
- Ship & Station's Power Node Relations | Devlog #1 - 26 March 2026
Hi everyone! We're so excited to share the very first Devlog for Leaks in Space!We (brother-sister) have been busy building some cool new features over the last few weeks. We've given the space station a fresh new look with improved graphics and GUI. There's lots more to come, but we really hope you like these changes and this Devlog format! ːsteamhappyːSpace Station:We thought the old station graphics didn’t quite fit the game’s style and were either too detailed or went too dark. The new graphics are still a work in progress, but we think they look much more consistent with the overall world.Ship Builder:We’ve updated almost all of the game’s interface, especially the Ship Builder! Now you can build ships with multipart sides and craft each part using resources you find while exploring.Power Node:We’ve removed the old license system for the Ship Builder and replaced it with Power Node…
- JetStream_(v0.J6) - 12 January 2026
Quest Ui Fix and Jumpgate quest trigger fix.Ship break split force nerfed.tutorial jump gate gravity force increased.player jump transition improved.other minor issue and improvements.
- Update: JetStream_v0.J5 - 11 January 2026
Hey! Check out the new update on Leaks in space! Update JetStream_v0.J5A New Sector to explore.A New Resource, Syntorite.New Pirate enemy ships.Combat Drone added: attacks enemies nearby.Art changes of the Space Station MES-0451.Per Sector nebula colours.Gate Access Pass C, a Key Item that allows the player to unlock the Jump gate to access a new SectorGameplay & SystemsShip parts now require resources at build time (economy balancing still in progress)Key Item system allows the player to access areas, or activate certain abilities, or unlock parts. (Partial implementation)Added Sinc Currency as a core itemDrone now patches leaks only (no repairs), auto-repairs when docked at stations.Improved Drone pickup logic & behaviour.Ship part & NPC HP / damage balancing.Added GUI SFX and Station ambient audio.Game Save-Load System Improvement. Auto save on station dock or jumpgate transition.Bug…
- Update (Patch v0.i5) - 28 November 2025
Please check out the new updated Roadmap: Leaks In Space Store PagePatch / Bug fixes: Fixed: rail gun not shooting bulletTweak: bullet has bigger detection radiusFixed: Dark screen on some displaysFixed: Setting music and sfx slider was non functional.New: Setting Gui with Confirmation popupsFixed: Gui object marker remain even after npc dieFixed: 'Test' Red world border, now lighter linesFixed: Slagmite sfx as if rock, now splashy sound and better vfxFixed: Inventory popup UI alert got stuck when pausedImproved: SlagMite Behavior and sizeImproved: Added R.D.C. Droids that shoots bulletsother Bug and Errors fixesJoin Discord to share your feedbacks, suggestions to help improve the game.
- Leaks In Space EA is released! - 23 November 2025
Leaks In Space Early Access is Finally OUT! A year ago we took a leap, went full-time, and started building our first game. The earliest prototype was known as 'TradeLander'. Since then, it has evolved into Leaks In Space a far more ambitious and living project than we ever imagined back then. It’s still not finished, but it has already surpassed its origin, and we believe there’s still a huge amount of improvement waiting ahead.Check out our Roadmap Vision for v1.0 here:Keep in mind that this is just a Visionary Roadmap for Version 1.0. The game during its early access phase will slowly get structured according to this vision. You may run into some bugs, missing features, or rough edges. Since it’s a simulation game, some unexpected behavior is possible. Stay tuned for upcoming updates and news. And if you are having fun and want to support the game development then hop on our Discord…
- Early Access Launch Announcement - 23 November 2025
Hey!Leaks In Space will be available in Early Access Today within few hours!!!We have poured ourselves into this for a year, and we’re excited for you to finally play it!While you're here, take a look at our newly launched game website > Leaks In SpaceSupport us by joining our Discord server.Thank you to everyone who’s supported us so far!
- Update (Hyperdrive_v0.H7) - 20 October 2025
Hello, we’ve got a small update for Leaks in Space DEMO!If you need to report a bug, or you’re having a problem while playing, please join us on the Leaks In Space development Discord: HereComing up in this update: Set default to Valken Ghapic Api (Experimental)Added a Button for the Tutorial and opening the Logs folderFixed Tutorial bugs.Adjusted low-quality mode settings (to be less aggressive on low-end devices)Better error handling and fallbacks.Other minor bug fixes.
- Eventide Matter / Leaks In Space - 12 October 2025
Hello,We’ve partnered up with Developer Ottropi Games who are working on the game: Eventide MatterTheir Demo will be live during this October Next Fest 2025 Check out Eventide Matter Demoa 2D space mining adventure. Pursued by relentless enemies, you must mine exotic resources and use them to upgrade your equipment and build a massive inter-dimensional portal to get back home.
- Void Miner / Leaks In Space - 12 October 2025
Hello,We’ve partnered up with Developers Ryan & Jakob who are working on the game: Void Miner Their Demo will be live during this October Next Fest 2025 Check out Void Miner Demoa retro-inspired roguelite asteroid shooter where you pilot a space ship and manage an automated tower to destroy endless fields of chaos. Dodge, blast, and harvest your way through waves of asteroids in a fast-paced loop of destruction and progression.
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 21 September 2026 | Update Version 0.L7 patch notes | 1844115010502313 |
| 2 | 14 August 2026 | Update Version 0.L6 patch notes | 1840944183780609 |
| 3 | 19 May 2026 | Update Version 0.K24 patch notes | 1832700592801445 |
| 4 | 17 May 2026 | Update Version 0.K22 patch notes | 1832700592796792 |
| 5 | 9 May 2026 | Update Version 0.K21 patch notes | 1832065502818070 |
| 6 | 12 January 2026 | JetStream_(v0.J6) | 1821288646586522 |
| 7 | 28 November 2025 | Update (Patch v0.i5) | 1817483467040254 |
| 8 | 20 October 2025 | Update (Hyperdrive_v0.H7) | 1813674389055209 |
| 9 | 2 October 2025 | Update (Hyperdrive_v0.H0) | 1811772772481259 |
| 10 | 15 September 2025 | Hotfix v0.G1 | 1810503566550732 |
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