SPSTEAMPULSELIVE ANALYTICS
Cycle of Struggle: Ardengrad

Cycle of Struggle: Ardengrad Steam metadata

Visionary Impact | Feb 6, 2026 | game

Released

0players observed · 22 September 2026 - 02:22:09 UTC

AdventureCasualEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak6
  • Units sold (VGI)377
  • Revenue (VGI)$3,012
  • Review score98% positive

Cycle of Struggle: Ardengrad metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak6
  • Units sold (VGI)377
  • Revenue (VGI)$3,012
  • Review score98% positive
  • Total reviews53
  • Release dateFeb 6, 2026
  • DeveloperVisionary Impact
  • PublisherVisionary Impact

Genres: Adventure, Casual, Early Access

Company pages: Developer: Visionary ImpactPublisher: Visionary Impact

Top Steam chartsTop 100 gamesGame directorySteam Store page

Cycle of Struggle: Ardengrad Steam metadata

Cycle of Struggle: Ardengrad metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/3562830/metadata
Steam Storehttps://store.steampowered.com/app/3562830/
Steam Communityhttps://steamcommunity.com/app/3562830
PCGamingWiki search
IGDB searchSearch IGDB for Cycle of Struggle: Ardengrad

Reviews, pricing, and metadata

Review summary

Very Positive

98% positive, 52 positive, 1 negative

Price and discount

$9.99

Platforms

Windows

Categories

Single-player, Steam Achievements, Adjustable Text Size, Custom Volume Controls, Mouse Only Option, Playable without Timed Input

Achievements

10

Platform releases
  • Steam 6 February 2026

Latest Steam announcements

  • A Small Audio Update - 28 June 2026

    As part of the preparations for releasing the "Cycle of Struggle: Ardengrad" OST on YouTube, I’ve mastered some of the tracks. There have been a lot of requests for a standalone soundtrack release, so I’ve started polishing the music to make it sound better outside the game as well. The corresponding tracks in the game have also been updated: the old versions have been replaced with mastered ones that have gone through additional technical processing. The music should now sound cleaner and more cohesive. During the review, I also managed to catch and fix a few minor issues in the voice-over and localization.

  • Hotfix 26062026-1 - 26 June 2026

    Fixed an unfortunate stylistic issue in the original text of the article about "Domovoy Sychik," which suffered from repetitive syntactic structures. The same error carried over into the localized versions, which have now also been corrected.

  • Update 1.3 - 25 June 2026

    This update focuses on two main areas: revising the opening of the game and improving its localizations.The early scenes have undergone substantial editing. I tightened the pacing, cut some of the more drawn-out narration, and shortened passages in which Yura spent too much time reflecting on his emotional state and general outlook on life. The opening simply took too long to get moving before reaching the characters, conflicts, and events that actually drive the story.Players now reach the first key character interactions sooner, bringing them more quickly to what most people play visual novels for in the first place: characters, dialogue, choices, and, of course, new sprites for the female cast.A major part of this update was devoted to localization work.The Belarusian translation received an extensive editorial overhaul. Heavy Russian calques, unnatural phrasing, and Russian-influenc…

  • Monthly Update: The Act 2 preview has gone into voice acting - 19 June 2026

    In the previous production update, I talked about the decision to develop K/A and M/N in parallel. At the time, this was primarily an architectural decision: not to split the two routes into separate production eras, but to build them as two sides of the same story.This month, that idea moved from planning into production. The Act Two preview block is now complete in scope and has already been sent out for voice recording.This is a full-fledged slice of the game: 10 files, 16 named roles, 2,256 lines, and more than 14,000 English words to record. In practice, this is the first major test of Act Two not only as text, but as a future visual novel: with rhythm, voices, scenes, pauses, and actor performance.For me, this is an important milestone. Voice acting strips away self-deception very quickly. As long as the text lives inside a script file, it can seem coherent simply because the auth…

  • Production Update: K/A and M/N Will Be Developed in Parallel - 18 May 2026

    Originally, I planned to bring the K/A route fully up to the required level first, and only then switch to M/N. From a development standpoint, that seemed more convenient: one route and one production line.But as work progressed, it became increasingly clear that this approach would be wrong for the story itself.K/A and M/N are two different trajectories of the same Yura within one large historical catastrophe. They reveal different sides of the same conflict and gradually converge around the central problem of the "Cycle".K/A is the Thesis. The combat brotherhood of students, street politics, the editorial office of "Vesna", and home as a second front. It is Katya with her fiery ethics of solidarity, and Anya with her cold logic of information. It is the historical boundary where Yura will be stripped of his right to mauvaise foi, self-isolation, and self-pity.M/N is the Antithesis. Th…

  • A small (no) update on the script. - 15 April 2026

    I think I've finally finished that thing without which you just can't properly write a branching story for a big-ass script: K/A now has a working structure. A real framework built for the long haul. No more fear that in the middle of an act everything will go sideways and start eating itself. Shoutout to all those screenwriting guides I've been reading during breaks from work.What does this mean in practice?Act One of K/A (the second overall act) now has a clear architecture: entry point, rising pressure, moments where the story genuinely changes, nodes past which there's no turning back—and a clear sense of where the home is, where the collective is, where the city is, and where the future disaster is already starting to take shape.Plus, now that architecture has the layers I promised locked in tight:First, real political struggle. Not "something's happening somewhere (who cares)"—but…

  • Hotfix 07042026-1 - 7 April 2026

    Audio: Updated the lyrics for the main theme to better capture the story's mood and core ideas. Text & Localization: Polished the Chinese translation (CN-zh). Massive thanks to 致色元素 for the help with editing! If you spot any other issues, feel free to drop a post in the Discussions. Visionary Impact is always listening, and I don't bite! :>

  • Hotfix 19032026-1 - 19 March 2026

    Audio: Added an audio vignette for the K/A route credits. Added Isakov's missing voiceline. Text and Localization: Fixed stylistic errors in the source text. Minor fixes for LATAM Spanish.

  • Act 1 translation to Neutral Spanish (LATAM) is now ready! - 18 March 2026

    Act 1 of Cycle of Struggle: Ardengrad is now fully translated into Neutral Spanish (LATAM).What’s included:— Full translation of Act 1 and the Encyclopedia.— Dialogues adapted for natural-sounding LATAM Spanish.— Preservation of the original atmosphere and authorial tone.If you spot any errors or would like to share your feedback, please let us know! Your input helps us make the localization even better.Thank you for following the game’s development!

  • Behind the Scenes: K/A Route, Act 1 - 17 March 2026

    I decided to spend some of my downtime auditing the script for Act 2 and... well, you know how it goes. You plan for one thing, but the reality turns out quite different.The intro and the first entry point into the K/A route alone have already swallowed up 14,677 words. To give you some perspective on the scale: that’s already a quarter of an average novel, and I’ve only just cleared the starting point of Act 2, barely introducing the imaginary reader to the daily life and atmosphere that the K/A route carries.So, if I keep writing at this density, the K/A route will easily smash through the 50k-word mark.Is that a lot? On one hand, 35–40k seemed like a comfortable target based on my experience with the first exposition-heavy act. On the other hand, we still have "Vesna" newspaper ahead of us, election night, political tangles, and the climax of the personal responsibility toward the co…

  • Demo Translation into Neutral LATAM Spanish - 12 March 2026

    We’ve finished the Español Neutro (LATAM) translation for the demo version.Right now we’re doing the final polishing pass for the main game translation. If everything goes according to plan, the full LATAM Spanish localization should be completed by the middle of next week.If you speak Spanish and notice any unfortunate mistakes, please be sure to report them in the discussions!

  • The Ardengrad Real Voice: Steam Page Update - 12 March 2026

    I seriously rebuilt the Steam page. Not in the "tweaked a couple lines and called it a day" bullshit, but properly. The old text leaned too much on vague phrasing, which could attract people with completely different expectations. I'm not chasing raw reach—I want the page to hit the right audience.The core of Ardengrad isn't some abstract "politics for the sake of politics." It's about the moment when university debates and personal relationships get dragged into a historical rupture. That point when politics stops being a topic of discussion and kicks your door in as a brutal reality—whether it's Chile in '73, Argentina's 30,000 "disappeared," or the massacre at Tlatelolco. What matters here isn't ideology in itself, but the violence history inflicts on individuals and the cost of taking a human position while a country is falling apart.I tore the whole thing apart and rebuilt it—struc…

  • Hotfix 26022026-1 - 26 February 2026

    Several typos in the UA and RU text have been corrected. A bug with the pin trigger after selecting with the spacebar has been fixed. Lucia’s voice lines have also been added to the game.

  • The Path Ahead - 20 February 2026

    Here is the breakdown of my script production strategy. To avoid a narrative mess and ensure maximum quality, I am taking a sequential approach: first, I will fully wrap up the K/A route, and only then move on to M/N.It is a matter of focus. Running two parallel routes means dealing with different rhythms, meanings, and dramaturgy. If I try to pull them both at once, the pacing and attention to detail will inevitably slip, and I will start repeating myself. The brain loves to recycle successful moves from a different angle. By working one by one, I stay concentrated and make each block truly self-contained.There is another point. K/A is a broad arc. It opens up the historical horizon and shows the conflict "from the ground," through real people, their decisions, and their mistakes. This is where I clearly define the scale of the confrontation, the pressure, and the inner workings of the…

  • Hotfix 17022026-1 - 17 February 2026

    Fixed a couple of typos in the Russian text.Improved the CN-zh localization and standardized the names "阿尔登纳" and "阿尔登格勒" instead of the previous "阿登纳" and "阿登格拉德" for better authenticity.The CN-zh logo has been updated accordingly to reflect these changes.

  • Those nails were needed after all: Week One Results - 13 February 2026

    Friends, it's been one week since launch—and we've got news that makes us want to both celebrate... and immediately get back to work.Week One Verdict: We Broke EvenWe're just a small indie studio without a big name, but in these first 7 days, we've not only broken even but managed to scrape together enough for a pizza-and-beer fund for the team. But that's not the point. The point is, we've realized this wagon has momentum, and we're ready to push it even harder.But that's not the real win. The real win is this: the wagon didn't derail. It's rolling, and now we push it forward.Raw Numbers for the RecordSales didn't flatline: After the explosive first 72 hours, we are still seeing a steady "tail" of purchases. For an Early Access title, that's the best compliment we could ask for.Wishlists are growing: Even after launch, the "Outstanding Wishlists" count hasn't collapsed. Word of mouth i…

  • Hotfix 11022026-2 - 11 February 2026

    Replaced the outdated logo with the current one at the end of the prologue in the zh-CN localization.

  • Hotfix 11022026-1 - 11 February 2026

    Fixed a couple of typos in the RU text. Also resolved a bug in the zh-CN localization.

  • Version 1.01 - 8 February 2026

    After analyzing Steam feedback, an issue of excessive "telegraphing" in everyday scenes during Day 1 was identified. The text was too dry, which hindered the perception of the protagonist as a living person. Additionally, several errors in the Ukrainian and English localizations have been fixed. Also, the SUDDEN (sorry, couldn't help myself) appearance of Nadya in a different outfit during Day 4 has been fixed.

  • Thank you for being part of this journey! - 7 February 2026

    Exactly 24 hours ago, "The Cycle of Struggle: Ardengrad" launched into Early Access—and the first thing the team and I want to say is: thank you!Over the first day, we’ve seen a vibrant response, purchases, discussions, and genuine support. For a project that tackles complex themes, this is incredibly important and valuable to us.What’s Next:Future acts will be released in stages.We will be refining the writing, delivery, and pacing based on your feedback.We plan to release regular updates and fixes.For us, Early Access is a way to build this large-scale story together with our community, staying closely connected to your feedback throughout development.If you’re enjoying the experience, leaving a Steam review helps the project immensely right now: it directly affects the game's visibility and its future. Even a short review is a huge boost for an indie developer.Thank you for taking a…

Patch notes and updates

S.noRelease datePatch nameGID number
128 June 2026A Small Audio Update1836506165558629
226 June 2026Hotfix 26062026-11836506165555124
37 April 2026Hotfix 07042026-11828894815567915
419 March 2026Hotfix 19032026-11827626365754167
526 February 2026Hotfix 26022026-11825727806708311
617 February 2026Hotfix 17022026-11824644522848454
711 February 2026Hotfix 11022026-21824459501604418
811 February 2026Hotfix 11022026-11824459501604389
98 February 2026Version 1.011823825466504057
1023 October 2025Demo Patch 2 — Ukrainian Localization Patch1814309641445401
1115 October 2025Demo Patch 1 — SC Localization & Minor Fixes1813674388911566
124 April 2025Minor text fixes1795917897357290

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID3562830
Live current players0
SteamPulse tracked peak6
Live count (today's peak floor)0
Price$9.99
Free to playNo
Discount0%
Original price USD$9.99
Current price USD$9.99
Release dateFeb 6, 2026
DeveloperVisionary Impact
PublisherVisionary Impact
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeVery Positive
Positive review percent98%
Positive reviews52
Negative reviews1
Total reviews53
Steam recommendationsNot available
Achievements10
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/3562830/

Short description

Cycle of Struggle: Ardengrad is a visual novel about politics, love, and the cost of historical choices in an alternate world. You are a student drawn into events that will soon erupt into civil war. Here, ideologies are not just words—they define people’s fates. Every decision leaves a mark.

About this game

Ardengrad. University lecture halls, kitchen-table conversations, student rallies. And then — elections, repression, the country torn apart, and civil war. Yura is a student at Ardengrad National University, used to keeping his distance. By chance, he ends up joining a political science club, where arguments about the country’s future at first seem like just another part of university life. But politics soon spills beyond the classroom walls. The city fills with fear, violence, and street clashes. Friends find themselves on opposite sides of the conflict, and closeness to other people becomes not a comfort, but a risk. HEROINES — FOUR PATHS, FOUR FATES In the political science club, Yura meets four young women, each responding in her own way to the collapse of a shared world. They will become his allies, his rivals, his friends… or something more. But in Ardengrad, personal choice cannot be separated from politics, and feelings offer no protection from consequences. Katya — faith in collective struggle and historical justice. Anya — caution, intelligence, and distrust of grand slogans. Nadya — the will to survive in a world that does not forgive weakness. Masha — torn between duty, faith, family, and her own conscience. What begins as a story of student life and debates about the country’s future gradually turns into a chronicle of collapse, loss, and decisions after which there is no return to the life that came before. WHAT AWAITS YOU A branching story with multiple routes and endings A political and human drama where beliefs are tested not by words, but by actions Romantic storylines in which intimacy becomes both support and vulnerability A journey from everyday life to catastrophe : from conversations and student circles to protests, repression, and war Difficult choices with no easy answers An alternative world with deep lore , whose history and inner contradictions shape the fate of its characters Who will you be when history stops talking and opens fire?

Supported languages

English * , Russian, Ukrainian, Belarusian, Simplified Chinese, Japanese, Spanish - Latin America * languages with full audio support

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
64Adjustable Text Size
68Custom Volume Controls
76Mouse Only Option
74Playable without Timed Input
79Save Anytime
69Stereo Sound
23Steam Cloud
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus16Violência Extrema Linguagem imprópria Nudez
steam germany18Drastische Gewalt Alkohol / Tabak Derbe Sprache
igrs18Penggunaan bahasa Kekerasan Horor

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $9.99
  • Highest observed: $9.99

Cycle of Struggle: Ardengrad's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $9.99, the highest is $9.99, and the first visible tracked price is $9.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Cycle of Struggle: Ardengrad's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $9.99, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $9.99. The latest run records $9.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $9.99
  • Current list price: $9.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Cycle of Struggle: Ardengrad at $9.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$9.99$9.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $9.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$9.99$9.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $9.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$9.99$9.99No discountSteam Store

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RuneScape: Dragonwilds30,04722 September 2026 - 01:46:13 UTC39,10324,686Jagex Ltd
ARK: Survival Ascended16,58722 September 2026 - 03:33:13 UTC98,047115,415Studio Wildcard, Grove Street Games, Instinct Games
The Isle14,29522 September 2026 - 01:15:01 UTC27,916111,695Afterthought LLC
R.E.P.O.14,18022 September 2026 - 02:41:32 UTC266,908420,693semiwork
Schedule I11,53922 September 2026 - 02:32:10 UTC455,652297,022TVGS

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