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Rogue Maze

Rogue Maze Steam news

Bionic Wombat Games | Coming soon | game

Coming Soon

GameSteam Store content

IndieStrategy

  • Steam app typegame
  • Steam App ID3563500
  • PriceNo longer available on Steam Store
  • Release dateComing soon
  • DeveloperBionic Wombat Games

Rogue Maze news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Steam app typegame
  • Steam App ID3563500
  • PriceNo longer available on Steam Store
  • Release dateComing soon
  • DeveloperBionic Wombat Games
  • PublisherBionic Wombat Games
  • Parent gameNot available

Genres: Indie, Strategy

Company pages: Developer: Bionic Wombat GamesPublisher: Bionic Wombat Games

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Rogue Maze Steam news

Rogue Maze news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Hotfix v0.7.6.14 - 8 July 2026

    Hotfix: Fixed a nasty bug in the translation layer that was causing incorrect strings to appear. 🐔

  • Demo Update: Translation and Unlocks! - 25 June 2026

    🇹🇼 🇨🇳 🇲🇽 🇰🇷 Translation! 🇫🇷 🇧🇷 🇯🇵 🇩🇪Rogue Maze is now available in: Español, Português (Brazil), Français, Deutsch, 繁體中文, 简体中文, 日本語, and 한국어! This is our first pass at translation, please bear with us for any missed fields or mistakes.FeaturesAdded The Stash -- runs now accumulate money in a bank which can be spent on...The Spin To Win Wheel! Players can now unlock tiles, gadgets, and more, through the Wheel.The Wheel can be accessed from The Handbook at any time, or through the Main Menu when a spin is available. TutorialA new tutorial flow has been implemented. The old tutorial was kind of "between states": we'd changed how gadget loadouts and attack rounds were working, as well as hard-coded a first time tile selection, but the tutorial hadn't yet been updated to reflect that. It's now been fully updated! We've also reduced a lot of flavor text, tightened copy, rereco…

  • Demo Patchnotes v0.7.6.1 - 28 May 2026

    PatchnotesDemo Launch DayWelcome to the Rogue Maze Demo! This is my first ever game release and here I am releasing a Day 1 patch and now I feel like a real game developer 😅 I hope you're enjoying the demo! v0.7.6.1GameplayFlashbang is now a permanent Trap gadget, with a cooldown scheme like Springboard/Pusher UIAttack Gadgets are now referred to as "Trap" Gadgets in the Handbook, and in GadgetInfoViewsInfo mode always outlines tiles now, so the current tile is always highlighted for gamepadGamepad UI Cursor can hover over the tiles in your hand now BugsGamepad no longer skips the intro screenFixed some edge cases where rogues will not transition cleanly between wrestling, cleaning, confusion, and foodPlay/Pause Speed presses no longer accessible from main menuShowtime no longer travels while in stunShowtime hides boombox when in the Wrestling RingFood interrupts Cleanup Dan's gadget c…

  • What's Next? - 3 April 2026

    Today, demo. Tomorrow, early access.Metaphorically speaking. 😅Let's see what to expect later this year.(All artwork presented below is concept art and is subject to change)The Map You may be surprised to learn that Rogue Maze doesn't begin and end in the level view. Oh no. We've got a ton of content planned in between, and that starts with The Map.Surely we are all familiar by now with the classic Slay the Spire-type map view. The overlapping paths, the fight nodes, the shop nodes. It's been done a million times, but it's been done that way because it works.On Rogue Maze, we strive to reimagine mechanics like this, and to always bring something new to the table. And so, I present our map view, the Rogue Maze map view. Imagine all your map rewards, but twisted up into a grid, where you choose your own path with Tetris-like pieces.While the nodes maintain a typical structure (shops, ches…

  • Playtest Updates and Upcoming Demo - 3 April 2026

    The following update was recently shared with our playtest community, but I wanted to share it here as well. We've been hard at work at Rogue Maze for coming on two years now and we're just about ready for a demo! While the playtest is limited, the demo will be going live to the public with equal content very soon. Keep an eye out!Hello, and welcome (back) to the Rogue Maze Playtest! I never intended this update to take 9 months, but alas, here we are. Somewhere in between our rough-cut friends-only playtest and today we went and made a whole game. It's been a long ride, but let's cut the boring stuff and go explore how much has changed!In each section below you can find a Before and After screenshot for each major game area.UI and Skinning(Before | After)From head to toe, Rogue Maze is now fully skinned and dressed to impress! Every menu has been polished up and animated by hand, and I…

Patch notes and updates

S.noRelease datePatch nameGID number
18 July 2026Hotfix v0.7.6.141836506165581908
228 May 2026Demo Patchnotes v0.7.6.11833968530888490

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