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Cult Vacui

Cult Vacui Steam news

LBRTY games | Apr 9, 2026 | game

Released

1players observed · 9 October 2026 - 07:45:54 UTC

AdventureIndieSteam Store

  • Latest observed players1 · 9 October 2026 - 07:45:54 UTC
  • SteamPulse tracked peak3
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score98% positive

Cult Vacui news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed players1 · 9 October 2026 - 07:45:54 UTC
  • SteamPulse tracked peak3
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score98% positive
  • Total reviews57
  • Release dateApr 9, 2026
  • DeveloperLBRTY games
  • PublisherDionous Games

Genres: Adventure, Indie

Company pages: Developer: LBRTY gamesPublisher: Dionous Games

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Cult Vacui Steam news

Cult Vacui news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • 1.02 - 26 April 2026

    -fixed ui bugs when you click on clock -Improved Restart Flow: Resolved an issue where the game failed to reload correctly after specific rituals or key events. -Prompt Handling: Fixed bugs related to UI interactions (such as the clock or "Cancel" buttons) during choice sequences. -Recovery System: Fixed a critical error where selecting "Try Again" after a failure would lead to a black screen. -Inventory Optimization: Increased the hit-box and scroll sensitivity for the inventory for better accessibility. -Graphic Refinement: Corrected several instances of overlapping panels and visual layers during the endgame sequences. -Credits & Formatting: Fixed alignment issues and incorrect text rendering within the credits sequence.

  • Cult Vacui release date - 28 March 2026

    The wait is almost over. After two years of intense development, I am incredibly excited to announce that Cult Vacui will officially launch on April 9th!Two Years in the MakingReaching this milestone is a dream come true. These past 24 months have been a journey of pure passion, and I couldn't be more satisfied with the final result. However, this game isn't just my work—it’s the result of an amazing collective effort.I want to say a massive thank you to everyone who dedicated their time and talent to this project:The Beta Testers: Your feedback has been the backbone of our progress.The YouTubers: Thank you for playing the demo and helping our community grow.The Musicians: For giving the "void" its unique and haunting soul.The Dionous Games Team: For your incredible support and for believing in this vision from the start.Final Polish in ProgressWe want your experience to be flawless on…

  • Cult Vacui: March 2026 Update - 1 March 2026

    Hi everyone, and welcome to a new Cult Vacui update! Things are moving along nicely and, if everything stays on track, I believe this will be the final update before the official release!WHAT HAPPENED LAST MONTH?Last month was entirely dedicated to polishing. I didn't expect to find so many small issues to fix, but the worst is now behind us!About twenty people playtested the game and provided a wealth of feedback. I am incredibly grateful to everyone who dedicated their time to this project. We’ve squashed a significant number of bugs, and for the first time, I was able to share the game in its entirety.The feedback has been very positive. While I won't be able to implement every single suggestion (after all, this isn't an Early Access title designed for continuous development) many of these insights will be invaluable should I ever decide to make a Cult Vacui 2. You never know...TEXT…

  • CULT VACUI - January update - 27 January 2026

    Hi everyone! First of all, even if a bit late, I wanted to wish a Happy 2026 to whoever is reading this. I hope you all enjoyed the holidays.My Christmas break was truly regenerative, even though I didn’t spend the whole time lounging around and getting drunk as I’d hoped! That’s because I’ve been busy writing and creating all the assets for the third and final chapter of the game THE ENDIt’s quite a feeling to see the words "The End" on the screen, even if this project is far from finished.Cult Vacui is still in Alpha. These days, I’m working hard on bug fixing and polishing everything as much as possible to reach a first "build" that is playable from start to finish.The goal is to have a version ready to send out to all the playtesters. I think I’m in for some cold sweats...Want to join the team? If you’d like to apply to become a playtester yourself, please write to us at: dionousgam…

  • Devlog Update: Closer Than Ever and A Small Confession! - 22 November 2025

    CULT VACUI Update Hello everyone! It's been a while since my last devlog update. I always promise myself to be more regular with these posts, but balancing family life, work commitments, and the game development itself often means these communications unfortunately take a back seat. My apologies!This is certainly one of the challenges when you're a solo developer.Regardless, quite a bit has happened since the last time we talked, so I'm excited to share the news with you all. 🔥 A Little Media BuzzI'm incredibly proud to announce that CULT VACUI was featured live during the Horror Game Awards this past September! It was truly thrilling to see the game's trailer broadcast to such a wide audience.Thanks to the exposure from this event, the game also caught the attention of IGN's Game Trailers channel, which was a massive highlight for me.In other news, the demo was live throughout the ent…

  • Cult Vacui demo out! - 3 September 2025

    Hello everyone. finally, after some months of work i'm glad to announce that Cult Vacui demo is now live on Steam!This demo serves as a prologue to the main story, where you play as Henry Gladstone, a man born into a wealthy English family in the late 1800s. Henry has secluded himself in a decaying London inn, desperate to rid himself of the demon that has haunted him since birth.But time is against you: you have only 25 minutes to break free from the demon’s grip. Fail, and he will take full control.Cult Vacui is a point-and-click adventure where certain action consumes time, making each decision critical.Let me know what you think if you give it a try. Thanks so much for your support!

  • Dionous games publish CULT VACUI! - 4 May 2025

    ✨ Official Announcement: CULT VACUI Published by Dionous Games! ✨ I'm thrilled to share some exciting news: CULT VACUI will be published by Dionous Games, renowned for their fantastic point-and-click adventures, including Not Another Weekend and Watch Over Christmas! Joining their roster is an incredible opportunity, and I couldn't be happier. This partnership provides valuable support for translations and beta testing, allowing me to focus more on crafting the game's content and delivering the best possible experience. 🎮 Development Status 🎮 The main chapter is almost complete! What remains are some specific assets for cutscenes and a few animations to enhance player immersion. I've also designed UX/UI interfaces for key sections, such as: Survivors https://pbs.twimg.com/media/Go0kclUWMAAJnfm?format=png&name=large Diaries/notes https://pbs.twimg.com/media/Go0kcn3XMAAD7Cw?format=png&n…

  • Devlog Cult Vacui - April 2025 - 14 April 2025

    It has been roughly a month since the announcement on STEAM of Cult Vacui, and I wanted to use this devlog to keep you updated regarding the latest developments and share with you some thoughts. First thing first: thanks To begin, I would like to thank you for the reception received after the announcement. As a solo developer i spent spend months working on design and graphics without having the slightest idea if this project could interest to anyone. This on a personal level can create a lack of motivation, because is not clear if the effort could justified this effort or not... After sharing the first information about the game, many people were enthusiastic, both for game's horror and esoteric themes and the pixel art graphics. At the moment Cult Vacui has almost reached 400 wishlists, this number may not seem exciting to many developers, but from my point of view it is a very good s…

  • Cult Vacui announcment - 6 March 2025

    Today I announced Cult Vacui and I am very excited! Especially because it is the first time I will release a game on STEAM for the first time! Behind LBRTY games is one person, which is me (Alessandro). I am an independent and passionate developer who comes from game jams, which are contests that last a few weeks where the goal is to create a game that will be evaluated by the jam community itself. The inspiration for Cult Vacui comes as a result of one such game, namely “Don't drown,” developed for the 2024 pixel game jam, which in turn was inspired by scriptwelder's “Don't escape” series. It is a point-and-click where you have to survive an impending storm. The type of gameplay is based on choices that have a consequence on the final event. This allows you in retrospect to figure out what choices you should have made and generates a sense of challenge in the player who is encouraged t…

Patch notes and updates

S.noRelease datePatch nameGID number
126 April 20261.021830797770240300

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