Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 3576670 |
| Live current players | 0 |
| SteamPulse tracked peak | 0 |
| Live count (today's peak floor) | 0 |
| Price | No longer available on Steam Store |
| Free to play | No current Steam offer |
| Discount | Not available |
| Original price USD | Not available |
| Current price USD | Not available |
| Release date | Coming soon |
| Developer | CHOKECLOUD |
| Publisher | CHOKECLOUD |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | Not available |
| SteamSpy owner estimate maximum | Not available |
| Review type | No user reviews |
| Positive review percent | Not available |
| Positive reviews | 0 |
| Negative reviews | 0 |
| Total reviews | 0 |
| Steam recommendations | Not available |
| Achievements | Not available |
| Average playtime forever | Not available |
| Windows support | Yes |
| macOS support | No |
| Linux support | No |
| Parent game | Not available |
| Store URL | Not available on Steam Store |
Short description
Enter high-risk extraction zones, plant containment bombs, and evacuate before the area is wiped out along with you and your team. Every decision matters. Death is permanent. A hardcore 6-player cooperative horror experience where survival is never guaranteed.
About this game
PATIENT ZERO is a hardcore 1–6 player cooperative horror game built around containment, extraction, and irreversible failure. Enter active quarantine zones, locate viral epicenters, plant containment charges, and evacuate before the area is erased along with you. The infection adapts. Time runs out. Every decision matters. Death is permanent. Run. Hide. Coordinate. Do not hesitate. ORIGIN Set during the first hours of the outbreak, PATIENT ZERO places you at the center of the incident before the world knew what it was dealing with. You are not heroes. You are a response team sent to clean up something that should never have existed. Through sealed facilities, emergency logs, and abandoned extraction points, uncover how the virus escaped, who authorized it, and why some areas were never meant to be contained. HOW IT PLAYS LOCATE → CONTAIN → EVACUATE Scan the environment to identify active infection zones. Secure access points and plant containment bombs before escalation. Hold your ground as the area destabilizes. Evacuate before the quarantine protocol activates. Fail to extract in time, and the zone is wiped clean with you still inside. COOPERATIVE HORROR 1–6 player co-op with proximity voice chat. The infection hears you. So does everything else. Communication matters. Panic kills. Stick together or split up and risk losing teammates permanently. When someone dies, they are gone for the run. ESCALATION SYSTEM The longer you stay, the worse it gets. The virus mutates and becomes more aggressive each phase. Environments degrade, lights fail, and escape routes collapse. Containment becomes harder the closer you get to success. Speed is safety. Hesitation is fatal. TOOLS AND SURVIVAL Limited-use containment gear to slow or redirect threats. Environmental interactions to create temporary advantages. No overpowered weapons. You are here to contain, not fight. Every item you bring has a cost. Every mistake drains time. REPLAYABILITY Dynamic infection locations and randomized objectives. Unpredictable events that change each run. No two extractions play the same. A WORLD ON THE BRINK PATIENT ZERO is not about saving the world. It is about d…
Supported languages
English * , Spanish - Spain, Russian, Simplified Chinese * languages with full audio support
