- Final Extension: Battle Through the Weekend! - 10 January 2026
Greetings, Commanders!Because the battles are still raging and the feedback has been very helpful, we have decided to issue one final extension.📅 Extension Details The servers will remain open through Sunday! This is your last chance to jump in, test the new British Forces, and help us stress-test the stability fixes before we go dark to work on the next update.📡 Stay in Communication Once the servers close, we will be heads-down working on the feedback you've provided. To ensure you don't miss the announcement for the next playtest phase, make sure you are connected:Join our Discord: https://discord.gg/trPJaMNC5HSign up for Email Updates: https://dc.lightup.games/We want to extend a massive thank you to everyone who has participated, reported bugs, and provided feedback on the new mechanics. Your support is vital to making Disposable Corps the best it can be.Get back out there and ma…
- Playtest Extended + Update: British Forces, Region Filters & Fixes - 1 January 2026
Greetings, Commanders!First, we want to wish everyone a Happy New Year! We’ve been watching the battles unfold during the Refactoring Update playtest and have received invaluable feedback from the community.Because we want to gather more data on recent stability changes and give you time to try out the latest content, we have some good news:📅 Playtest ExtendedWe are extending the current playtest session! You now have until January 10 to hold the line, break some tanks, and help us stress-test the servers.🛠️ Latest Patch NotesSince our last update, we have pushed two waves of patches (covering Dec 30 through Jan 1). These updates focus on Quality of Life improvements, server browsing, and some critical combat fixes.Here is the breakdown of the changes:🌟 New Features & ContentBritish Forces Arrive: We have begun adding British soldiers to the roster!Note: This feature is currently inc…
- Playtest Update: Hotfix 2 - Ammo Racks, Optimizations & Fixes - 29 December 2025
Greetings, Commanders!We hope you are enjoying the chaos of the Refactoring Update playtest. Since our last hotfix, we have deployed a few waves of patches (covering Dec 26 through Dec 28) to improve stability, add some requested features, and squash some stubborn bugs.This update introduces a new damage mechanic for tanks, improved map icons, and critical fixes for artillery and connection stability.Here is the breakdown of the changes and fixes included in this update:🌟 New Features & ChangesTank Ammo Racks: Added ammo boxes to tanks. You can now target these weak points to "ammo rack" enemy armor for massive damage.Balance Note: We have already deployed a tweak to reduce the Health Points of these ammo racks based on early feedback.Visual Style: Added an option in settings to toggle the Cartoon Filter on or off.Friendly Icons: Added map icons for friendly players to improve team coo…
- Playtest Update: Hotfix 1 & Known Issues - 26 December 2025
Greetings, Commanders!We are a few days into our Refactoring Update playtest, and the battles have been intense.We have been monitoring your feedback closely. Based on your reports, we have just deployed a hotfix addressing several critical bugs, map exploits, and UI issues.Here is the breakdown of what has been fixed and what we are still investigating.✅ Fixed IssuesGameplay & ExploitsMap Exploits: Fixed an issue where players could clip through border walls to attack from underground Note: Attempting this will now result in death. Building Exploits: Prevented players from exploiting wall clipping to build spawn points, factories, or produce tanks in unintended locations.Tutorial: Fixed a critical bug where players could accidentally be placed into another player’s tutorial level.Respawn: Fixed an issue where respawn timers could become negative.Knockdown: Fixed an issue where characte…
- Happy Holidays! + Playtest Known Issues List - 24 December 2025
Merry Christmas and Happy Holidays from the Disposable Corps team!First off, a massive thank you to everyone who has jumped into the trenches for our public playtest. We are watching the chaos unfold and loving the feedback.We are taking a short break to be with our families, but we wanted to acknowledge that we’ve seen your reports. We are making a list (and checking it twice), and we have identified several "gremlins" currently in the system.🔧 Known Issues / Bug Report We are aware of the following issues and will be addressing them in upcoming patches:The "Mole Man" Exploit: Players can clip through border walls, sink underground, and unfairly attack surface units or capture flags from below.Construction Glitches: After clipping into walls, players can build structures (spawns/factories) inside the wall geometry.Friendly Fire/Economy: Suicides are sometimes counting as "Killing a Fr…
- The Holiday Playtest is Now Live! - 23 December 2025
Commanders, the wait is over! The servers are officially OPEN. As of right now, the Refactoring Update (Playtest 2) is live. We have rebuilt the game’s foundation to bring you smoother movement, smarter AI, and better performance. Check out our new Playtest Intro video below for a visual breakdown of exactly what has changed since September: 🎄 Happy Holidays from the TeamWe know it is a busy time of year, so we will keep this brief. Whether you are playing for a few hours between family dinners or grinding out the whole week, we appreciate you spending your holidays with us. There is no better way to celebrate the season than blowing up tanks with your friends. How to JoinAlready have access? Update your client on Steam and hit Play! Need access? Click "Request Access" on our Steam Store Page or sign up via our Website. Found a bug? Have a suggestion? This is a test of our new core sys…
- Playtest 2 is Live: The Refactoring Update - 22 December 2025
Greetings, Commanders!We are excited to announce that our second private playtest begins tomorrow.Since our last session in September, we haven’t just been adding content—we’ve been rebuilding the game’s foundation. This update focuses on a major refactor designed to support larger battles, smarter AI, and better performance.Playtest Schedule:Starts: Tomorrow, December 23 @ 07:00 ET / 12:00 UTC / 20:00 CSTEnds: Monday, January 12We hope this gives you ample time to jump in, recruit your squad, and test the new systems.🔧 What’s New in This Playtest?We have overhauled several core systems to make gameplay feel more solid and impactful. Here is what you can expect:1. Smoother Movement & Camera We have replaced the old systems with fully refactored solutions.Camera: Movement is now significantly smoother using a physical camera system.Player: Movement is more responsive with improved anima…
- New Playtest Coming Soon! - 5 December 2025
We’re getting very close to our next playtest, and this one is shaping up to be our biggest step forward yet. Over the past few months we’ve focused on upgrading core systems, tightening combat, improving performance, and polishing the overall feel of the game.This upcoming playtest will also introduce new content and refinements inspired directly from feedback during earlier sessions. We’re excited to share more soon and can’t wait to get it into your hands.If you’d like to take part, be sure to hit the “Join the Playtest” button on the store page to join the playtest.In the meantime, we hope you enjoy the gameplay broadcast. 🙂
- Join Us at BGM Game Expo! - 3 December 2025
Hi Commanders!We are excited to announce that our game will be featured at the BGM Game Expo this weekend.Booth InformationBooths: D12, D13, D14 Dates: December 6 to December 7, 2025 Time: 10:00 AM – 7:00 PM daily (VIP early entry: 9:00 AM on December 6) Location: 殴锴体育羽毛球中心 上海市杨浦区双阳北路363号On-site ActivitiesVisit our booth to try out the game and take part in our on-site activities. All participants will have a chance to receive special gifts.Demo AvailabilityThe demo will be open from December 6-9. This is the same build as the previous playtest, reopened so you can enjoy it again while we continue developing the refreshed version we can’t wait to share.We can’t wait to see you there!
- WEPLAY EXPO 2025 - 21 November 2025
Hi Commanders! It’s been a while since our last update. Our team has been working hard behind the scenes on a brand new build, and while it’s not ready to showcase yet, we’re relaunching the demo for a short period so you can jump back in and play again.The demo will be available from November 21st to 25th.Please note that this is the same build as the previous playtest — we’re reopening it so you can enjoy it again while we continue developing the refreshed version that we’re excited to share soon.We also have some great news. We will be attending WePlay, Shanghai! If you’re planning to visit the event, feel free to stop by our booth to say hello, try the game, and join the activities.Booth Number: A54 A55Dates: November 22–23, 2025Location: Shanghai World Expo Exhibition & Convention Center, Hall H3If you can’t join us at the event, you can still hop into the demo during the open peri…
- Disposable Corps Playtest Concludes - 17 October 2025
Hi Commanders!Our recent Disposable Corps playtest has officially wrapped up. We want to sincerely thank everyone who joined, played, and sent in feedback. Your time and input are a big part of how we’re shaping the game, and we really appreciate the effort you put into testing this build.This playtest may be over, but we’re not slowing down. More private playtests are planned, and we’ll continue using these sessions to test new features, balance changes, and systems before they reach a wider audience.Sign Up for Future PlaytestsIf you’d like to join the next round, the best way to get early access is by signing up on our website: 👉 https://dc.lightup.games/Players who sign up through the website will be invited before we open any Steam access slots.Stay ConnectedIf you took part in this playtest, please keep your Steam copy installed so we can verify your playtime for feedback rewards…
- Disposable Corps Playtest Begins - 25 September 2025
Greetings, Commanders!We’re excited to announce that we’ll be running private playtests for Disposable Corps on a regular basis moving forward. Unlike public demos, these playtests will be smaller, invite-only sessions that give you a first look at new systems while helping us gather the feedback we need to keep improving the game.Our first playtest begins now, and you can sign up today:Best option: sign up on our website for the earliest access waves → https://dc.lightup.games/You can also request access on the store page, though slots there will open later than the website.Quick controls to get you started Disposable Corps is a tactical shooter. These basics will help you jump in fast:B – Buy weapons and itemsI – Build fortificationsM – Open map and recruit AI soldiers at spawn iconsT – Open the command menu to issue orders to your AI squadPlaytest feedback + rewards When you exit the…
- New Demo Update Now Live for TPS Fest - 25 August 2025
Greetings, Commanders!We are excited to share that Disposable Corps is part of TPS Fest and the biggest demo update yet is now live. The highlight of this update is a brand-new buildable vehicle factory that lets you bring additional chaos to the battlefield.Alongside the vehicle factory, the demo has been improved with better combat flow and balancing. This update delivers the clearest look so far at Disposable Corps’ unique mix of squad tactics and high-intensity firefights.We’ve also put together a new gameplay trailer that gives the best look yet at Disposable Corps in action.👉 Play the updated demo now and add Disposable Corps to your wishlist: 🎯 Want to go even deeper?We’ll be running future closed playtests with new features that go beyond the demo. If you want to take part, sign up here: https://dc.lightup.games/💬 Join the community:Discord: https://discord.gg/vtDYcDt8yNQQ: 5…
- Disposable Corps Joins the 2025 Multiplayer Games Fest! - 5 August 2025
Hello Commanders!We’re excited to announce that Disposable Corps will be featured in the 2025 Multiplayer Games Fest!This global online event, hosted on Steam, shines a spotlight on outstanding multiplayer titles across a wide range of genres — including co-op missions, competitive battles, survival challenges, and more. It's a celebration of everything we love about multiplayer gaming!🎉 Event Duration: August 5 – August 13 (CST)🎮 Play the Demo Now!Our demo is live throughout the event — jump in and experience Disposable Corps firsthand! We’re actively gathering feedback, and we’d love to hear what you think. Your thoughts will help shape the game’s future, so don’t hold back!Please note: the demo will be taken down shortly after the event ends, so make sure to check it out while it’s available.💬 Share Your Feedback:We’d love to hear from you!QQ: 577020498Discord: https://discord.gg/…
- Disposable Corps Featured at ChinaJoy INDIE GAME – Join the Playtest Now! - 31 July 2025
Hello Commanders,We’re excited to announce that Disposable Corps is now featured in the ChinaJoy x Game Connection INDIE GAME Event!🌈 Demo Now LiveThe current Demo will remain open throughout the event, and you can jump in right now from the Steam page!🎮 How to Join:Simply head over to our Steam page and request access to the Playtest.Your feedback is incredibly valuable and will help us improve the game — don’t miss this chance to shape the future of Disposable Corps!💬 Share Your Feedback:We’d love to hear from you! QQ: 577020498 Discord: https://discord.gg/vtDYcDt8yN🧩 About the Event:The ChinaJoy x Game Connection INDIE GAME Event is an online showcase celebrating fun, original, and standout indie games with strong global potential.Thanks for your support, and happy gaming!— Armoured Dudes
- Disposable Corps X Steam China Showcase 2025 - 22 July 2025
Hello Commanders,We're thrilled to announce our participation in this year's Steam China Showcase 2025!The Steam China Content Showcase is the premier event for discovering new games, featuring game demos and special discounts!For this event, we’re excited to offer a FREE PLAYABLE DEMO of Disposable Corps! The sale runs from July 22 – July 28 10:00 AM PDT.Don't forget to visit the official event page for more details about the showcase and other participating games!Thanks for your support, and happy gaming!— Armoured Dudes
- ✨ Breaking News! [Disposable Corps] Exhibiting at BitSummit 2025 - 19 July 2025
Hi everyone! Disposable Corps is officially exhibiting at BitSummit 2025! 🎮 What is BitSummit? BitSummit is Japan’s premier indie game extravaganza! Every year, it brings together the coolest and most creative indie games from Japan and around the world. For indie game enthusiasts and developers, it’s an unmissable celebration! 📍 Where to Find Us Save our booth number: SV-06! You’ll find us waiting for you at 3F Exhibition Hall 3! 🕹️ Come visit us to: Get hands-on with the game! Experience the latest version of Disposable Corps! Meet with us face-to-face! Chat about game design, share feedback, or just say hello – our team is excited to connect! Soak up the vibe! Immerse yourself in BitSummit’s electrifying indie game culture. Snag exclusive swag! Special event goodies await! ✨ 🗓️ Event Dates: July 18 (Fri) – July 20 (Sun), 2025 10:00 AM – 5:00 PM (JST)🏢 Venue: Miyako Messe, Kyoto,…
- [DEMO] Update + New Gameplay Trailer - 17 July 2025
Greetings, Commander,We’ve been tightening up systems, crushing bugs, and making sure your operatives move and fight the way they’re meant to. Alongside the improvements below, we’ve also dropped a brand-new gameplay trailer focused entirely on third-person combat. 🔧 Here’s what’s new in the demo update:Fixed character collider issue that was affecting movementFixed reward calculation bug for long-range sniper killsFixed incorrect kill feed informationFixed missing destroyed wreckage visualsFixed disappearing heavy artillery gunnersFixed uncontrollable sliding when hammering constructible objectsAdded a respawn countdown to the respawn buttonsThank you, Commander, for leading the charge and helping us shape Disposable Corps through your feedback.💬 Stay ConnectedWe’d love to hear more from you, whether it’s bug reports, feedback, or just a chat with fellow Commanders:🔗 Discord: https:…
- [DEMO] Update – July Patch Notes - 8 July 2025
Greetings, Commander, We’ve been hard at work squashing bugs, optimizing systems, and making sure your battles are smoother and more stable. Here’s what’s new in this update: 🔧 Major Fixes & OptimizationsLOD Overhaul: Optimized character rendering by swapping to low-cost hard-surface meshes at long distances. Less lag, more action!Network Sync Boost: New prediction and sync tech slashed NPC data load by up to 80%.Physics Rework: Improved character physics to prevent crazy knockbacks and glitchy interactions from latency.Shop Bug Fixed: You can now access the shop as intended. Time to gear up!Clone Wars Ending (Mostly): Fixed the player clone bug — though a few ghosts still haunt the system occasionally.Spawn Issues Resolved: Characters now reliably appear where they should.No More NPC Mix-ups: Your character won’t accidentally become an NPC anymore.Artillery Bug Fix: If you survive on…
- 📢 [DEMO] Big Fixes, New Features & More to Come - 6 June 2025
Hey everyone, First off, from the whole Disposable Corps dev team – thank you for your support, feedback, bug reports, and patience. We’ve been working non-stop to improve the game, and it means a lot to see the community growing and helping us shape it into something better every day. We know it's been a bumpy ride at times, but we’re committed to listening, fixing, and evolving. Your voices truly matter, and we read every single comment, post, and report you share with us. Sometimes we may not respond right away (because we’re deep in code), but rest assured – we’re always watching, always fixing. Here's a quick look at what’s already been done and what’s new in this latest update: ✅ Previous Fixes (Unannounced Until Now) 🧱 Faster Sandbag Construction 🌐 Language Settings Now Save Correctly 💥 Tank Crew No Longer Fall Into the Void After Explosion 🎯 AI Target Vector Bug Resolved (wa…