Santa's Hitlist CEO Edition news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak1
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score96% positive
- Total reviews28
- Release dateDec 10, 2025
- DeveloperUnlucky Studios, UnluckySaurus (Erick Ramirez)
- PublisherUnlucky Studios
Company pages: Developer: Unlucky Studios, UnluckySaurus (Erick Ramirez)Publisher: Unlucky Studios
Santa's Hitlist CEO Edition Steam news
Santa's Hitlist CEO Edition news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Mexican Independence Update - 22 September 2026
Balance & GameplayReduced the hurt volume of the Icee Police Pig Boss.Reduced the Coffee Machine explosion blast radius.Bosses now appear every 3 levels to improve pacing and keep each run engaging.Reduced CEO health to strengthen the power fantasy of taking down corporate overlords.Shops & ProgressionFixed an issue where the Flamethrower and Blastmaw could accidentally be purchased during combat.Added a Store explanation to the tutorial to better explain how players can upgrade their arsenal.Save SystemAdded Cloud Saves, allowing players to keep their progress across supported devices.Bug FixesFixed an issue where Pizza Slices could still play their aggro sound after dying.Fixed an issue where Pizza Slice physics bodies were not correctly applied after death.PresentationAdjusted the opening cinematic for a smoother transition into gameplay.Thanks for playing Santa’s Hitlist: CEO Editio…
- Quality of Life Update (QOL) - 2 February 2026
This update focuses on improving onboarding, balance, and overall clarity—especially for new players jumping into the chaos for the first time. Based on community feedback and internal testing, we revisited core systems to create a smoother (but still challenging!) experience.🎥 Watch the new trailer here:⚖️ Gameplay & BalanceFull balance pass redone from scratch to address early-game difficulty spikes and improve the learning curve for new players.Enemy spawn rates adjusted to provide a more consistent and fair challenge across runs.Boss encounters now appear every 5 levels instead of every 3, easing players into the game’s core mechanics before major fights.Healing item spawn rate reduced to better balance difficulty and decision-making during runs.👔 Bosses & EnemiesBoss names added to clearly identify each boss, their role, and abilities.Boss pacing adjusted to improve readability a…
- New Year's Update!! 🎅🏻💽 - 2 January 2026
Thanks so much guys for all the support we have been receiving from all of you. It truly has been a challenge to release our first game, and seeing all the support from you it's truly humbling.That is why in order to thank you from our side, we've been working non stop these holidays to bring you more content for your Holiday Revenge!!!Please find all the Release Notes below, and have Happy Holidays and Happy New Year
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