- DevLog #13 - Beta Begins: Gamescom Feedback and an Incoming Signal - 17 September 2026
Hello everyone!Voivod: The Nuclear Warrior has officially entered Beta testing.The game is now complete from beginning to end, and development has shifted into its final polishing phase.Our current work is focused on the things that become increasingly important as a game approaches release: bug fixing, balance adjustments, quality-of-life improvements, visual polish, responsiveness and making sure that every system communicates itself clearly to the player.At this stage, even relatively small changes can have a considerable impact on how the whole experience feels.Learning from GamescomGamescom 2026 gave us an excellent opportunity to test exactly that.Our booth at the Indie Arena Booth was busy throughout the event, with players sometimes lining up to try the game.More importantly, we were able to watch a large number of people experience Voivod: The Nuclear Warrior completely fresh,…
- Voivod: The Nuclear Warrior is ready for Gamescom 2026! - 25 August 2026
Gamescom starts tomorrow, and Voivod: The Nuclear Warrior is ready to play!If you’re heading to Cologne this week, come find us at the Indie Arena Booth in Hall 10.1, Small Booth S32, and get some exclusive merch!We’ll be there throughout Gamescom with a new demo featuring two different ways to experience the game, depending on how much time you have and what you want to see.Story ModeWant to experience Voivod: The Nuclear Warrior from the beginning?Story Mode lets you start with the opening of the game, watch the intro, meet its characters and gradually enter its strange biomechanical world.Explore the environments, uncover the story and learn the mechanics as weapons, abilities and upgrades are introduced progressively, much like they will be in the full game.It’s the slower and more atmospheric way to experience the demo, with a stronger focus on exploration, progression and world-bu…
- DevLog #12 - Alpha Complete: Next Stop, Consoles and Gamescom - 1 August 2026
Hello everyone!Development of Voivod: The Nuclear Warrior has reached one of its most important milestones so far:The Alpha version of the full game is complete!The complete adventure is now playable from beginning to end and has been delivered to our current group of playtesters. They are already exploring its world, fighting its bosses and providing us with detailed feedback.The response so far has been extremely encouraging. Players are enjoying the experience, and the build feels considerably more polished than we expected at this stage: almost closer to a beta than a traditional alpha.That does not mean the work is finished, of course. Our focus now shifts toward balancing, bug fixing, quality-of-life improvements and all the smaller details that separate a complete game from a polished one.Built with Consoles in MindAt the same time, we have begun the next major phase of developme…
- DevLog #11 - The Full Adventure Is Almost Here! - 10 July 2026
Hi everyone,This month's update marks one of the biggest milestones in the development of Voivod: The Nuclear Warrior.We've now completed the first alpha version of the full game!For the first time, the entire adventure is playable from beginning to end. Although plenty of balancing, polishing and bug fixing still lies ahead, reaching this point feels like a major achievement for our small team.The next step will be a new round of extensive playtesting, helping us refine gameplay, pacing, exploration and combat before moving toward beta.From Voivod Artwork to Pixel ArtToday we'd like to share a new featurette showing how the universe of Voivod has been transformed into the game's world.The video compares original artworks with their in-game reinterpretation, revealing the creative process behind locations, enemies, characters and environments.DevGAMM GdańskOn June 18–19 we showcased the…
- DevLog #10 - Morgöth Science Hospital Revealed + Nearing Alpha - 9 June 2026
Hi everyone,Development on Voivod: The Nuclear Warrior continues at full speed, and we’re now entering the final stretch toward the alpha version of the full game, still planned for the end of June.At the current stage, the estimated total playtime is around 15–20 hours, depending on how deeply players explore optional content, hidden paths, and side activities.Over the past month, we've focused on refining level design, improving enemy and boss behaviors, polishing gameplay mechanics, and revisiting some core systems to make the experience more engaging and smoother overall.Gameplay ImprovementsOne of the biggest changes concerns the game's upgrade system. Voivod: The Nuclear Warrior features nearly 20 upgrades, ranging from classic bonuses such as moving faster, jumping higher, or dealing more damage, to more unusual abilities inspired by the Voivod universe, such as draining life fro…
- DevLog #9 - Toward Alpha & New Enemy Reveals - 8 May 2026
Hi everyone,Development on Voivod: The Nuclear Warrior continues at full speed, and we’re excited to share a new progress update.Our current goal is to reach an alpha version of the full game by the end of June, meaning that all core systems and content will be in place. We’re getting closer to that milestone with each iteration.Gameplay & Systems ProgressOver the past month, we’ve been focusing on:Finalizing level design across multiple areasImproving core gameplay mechanics and responsivenessRefining enemy behaviors to create more engaging encountersWe’ve also had the chance to present the game at an event in Tallinn, Estonia, where players could try out a prototype. This gave us valuable feedback and confirmed that the gameplay loop is engaging: many players got quickly immersed and shared very positive reactions.Enemy Animations PreviewBelow you can see a couple of enemy animations…
- Dev Log #8 - Final Months of Core Development - 2 April 2026
Hi everyone,Development on Voivod: The Nuclear Warrior keeps moving forward steadily, and we’re happy to share a new progress update.We’ve now entered the final months of core development, and in recent weeks our focus has been on both expanding the content of the game and refining its systems. This means finalizing new areas, improving enemy and boss behaviors, and implementing more hidden paths and secret sections throughout the world.The game has also entered a more advanced playtesting phase. At the current stage, the build already offers around 4–5 hours of gameplay, including exploration, boss encounters, skills, weapons, and more. This allows us to better test progression, pacing, balance, and the overall player experience.A particularly exciting moment for us is that Dominic “Rocky” Laroche, bassist of Voivod, has also started playtesting the game. He recently shared his thought…
- Dev Log #7 - New Key Art Reveal + Ongoing Development Progress - 5 March 2026
Hi everyone,Development on Voivod: The Nuclear Warrior continues steadily, and this month brings both gameplay progress and a major visual update.Gameplay & Systems ProgressOver the past weeks, we’ve been working on:Adding new content to existing areasRefining core gameplay mechanicsImproving enemy AI behaviors (both new and older enemies)Animating and coding new boss encountersOur focus remains on tightening combat flow, responsiveness, and overall player experience while expanding the game’s world.New Official Key ArtWe’re excited to unveil a complete rework of the game’s key art.The new cover and Steam capsules were created in collaboration with Costin Chioreanu, an artist known for his hand-crafted work and long history of collaborations within the metal scene.The result is a more detailed, more dynamic composition with a stronger comic-book feel and a clearer connection to the Voiv…
- Dev Update #6 - New Gameplay Features + 10,000 Wishlists Milestone - 29 January 2026
Hi everyone,Development on Voivod: The Nuclear Warrior is moving forward steadily, and we’re excited to share a new gameplay-focused update — along with a big milestone for the project.New Gameplay SystemsOver the past weeks, we’ve been working on several new mechanics designed to deepen exploration, progression, and challenge:A new exploration- and lore-focused ability, allowing players to interact with echoes of the past and unlock hidden pathsEnemy wave arenas, where survival and positioning are key to earning rewardsCustom map markers, letting players mark points of interest using predefined symbolsSecret breakable walls, revealing hidden rooms and alternate routesHealth and Proton Energy recharge points, separate from save stations, adding more strategic optionsThe video below showcases these features in action and gives a closer look at how the game is evolving.🎮 Gameplay Feature…
- Dev Update #5 - Many Updates and Happy Holidays! - 23 December 2025
Hi everyone,As the year comes to a close, development on Voivod: The Nuclear Warrior continues at full speed. Over the past weeks we’ve been focusing not only on expanding the world, but also on deepening exploration systems, lore-driven progression, and optional content.New Areas and ExplorationWe’re building new areas that expand the game’s world and encourage exploration. These zones introduce new layouts, traversal challenges, and hidden routes, with a strong focus on atmosphere and discovery.New Skill and Lore ProgressionWe’re currently implementing a brand-new player skill that’s designed to feel deeply connected to the Voivod universe. It’s primarily tied to lore and exploration, opening new paths, revealing hidden elements, and adding a fresh layer to how players interact with the world. (No spoilers yet, but we can’t wait to show it.)Side Quests and Voivod-Themed CollectiblesAl…
- Voivod: The Nuclear Warrior shows off a new prototype trailer of the heavy metal platformer - 25 November 2025
Chaosmonger Studio continue working on Voivod: The Nuclear Warrior a retro-styled heavy metal platformer in partnership with the band Voivod. Read the full article here: https://www.gamingonlinux.com/2025/11/voivod-the-nuclear-warrior-shows-off-a-new-prototype-trailer-of-the-heavy-metal-platformer/
- Dev Update #04 – New Content + Prototype Trailer V2 - 20 November 2025
Hi everyone!Development on Voivod: The Nuclear Warrior has been moving forward steadily, and over the past month we’ve focused on expanding and polishing many aspects of the game. Here’s a quick look at what we’ve been working on:New areas added to broaden the world and atmosphereNew enemies, all hand-animated pixel by pixelA first pass on skills and abilitiesVisual and animation improvements across the boardBug fixing and general gameplay refinementA new, more dynamic approach to music and sound integrationAll of this progress comes together in the newly released Prototype Trailer V2, which offers a clearer picture of the game’s direction and features a 16-bit reimagining of “Obsolete Beings,” a Voivod track from the 2018 album The Wake.🎥 Watch the new Trailer: We’re a small indie team, and every bit of support helps. If you like what you see, please wishlist the game on Steam and sha…
- Voivod Development Update - DevLog #03 - 29 September 2025
Hi everyone!It’s been a month since Gamescom, and development on Voivod: The Nuclear Warrior has kept moving forward at full speed. Here’s a look at what we’ve been working on:New enemies and areas — we’ve been expanding the world with fresh designs, each one animated by hand, pixel by pixel. Here’s a GIF of one of the new enemies in action: Beta testing the prototype — thanks to our backers who joined the beta program, we’ve been gathering early feedback to refine mechanics, balance combat, and improve the overall flow. To give you a taste of where we started, here’s a video showing the first 5 minutes of gameplay from an earlier prototype:Bug fixing — the usual but important process of polishing and removing rough edges.Dynamic music system — we’ve reworked how music plays during the game, making it more adaptive and immersive, so the soundtrack shifts naturally with the action.We’re…
- 5,000 Wishlists and Counting! + Gamescom Reflections - 28 August 2025
Hello everyone,We’ve recently passed an important milestone: Voivod: The Nuclear Warrior has now been added to over 5,000 Steam wishlists! A huge thank you to all of you who’ve already shown your support. Every wishlist helps boost visibility on Steam, which in turn brings more eyes to the project. Please keep spreading the word: word-of-mouth makes a big difference for indie titles like ours.Last week we had the chance to showcase the game at Gamescom 2025, the world’s largest videogame fair. For the occasion we built a new prototype, polishing gameplay, mechanics, art, and sound to make sure the slice we showed was representative of where we’re headed. Seeing people play the game directly was incredibly valuable: it gave us feedback on what feels right, what can be improved, and what excites players the most. We’ve already started integrating those insights into development.We also wa…
- Voivod Development Update - DevLog #01 - 24 July 2025
Hi everyone!It’s been a couple of months since the end of our Kickstarter campaign, and development on Voivod: The Nuclear Warrior has been moving full throttle.A lot has happened in a short time: we’ve expanded several areas, built new content, and revisited key sections to enhance atmosphere and immersion. One standout example is a major visual overhaul of an early-game zone. We've improved animations, added multi-layered parallax effects, and reworked the lighting to give the environment more depth and mood. Check out the before/after comparison video below to see the evolution.We’ve also been refining the main character’s core animations—especially running and jumping—to make movement feel more fluid, grounded, and responsive. Below you’ll find a before/after GIF that highlights these improvements.Meanwhile, we’re preparing a playable build for Gamescom 2025, where we’ll present the…
- Metal platformer Voivod: The Nuclear Warrior from Chaosmonger now on Kickstarter and smashed the funding goal - 29 April 2025
With a world inspired by the lore and iconic concept albums of the metal music band Voivod, the latest retro-inspired game from Chaosmonger Studio is live on Kickstarter. Read the full article here: https://www.gamingonlinux.com/2025/04/metal-platformer-voivod-the-nuclear-warrior-from-chaosmonger-now-on-kickstarter-and-smashed-the-funding-goal/
- Metal band Voivod are getting an official video game from Chaosmonger Studio - 20 March 2025
Chaosmonger Studio developer of ENCODYA, Speedollama, Three Minutes To Eight and Clunky Hero have announced their working on an official video game for the metal band Voivod. Read the full article here: https://www.gamingonlinux.com/2025/03/metal-band-voivod-are-getting-an-official-video-game-from-chaosmonger-studio/