- Status Update 2 - 24 August 2026
Ahoy, everyone! It's the end of summer, so, between enjoying the fact that all 6 chapters of The Spirit are now completely playable from start to finish and getting challenged by one nasty bug after another, I figured it was time for a short update.Over the last few weeks, I've added some more content to all the chapters, added new exciting Traits, and continued polishing the existing story.Currently, I'm hard at work making sure four things are happening:1. The story's tone feels different every time you playIt should depend on the characters you have in your party. You can have a bunch of sillies in your team, but you might also have a band of fearless mercenaries or a group of honourable knights. These parties need to have very different perspectives on what's happening around them.I have a checklist of all kinds of different playstyle and tone combinations that I want to test the ga…
- Status Update - 9 June 2026
Hi Adventurers!Long time no speak!First of all: I'm alive, and the project is very much alive too!I'm still a solo developer working on this project in my free time, so progress isn't lightning-fast, but it has been steady. It's always a huge boost to see that, even many months after the demo launched, people are still discovering it, trying it out, and sending me messages about how much they enjoyed it. Those messages help keep me going.More Ways to Build Your CharacterLet's get the bad news out of the way first: despite my original plans, you won't be able to transfer your demo characters from the demo into the full release. You'll need to recreate your favourite adventurers from scratch.The reason is also the good news: since the demo launched, I've added and changed so much that supporting character and save file transfers would require a significant amount of development time that…
- Hotfix 13 - 16 March 2026
Hi Everyone, Please see today's hotfix notes below: Hotfix (2026-03-16)Fixed several bugs that were preventing scenes requiring a certain relationship score from triggering properly.Cheers, Dice
- Hotfix 12 - 12 March 2026
Hi Everyone, Please see today's hotfix notes below: Hotfix (2026-03-12)Fixed a bug that caused issues with older save files.Fixed a bug with conditions related to certain passive skill checks.Note: I forgot to mention that in a previous patch I removed the Compassionate trait. Note: I don't intend to remove any further traits from the demo to avoid additional confusion. I recently did a second pass on all traits, and all of them have meaningful usage in the current dev build. Compassionate was removed because I realized it wasn't used anywhere, and whenever I thought of a situation where it could apply, other traits always overwrote its usage, so it felt like a duplicate. The "Always Helps Others" trait is still there, and it basically covers all scenarios where Compassionate would have been used.Cheers, Dice
- The Combat Patch! - 11 March 2026
Hi Adventurers, Today's update is a big one again, it improves a couple of things. Better starting equipment, better magic usage, better combat flow, and many more!See the full patch notes below:Characters will now use more spells and their shields, bows more during combat!Armor and special skins now reduce damage (there are different damage types: Piercing, Slashing, Bludgeoning, etc.).The amount of damage reduction is indicated in the Story Text notes.Generation of starting equipment now first considers the weapon, armor, and shield proficiencies the player selected. If none are selected, it falls back on class selection.Additional weapons and shields have been added to starting equipment generation.Characters now actually receive a viewable item in Chapter 2 as a gift from a certain NPC (if conditions are met), it's no longer just mentioned in the text.A certain party conflict in Cha…
- Hotfix 11 - 9 March 2026
Hi Everyone, Please see today's hotfix notes below: Hotfix (2026-03-09 v2)You fix something, you break something... The Spirit Power patch broke some icons for already created characters. This has now been fixed. Apologies for the inconvenience!Fixed a bug related to the load game system.Cheers, Dice
- Hotfix 10 - The Critical Hotfix - 8 March 2026
Hi Everyone, Please see today's hotfix notes below: Hotfix (2026-03-09)Tweaked how critical rolls work based on feedback. Associated tutorial messages have also been reworded (you can reset these messages in Options).Fixed some typos and incorrect references in various scenes.Fine-tuned Motivation increase in relation to the Block and Melee Attack skills.Cheers, Dice
- New Patch - Spirit Points! - 6 March 2026
Hi Adventurers, Spirit Points!This new mechanic has now been added to the Guiding Spirit demo!To manage expectations, this is a pretty SIMPLE mechanic. I currently do not intend to radically change how the game plays, but my roadmap allowed a little extra space to experiment with a simple, additional system. I wanted something optional, so players who don’t want it can turn it off. Something that keeps the player a little on their toes during the story, something that doesn’t steal the spotlight from the trial-and-error style of gameplay, and something relatively easy to manage, since a couple of players mentioned they don’t want too much micromanagement.I plan to fine-tune this feature based on further testing and your feedback. How it works currently:· You get a free Spirit Point early in the tutorial chapter, once your heroes get out of the first room (if they do, khm).· After that,…
- Hotfix 9 - More Updates To Character Creation! - 5 March 2026
Hi Everyone, Please see today's hotfix notes below: Hotfix (2026-03-05)Tweaked the descriptions of certain magic-related proficiencies to make them clearer.Added more instances to better reflect how spellcasters use their magic during the Story (also added missing gameplay bonuses where applicable). Currently, not all spellcasting methods are used in Chapters 1 and 2 because characters lack the respective tools. This will be further improved in an upcoming patch, focusing on Magic usage.Fixed typos in proficiency and ability descriptions.Tweaked the descriptions of several classes.Fixed a bug causing druids to miss an important proficiency, which blocked their spells.Fixed a rare bug causing the player to end up with -1 Intellect points to spend on proficiencies.Remorseful is now a Challenging Personality Trait.Characters now gain more skill increases if they invested points in the Lear…
- Hotfix 8 - A Bit More Clarity... - 4 March 2026
Hi Everyone, Please see today's hotfix notes below: Hotfix (2026-03-04)Tweaked descriptions for all Ancestries to give players more information about their choices.Updated several Character Creation tooltips and section descriptions based on player feedback to clarify what each section does and how they are connected.Updated several Story tooltips.Fixed a bug that could occur when removing a class.Fixed several character reference bugs.Fixed the picture for Piercing Strike.Cheers, Dice
- Hotfix 7 - Bruises & Bandages - 3 March 2026
Hi Everyone, Please see today's hotfix notes below: Hotfix (2026-03-03)Fixed some missing Motivation bonuses.Tweaked the description of Little Help so it is clearer what it does.Fixed an issue with certain skill checks (Healing, Lockpicking, Knowledge) that characters should not be able to attempt if their skill value is 0.Tweaked several scenes in both chapters related to injuries to make them more logical and consistent.Added a new scene in Chapter 1 where a character with healing powers heals an injured party member if they either have the Always Helps trait or their relationship is at least 40.Added a new scene in Chapter 1 where the character heals themselves using magic (Lay On Hands).Added a camp scene where a hurt character can heal themselves through skill use.STORY SPOILERS BELOW!Tweaked conditions for the "You tried to shove me into the trap" scene. Having the Lunatic trait a…
- Hotfix 6 - 2 March 2026
Hi Everyone, Please see today's hotfix notes below: Hotfix (2026-03-02)Smarmy (formerly Sweet Talker) got a description and name update, so it now logically applies to Mute characters as well.Uncertain characters now receive a small (-10) negative modifier on Reasoning checks.Fixed a game-breaking bug in a scene triggered by the Uncertain trait.Appearance summary on the progress bar now updates immediately after the player makes changes.Cheers, Dice
- Hotfix 5 - 28 February 2026
Hi Everyone, We reached 2300 wishlists, which feels unreal, i keep repeating myself: You are all incredible! Please see today's hotfix notes below: Hotfix 5 (2026-02-28)Fixed a bug causing some of the magical specizaliations to show as corrupted during manual character creationFixed a bug where in a certain scene the acting character could be looking impressed by themselves. (alright, alright, sometimes i do this I admit, but it's still a bug in that scene!)Cheers, Dice
- Hotfix 4 - 26 February 2026
Hi Everyone, First of all: we've passed 1,700 wishlists, which is absolutely crazy! Thanks for all the bug reports, thanks to you I could catch a very nasty bug with the character creator! Please see today's hotfix notes below: Hotfix 4 (2026-02-26)Fixed a bug that caused multiple ancestry-related traits to appear under the Appearance section, even if the character did not select that Ancestry.Fixed a bug where some parts of the Character Sheet did not update properly, leading to misleading information about which Ancestry the character selected.Fixed a bug where a tooltip did not update properly when a character reset their Ancestry.Cheers, Dice
- 1000 Wishlists! Steam Next Fest! - 20 February 2026
Hi Adventurers,If you follow us on social media, you might have seen the news already: We've crossed 1,000 wishlists... and we're still growing! Thank you so much for the support. It truly means a lot and helps the game more than you might think.Call to ActionWith Steam Next Fest right around the corner, I need your help more than ever! If you've played the demo and enjoyed it, please consider leaving a review on the demo's store page. Reviews boost visibility during the festival and help the demo reach that "Positive" rating badge!Featured by Boring Dad GamingThe awesome Boring Dad Gaming recently played the demo! You can check out his video and channel for some superb content:He mentioned that one of his randomly rolled characters - Thanis, the constantly cursing Nemirian knight who hates his own name (for a very valid reason!) - grew on him very fast! He definitely grew on me!Demo St…
- Chapter 2 Hotfix 3 - 14 February 2026
Hi Everyone, Please see today’s hotfix notes below: Chapter 2 Hotfix 3 (2026-02-15)Fixed various typos and text inconsistencies.Fixed an issue where a character’s hit points were not restored as expected.Cheers, Dice
- Chapter 2 Hotfix 2 - 11 February 2026
Hi Everyone, Please see today’s hotfix notes below: Chapter 2 Hotfix 2 (2026-02-11)· All music has been remastered and updated (thanks, Kristóf!).· A brand-new track has been added to Chapter 2.· Updated some triggers in a specific scene near the end of Chapter 2 where characters discuss what happened to them during the day, making them more willing to fully conclude their thoughts.· The Resolution slider now shows the correct resolution the first time you enter Options.· The Master Volume slider now shows the correct volume the first time you enter Options.· Minor improvements have been made to the Options interface.Cheers, Dice
- Chapter 2 Hotfix 1 - 6 February 2026
Hi Everyone, Please see today’s hotfix notes below: Chapter 2 Hotfix 1 (2026-02-07)• Fixed an issue where a character logically should have said something to an NPC (to avoid fighting). • Fixed a couple of typos in the story and journal updates. • Fixed an issue in combat where characters couldn’t attack at all due to an unmet parameter, which could lead to a scenario where a solo hero with a relatively high Block skill blocks all incoming enemy attacks for 20+ rounds and eventually dies due to a failed roll (but hey, this is one hell of a way to boost your Motivation and Block skill!).Cheers, Dice
- Chapter 2 Unlocked! New Trailer! - 5 February 2026
Hey folks!It’s been a while, but today’s update is a big one! We have a new trailer, narrated by none other than the amazing Richard (Indiegameiacs), alongside the biggest content update since the demo release: Chapter 2 is now unlocked!Your party is now (hopefully) out of the dungeon and (I guess) fully armed! That’s good, because Chapter 2 includes several combat opportunities —your combat actions and spells will finally have a chance to be put to use —though combat is still just one option from a long list of others! There are also a few new NPCs with complex personalities, side activities, and a deeper look into the world of the Guiding Spirit, where several societies struggle to coexist and pursue their goals.The demo also received several improvements and fixes, you can see the full list of patch notes below!We continue to march toward Steam Next Fest! If you enjoy the demo, pleas…
- Next Stop: Steam Next Fest! - 20 January 2026
Let’s start by saying this: …you all have the Amazing trait!Since release, wishlists saw a big jump, and far more people played the demo than I expected!I want to thank you for all the kind comments I received — these are what keep me going. It was great fun reading about your experiences with the game and all the crazy character and part concepts and feedback you sent me. All reported bugs have been squashed thanks to the list of hotfixes rolled out recently!I don’t have quotes from big PC gaming sites, so instead here are some of my favorite comments from players who tried the demo: "I LOVE the ‘imbecile’ mannerisms — they remind me of low-Intelligence playthroughs of Fallout 1 and 2. An absolutely hilarious way of shooting yourself in the foot!""I'm having lots of fun seeing how a ‘Lunatic’ behaves!""The core idea feels like a perfect blend of D&D and a simulation game." "What I real…