- Co-op update is AVAILABLE! - 25 June 2026
Hello there, players!Today is a great day - Co-op update for Forsaken Valley is LIVE!Version 1.2.0 is already available to download. I wanted also to say a big Thank You - to every player because several days ago Forsaken Valley reached 500 sales. That is impressive milestone and as before I will continue improving Forsaken Valley indefinitely long until at least one player is playing it. I would like also to say Thank you for all the support of yours on my social networks because I am going through a tough period in life but no matter try to find the energy and use the will to continue working on my projects especially not associated with games. What about Forsaken Valley - I would like to announce the updated road plan with details later: Version 1.3.0: Lore Update (Coming in late July)Version 1.4.0: Mods Support Update (Coming in late August)Version 1.5.0: Arena Update (Coming in lat…
- Co-op update is coming LIVE on June 25! - 3 June 2026
Co-op update is coming LIVE on June 25!Hello there! I am glad to announce, that the Co-op update of Forsaken Valley is coming LIVE as a part of 1.2.0 update on June 25th! What is new in the coming update: Co-op ModeJoin with your friends, up to 4 players in revealing the mysteries of the Forsaken Valley! 6 More enemiesNew enemies are approaching the valley to challenge the most furious players!New resources, fish and food New types of food, fish and resources to gather in the Valley!And more... Thanks for playing Forsaken Valley! A. Kaunitz
- Forsaken Valley 1.1.3 Version Update - 2 June 2026
Forsaken Valley 1.1.3 Version UpdateWhat is new: - A structural port of the code to a new version of the engine, which will improve performance. - Fixed a bug when Kventara Shaman would not draw the Progress bar - Fixed a bug when the user could spawn in the invalid position after relocating with Sierz totem - Improved Controller Support - Added Steam Deck support as early beta You can still check out this thread, regarding the bugs https://steamcommunity.com/app/3597390/discussions/3/838376860490474965/
- Forsaken Valley 1.1.2 Version Update - 31 May 2026
Forsaken Valley 1.1.2 Version UpdateWhat is new: - Fixed some bugs regarding the saving and optimizing FPS issuesYou can still check out this thread, regarding the bugs https://steamcommunity.com/app/3597390/discussions/3/838376860490474965/
- Forsaken Valley 1.1.1 Version Update - 30 May 2026
Forsaken Valley 1.1.1What is new: - Fixed a bug when in some scenarios enemies could not deal any damage to the player - Fixed a bug when Slimes could gain Fear emotion You can still check out this thread, regarding the bugs https://steamcommunity.com/app/3597390/discussions/3/838376860490474965/
- Forsaken Valley 1.1.0 Version Update - 29 May 2026
Forsaken Valley 1.1.0 Version UpdateWhat is new: Difficulty SettingNow the players when starting the new game may choose the "NORMAL" or "EASY" difficulty. Normal is the very same game as players experienced before. Easy was made to support the casual players in their introduction with the genre. Item DescriptionSometimes it was hard to know what specific item is used to. Now the player can read what the items are needed for before crafting those.Bug fixes:Fixed a bug when items like table or furnace could not be placed on some valid objects.Fixed a bug when farm could be place on the water.Fixed a bug when Berry Bushes could stop respawning after destroying some.Fixed a bug when enemies could spawn in some invalid locations.Fixed a bug when player could use wrong totems to teleport to wrong locationsFixed a bug with Japanese translation being placed incorrectly in some placesFixed a bu…
- Forsaken Valley 1.0.4 Hotfix - 23 May 2026
Forsaken Valley 1.0.4 Hotfix - Fixed a bug, when trying to break some Brown Pots would crash the gameYou can still check out this thread, regarding the bugs https://steamcommunity.com/app/3597390/discussions/3/838376860490474965/
- Forsaken Valley 1.0.3 Version Update - 23 May 2026
Forsaken Valley 1.0.3 Version Update What is new: - Japanese and Chinese localization improvement - Fixed a bug when Twitch integration would crash in case Twitch nickname contains several symbols - Fixed a bug when Sierz and Uvena totems would teleport the player to incorrect location - Fixed a bug when after loading the save file, Pickup notification would spawn in the invalid locations - Fixed a bug when auto saving would record a player location in the invalid place - Fixed a bug when Playing with controller it was impossible to control the objects aiming - Fixed several semi-notable design and UI bugs. You can still check out this thread, regarding the bugs https://steamcommunity.com/app/3597390/discussions/3/838376860490474965/
- Forsaken Valley 1.0.2 Version Update - 22 May 2026
Forsaken Valley 1.0.2 Version UpdateWhat is new: - Fixed a bug when trigger of Frozen Traveler was never active - Fixed a bug when trigger of Ghost Admiral was never active - Fixed a bug when trigger of Divine Deer was never active - Fixed some minor bugs - Some minor improvements
- Forsaken Valley 1.0.1 Version Update - 21 May 2026
Forsaken Valley 1.0.1 Version UpdateWhat is new: Fixed translation errorsFixed Tribe Members being able to pass through some objectsFixed a bug when Clay would not respawn on Steppe location making it impossible to pass through Fixed a rare bug when game would crash in case of saving at a wrong tme
- Forsaken Valley Road Plan - 21 May 2026
Forsaken Valley Road Plan
- Join our Discord not to miss anything interesting :) - 18 May 2026
Join our Discord not to miss anything interesting :)https://discord.gg/immortalforest Even if you do not consider playing the game, we are building a nice community to be in :)
- Forsaken Valley: 1.000 Wishlists - 12 April 2026
Hello, Wanderers! After almost one year of the development, however, to be fair, it was barely a development - just an infinite amount of pain and depression time of myself, I would be glad to announce the date of the game release: May, 28th This day will be we launch hosted, until then we will grind for the best! I am glad that you are so committed to support me even at hard times of mine :P Stay safe, updates will be delivered soon - A. Kaunitz
- Forsaken Valley: DEMO is available today! - 30 May 2025
Hello, Divine Tribe! We are glad to announce, that we have made 0.2.0 version available now! Demo is finally ready to download! Thanks to everyone who supported me on the way! 0.2.0 Version, what is new: DEMO is available. Global re-design New features Fixed all bugs found during development process. Feel free to join us in Discord! https://discord.gg/w7s8BF2Ecx
- Forsaken Valley DEVLOG: 0.1.0 Verson - 24 May 2025
Hello, Divine Tribe! We are glad to announce, that we have published closed 0.1.0 version available for testers. It is already available to download. Thanks to everyone who started the testing process! 0.1.0 Version, what is new: Time System. Now game time changes from day to night. At night enemies spawn more frequently. At night emotions change faster and negative effects take longer to dissapear. At night energy restore is lower now. Quest System. Now player can proceed 3 quests including one to unlock the Quarry and Sea. Fighting System. Now player can fight with enemies and upgrade their skills. Added animations to some items. Some textures re-design. Fixed a bug when inventory items could dissapear in rare scenarios. Fixed a bug when nature objects could overspawn and crash the game. Some minor bug fixes. Feel free to join our Discord: https://discord.gg/w7s8BF2Ecx
- Forsaken Valley DEVLOG: Version 0.0.10 - 21 May 2025
Hello, Divine Tribe! We are glad to announce, that we have published closed 0.0.10 version available for testers. It is already available to download. Thanks to everyone who started the testing process! 0.0.10 Version, what is new: Collision size of nature objects changed Collision size of enemies changed to different from player's one Enemies do not spawn near nature objects, so cannot be stuck in there Enemies now will try to find a path to the player through nature objects Now Pots are breakable to drop some Gold Now Trees are breakable to drop some Wood Now Rocks are breakable to drop some Stone Fixed a lot of bugs with nature objects Fixed a bug when some mobs could become immortal in very rare scenario Fixed a bug with infinite Gold crashing the game Fixed a bug with outOfBonds error when trying to spawn too many nature objects Fixed a bug with interpolation and "waving" of nature…
- Forsaken Valley DEVLOG: 0.0.9 version - 19 May 2025
Hello, Divine Tribe! We are glad to announce, that we have published closed 0.0.9 version available for testers. It is already available to download. Thanks to everyone who started the testing process! 0.0.9 Version, what is new: Technical version which improves all mechanics presented in the game. Now system counts the Y-coordinate of objects and will replace them on the layer above to make sure the display is correct. Fixed several bugs which were found in 0.0.9 version. Feel free to join our Discord Server: https://discord.gg/w7s8BF2Ecx
- Forsaken Valley DEVLOG: 0.0.8 version - 18 May 2025
**Hello, Divine Tribe!** @everyone We are glad to announce, that we have published closed 0.0.8 version available for testers. It is already available to download. Thanks to everyone who started the testing process! **0.0.8 Version, what is new:** You can now activate Rage, Pain and Fear and their abilities. FEAR: When enemies surround you in drastic amounts, your FEAR will grow. When you are Overpowered by FEAR, your Damage and Accuracy will drastically drop, but you will receive 3x bonus to Evasion and Speed, also you can unlock Shadow Mode in the future and become invisible for a short period of time. RAGE: When you kill enemies, your RAGE will grow. When you are Overpowered by RAGE, your Armor and Resistance will drastically drop, but you will receive 3x bonus to Attack and Critical Chance, also you can unlock "Cleave" and "Splash" attack in the future. PAIN: When you receive damage…
- Forsaken Valley DEVLOG: Version 0.0.7 Available - 18 May 2025
Hello, Divine Tribe! We are glad to announce, that we have published closed 0.0.7 version available for testers. It is already available to download. Thanks to everyone who started the testing process! 0.0.7 Version, what is new: Added Skill Tree Re-designed Level System Now mobs give random amount of XP in specific range Re-designed Quarry location Added player Skills Improved controls and mobs Fixed a bug with inventory being possible to open when game is paused Fixed a bug when nature objects could spawn in water Fixed a bug when nature objects could spawn and block an entry to the room Fixed a bug when mobs and player could stick to the edges of walkable areas Some other minor bug fixes Join our Discord not to miss our updates: https://discord.gg/w7s8BF2Ecx
- Forsaken Valley DEVLOG: Demo 0.0.6 - 16 May 2025
Hello, Divine Tribe! We are glad to announce, that we have published closed 0.0.6 version available for testers. It is already available to download. Thanks to everyone who started the testing process! 0.0.6 Version, what is new: New location - Quarry. Added Player's Level System. Added New Player's Skills Added Gold and now it can be received from enemies. Improvement of Inventory system Improvement of Storage system Improvement of Player Controls Improvements in mobs AI Improvement of nature generation Fixed a bug with player illegal position Fixed a bug when enemy could spawn in player Fixed a bug when nature object could spawn in player Fixed a bug when enemies or nature objects could spawn when game is paused Fixed a bug when enemies could spawn in illegal positions Fixed a bug when nature objects could spawn in illegal positions Fixed a bug when pausing the game could delete inven…