SPSTEAMPULSELIVE ANALYTICS
Rise of the Penguins 2: Penguin's Dark Ascent

Rise of the Penguins 2: Penguin's Dark Ascent Steam news

Bill Woo | Oct 23, 2025 | game

Released

0players observed · 25 September 2026 - 12:47:56 UTC

ActionIndieSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive

Rise of the Penguins 2: Penguin's Dark Ascent news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive
  • Total reviews9
  • Release dateOct 23, 2025
  • DeveloperBill Woo
  • PublisherPwoo

Genres: Action, Indie

Company pages: Developer: Bill WooPublisher: Pwoo

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Rise of the Penguins 2: Penguin's Dark Ascent Steam news

Rise of the Penguins 2: Penguin's Dark Ascent news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Game easier on super easy, easy. new god mode. consolidated leaderboards - 13 December 2025

    Major adjusmentsChanged the cover it's sort of similar to the first one just that it has some enemies and the hue is different now. Super easy & easy • When you fall into a once called insta death pit instead get insta teleported and just take 1 damage.Super easy • Original 5 checkpoints bumped up to 7New difficulty: god mode • For those who still think game is too difficult • You are immortal • Level completions in this mode don't submit to the leaderboards though • You can still get the achievements though Consolidated every level leaderboard to just 1 time and 1 score • So the normal difficulty's leaderboard was kept all the other ones were deleted Stutters and things • Reduction to first time hitches etc. Think I fixed player getting fuzzy while moving I Also just did an interview with Putachi about my game.

  • flood the leaderboards. update v1.1 - 11 November 2025

    Originally I had it set to where if you loaded from the save it wouldn't commit your score and time to the leaderboard. it was mostly just so that one couldn't like keep loading the save to get a better time. but because there is barely anyone on the leaderboards it doesn't make much sense to have this feature. so it has been removed.other bug fixes and things i found in my full playthrough video as well as leaderboard floodabilityadjusted some of the bosses attacks there for the final boss mostly so that they are easier to dodge telegraphed etc.so we need more people to flood the leaderboards...

  • performance update + test the portmaster build - 7 November 2025

    some assets got compressed making file size a lot smaller. changing the renderer also made the game faster but the particles are a bit different now. If want to test the portmaster build i put it here on github. I tested it on muOS so far

  • Launch Post mortem - 28 October 2025

    I am in the middle of updating the game to improve the performance by switching the render and things like that but I have a post mortem as I was thinking on how I could do better and that I should probably try a completely different approach the next time around.Feel like it was good learning experience despite being what most people would call a flopI did have some ideas for an extra level but now I think it's best to skip that and to move onIt's not the genre that I picked or anything like that it's simply my own fault for what I came up with.I have to really rethink about what I did. I spent about 10 months working on this project and I feel like it's a improvement from the first game. I'm starting to question if the way I think I'm making a "good" game isn't really that good. I need to study more games and to really figure out what people actually like playing.I also have to recons…

  • Game Released - 23 October 2025

    Released the game I am still looking for bugs and things like that but I've done a few complete playthroughs and seems ok for now. There is this one bug if you load in level 6 and then exit and load it in again the game might crash. haven't figured out how to fix that yet

  • Made an android build if people want to test the game out - 18 October 2025

    I made an android build of the game it says it need some more testers to pass to publishing phase. so basically you can play most of the game for free if you want but it's less optimal.This current build if you try to play the level 7 though it will crash but i think i fixed that already. I was testing on phone seemed fine but then i tested on a tablet and when the died once the whole game tanked in fps and doesn't go back up. not sure if that's an actual issue because i tested it out on a few phones and seemed fine but something i noticed. It seems you have to input your email and then after i input that email it should be available hereso here's the form for the email

  • Rough Demo Quick Update 1 Notes - 20 April 2025

    This is a quick update trying to refactor the menus they still the cursor focusing issue sometimes though but will get back to that later. as well there is leaderboard i added but needs some testing still. Using the demo to test it out for now. Also on the leaderboard there isn't any anti cheese so think you can just load a previous save and keep spamming the leaderboard if it's working. Ok i believe I fixed that now main things fixed are was trying to get the saving and loading functionality to work better and the refactoring of the menus

  • Rough Demo Out - 13 April 2025

    Released the rough demo for the game. There are some known issues still for instance the mouse focusing and clicking in some menus. As well the story is not thought out yet. I fixed most of the main issues I could think of regarding the basic navigation but let me know if there are any double click or other issues. Feel free to leave feedback as a review or join the telegram or any of the other social medias. also made a reddit group too.

Patch notes and updates

S.noRelease datePatch nameGID number
17 November 2025performance update + test the portmaster build1815580768299392
220 April 2025Rough Demo Quick Update 1 Notes1797185861743841

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